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The time of Wataganashi draws near once more. /cry/ is open for the month of June, nipah~! Add it to /all/ in options as a spoiler-heavy board is hidden by default! //(⁀ᗢ⁀) \\



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File:Kill me baby v8 ch93.5 - S….png (695.15 KB,1413x858)

 No.5552[Reply]

why'd she turn into a blue alien, i dont get it. Its because of the orb i think, but i still dont get it, is it a reference to something im not aware of?

https://mangadex.org/chapter/8513f3b8-aea5-46b1-8aa7-eb0dbe6db52e/9

 No.5554

File:1516008676538.jpg (218.55 KB,1440x1080)

The alien design looks familiar, but I can't place a single name to it.




File:1682632169639195.webm (1.85 MB,1920x1080)

 No.4692[Reply]

Webm thread.
Post only the kinoest.
16 posts and 12 image replies omitted. Click reply to view.

 No.5460

>>5457
This makes me wonder how many anons got addicted to mahjong thanks to the threads on /jp/. I myself am getting addicted to pachinko thanks to some games from Steam.

 No.5520

File:bz7bm5.webm (15.25 MB,848x480)


 No.5521

File:1490426343528.png (402.25 KB,588x598)

>>5457
>Pon no Michi
Hehehehe, this was a great release.
https://nyaa.si/view/1954490

 No.5528

>>5527
lmao, for what purpose

 No.5553

File:R-1745673849078.webm (3 MB,640x360)

It's not an anime webm but I love posting this whenever I get the chance




File:[Erai-raws] Kusuriya no Hi….jpg (89.77 KB,1280x720)

 No.5505[Reply]

The old emperor knew what he was doing. These hags can NOT be trusted.

 No.5512

File:[SubsPlease] Kusuriya no H….jpg (274.29 KB,1920x1080)

I thought it was funny that people were throwing a fit over the P word being used in the subtitles despite the fact that there's absolutely no way the alternative was a better fit. The last Emperor really made himself a target of people's contempt, didn't he. Feels like he was so despised that the entire political instability of the setting is his fault. Don't think anyone would feel so willing to go after Jinshi if they still had trust in the rite of succession.

 No.5514

>>5512
I would have just called him a perfectly normal heterosexual man.

 No.5516

File:[SubsPlease] Kusuriya no H….jpg (458.72 KB,1920x1080)

>>5514
Really the current Emperor is the weird one for not accepting Lishu's love.

 No.5518

>>5512
>there's absolutely no way the alternative was a better fit.
I mean, it's still technically more accurate since it specifies the gender and more closely aligns with his preferred age-range, but yeah it's pretty dumb to get upset about that stuff when context gives all that already.

I don't think people would have cared about his predilections all that much if he'd been a strong ruler and sired many children. He simply lacked the qualities of a ruler and used the luxuries of his position to run away from his duties. It's more a criticism of a system that requires an unfit man to take the reigns and showing how much effort needs to be put into fixing things up after a bad ruler.

 No.5539

>>5518
Yeah you're probably right. The resentment towards him being a coward momma's boy who practically handed over the position of Emperor to his mother stains the view of the emperor far more than him taking some child wives.




 No.5337[Reply]

It's weird to see people still making shitpost romhacks into the current day. They're exactly like the ones I was playing back in the 2000s, but all of the memes have been replaced with modern ones.

 No.5338

It's good to see, yeah. Well, there's a lot less penises and swastikas in that video ,but maybe that's youtube limitations. Mario and Sonic are both known for getting a crapload of ROMhacks to this day, and I guess Pokemon too although Pokemon tends to be more involved.
Just strong communities in general.

 No.5339

They might still be around because they're harder to get DMCA'd into oblivion (especially sonic ones), whereas if you make some shitpost YTP for example it'll get DMCA'd and removed from youtube.

 No.5407

>>5339
Yeah it's a lot harder to go after random ROMs scattered across the web that don't get much attention. Although I hope that AI doesn't make it easier..

 No.5534

>>5337
Good to see that people are the same as they ever were.




File:FnXD6PyagAAW0bT.jpg (400.46 KB,1299x1813)

 No.4214[Reply]

So /qa/, which is it? Do you stay true to your Japanese spirit or are the enticements from the west just too alluring?
92 posts and 14 image replies omitted. Click reply to view.

 No.4307

I think i want to like wrpgs but they always let me down. When it comes to story telling jrpgs do it better since the alleged freedom of wrpgs is an illusion. They betray my imagination by just giving me a few limited options.
The best thing for me would be something like bethesda games with the main storyline removed. Then jrpgs, then wrpgs last.

 No.4308

>>4307
So I take it you're quite into modded Skyrim

 No.4309

>>4308
I played it a bunch, but bethesda games are such a hassle to mod its been a years. I basically get every bethesda game despite the entire appeal being kirkbrides writing carried over to later TES and the engine itself which is simultaneously something everyone complains about but also allows for the feeling of immersion via environmental interaction. I think i liked NV most, it didnt really have a main storyline - while it did technically it was basically a sidequest in the worlds progression so it felt like one erand your character went on instead of the whole centralized point. Instead the progression and happenings of the entire wasteland was the games main story.

You know what a good game is, is kenshi

 No.4563

>>4306
>Japanese animation's use of intricate, systematized shape systems
what's this

 No.5532

>>4214
The only JRPGs I've played have been porn RPG Maker games and Pokemon.
For WRPGs, I've been enjoying Baldur's Gate 3, recently. I was a bit disappointed with the big final update, because they introduced a celestial druid class, but the VFX look like a glitter bomb instead of starry skies or whatever it was meant to be.




File:[SubsPlease] Aru Majo ga S….jpg (99.15 KB,1280x720)

 No.1888[Reply]

>I use it as I would use a poison, and in the hopes of understanding it, I will learn the way to kill it.
>But perhaps these are the excuses of an old woman who has grown to rely on a thing she despises.
7 posts and 1 image reply omitted. Click reply to view.

 No.5409

Why not just let yourself become apathetic towards magic rather than let it consume your mind. Surely there’s healthier ways for her to live.

 No.5425

>>5334
She thinks things through and always sees the big picture, but her motives are still pretty mundane. She wants to teach the Exile, she wants to show the Jedi masters they were wrong and she was right, and she wants to put an end to Sith that cast her out. There was no simple way to take out Nihilus and getting the Jedi to admit their mistakes was impossible even with all she did. She doesn't think the force makes you weaker either, else she wouldn't have taught it to you, she just realizes that relying on it creates a vulnerability.

>>5409
She doesn't have any other skills or connections.

 No.5452

>>5425
>She doesn't think the force makes you weaker either
she does
consider pic and the importance she places on the individual's independent will, and consider her disdain for the impact of the force's will on everyone that she expresses in the final speech you quoted, that's why she calls it a poison
it's not just a vulnerability, it goes against her general philosophy and that's why she calls it a mistake
the power of revan and of the exile that she refers to is the power to easily create force bonds, and severing these bonds after creating them was the tool that she wished to use to ultimately destroy people's sensitivity to the force
because she is pragmatic and cares more about consequentialism than deontology or virtue ethics, she is willing to betray her ideal and allows you to form these bonds and influence others in the same way she decides to restore your force sensitivity, to manipulate you into fulfilling her goals
but at the same time, because she cares so much about autonomy, she tells the exile with her dying breath that she'll respect any choice they make, it's their decision, not hers, after placing herself as obstacle to lead the exile to more personal growth
she believes in these things, and isn't simply wielding them as an excuse

 No.5459

>>5452
First of all, Revan wasn't particularly gifted in force bonds. He himself commented on how the Exile was unique in this and how it would lead to his downfall.
Second, Kreia only used force bonds to guide the Exile and his crew, her plan was to stack immense tragedies like Malachor together in just the right way that their echoes would make it impossible to hear the Force over.

She states that Revan was like the heart of the Force and that "Revan was power" and she adamantly refuses to believe a single thing he did was wrong or flawed. He was her perfect student. She also frequently acknowledges the great strengths one can gain from the Force and looks down on those with no understanding of it. She chides Hanharr for letting his code hold back his strength, in the same way the Jedi and Sith let theirs prevent them from calling forth their full power. His strength doesn't make him weaker, quite the contrary, it's his inability to let go of what gave him that strength that is limiting him. It's the same with Sion and Nihilus, they are immensely powerful, but they've completely lost control of themselves in the process and are thus failures. For her, success is being like Revan, someone who was always true to himself no matter what side he fell under.

It's her pragmatism that makes her teach and use it even if she hates the large scale implications of it, though part of that is her own inability to escape her past as a high-minded Force scholar. Autonomy is not her primary concern. She is mad about the dualistic nature of the Force resulting in her being doubly exiled, but she is a teacher above all and her primary objective was always to raise another as great as her first. That is simply more important to her than her disgust towards the living force and so she sets the Exile up to decide his own path after graduation.

 No.5513

File:[Erai-raws] Bye Bye Earth ….jpg (122.94 KB,1280x720)

Big season for Kreias. This one is a teacher and a sneaky betrayer who hides his presence too.




File:1737999244494019.jpg (1.2 MB,4961x4075)

 No.449[Reply]

Have any of you played Thief? (The original 2, not Thief 4). How come recent titles in the stealth genre seem to lack the "magic" that old series had, like Thief, Splinter Cell, etc etc.
12 posts and 3 image replies omitted. Click reply to view.

 No.5443

File:Screenshot 2025-04-24 at 2….png (88.32 KB,379x371)

Huh. Right now if you have an Amazon Prime membership Thief Gold is for free. Anything I should know if I start playing it?

https://gaming.amazon.com/home

 No.5444

File:1376977480369.gif (223.11 KB,440x296)

>>5443
Get the NewDark patch. It's based on the game's source code that was found around 2011 and makes it much more compatible with modern systems. Before I installed it all of the cutscenes were skipped and I think it was harder to run it at modern resolutions. It also had performance issues (though that may be more applicable to Thief 2).

 No.5446

>>5215
I had been checking back on it for a while during its development but I guess I lost touch with it before it actually came out. I just saw it on Moddb though and it's got basically universally positive reviews and people calling it possibly better than the main games, so that's pretty exciting. I'll have to play it at some point soon.

I have a bad habit of wanting to play through a fan mission in a single sitting (spent a long time in one sitting playing through Ominous Bequest which was a mistake) though but based on what I'm seeing I probably don't want to do that with the missions in Black Parade.

 No.5448

>>449
I have played the third game. It was fun at first, but it got boring.

 No.5501

>>5434
>I've been thinking though of what kinds of mechanics you could add to a first person stealth game if someone were to make a new one. I don't want every game to just be mimicking Thief.
The first thing to "solve" is how you the player can peek and see without being seen. Third person is fantastic for stealth since you can look around corners and the existence of minimaps with enemy tracking make it easy, but it's very cheaty and not as satisfying. Thief did first person stealth by using sound and brilliant level design. Not sure what specific mechanics you could add to it other than polish. There's gadgets and magic like Dishonored but it depends on how grounded you want your stealth game to be. It's a hard type of game to design.

>Even MGS has suffered, from the earlier games' intricacy to bland and barren open world in MGSV.
Open worlds can be fun, but too much freedom makes it very easy to optimize the fun out of it. The game encourages stealth and non-lethal approaches through mission score, morality, and collecting dudes, but it's an awkward fit with the level design. When combined with how most locations are in open areas with lots of surrounding navigable terrain, the best strategy trends towards methodical tranqing of every enemy from outside before moving in to clean up stragglers in cqc. And if you somehow fuck up and alert the base, you're still fine since you have even more tools to commit the most amount of violence possible. I'm glad there's options and it's a fun game, but as a stealth game it's not very good. It's reminiscent of assassins creed in this respect and less MGS.

For stealth to be good I think there needs to be a greater emphasis on consequences for getting caught. Hard mission objectives failable on breaking stealth is all well and good but it comes as arbitrary if the game design doesn't match. There's also the type of consequence. Reloading a checkpoint is the easy option, but retreading old content quickly turns fear and immersion into frustration.




File:[SubsPlease] Nige Jouzu n….webm (22.44 MB,1920x1080)

 No.1052[Reply]

Do people really not take note of the OST of anime/games while enjoying them? I find it really hard not to notice since the sound in media I find to be one of the more important facets of its enjoyability. Like take this scene from the most recent episode of Nige Jouzu for instance, the OST during bursts with obvious Lupin influence and it makes sense given that Tokiyuki's playing thief and also making his big escape during the scene. The bombastic more samba-ish style fits very well with it and provides a more exciting scene due to it. If it weren't there and it was just some normal epic orchestral soundtrack the difference would be astronomical I feel. You wouldn't have the same lighthearted adventurish feeling to the scene that relays Tokiyuki's own emotions.

Similarly in something like SH2 after Pyramid head kills Maria after you make your escape without her, this plays https://www.youtube.com/watch?v=BcsySeJSVD0 . It's somber and slow, amplifies the guilt James feels and forces you to dwell on your actions even if it's one of the parts of the game that can't be avoided, you don't know that. The impact wouldn't linger as long without the OST pulling you back into it.

So I really have to wonder if people that say they don't notice actually don't notice, or if they just don't think too much on it.
15 posts and 3 image replies omitted. Click reply to view.

 No.5466


 No.5467

>>1065
YEAR OF THE LINUX DESKTOP!
Personally I did like the first ED of the show enough to look up the artist Coaltar of the Deepers and listen few of their albums for a while.

 No.5468

>>5466
>>5467
Not sure how much I'd agree on these compared to >>5464 since I actually remember a good bit of the other tracks in their OST that I think I could call defining as well. Like with Utena there's so many tracks with extreme significance towards the central theme https://www.youtube.com/watch?v=zV6QGMRnni8 and https://www.youtube.com/watch?v=3LW1Uo_70q4 in particular being a great example of the contrasting tone that defines Utena through its Shoujo overlay atop of a much darker and philosophical story about freedom and whatnot. Really Ikuhara expresses so much through sound that I can't really pin down one singular song and say "This defines the series" quite like Clock Tower expresses everything about itself in that one song. It sorta feels like saying "Behelit" is Berserk when "Forces", "Gatsu", "Fear", etc. exist. Or the Final Fantasy's main theme is what defines FF. The tracks are extremely notable and you instantly associate them to the series when you hear them, but it's not exclusive in those regards.

Or maybe I'm misreading into that post. But anyways my pick would be "Nowhere" from Madlax.

 No.5469

music in media usually falls under about 3 categories
>music made to subtly improve the scenario it plays in
>music made out of obligation so that it doesn't feel like something's missing
>music made to be notable and memorable
A lot of anime music tends to be in the first category. Usually like 2 to 3 instruments doing really simple tunes.
Second category is pretty much the western AAA game category. Typically orchestra. Made to be as inoffensive as possible, whoever is in charge basically gave orders to make soundless sounds. Occasionally I see (or rather, hear) this in anime, usually the lower budget ones
Third category is stuff like tim follin or Sawano. Games do this a lot more often since you don't have to listen to dialogue as much and you can just stand still and listen to it as you want. Anime doesn't do this particularly often, and usually when they want you to focus on the music, it usually takes precedence over dialogue and ambient sounds in anime.

 No.5470

File:R-1745597519449.gif (149.44 KB,180x283)

>>5467
Blessed post.




File:436cdfa58e01caeb21a599eb54….jpg (2.6 MB,1920x1368)

 No.4669[Reply]

Anyone playing kakuge here?
I've been playing UNI2 recently. It's very fun, I like the focus on defensive mechanics.
18 posts and 7 image replies omitted. Click reply to view.

 No.5417

>>5224
MMOs probably. I can't speak from experience cause I only play with people I already know but I see people still communicating primarily through game chat. Though I suppose any friendships formed there would eventually lead to them being on a discord server or some equivalent. Also I'm on the same boat where most of the friends I've made through games are through locals for fighting games or an arcade for rhythm games.

 No.5418

>>5417
Yeah. MMOs are good for making friends in concept, but the actual people there tend to be awful. I made a bunch of friends through maplestory over the years, but most of them just end up being not very nice.

 No.5429

>>5418
I'd believe it. I had mostly good interactions with people I friended on MMOs but it never really went to the point of getting to know them that well, let alone have interactions outside of the game. Since the average MMO player tends to be older these days, I would at least hope that improved somewhat.

 No.5435

Modern MMOs aren't really designed for players to interact either honestly.

 No.5461

>>5435
I say my canned opening and parting words after playing mind numbing content in Lobby Simulator XIV. It's enough to meet my social quota whenever I play that game. All kidding aside, I agree but I think part of it is just the market responding to the current player base. To use that game as an example, I feel like a huge part of why it's successful is that while the social element is there for those who want it, you can effectively treat it like a single player game and get the same kind of experience for the most part.




File:Sachiroku - Sachi no Mokus….jpg (148.36 KB,1109x1620)

 No.5370[Reply]

Sachiroku Sachi’s Records Sachi’s Book of Revelation 48 (END)
Chapter 48 (End) Finale
https://mangaplus.shueisha.co.jp/titles/100256
The final chapter, get comfy, say your goodbyes, and wish Chanta well for his next series
30 posts and 28 image replies omitted. Click reply to view.

 No.5402

File:Sachiroku - Sachi no Mokus….jpg (155.55 KB,1110x1620)


 No.5403

File:Sachiroku - Sachi no Mokus….jpg (196.66 KB,1109x1620)


 No.5404

File:Sachiroku - Sachi no Mokus….jpg (159.17 KB,1110x1620)

>>5403
The End

 No.5405

Aaaaand I just realized I renamed all the files to chapter 35 instead of chapter 48

 No.5406

>>5404
a nice and happy end




File:1639938732775.jpg (116.17 KB,850x515)

 No.3797[Reply][Last50 Posts]

Other thread hit bump limit.
192 posts and 74 image replies omitted. Click reply to view.

 No.3990

>>3989
Welcome to gacha, the FOMO will continue until you stop paying.

 No.3991

>>3989
how can you possibly live if you don't get an animated Ilya skin

 No.5336

File:R-1745467542189.png (89.57 KB,240x240)

5 free rolls in the mail, go and get em

 No.5344

File:2025_04_24_01-02__pY1.jpg (268.83 KB,1026x1106)

>>5336
got in, did my rolls, got nothing, admired Illya, got out

 No.5346

>>5344
nice cup




File:Code Geass Roze of the Rec….jpg (140.67 KB,1280x720)

 No.3169[Reply]

I was worried about the new Geass because of that one post about it being not as good, but watching the first ep it was pretty much what I'd want out of Geass (maybe a bit more fanservice would be nice though). It was over the top, full of style, and most importantly fun. That's the one thing that made Geass the masterpiece it was, it was a masterclass in bringing fun to the audience and getting you excited. If this anime can bring back that feeling of hype and not get into the weeds about 'proper writing' this/ironic meta references that then it should be great.

Looking forwards to the rest of this. Also the CG wasn't bad at all.
42 posts and 16 image replies omitted. Click reply to view.

 No.3212

>>3169
this post aged horribly

 No.3213

>>3212
we know........ that became clear as the show progressed

 No.3214

File:Code.Geass.Roze.of.the.Rec….jpg (280.74 KB,1920x1080)

>>3212
Yes, yes it did. Nice boobs, though.

 No.3520

>>3212
now you know how we feel about hags and their saggers, kissu

 No.5326

File:1725621524769.png (2.46 MB,1920x1080)

>>3214
The boobs in this were so good... such a shame about the everything else. And the fact that we never got a good bare tits shot of brown like the many Kallen had.




File:1263527087108.jpg (52.71 KB,750x600)

 No.2728[Reply]

According to the happenings thread >>101080 , Ash's journey in Pokémon is finally ending. It's pretty impressive. He was doing it back when I was a kid, but here we are in 2022 and it's finally over.
It brings lots of thoughts to mind apart from nostalgia.

- I wish I was into Pokémon more. It's like the /mlp/ people on 4chan, there's a bunch of dorks involved, even around my age, that still keep the magic alive. Sure, there's a bunch of kids as there should be, but it's interesting to see older people around making references that only people of a certain age would get. It's hard to find good internet losers.

-Names. People on the English internet generally refer to him as Ash (like this thread) and the localization names for each Pokemon as well. Some names are the same, but many of them aren't. One of my favorite Pokémon is Bulbausaur and not Fushigidane. With the internet full of arguments over everything regards translations, it's strange how this never seems to crop up.

-Great games. I haven't played the most recent ones, but I've never played one I didn't love. I think the newer games allow you to see the Types so you didn't need to throw moves around randomly, which was really getting to be a problem when there are 1000 of them instead of 150.

-The games get a LOT of various ROMhacks. There's even that one Touhou one that's not a hack but a standalone game. Not just simple hacks, either, but very involved stuff and you could spend thousands of hours playing them all. I should look into them more and try some out.

-Pokégirls. I think everyone knows this, but this series has some of the best character designs around and has been consistent about it since its inception. The Asuka vs. Rei thing never seemed that interesting to me in comparison to the girls in Pokémon. Even the 'girl of the week' in the anime had more interesting people in them. Duplica the girl with the Ditto that couldn't transform its face sticks out to me. Brock getting a crush on every girl really made sense.

-Just a fantastic style in general. There are places like https://hirespokemon.tumblr.com/ where you can see the old concept art and it's truly beautiful. Sugimori is a true genius. Also apparently his name is used by people as a keyword to improve the qualityPost too long. Click here to view the full text.
79 posts and 23 image replies omitted. Click reply to view.

 No.5319

>>5311
Ooh nice, yeah I'll look through this later. The only downside to lists like that is I assume it would avoid the more, uh, "niche" things like when they turn the Pokemon into cute girls and stuff. They probably avoid anything potentially offensive like 4chan hacks like Clover.
I know I need to try that Pokemon Infinity thing at some point and I think the sprite pack had a lot of options.

>>5315
I don't like the idea of my options being limited, but it's an interesting concept. I just wouldn't do it personally.

 No.5321

>>5315
i have done them a few times but they aren't particularly fun unless you get really invested in the mons you catch (and don't mind them being essentially random). they are done primary by people who are big fans of the games and have played them so many times that they find the difficulty far too easy and want to impose their own challenge in order to make things more interesting. the real pain in the ass comes from having a few of your main team knocked out and having to grind up replacements, especially in the older games where there weren't quality of life options like team-wide exp share etc

 No.5322

>>5321
It's weird because you say in the older games it's a much larger pain in the ass but I see everyone saying that Ultra Sun/Moon are supposedly the hardest to Nuzlocke.

 No.5323

>>5315
The rule about only catching one is cool, the problem is that it encourages doing a lot of extra grinding to account for bullshit crits and generally unexpected stuff and that's not fun at all. It works a bit better in the new games when xp all ensures your entire party is permanently overleveled, but that kind of defeats the purpose of playing with difficulty rules.

 No.5324

>>5322
i'm not sure, i've only done them for games up to gen 5, mostly gens 3-4 because they were what i played most as a kid and romhacks of them seem pretty plentiful. maybe gamefreak upped the difficulty via team compositions/ai strategy to compensate for all the quality of life shit they added? no idea.




File:[Erai-raws] Your Forma - 0….jpg (59.63 KB,1280x720)

 No.5217[Reply]

I really wanted to like this show and thought it might just start to touch on something interesting, but this episode was a total dumpster fire. Felt like I'd skipped three episodes at the start with how much context was missing, retarded plot twists, and made it painfully clear that this is a show about women loving their robot boyfriend and not any actual sci-fi stuff. Should have trusted my instincts and dropped it after the first episode.

 No.5218

Yeah, I wanted to like the show too. Mainly because the girl was cute. But dropped it first episode. Another example of good girl in bad settings.

 No.5219

I dropped it after the first episode too, I'm glad my gut was right.

 No.5220

File:[Erai-raws] Your Forma - 0….jpg (212.19 KB,1920x1080)

Yeah it was really dull. Might have tried in a more mediocre season, but it's competing with a bunch of giants. It's a show I'd watch to pass the time to see where the story goes, but I'm just not feeling it. I dropped it after two.

 No.5223

>>5220
>see where the story goes
Doesn't seem to go anywhere. They've already covered the entire plot of them being unsafe and a danger to humanity, solved the crime, and MC just decides to pretend it never happened so she can pursue her dream of being in a cliche romance anime.




File:R-1737182647480.jpeg (335.34 KB,778x1023)

 No.1945[Reply]

How would /qa/ revive the dying industry? Is there even any reason to, or has YouTube reviewing just completely killed it?
5 posts omitted. Click reply to view.

 No.1951

Fuck game journalism, what are you a massive retard or something.

 No.1952

File:Medalist.S01E02.Prelim.Bad….jpg (238.59 KB,1920x1080)

I loved reading Nintendo Power and stuff like Gamepro or Game Informer as a kid/teen. The thing with Nintendo Power is that it was a massive marketing magazine for Nintendo games/consoles, but it was still enjoyable. I don't remember if it even reviewed anything, or just had guides and previews.
The other stuff, yeah it was more "neutral" and viewed a bunch of stuff and was informative. I'd never think of calling it journalism, but I guess it was. It's weird that "gaming journalism" is a term, as it seemed much more relaxed in the past. That's probably what needs to come back and why people prefer youtubers over most websites these days, it's too sterile and safe to keep various companies and interest groups happy.

Anyway, I think the way to do it is by doing niche stuff or specific categories or genres. Quite a few old RPG sites still exist, like rpgamer and rpgcodex. Something like gematsu is really valuable to people that prefer Japanese games, which should really be everyone by this point. In fact gematsu is pretty much the perfect example of a modern "gaming journalism" website that has stayed in its lane and still focuses on video game news and not cultural opinion pieces. There is still sadly a huge gap in how internet websites used to work when people were more free to be themselves and be awkward dorks making jokes intended for a specific audience. The only ones I'm aware of where people are less sterile are unfortunately culture warriors themselves so it sucks.

I'm also not sure if you can get anyone under 30 to start reading instead of watching videos, though. There's an entire industry where people make a living (sometimes becoming millionaires) by simply reading articles or papers other people have produced to an audience too unwilling to read or browse websites themselves.

 No.1953

>>1952
>There's an entire industry where people make a living (sometimes becoming millionaires) by simply reading articles or papers other people have produced to an audience too unwilling to read or browse websites themselves.
(think ive said this on kissu before...) my former coworker listened to those videos while eating at his desk with both hands occupied holding his sandwicchy so he couldnt scroll. so thats one target audience

 No.1954

No, because everyone already knows the industry is corrupt by design and can't be trusted as an impartial third-party, so it's both cheaper and more effective for companies to astroturf with "influencers" who all convince their audience that they're the exception to the rule. And if you just want news, everyone has access to the source delivery so having it all aggregated a month later doesn't serve much purpose. Even the guides aspect was obsoleted by wikis.

>>1947
>an hour plus long reviews
Might as well just play the thing if you're investing that much time into it.

>>1952
Audiobooks have been a thing for longer than actual books.

 No.5206

File:C-1745455641912.png (138.94 KB,1920x1080)

>>1954
>Even the guides aspect was obsoleted by wikis.
noooooo sigh...
at my computers job I encountered this approach to technical documentation called diataxis that splits up styles of documentation into four quadrants. wikis for games encourage compiling giant knowledge bases that fit into the "reference" quadrant, while GameFAQs style walkthroughs were more balanced across the quadrants




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