Hmmm, I don't know to what degree the catbox analogy actually applies. There's at least two side stories where we're shown game masters explicitly crafting their board with full knowledge of everything that'll be in it. Complicated stuff.>What are these exactly?
More novels, a collection of shorter stories like Higurashi Rei/Hou/console arcs. Super recommended:https://nyaa.si/view/1091912>>1398
I think Umineko's solution is much better than Higurashi's. From what I've seen, people were theorizing about Shkannon
, and their relation to the broken promise as early as 2009. A split personality
is way, waaaay less out there than an outsider secret society pulling the strings
. I mean, how many people predicted Tokyo
? Having that fresh in my memory, I wasn't mad at all.
I also came into Umi hoping for a battle of wits (what got me interested in WTC was logic battles roleplay), in chapter 2 I already wasn't a fan of all the magic fights, I thought they were obscuring the real mystery. Which was true
, and once I realized that the change in tone was no surprise. I didn't take the goats thing personally even though that's what I'd been doing all along, because in spite of that it's still solvable without magic, there's a concrete solution that you can choose to pursue by design.
As for the ratings and stuff, how was Phase 1 received in Japan? In the west it's the third most posted about, while the ones inbetween it and Umi you never hear of, like Higanbana, Hoturabi, or Rose Gun Days. I myself don't know jack about them either. But P1 was a setup chapter and it's been four years since it released 'cause apparently P2 was going to feature a pandemic and that got royally screwed over. Then came Gousotsu, which was awful. A bad streak.
Gacha may be a important factor too, it was just a couple years after Umi ended that it started to spread, right? I'd bet FGO is what draws most people to Fate nowadays, don't think mobage players are going to sit down and read a long-ass nPost too long. Click here to view the full text.