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File:chamaji33.jpg (608.36 KB,936x1001)

 No.6583[Reply]

If you ever want to reward me for a good job, then I have several ways you can help.

https://kissu.moe/donations

This page has donations as well as some affiliate programs which provide me commissions on sale.



File:da82684ffeff45a5cdd0d8faa9….png (1.44 MB,2000x1500)

 No.6312[Reply][Last50 Posts]

Kissu has a unique UI. Love it or hate it, this is a big step in creating a unique identity for the site. For the next few weeks I plan to leave things as they are and gather up more bugs and issues with it.
What's required is more feedback on what you like and don't like. About Kissu, about software, about me. Everything is appreciated though I may not always reciprocate on your opinions.

Since last edition there have been no external conflicts. Legal concerns are always on my mind, but I have no reason to think that there will be any issues, minor changes to /ec/ that don't effect current users for example. Cool and Berun have handled most internal issues fine.

Current goals are an official site IRC, financial BS and continuous improvements on the Kissu-Fr front-end and Vichan+Hazuki backend.
Final goals will be the clarification of site objectives and social/software infrastructure.

This site's 1.0 phase(vichan amateur hour) is coming to an end. The Kissu 2.0 period is about building an identity on the internet. An imageboard as a real website and not something hiding in the corner is a very tenuous situation, many things can go wrong.
571 posts and 72 image replies omitted. Click reply to view.

 No.7434

File:kissu.webm (4.89 MB,1920x1080)

>>7424
Its not limited to one post/video. What I was saying was clicking a video has the same "problem" as >>7331, specifically the alignment. In vid related, the video window opens up with its top aligned with the thumbnail's top.
>two versions for how those videos display
If you mean the "Original Frame Expansion" option then both of them have the same "problem".

 No.7436

strange bug noticed that replies can act as threads sometimes
kissu.moe/test/thread/3492#test-3494

 No.7437

>>7434
The video covers the thumbnail and expands the area so it doesn't overlap the text(on original method it will overlap the text). It's how it does it so it allows for dragable video containers but also functions like someone would expect images to

 No.7438

Do you mean that the video frame is too high for the thumbnail? I can see it if that's what you meant

 No.7439

The boarder that gets drawn around replies when you hover over a link to them is practically invisible. It needs to stand out more.




File:80168630_p0.jpg (378.58 KB,885x627)

 No.3588[Reply][Last50 Posts]

I have some nonsense to ramble a bit about but nowhere to say it and nothing developed enough to warrant its own thread.
145 posts and 16 image replies omitted. Click reply to view.

 No.7226

I'd argue Arin Hanson leaving to do Game Grumps played a big part in the decline Newgrounds. It's easy to forget now, but he was one of the most influential animators on the entire site, if not the internet as a whole. Him quitting animation to make (imo pretty bland) letsplay videos has left a hole in the site's culture that's never quite been filled.

 No.7258

Getting tired of being exposed to culture war BS. No matter who wins, I lose, so hearing about it just bums me out.

 No.7374

can funpost to my hearts content and make a successful thread without much issue but when it comes to striking up conversation about a piece of media it's always, with rare exception, hard. this wouldn't bother me so much if it weren't for how easy it is to strike up a conversation about media in chats, which could last for hours if its interesting enough. wonder what the difference is that makes it so tough on imageboards, because I'd really like to be able to use them for this purpose as well

 No.7431

Insulting something by comparing it to reddit is cheap. The underlying format of reddit makes it very easy to find content that makes people who like/do/think x look bad. Saying something is reddit is to say nothing at all.

 No.7432

>>7431
But calling someone a redditor on the other hand...




File:1596342433646.png (1.67 MB,1800x1900)

 No.7409[Reply]

did v make it so that when you hover over a post number it opens the mentioned post in a small box no matter where you are on the page?
could have sworn it only used to do this if the mentioned post was off the page
5 posts and 1 image reply omitted. Click reply to view.

 No.7416

File:imgonline-com-ua-twotoone-….jpg (1.67 MB,3839x3653)

imi wakanai

 No.7417

im not sure I understood your problem then. The issue of boxes showing up even if the base thread is in your view is something I need to add to the site.

The problem of clicking on a link and it opening up a new box can be changed by turning cite chains off

 No.7418

>>7417
>The issue of boxes showing up even if the base thread is in your view is something I need to add to the site
yes

 No.7419

File:imgonline-com-ua-Posterize….png (116.89 KB,1920x1080)

>>7416
nice website, its how i did image editing on my phone

 No.7420

added: Kissu-Fr 3.9.0

confirm if it's what you meant then i'll move it into the main thread




File:icon128.png (196 B,128x128)

 No.7155[Reply]

Although I haven't done much development on 4chan X lately, bugs still crop up, and eventually I want to get around to making it work with the new Kissu UI. This is a thread where you can discuss problems with or suggestions for 4chan X. I'm thinking about linking this from the bug reporting page if Verniy's okay with it.
4 posts and 1 image reply omitted. Click reply to view.

 No.7189

>>7163
Honestly they should keep the link on 4/qa/ but change it to RIP in Piss

 No.7393

File:qa.png (49.85 KB,528x286)

Hello

Please update 4chanX to show the actual board title for /qa/

That is all thanks

 No.7395

>>7165
Hm, yeah that's understandable that you wouldn't want to leave anything negative. You could maybe wait until it's been two solid years since the innocent rangebans which is... September?
It seems like a delicate thing to balance since we definitely don't want to leave anyone behind, but it's since turned into the last community you would ever want to announce your existence to which is saying a lot for 4chan.

 No.7396

>>7393
what do you mean? that is the actual board title for /qa/.

 No.7440

Did something change recently for the thread watcher on the beta? For a long while it was bugging out on me and wouldn't really register when I was replied to on other sites, but now it seems to work perfectly fine and there hasn't been a single disappeared thread. Could be that I alone was having issues and they recently fixed themself though.




File:0e89a45f2e3204dff1d8b856af….jpg (811.04 KB,2088x1488)

 No.7377[Reply]

Anyone been noticing a flicker when they resize windows after updating to the new firefox(89.0)?

I've only been noticing it on my Ubuntu OS. Not sure if it's happening to others.

 No.7381

Doesn't seem to be happening on winblows.




File:otter.jpg (63.67 KB,391x387)

 No.7355[Reply]

Friendly greetings from https://onee.ch
:)



File:firefox_p4AzkiqPH9.png (13.95 KB,745x194)

 No.7184[Reply]

I wonder what searches bring people to kissu
8 posts and 1 image reply omitted. Click reply to view.

 No.7200

>>7197
I doubt the kind of people who would find this site from a google search are much worse than the average imageboard user in 2021.

 No.7219

>>7200
I'd argue they're probably better. A lot of the big imageboards instill a bunch of bad habits in the people who use them. Someone with next to no experience with imageboards still has the potential to become a good poster. People who regularly use /b/ /r9k/ and /pol/ boards are so far gone that there's absolutely zero chance of them ever posting anything good.

 No.7227

>>7219
Yeah, I agree. With the general reputation imageboards have had the past few years I don't think I can say a random person is going to be good. You've got 4chan with its overwhelmingly terrible users, but even if you expand into other imageboards a lot of the most popular ones are bogged down in stuff that people used to avoid.
Maybe something to think about in the future with getting more people to kissu...

 No.7291

File:FoCNL9X.png (145.99 KB,1158x837)

Very nice job Google. That is a high quality site for page 1 of your search results

 No.7292

>>7291
Cut the smarm. It brings the mood down




 No.7285[Reply]

so this is how people add bitcoin miners into websites, i guess?

 No.7286

Yep.

 No.7287





File:pout.PNG (551.02 KB,606x697)

 No.7283[Reply]

love the new captcha question or maybe i havent seen it until now, but still, love it

 No.7284

File:[MoyaiSubs] Mewkledreamy -….jpg (281.45 KB,1920x1080)

Yeah, there's also a blep one: ":p"
Neither are new, but they're reasonably rare I guess




File:genius_comes_17.jpg (768.16 KB,1064x1500)

 No.6894[Reply]

Today I begin a programming project to construct real numbers and various operations on them. I don't mean the wimpy limited precision floating point numbers that you've probably used if you've ever written a program in your life. Nor do I mean arbitrary precision numbers which can have as many digits as you like (until your computer runs out of memory) but still have irrecoverable rounding error because the digits end at some point. I mean exact representations of numbers that can be queried to any precision (which in practice may be limited by time and memory constraints).

This has been done many times before and probably much better than I will manage, so I don't expect to create anything really novel or useful. This is primarily for my own edification, to learn more about numbers and the computable/constructive reals. In this thread I will blog about what I'm doing and discuss the philosophy of numbers with anyone who's interested.
59 posts and 14 image replies omitted. Click reply to view.

 No.7164

Additive inverses and subtraction are now implemented. Additive inverses have been proven to be additive inverses, that is, x + (-x) == 0. Also proved some more theorems about adding to both sides of inequalities.

 No.7178

While planning out how to implement multiplication, I started thinking about >>7028 again. I had a plan to deal with the exponential blowup in the number of levels of accuracy to be computed by putting an optimizing layer between each number object and whatever was using the number. When you requested the number at a given accuracy, it would change the request to one of several preset levels of accuracy, and it would record the result so that the next time that accuracy was requested, it wouldn't have to be recalculated. That would fix the exponential blowup problem, but it was unsatisfying because it was still recalculating the same thing over and over again at many different levels of accuracy. I wanted to find a way to avoid this.

An alternate approach to what I'd been doing so far, at which I made an aborted attempt as described in >>7038, is representing numbers as a sequence that gets more and more accurate. To calculate a number to a desired accuracy, you just keep calculating the items in the sequence until the error level falls low enough. It's possible to get an exponential blowup with this approach too, in the form of exponentially many items to calculate before you get to the desired accuracy, but this can be ameliorated with an optimizing layer that skips items in the sequence when it's not converging fast enough. And there's still the problem of wasteful recalculation.

Then it occurred to me: What if we represent the numbers as infinite sums? Consumers of numbers, rather than receiving better and better approximations and doing a full recalculation based on the full number, would receive small corrections to the original number, and would make small corrections in their calculations. Although we haven't avoided repeatedly recalculating the numbers, with this approach, each recalculation only does new work. It seems much less wasteful. It's also closer to the ways we usually represent and calculate numbers, such as infinite decimals and Taylor series.

After planning out how to do addition, subtraction, and multiplication in this new representation, I've started rewriting the code. Some of the code won't change much; I'm keeping more or less the same definition of "less than", "equals", and "apart". Some parts, like determining whether a number is posPost too long. Click here to view the full text.

 No.7221

>>7178
Finally got addition defined again. That was more work than I expected. (I could have gotten it done easier by just adding termwise but I wanted to do it by interleaving terms taking them from the series with the greater contribution to the remaining error first to avoid calculating one of the numbers the far more precision than I needed. That turned out to be a bit complicated to prove convergent.)

 No.7255

>>6897
Just a quick question, are there any good guides on getting to learn Coq? Thinking that this sounds like a fairly useful tool if it can really verify the validity of a theorem on the real numbers or not.

 No.7257





 No.7011[Reply]

Awesome
5 posts omitted. Click reply to view.

 No.7250

how does firmware hacking even work...

 No.7251

>>7250
Depends on the system.

 No.7252

>>7030
Unless you're working with relatively simple hardware, low-level programming is not an easy task. There's nothing wrong with attempting it, but unless you already know what you're doing in high-level programming, you're probably going to end up hitting the upper bounds of your skill fairly early on.

 No.7253

>>7251
I've got no idea how I'd actually go about putting the firmware into the system. How do I get the Assembly onto my computer

 No.7254

>>7253
Again, it depends on the system. Different hardware works differently, as does the firmware that they come preloaded with.




File:IMG_20210508_004623.jpg (1.67 MB,2976x3968)

 No.7168[Reply]

you're watching a video when suddenly your web pages won't read cookies and localstorage anymore...

you type reboot into console and it won't shut down
you restart and it locks up
it tells you to run disk fix
1 post and 1 image reply omitted. Click reply to view.

 No.7170

all is fine

 No.7171

this is what tanasinn is like

 No.7172

File:[Commie] Bishounen Tanteid….jpg (317.06 KB,1920x1080)

It was the world reminding you it's time to back up

 No.7173

I cast magic missile at the darkness

 No.7174

linux handles fucked mounted volumes so badly when you try to reboot
easily in the top 10 things I hate the most about it, especially when dealing with nfs shares




File:Magic.webp (100.15 KB,703x549)

 No.7126[Reply]

I'll delete this later.

Image posting functionality will become a bit more unstable than usual when I bump this thread later today. Uploading images to the second image server has some problems and has been disabled for the past week. It'll be enabled again onto /test/ so there shouldn't be any problems, but I'll be modifying image uploads and testing it on the server meaning /trans/ will be spammed with test posts and I might break image uploads accidentally.

This and a problem with the catalog are the last updates I have planned out. Assuming no more problems come up this will be one of the last major updates to the site.

 No.7127

File:approval girl.jpg (48.26 KB,300x265)

thanks as always

 No.7128

i got a bit bogged down trying to improve the catalog.
Going to try and get 2/3 of the fixes done starting soon. Finish off the last later.

 No.7129

done messing around for today, fixed unspoilering and webm uploads, still have to resolve some delete issues

 No.7149

File:1606526415092.png (107.38 KB,240x240)

seems done. what a pain. FTP doesn't have any ability to copy files.




File:error_log.png (553.79 KB,988x640)

 No.2234[Reply]

This is the thread for discussing improvements, fixes, additions and development of oyasumi-chyuu, a site made to house /qa/'s collection of OPs and EDs. Up until now I've been working on it on my own, but it was always intended to become a place that the community can develop together. I haven't asked for any help on it because I wanted to learn how to do things on my own, but now that it has most of the main features that I wanted to add its a good time to open it up. If it seems like a very basic site, thats because it is. I'll make a github soon enough so everyone can look at the actual files and help improve them as needed, but if theres something that you think needs to change and you know how to do it, by all means please help.

Theres a number of fixes I want to work on now but for now I want to focus on the development of a scraper. Its been suggested that we make a scraper that will pull information about a given OP from a site like anidb.net. The scraper will put the information into the post form for the user, so all they really have to do it select the file to upload, select which OP it is and hit Go. This will both minimize the chance for errors and wrong or inaccurate information entered, and will make uploading a series of videos from the same show much simpler. Aside from this, its also been suggested to make a scraper that will collect more information about the song used in each OP itself )such as the song name, artist) and display that. There are a couple other sites that have information on the complete soundtrack from different shows so we can pull from there. Plus, if we pull from those sites, it gives us a more accurate number of how many OPs and EDs a series has so we can collect them all. I haven't looked too deeply into this, so if theres anybody out there with any experience or who knows how to do this your help would be greatly appreciated!
69 posts and 12 image replies omitted. Click reply to view.

 No.6554

>>6553
> mashiro if youre out there
yes, keep up the good work!

 No.6575

>>6553
What's breaking on your queue idea?

Is the concept that it autoplays videos from a list when you're on a certain page?

 No.6584

>>6575
its less breaking than it is not done. im stuck on how to generate related videos. ideally i would add a list of artists and studios to each op, then generate related videos based off of those selectors + anime in the same series but adding that to the already existing db will take a long time. rather than having any problems writing anything, i guess its more finding the time to do it than anything

 No.6821

File:uuuuuuuuu.jpg (112.83 KB,850x1135)

no updates on new OPs or EDs for spring 2021 for the time being, expect them to be uploaded the the first week of may. apologies

 No.7096

File:suyaaaa.png (43.77 KB,661x261)

have about 95% of the OPs for this season done, ive uploaded a few already but ill do the rest tomorrow. time to sleep




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