>>10924I picked it back up myself. It seems the main story's ending soon so I want to see it through.
The new region seems ok for now I guess. Some of the new areas gives me a Destiny atmosphere at least when I was first playing that game. I think I will burn out sooner or later.
Going back to Inazuma feels so nostalgic now. It was always nostalgic but it feels moreso now that it's been finished for years. I think it was the best region in the game.
The region had a lot of problems but it reached heights the game hasn't reached before or since.
I think it's a shame that new players won't experience it the same way. The spotlight won't return and even if it did it wouldn't be the same way. All the events are unplayable. The meta has shifted. Dendro exists now.
It makes it a bit eerie to think about now, like it's empty
Inazuma was mysterious. It felt like the region held secrets. Dragonspine was like this too and they even managed to continue the momentum with the Chasm, which everyone knew was a filler region. There was danger and threats. There were secrets to discover and stories to piece together. It felt like a world.
The islands seemed like they could keep going on forever. Enkanomiya felt like it could keep going, like it could even reach the Chasm.
Even now it still feels that way. Like one day it could just pick back up and keep going.
Once the game got to Sumeru it felt like all the mystery was stripped away. Not at the start but the more you played it the more it disappeared. I don't know how.
One moment it felt like something more, like it was becoming something more, the other I became keenly aware that it was a grindy gacha game.
Now when I think back on it it seems silly, but it did feel that way, for a while anyways.