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File:[SubsPlease] Kuroiwa Medak….jpg (202.88 KB,1920x1080)

 No.1914[Reply]

I'm sure someone is going to immediately post a counterexample for some anime out there that struggles with its art/animation yet still tell a captivating story. It's just, despite the massive amount of anime I've seen I don't think there's ever really been a case where something without any sort of visual flair has ever wormed its way into my long-term memory or had any impact. And not visual flair necessarily in the sense of looking closer to Ghibli levels of blow your mind crazy animation, but any sort of work where you can feel a sort of personal touch from the creators, whether it be the animators or the director. It feels like it's almost a set in stone rule that average animation begets average quality at best. While good animation can elevate a poorer story. Like with Zenshuu this season, I don't really care for the story all that much but I'll still watch it because it looks nice and there's plenty of older OVAs too for which the stories are a complete mess but enthrall you enough with their presentation that you keep watching anyways.

With that said I really wanted to like Kuroiwa because it's got the kind of ecchi setups I always long for and a bit above generic cardboard cutout MCs. However, it just looks so bland everywhere. For all that it tries in its first episode meant to hook you, it can't muster enough to excite me more in its entire runtime than a single segment from a Highschool DxD ED. I just end up feeling more sad and disappointed in the end that I wasn't able to like it more and the wasted potential that could have been were it handled by a better studio. I think this is probably one of my main gripes with anime nowadays, there's too much hastily churned out series that contribute to some abstract looming ball of monotony that casts a shadow above anime as a whole to damper its image into one of mediocrity even when there's many cases of a few standout shows each season. I wish they'd just go away even if that meant less anime as a whole to watch. Maybe the animators could be concentrated into fewer projects to make better overall works.
24 posts and 7 image replies omitted. Click reply to view.

 No.1939

>>1936
I don't think I made any sweeping generalizations, though. I brought up subjectivity just because you simply seemed to be unable to think that a shows quality might increase with hot men. People judge shows with different criteria; mecha otaku will obsess over the quality of the mechs, while a fujoshi will obsess over the male character's pairings.

Your original comment was about "overvaluing" something; I just pointed out that what we value is rather arbitrary.

And I kind of disagree with your conclusion: visual style can be substance (for example, redline, angels egg). Could Panty & Stocking with Garterbelt for example stand on its witty writing alone? Its visuals are an inseparable part of its substance

 No.1940

File:C-1737074390331.png (2.07 MB,1200x1200)

I enjoyed Kuroiwa Medaka ni wa Watashi no Kawaii ga Tsuujinai. Enjoy Kawaii Mona, very Kawaii.

 No.1941

File:1661972963764.jpg (165.39 KB,767x632)

>>1940
I really am trying hard to like it, but it just looks so bland...

 No.1942

>>1939
The entire thread is based around the assertion that "style" is more important than "substance" in anime, and OP has clarified that "style" refers to the visuals. The entire thread and discussion becomes pointless if you're just going to go "well, it's all subjective anyway." You're either conceding the argument in the sorest of ways or jumping in the middle of a discussion you have no intention of engaging with just to deny its foundational assumptions.

>>1940
I wanted to, but it's just a parade of misunderstanding tropes for setting up underwhelming ecchi.

 No.3522

I tend to think seasonals can end up really fun without high production value, but nothing that's really great is truly lacking in production value.




File:6c87c6f7b550a65f3118a2d9b8….jpg (657.49 KB,1400x1050)

 No.1906[Reply]

https://x.com/notch/status/1875230756437479658

What would /qa/ want to see in a sequel to brown bricks?
2 posts and 1 image reply omitted. Click reply to view.

 No.1909

I don't really know. A Minecraft 2 seems pointless. He is talking about a spiritual successor so there is more room for different things. But even then, people have already built on what he did, they have already made games following in his footsteps and he would just be another one doing that.

 No.1910

Vintage Story is pretty much what I'd want out of a Minecraft successor.

 No.1911

Pippa > Peko

 No.1912

>>1908
And that's why you'll never be rich.

 No.1913

>>1907
>I liked Terraria
Every time someone mentions this game I can't help but think about SMBX. It's surreal a guy who made a fun mario fun game suddenly makes a billion dollar game. He'll always just be Redigit to me, the guy who had a fun mario site with mario flash games who one day released his own mario game.




File:1704083025827077.jpg (19.37 KB,334x218)

 No.1898[Reply]

For anyone looking to jump on the Fate/ train for the new anime, here's a quick guide of what you probably want to go through. I'm also going to assume you're committed to this enough to dive head-in to the VN. If you're looking to test the waters first, you can try out the ufotable anime and then come back, there will be some spoilers you get from doing this but you probably already know most of them from hanging around otaku circles. Also, my knowledge isn't perfect so I may be missing some things.


Step 1: Read the VN
Download the Mirror Moon TL of the enhanced Realta Nua version with the ero scenes from the original game patched back in. The TL isn't perfect, or even really that good, but it's what everyone you talk to will be quoting and the official TLs for Fate have proven far worse in the past. Play through all three routes in order, try to get all the bad ends, but make sure you get Mind of Steel and Sparks Liner High as those "bad ends" are on par with actual alternate endings.
Adaptations: The stay night route technically has anime and manga adaptations, but both do the old VN adaptation thing of mashing routes together and are generally low quality in terms of art and animation.
The UBW route has an awful movie adaptation and a quite good TV anime. It does favor style over accuracy to the lore, which upsets some autists, but it's overall a solid adaptation and the only good way to see these characters in motion. There's also a manga, but it's pretty new.
The HF route has a movie trilogy which looks pretty, but rushes the plot way too much, ignores the VN writing to an excessive degree, and rewrites thinks to make Sakura look better. Only watch if you're a sakugafag or a Sakurafag. There's also a manga for this, which is really good at covering the whole story with great visualizations (especially for the lewd scenes), but it's got a lot more to cover before it's complete.
All of this is to say, you really have no choice but to read the VN because the only good substitute only covers the middle third and the game makes you do routes in order so you have to play that part anyway.


Step 2: Round out the core trilogy
Hollow Ataraxia, a fandisc VN, is the next step and the official not-quite-sequel. It introduces a lot of new stuff to the world. Anime never ever.
Post too long. Click here to view the full text.
2 posts and 1 image reply omitted. Click reply to view.

 No.1901

File:[Erai-raws] Emiya-san Chi ….jpg (97.54 KB,1280x720)

>>1900
Counterpoint.

 No.1902

i don't know if the others are bad because I've only tried the ufotable ones and I didn't feel like the expanded franchise was good so I never tried. Tsukihime bored me in the prologue chapters. Also you didn't mention Kara no Kyoukai which, while is an alternative tsukihime, does expand upon how the human magic system works

 No.1903

>>1902
Fate/stay in the kitchen is the closest thing we have to the HA day sections.
Prisma Illya is the closest thing we have to the HA night sections.

The only reason I added Tsukihime to the list is because Assassin's master is a dead apostle and those don't really come up anywhere else in Fate. I wouldn't be surprised if stuff from other Nasuverse works showed up at some point later, but this is already a lot to work through.

 No.1904

>>1903
The Tohno family in Heaven's Feel come up in both Tsukihime works

 No.1905

File:__sion_eltnam_atlasia_and_….jpg (939.77 KB,986x1271)

My interest with Nasuverse is only via Melty, but the Kara no Kyokai movies were good.




File:FipZliFUYAAnzeC.jpg (314.41 KB,869x1228)

 No.1777[Reply][Last50 Posts]

The new league starts in a few hours so I thought I'd advertise the /qa/ mansion guild here in case anyone wants to play it. We're around 6-7 right now, but I have enough guild slots so that we can accommodate pretty much the whole /jp/ spinoff population that still plays games (upper limit of 30-ish if I'm assuming generously). The bulk of us are going to be playing on softcore-ruthless so I'd recommend doing that too if you want to reap the benefits of a shared use stash. But, anyone that just wants a bunch of free space can join to use it in normal/hc too. We have a good deal of space https://files.catbox.moe/b6cox8.jpg so poor NEETs can enjoy the convenience of paying without needing to spend a dime.

So if you're interested post your userid or character name ITT if you want me to invite you, we're fine with anyone that's not a complete subhuman.
105 posts and 46 image replies omitted. Click reply to view.

 No.1883

File:__furude_rika_higurashi_no….jpg (250.68 KB,500x620)

>>1847
>>1849
Oh yeah, update on this.

One of my friends can't play because they haven't resolved a certain CPU bug, so I've got one extra key lying around if anyone wants to try it out.

 No.1884

File:C-1734714702056.png (3.59 MB,1937x1532)

this shit is

 No.1885

File:C-1734714718452.png (3.55 MB,2059x1685)

not going to survive

 No.1886

File:C-1734714733451.png (3.15 MB,1920x1577)

the day

 No.1887

File:C-1734714756102.png (2.44 MB,1831x1496)

is it....




File:C-1733014746496.png (1.49 MB,1350x757)

 No.1771[Reply]

Early 90s kid here
For some reason I don't remember any popular Japanese flash games during the early 2000s
Did they make any good flash games back then?

 No.1772

Yeah, but I kind of struggle to remember ones that aren't pornographic, though. Stuff like that one with Mai from King of Fighters or the JSK Studio stuff. There was that one Crash game where you launched someone with a side view, and uhhh... ummm... hmm.. kind of drawing a blank...
The Touhou flashes I remember were non-interactive

 No.1773

I think I remember a few H ones, but I definitely didn't play much of them. And I'm not even so sure the ones I played were flash or not...

Although I feel like some H-sidescroller flashes I played were originally JP so those might be some.

 No.1774

some older hgames that are still maintained use swf. That's to say it was probably very influential on game design there but none of them made it over.

 No.1775

>>1772
Nanaca Crash, right? That was what came to mind for me as well. https://flashmuseum.org/nanaca%E2%80%A0crash/

I didn't know at the time, but the VN it's based on is an absolute masterpiece too.

 No.1776

>>1775
Yep, that's the one!




 No.1753[Reply]

Are there any games that can properly depict war in its extremely stressful and horrific light? Or will we only really be able to to get that sort of experience made eventually through VR? I feel like, thinking about the potential of AI, this could be one of the few genres that AI would be almost necessary to properly make a less gamey more overbearing experience.
12 posts and 1 image reply omitted. Click reply to view.

 No.1766

Thinking a bit more there are stories that elicit feelings of dread and feet. Cousins that make you feel sick for reading them. With that in mind it's possible to make the reader question their mental wellness. But it's far from causing the same outcomes

 No.1767

>>1765
is that how your other discussions have gone

 No.1768

File:c95bf63ad9d59bdb2113881494….gif (1.64 MB,640x360)

>>1766
I know what feet are, but what are cousins?

 No.1769

my phone is on the fritz...

 No.1770

>>1768
Very low quality toes.




File:Guide.jpg (200.46 KB,800x1200)

 No.1246[Reply]

I'm going to reread Higurashi from the beginning after completing 7/8 of the original arcs then stopping several years ago - I don't remember why. However the console arcs seem complicated and I'm unsure of the order in which I should read them. Going with how the series was originally released, I feel I should read the original 8, then Rei, then the console arcs in chronological order.

Please, give me your advice.
2 posts and 1 image reply omitted. Click reply to view.

 No.1249

>>1247
Thank you, I suppose that makes sense. I think I'm just going to do the release order more or less; I read a very brief synopsis of the console arcs and it sounds like they are intended to be read after you've completed the main story. I read the first little part of Matsuribayashi up to and including some of the puzzles and just finished rereading Onikakushi; it's funny what I notice now with that extra knowledge compared to before, and I think I'm starting to get why the series is so well spoken of apart from just the story being engaging.

>>1248
My last saves in Minagoroshi were from around this time 3 years ago, so I don't remember too well. I didn't start Matsuribayashi after that, only starting it a few days ago. I have something of a problem where, when I near the end of a game, series or story that I'm enjoying I'll slow down my progress of it because I don't want it to end, which ironically ends it for me. If the console arcs and other content are as long as the main 8 however, I think it will take a while to get through everything.

Do either of you know if I can watch the 2006-2007 anime after reading the main 8 arcs? I recieved it many years ago from a friend via file transfer and I remember he said something about the anime being out of order and containing spoilers for later VN content.

 No.1726

File:20250131_213215.jpg (26.19 KB,704x396)

the hell is going on with the dates? OP made his thread half a year after the first reply?

 No.1751

>>1726
Moved thread shenanigans.

 No.1752

>>1726
threads are being moved please understand

 No.1889

>>1726
You know too much.




File:R-1732000137473.jpg (141.78 KB,600x600)

 No.1667[Reply]

Anyone interested in a match of Advance Wars DoR? I used to play it a lot when I was a kid and apparently there's a browser version of it now.
https://tinywars.online/game/legacy/index.html

I made a lobby with the name qa and password set to 1123. I'll wait for a bit to see if someone joins. You may need to register an account but you don't need to link an email.
53 posts and 9 image replies omitted. Click reply to view.

 No.1721

all ur bases are belong to us

Did you really have nothing in the back factories to attack with? I didn't think that screen would be strong enough to really protect it, just force you to stay still while I reinforced the position.

 No.1722

i wasted money on a missile system on the far left corner because i thought i could bait your copter into picking off the 1hp tank/infantry trying to take the city but the copter went north and my nearest anti air was sitting on the factory too far away im always one step behind

 No.1723

File:C-1732319780414.png (109.14 KB,1186x689)

>>1722
You should have been able kill the 8 infantry with the AA and then used the tank to cripple the bike. The copter was just there to neuter the md tank after you had to waste its turn attacking infantry again.

 No.1724

So does this have the CO powers or not? Ideally with the DoR power-up music I linked early in the thread.

 No.1725

File:R-1732330331417.JPG.jpg (5.65 KB,559x61)

>>1724
yes, but no idea how to use it




File:ss_bb0366c211125a7cfeeafe1….jpg (637 KB,1920x1080)

 No.1653[Reply]

STALKER 2 is out now! Has /qa/ played the previous games? Are you going to play this one? Initial reviews seem very positive.

https://store.steampowered.com/app/1643320/STALKER_2_Heart_of_Chornobyl/
7 posts and 4 image replies omitted. Click reply to view.

 No.1661

>>1660
STALKER doesn't have jumpscares. It's more just the atmosphere and ambiance that can be a little creepy.

 No.1662

File:1509566288462.jpg (316.42 KB,1920x1080)

>>1661
I have nearly shat myself on multiple occasions playing STALKER, not from getting ambushed by mutants but the from angry Ukrainians shouting at me.

 No.1663

>>1662
i just want to say that i don't understand why the FLIP they chose chickenscratch-tier runes for words as short and simple as 撃つ or 蹴る

 No.1664

File:1507833036705.gif (1.72 MB,600x440)

>>1663
yeah

 No.1665

I expected jank, but Stalker 2 is practically unplayable and a-life, the main selling point of the game to me, seems to be severely gimped.
they also switched to UE5 instead of their in-house jank engine and aren't a small indie dev anymore so i expected more quality control.
I'll wait for a year or so until it is playable i guess




File:[SubsPlus ] Oshi no Ko - S….jpg (228.13 KB,1920x1080)

 No.1509[Reply][Last50 Posts]

It's funny how Oshi no Ko seems to have forgotten that Ruby existed, which is kind of good. But, I feel like Kana isn't getting enough focus. I think it's obvious to everyone that she's the best character.
When Kana isn't on screen the other characters should say "Hey, where's Kana?"
138 posts and 76 image replies omitted. Click reply to view.

 No.1648

love thinking about how much hate Akasaka is getting right now

 No.1649

>>1648
haven't read it yet, but maybe if Akasaka sucks at writing endings he should have let his artist decide on how to end it instead
she's made some great manga

 No.1650

File:[SubsPlus ] Oshi no Ko - S….jpg (270.01 KB,1920x1080)

Isn't it nice when you're browsing kissu and then you see Kana on the front page?

 No.1651

>>1649
only mengo had the ovaries to write a proper dark supernatural idol incest story three years before aka
https://mangadex.org/chapter/3b157cea-3fd4-4d47-8b6e-250beccecd6f
>>1650
it's sad because it reminds me that kana DIED in the eyes of the public during the scandal arc

 No.1652

>>1651
women are crazy




File:Undead.Unluck.S01E01.Undea….jpg (232.31 KB,1920x1080)

 No.1250[Reply][Last50 Posts]

Now that there's a bunch of people that have at least seen it in the stream, Undead Unlock is pretty amazing, huh? Seems like a nice high budget production. I haven't been excited for an action-y anime in a while
171 posts and 108 image replies omitted. Click reply to view.

 No.1422

I figure they'd still cover the same amount of material as in a season as well.

 No.1423

File:Undead.Unluck.S01E03.1080p….jpg (214.78 KB,1920x1080)

>>1421
It just doesn't seem right... A movie special would be fantastic, but wouldn't they refer to it as a movie? And wouldn't people assume 'sequel' meant the same format? Bleh, this could be some lost in translation stuff.
Well, movies do generally look a lot better so if this is just a shorter stand-alone movie then it is certainly going to be absolutely gorgeous. Looks like the same director is involved, although maybe anilist is just making an assumption there. But, I hope it turns out to be a one hour special leading into a new season. Or, maybe a holdover as the studio focuses on Fire Force.
I hope anyone here that was holding out giving the first 24 episodes a try will do so. It's really good and you can skip past all the recaps! At least give the first episode a watch, and then the first 4 or so with Gina.

 No.1424

The BDs are out on nyaa! There's no subs so you'd have to apply them somehow if you don't know Japanese (I don't so that's something I'll have to learn at some point). I had to find some non-spoiler moment from an early episode so people can click it without worry if they haven't seen it yet.
It looks really good! I don't have the BDs of many things due to the file size, but I think Undead Unluck is worth it.

 No.1425

showed up in my feed

 No.1426

File:waterfox_ZaGE4cBjP3.png (45.41 KB,342x183)

hehe
Hearing the second verse of OP/ED songs is really a surreal experience. My mind says they end at a specific point, but then...

The first OP and ED are definitely the best, but the second OP grew on me while the second ED was still kind of meh. Still better than most, but compared to the others it's definitely last place.




File:wolf and spice.png (886.85 KB,1421x1079)

 No.1177[Reply]

Kissu people are talking Spice and Wolf quite a bit lately in relation to the remake, so I decided to watch the original. I'm still in the process of marathoning it, but I can definitely see why people like it so much. I avoided it because of the merchant stuff which I HATE, but the parts unrelated to spreading human misery are very good!
"Why did you make the thread before you finished it?" you might ask. Well, because my neck hurts from laying in bed watching it for 6 hours and I don't want to go into spoiler territory in the OP.

Anyway, I figure a centralized place to talk about the show and manga and whatever else might be a good idea since people are so eager to talk about it (including me now!)
64 posts and 39 image replies omitted. Click reply to view.

 No.1242

's why i call them deletards

 No.1243

File:[SubsPlease] Spice and Wol….jpg (Spoiler Image,222.78 KB,1920x1080)

I haven't posted in this thread in a while, but the remake is going pretty well. I like how you see furry Holo more, and the music is of course fantastic.
I don't think the recent episodes changed much from the original, but my memory for this stuff isn't the best. The purple lighting was an interesting style choice, but not one I would have chosen. It of clashes with the muted colors, but that's probably the intention.
The cute moments are still good, but the romantic stuff really isn't here yet so I can't judge that part. Her voice is still amazing.
I liked the second part more so I guess the true test is yet to come.

 No.1244

File:[SubsPlease] Spice and Wol….jpg (159.06 KB,1920x1080)

I have to say that the second half of this been a bore to me. Lots of economic/merchant stuff that bores me to death. However, the second to last episode had some nice focus on Holo again.
But, there's some MAJOR news!

SEASON TWO!
https://anilist.co/anime/181951/Ookami-to-Koushinryou-MERCHANT-MEETS-THE-WISE-WOLF-2nd-Season/

The past few episodes have been different from the anime (never read the LN) so it already seemed like it was going in a new direction, so now a second new season is going to bring forth lots of new anime content! PLEASE FOCUS ON HOLO AND NOT STUPID MERCHANTS!

 No.1245

There is the spice part of spice and Wolf...

 No.1897

>>1201
It unironically does a terrible job of showing medieval economics. It's fine to like it in the context of applied microeconomics, but in tone and substance it's extremely early modern.




File:20240903011557_1.jpg (793.96 KB,3840x2160)

 No.1155[Reply]

If vern likes Chinese culture so much, how come he hasn't played the new Taiwanese metroidvania to show his support for their indie studios? Or does the sight of a fox make the vermin scatter?
16 posts and 7 image replies omitted. Click reply to view.

 No.1172

>>1171
Also the final boss is fucking impossible

 No.1173

>>1172
I've been on this boss for at least 6 hours and I can get to phase 3 semi-consistently...

 No.1174

>>1165
>>1169
>>1171
This looks really fun. Been looking for something like this since I finished Hollow Knight. Parry mechanics look sexy and I'm all for the aesthetic.
My only problem is that I can't take the chinese language seriously because it sounds like onomatopoeia salad; like any tension in the story is instantly deflated when you know the guy's name is something like Ding Dong. But it's just a minor qualm and wont stop me from playing.

 No.1175

>>1174
That was my one worry going into it too, but there's not really that much fully narrated dialogue, and the style of it is usually more Zelda-ish so I treat it like that.

 No.1176

File:20240920215302_1.jpg (Spoiler Image,878.83 KB,3840x2160)

I have... improved.

That final boss (the true ending version) was so fucking hard and beyond the difficulty of anything else in the game it's not even close holy crap. THREE PHASES that are all on their own more difficult to get used to and overcome than all of the other bosses combined. I really feel accomplished now.




File:834e1ec945eb3ac268cd3c6bb3….png (5.42 MB,2000x2667)

 No.1087[Reply]

Played DD2. Some fps issues in the main city, and at infrequent moments out in the world, but aside from that was at a frequent 60+ with RTX on. From what I can see the whole "Mostly Negative" thing on steam is from people getting outraged over mtx that are basically the same thing that Capcom's done in all their other games and people that have more major performance issues. Aside from that I've been having a lot of fun, the game's good. Opening isn't as bombastic as the first though so some people may take issue with that, and there's a bit of minor nitpicks that people may have, but on the whole it's still the same good DD gameplay that people know and love. Supposedly with a much longer story and bigger map if leaks are to be believed.

I made a Fern pawn as you can't make loli ones anymore so Schierke wasn't possible. She got a fair bit of usage so far.
62 posts and 27 image replies omitted. Click reply to view.

 No.1150

File:[Serenae] Wonderful Precur….jpg (257.96 KB,1920x1080)

These days the potential for non-AAA games is much higher than AAA, so someone leaving a company can be a boon to future games. AA should probably be the standard when it comes to big releases, with "indies" serving as the vanguard for niche stuff that can explore more options.

 No.1151

File:[SubsPlease] Sousou no Fri….jpg (296.25 KB,1920x1080)

https://steamcommunity.com/games/2054970/announcements/detail/6976727636231899160
There's a big patch out that seems focused on fixes and balance. I was waiting for something like this, but was beginning to lose hope in such a thing. I'm not sure how fat this would go in fixing everything, but it's good that they looked at it.

Looks like it added a new "Casual Mode' difficulty which I don't have any interest in, but I have to wonder why this is part of a difficulty choice:
>Less Stamina expended when dashing outside of battle.

How does that relate to difficulty at all? I remember in the first one, PC had mods to eliminate stamina use for running outside of combat. It offers no combat benefit, it just lets you move around the map faster. Pure quality of life.

 No.1152

File:fat fuck.png (192.72 KB,278x353)

>>1151
>I'm not sure how fat this would go

 No.1153

>>1151
Doesn't really seem like it does much if it's just minor tweaks and adjustments to everything. What the game really needed was increased variety of monsters and more boss monsters to fight. Also more natural means of movement and less fast travel. Then with such a huge island some more exploration rewards would've been great. The classes in terms of skills needed a bit more spice to them too.

 No.1154

File:[EMBER] Sousou no Frieren ….jpg (239.46 KB,1920x1080)

>>1152
oops

>>1153
Oh. Well, that's probably too much to expect from a patch. That would probably be something tied to an expansion, if they make one like they did for the original.




 No.1076[Reply]

Would you say that Skyrim was actually a good game?
5 posts and 1 image reply omitted. Click reply to view.

 No.1082

>>1081
I think Assassins Creed and Farcry caused that, not Skyrim.

 No.1083

skyrim is an action rpg that manages to have terrible action AND abysmal rpg anything in this way it harmonizes its two sides
>>1081
>especially for the time
after morrowind, oblivion, fo3, and fnv? nah lmao

 No.1084

Yes I had a lot of fun

 No.1085

>>1081
Let's not forget that it also created the idea of mandatory or expected modding support and that the games are infallable because modders can fix their problems later. The concept of mods also entered the normie sphere which meant monetization wasn't far behind, and bethesda took advantage of that with their creation club. Why pay your own devs to make piecemeal DLC when you can toss a thousand bucks at some modder to make it for you?

 No.1086

Sidebar: Mods shouldn't be paywalled in general, should be obvious why.




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