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File:436cdfa58e01caeb21a599eb54….jpg (2.6 MB,1920x1368)

 No.4669

Anyone playing kakuge here?
I've been playing UNI2 recently. It's very fun, I like the focus on defensive mechanics.

 No.4670

File:81883059_p0.png (1.59 MB,1080x1080)

I played UNI2 when it came out, but because of netcode issues I went back to playing Strive and occasionally BB when people wanted to play. If they fixed the netcode though I'd probably be up for playing UNI2 again since I wanted to try out my hitbox in it.

 No.4671

File:d5e0a1a419afd015b30e53debe….jpg (314.84 KB,1208x1654)

>>4670
Started playing a few months ago, have had 0 problems with the netcode so far. In fact, I've found it's a significant amount faster to get into a match in UNI2 than either BBCF or strive.

 No.4672

>>4671
That sounds good then, maybe we can play tonight or tomorrow when I'm done catching up on seasonals.

 No.4673

Not lately. If someone from here wanted to play I could though. MBTL and soku would be my two favorites but I can play other stuff too, uni included.
Not today though since I gotta go to bed.

 No.4674

Kakuge? More like kusoge haha

 No.4675

File:1635954626791.jpg (638.27 KB,1166x1500)

I got into them partially to try having a hobby for making friends, but all the active games just make everyone mad and I have never played with anyone outside of ranked modes. I have too many interests to actively play for weeks so I'm stuck in the spot where I'm average-ok but not good enough for anyone deep in the genre. Think floor 10 in strive, S in rising.

 No.4676

Melty's the rare example of an OP that's not ruined by 60fps

 No.4677

>>4675
Same. I ended up just collecting cool CMVs

 No.4678

>>4675
Shit, this guy has cool Kohaku combos too

 No.4679

File:696592b7eade57920efd736bd9….jpg (339.63 KB,812x1000)

>>4675
As a hobby for making friends, fighting games kind of suck because new people or friends who are trying to get into them won't want to play with you as you'll just kill them, and better players will just kill you or are clique-y discordfags, in my experience anyway.
It's a shame because I really do love fighting games, they're just a tough genre to get anyone into.

 No.4680

File:R-1745408105950.jpeg (458.96 KB,1723x2048)

>>4679
People on here have been pretty open to playing fightan gays whenever and with whoever. Most of the time the difficulty I’ve found has been in finding new players to join in on the sessions.

 No.4681

File:GZimrBHaAAAT3zE.jpg (143.49 KB,800x1131)

Love me some fightan games.
Been playing UNI2 lately. Also getting back into Soku since someone made a mod that adds strive lobbies (but actually functional.) Might pick up CotW too, the betas were pretty fun.

>>4675
Fighting games suck for making friends unless you have a consistent local to go to. It's pretty easy to make friends with people you see in person every week but the online fightan experience is more or less like this >>4679

 No.5224

Is there even an online game people make friends in these days? My impression is that everyone's just on insular discord servers and games are not about socialising at all.
Fighting games at least have the local aspect, which very few other kinds of games do anymore. As a result, almost all the people I've befriended through video games in the past decade have been through fighting games.
Anyway, the new Fatal Fury has been pretty fun.

t. local goer

 No.5225

this goer just goed me

 No.5353

File:68bb484cd97969626f471c544….jpeg (584.73 KB,850x961)

>>5224
>>4681
Unfortunately, outside of the US there doesn't seem to be much of a local scene going on. There's one local in my city and it's yearly...

 No.5354

>>5353
I guess it varies. That's a shame. I'm not in the US either but we have weekly locals in most bigger cities over here.

 No.5362

>>4681
>mod that adds strive lobbies
Gave it a try and it looks like you're still fucked if you're on a nat type 3 network, I guess nothing changed on the netcode side of things.

 No.5413

>>5362
Yeah, it's just a visual thing (+ in game chat) running over the existing lobby system but it's still neat.

 No.5417

>>5224
MMOs probably. I can't speak from experience cause I only play with people I already know but I see people still communicating primarily through game chat. Though I suppose any friendships formed there would eventually lead to them being on a discord server or some equivalent. Also I'm on the same boat where most of the friends I've made through games are through locals for fighting games or an arcade for rhythm games.

 No.5418

>>5417
Yeah. MMOs are good for making friends in concept, but the actual people there tend to be awful. I made a bunch of friends through maplestory over the years, but most of them just end up being not very nice.

 No.5429

>>5418
I'd believe it. I had mostly good interactions with people I friended on MMOs but it never really went to the point of getting to know them that well, let alone have interactions outside of the game. Since the average MMO player tends to be older these days, I would at least hope that improved somewhat.

 No.5435

Modern MMOs aren't really designed for players to interact either honestly.

 No.5461

>>5435
I say my canned opening and parting words after playing mind numbing content in Lobby Simulator XIV. It's enough to meet my social quota whenever I play that game. All kidding aside, I agree but I think part of it is just the market responding to the current player base. To use that game as an example, I feel like a huge part of why it's successful is that while the social element is there for those who want it, you can effectively treat it like a single player game and get the same kind of experience for the most part.




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