No.4672
>>4671That sounds good then, maybe we can play tonight or tomorrow when I'm done catching up on seasonals.
No.4673
Not lately. If someone from here wanted to play I could though. MBTL and soku would be my two favorites but I can play other stuff too, uni included.
Not today though since I gotta go to bed.
No.4674
Kakuge? More like kusoge haha
No.4679
>>4675As a hobby for making friends, fighting games kind of suck because new people or friends who are trying to get into them won't want to play with you as you'll just kill them, and better players will just kill you or are clique-y discordfags, in my experience anyway.
It's a shame because I really do love fighting games, they're just a tough genre to get anyone into.
No.4681
Love me some fightan games.
Been playing UNI2 lately. Also getting back into Soku since someone made a mod that adds strive lobbies (but actually functional.) Might pick up CotW too, the betas were pretty fun.
>>4675Fighting games suck for making friends unless you have a consistent local to go to. It's pretty easy to make friends with people you see in person every week but the online fightan experience is more or less like this
>>4679
No.5224
Is there even an online game people make friends in these days? My impression is that everyone's just on insular discord servers and games are not about socialising at all.
Fighting games at least have the local aspect, which very few other kinds of games do anymore. As a result, almost all the people I've befriended through video games in the past decade have been through fighting games.
Anyway, the new Fatal Fury has been pretty fun.
t. local goer
No.5225
this goer just goed me
No.5354
>>5353I guess it varies. That's a shame. I'm not in the US either but we have weekly locals in most bigger cities over here.
No.5362
>>4681>mod that adds strive lobbiesGave it a try and it looks like you're still fucked if you're on a nat type 3 network, I guess nothing changed on the netcode side of things.
No.5413
>>5362Yeah, it's just a visual thing (+ in game chat) running over the existing lobby system but it's still neat.
No.5417
>>5224MMOs probably. I can't speak from experience cause I only play with people I already know but I see people still communicating primarily through game chat. Though I suppose any friendships formed there would eventually lead to them being on a discord server or some equivalent. Also I'm on the same boat where most of the friends I've made through games are through locals for fighting games or an arcade for rhythm games.
No.5418
>>5417Yeah. MMOs are good for making friends in concept, but the actual people there tend to be awful. I made a bunch of friends through maplestory over the years, but most of them just end up being not very nice.
No.5429
>>5418I'd believe it. I had mostly good interactions with people I friended on MMOs but it never really went to the point of getting to know them that well, let alone have interactions outside of the game. Since the average MMO player tends to be older these days, I would at least hope that improved somewhat.
No.5435
Modern MMOs aren't really designed for players to interact either honestly.
No.5461
>>5435I say my canned opening and parting words after playing mind numbing content in Lobby Simulator XIV. It's enough to meet my social quota whenever I play that game. All kidding aside, I agree but I think part of it is just the market responding to the current player base. To use that game as an example, I feel like a huge part of why it's successful is that while the social element is there for those who want it, you can effectively treat it like a single player game and get the same kind of experience for the most part.