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The time of Wataganashi draws near once more. /cry/ is open for the month of June, nipah~! Add it to /all/ in options as a spoiler-heavy board is hidden by default! //(⁀ᗢ⁀) \\



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File:R-1746693568850.png (208.21 KB,554x554)

 No.6243[Reply]

So I just started this series. Partway through ep 3 and I'm getting the urge to rant. Bear with me.
Everything about it is so high quality, but I just can't help but be rubbed the wrong way by this attitude it has with the past, which you see EVERYWHERE.
For context, I'm not religious at all.

But this mindset that's so common is one of unearned smug superiority. Standing on the shoulders of giants, absorbing so much fact through osmosis, and having this better-than-they, smarter-than-they idea about the people of the past, with no consideration for historical or cultural realities......

It's hard to put into words exactly, but the premise of this anime is that the main character is in 15th century Europe and wants to prove heliocentrism in spite of persecution.
So from the very start we, with our modern osmosis-knowledge, start with the certainty that the protagonist and right and the accepted opinion of his world is wrong.

I for one couldn't prove heliocentrism in that era. Neither could >99% of the population. Of course with modern technology, modern scientific consensus, etc we know it to be true, and now even poor idiots wouldn't doubt it. Not because they know WHY they shouldn't doubt it, but just because it's the common view of the day.

I just feel like it's so presumptuous to write a story where, not only is the whole world wrong, but we as outside observers KNOW it's wrong and are meant to feel smug about that knowledge. "Oh those STEWPID 1400s churchmen and their campaign against the obvious truth!"

Besides which, it's just historically inaccurate. I get the feeling that it's maybe supposed to be Not!Europe, and either way it's not a biography or anything, but in the early 15th century nobody was burned for promoting heliocentrism. Copernicus lived a long life promoting it. It didn't catch on, since it went against established thought, but it wasn't generally considered heresy.

Post too long. Click here to view the full text.

 No.6244

File:Orb.On.the.Movements.of.th….jpg (216.29 KB,1920x1080)

I think you're over-analyzing it a bit, especially for being only 3 episodes in of a 25 episode show. I'm a bit limited to what I can say since you're at the beginning and I don't want to spoil it. But, I don't really see it as some critique against historical injustices but rather a story set in a world that may or may not be different from ours.
You need to watch much more of it before I (or others) can say much else.
Give it a chance, it's a really good show and we have a whole lot of talk about it here when it aired (and I'm sure we can have a bunch more in this thread)

 No.6245

I think I'd say that the Prologue(episodes 1-3) and part.2(12-20 i think) are the weakest parts of the story because it becomes a little too preachy about philosophy and religion. The prologue too much religion, part 2 too much philosophy. But the real meat of the series is Part 1. and the epilogue is a touch of surrealism.

I'd say that most of what you wrote is true of the prologue, but you'd be est to watch until episode 12 before forming a partial critique of where it's going

 No.6246

>>6244
Yeah for sure I'll give it the shot it deserves.
But I was sitting in bed sort of thinking this stuff to myself. Really, it wasn't entirely inspired by this show, just a thought I often have when it comes to "historical" fiction. Too much of this assumption that people were dumber in the past, you know. I can't stand it.
It was just brought out by watching the first few episodes of this.
And I thought to myself, now where's a place where I could discuss this on and off for a few weeks?

 No.6247

>>6246
Good, good. Yeah, I'm curious to see your reactions to stuff (and the best characters)

 No.6307

I thought basically everything you brought up too and was pleasantly surprised that the author is also aware of them and addresses them. It does lean on the whole "you know they're right" thing to make the protagonists look justified, especially towards the end, but it's really not a one-sided bashing of the Church. It's actually kind of a bait-and-switch where it starts you out with some church bad tropes, but even then if you stop and examine it you see that our first introduction to heliocentrism is a guy who is granted a second chance by the Church and uses it to threaten a child with violence so he can continue his treacherous studies. Without the historical context he looks completely evil.




File:[SubsPlease] Ninja to Koro….jpg (41.96 KB,565x720)

 No.6250[Reply]

Damn AI are stealing our jerbs and our waifus because retards are too dumb to notice the obvious differences. Everyone's replaceable.

But no matter how good they get, humans can accomplish the same things. Everything's replaceable.
17 posts and 3 image replies omitted. Click reply to view.

 No.6281

File:R-1746762278073.jpg (2.23 MB,1920x1920)

>>6250
¥ SWAT team sieges into your home. Did lolicon get outlawed without your notice?
¥ tear gas dissipates, you're apprehended with an armbar and you are at gunpoint
¥ "Sorry anon-kun, you're not enough of a pathetic useless leech of our society. The government experts have decided to establish someone with more merit to it. Heh, don't worry though, it's not some diversity hire"
¥ you hear a loud synthetic yawn and a burp in your hallway
¥ some grumpy robot stumbles through the doors as if the chaos and tension of the gathering don't exist. It curses and grumbles only because there are pe*ple around it. However, it keeps its nonexistent pace. It plops down on your gaming chair, with the worst posture you had ever seen. It takes out instant ramen out of its forehead door, where humans keep their brains. It starts crunching on it raw as it's making the most awful kusoposts that still count as not sensible to delete, with an incredible consistency
¥ its hikikomori aura is too strong, its NEET presence is too dense. You feel like a completely normal and functional member of society. You lose consciousness

 No.6282

THE NORPS ARE TAKING ME WITH THEM AAAAAAA TASUKETE DARE KA

 No.6285

>>6281
I missed this episode of Futurama.

 No.6286

File:[SubsPlease] Ninja to Koro….jpg (156.89 KB,1920x1080)

This episode had me bursting out laughing quite a few times like a good episode of Futurama. Absolutely marvelous timing, visual gags (accomplished with phenomenal animation btw), sound usage, and seiyuu work. And now that I think about it more than just dark humor, it's dry humor as well which I don't think gets used quite as often in Anime. Konoha being completely outclassed by a robot really goes to show off the callous nature of this entire anime.

 No.6292

File:C-1746769421858.png (1.58 MB,1920x1080)

There must be a mistake here, I believe my robot has a warm and beating heart while the human waifu's seems to be cold and stiff.




File:[SubsPlease] Slime Taoshit….jpg (303.51 KB,1920x1080)

 No.4428[Reply]

Tell me about your experiences with Yu-Gi-Oh, be it the manga, anime, card game or the various video games.
29 posts and 15 image replies omitted. Click reply to view.

 No.6135

It was a great big fad when I was in primary school. Kids would trade cards and the teachers banned it because it led to fights.
My best friend at the time would mispronounce its name on purpose, calling it "yu-gi-ho". Nobody called him on it, at least no teacher did.
I followed the dubbed anime on school day mornings from the beginning but not every episode. I never really got what was going on.

 No.6136

File:spin.gif (203.01 KB,640x480)

>>6135
I don't think Yu-Gi-Oh ever took off at my school, but I remember Beyblade being really popular for a while. We had our own arena—which was really just a wheelbarrow—that we used for dueling each other on. Well, I say "we" but it was really the other kids who got to play, I was banned for not being cool enough.

 No.6139

>>4428
Played the APK game, had fun with a low winrate trash deck. Then I made another account after reading meta guides, got Six Sams, deleted the game after getting a predictable stable positive winrate out of it.

 No.6147

>>6135
It feels like everything got banned. Yu-Gi-Oh, Bakugan, Pokemon, Beyblade, etc. If it was a collectable game it was banned, no fun allowed. I still remember the mispronouncing their names over the announcement, like bakugan was 'bake-u-gan'.

 No.6211

>>4428
I watched the OG as it aired, and a bit of GX. Had played a bit of of the physical card game back then, but nothing serious.

Recently came back with the release of Master Duel and essentially caught up with everything that's been out (both metagame and anime) since then, bar rush duels.

The most appealing factor of the card game is no rotating decks (no """Standard""") and no mana ramping system. That said, I intentionally stay in Platinum/Diamond so I face a bigger variety of decks and so I can also play my rogues.




File:[Erai-raws] Shoushimin Ser….jpg (24.48 KB,377x720)

 No.5594[Reply]

¥ know your gf is cheating on you
¥ keep going out with her anyway so you can play mind games
I'm really loving Kobato-kun's character. He knows what he wants and doesn't give a second's thought to what would be normal. He's been toyed with by a bitch and it made him realize bitches should be treated like toys.
8 posts and 5 image replies omitted. Click reply to view.

 No.6042

File:[ASW] Shoushimin Series - ….jpg (539.35 KB,1920x1080)


 No.6043

File:[ASW] Shoushimin Series - ….jpg (530.39 KB,1920x1080)


 No.6044

File:[ASW] Shoushimin Series - ….jpg (521 KB,1920x1080)


 No.6079

File:1647130490349.png (485.36 KB,785x887)

>>6041
>how dare you not try to break up with me for cheating on you behind your back
>it's like you don't even care about making this relationship work
w*men indeed.

 No.6210

>>6079
Shit tests are morally wrong, no matter how much women say otherwise. One-sided emotional manipulation should never be acceptable.




File:[SubsPlease] Apocalypse Ho….jpg (186.75 KB,1920x1080)

 No.5855[Reply]

Wow, great, great episode. I hope the rest of the show retains this focus on exploring the outside world.
5 posts and 2 image replies omitted. Click reply to view.

 No.5876

>>5864
Flycatcher Robot is clearly superior.

 No.6073

File:[SubsPlease] Apocalypse Ho….jpg (360.98 KB,1920x1080)

>>5860
Did they really bring it to earth? The way she described it sounded like they go from planet to planet, but also I guess that'd be a Tanuki story passed down because they kept bringing them to different planets somehow... She didn't really seem to know how it got there though and it's pretty big to take on a journey.

 No.6080

>>6073
I doubt it was intentional, but all signs point to it being a recent arrival so it stands to reason that the shit-pilers failed to properly sterilize their ship and introduced an invasive species.

 No.6093

File:[SubsPlease] Apocalypse Ho….jpg (382.11 KB,1920x1080)

It's such a fantastic show. I give extra points for anime originals so I think at least for the time being it's the show of the season. It's good to see cygames using their evil gacha money to make something like this. Huh, looking at the studio itself they also did Bang Bravern.
I'm a sucker for this genre of exploring a world that has greatly changed and it's really excelling at it as it makes cliche things entertaining with the characters and style. I was a little bit disappointed that the Tanuki stayed around, but as long as Yachiyo remains the main character I guess they're useful as plot devices and the girl is fun.

 No.6189

File:apocalypse hotel seasons.jpg (2.2 MB,1920x4320)

Another nice episode. Some beautiful shots.

Was that Eva BGM, or just a ripo- er, homage?




File:1746515816851.png (478.43 KB,960x540)

 No.6167[Reply]

Seekers of the Storm was finally released

 No.6168

File:[Erai-raws] Uma Musume - C….jpg (217.44 KB,1920x1080)

I really liked the first RoR, but the second one makes me nauseous. Alas, I can never play it.
Good to see it's getting patches and stuff.

 No.6172

Finally released? They fixed all the issues with not understanding the item philosophy?

 No.6173

>>6172
Oh, huh, that looks like it's supposed addressed in phase 1, is that out now then? I've enjoyed playing it in the past and probably would again if people are up for it if they've substantially improved over the initial DLC release and the game can be called better than it was prior to the DLC's launch.




File:[SubsPlease] Rock wa Lady ….jpg (300.25 KB,1920x1080)

 No.5900[Reply]

Whoa, I didn't expect that their performance would actually go well... and especially not that she would yuri up her imouto with the power of RAWK.

We also got a peek at the third band member. Hope the last one doesn't take too long to join.
1 post omitted. Click reply to view.

 No.6071

File:[SubsPlease] Rock wa Lady ….jpg (173.2 KB,1920x1080)

At least Alice understands who the true witch is. I wonder how this plotline eventually resolves or if it's going to be one of those happy endings where the girls perform so hard everyone gives up on their prior held convictions.

 No.6072

>>6071
I'm hoping to see it end with her flipping off her mother at a performance or something, telling her she won't be controlled by her anymore.

 No.6074

File:[SubsPlease] Rock wa Lady ….jpg (239.68 KB,1920x1080)

>>6072
The band at the end consisting of all student council members would be a magnificent finishing touch on it all.

Also was absolutely hilarious how they ripped into Mr. Opera.

 No.6075

>>6071
Poor traumatized Alice.

 No.6077

File:[SubsPlease] Rock wa Lady ….jpg (202.1 KB,1920x1080)

>>6075
All psychological wounds will be healed through regular doses of Onee-sama.




 No.5887[Reply]

At what point of beating Touhou Lunatic would people say you’d be ready to take on Bloody Jitterbug in Deathsmiles? I really want that achievement…
5 posts and 3 image replies omitted. Click reply to view.

 No.5896

File:1430037098171.png (63.24 KB,159x159)

>>5895
Yeah, I'll probably need to keep this thread bumped consistently for a while since it'll probably take me like... a year or so of practice to get that done. The best I've done so far has been getting to Volcano last on all LV3.

 No.6000

>>5890
How far have you gotten yourself towards it?

 No.6006

>>5894
Getting a normal 1cc in Deathsmiles felt easier than most Touhou games.
There're a lot of ways to clear bullets and the slowdown helps a lot. It's by far the easiest cave game if you're not going for the super hard stuff.

 No.6007

There is an achievement in the original Suguri which is pretty awful to get: No damage win against the final boss on hard mode.

 No.6015

>>6000
99% of my playtime was on 1.1 going for Virtuoso so I'd have to relearn Lv 3 with standard controls first. But on Lv999 1.1 it's over for me in the first two stages anyway.




File:1715506401788451.jpg (862 KB,3000x3600)

 No.1727[Reply]

What are your favorite controller designs? Are there any old, system-specific controllers that you prefer to use over modern ones? Or do you like being able to use the same controller for everything now?

I generally enjoy the better ergonomics of the modern ones, but I always feel weird playing N64 games with new controllers because using the right analog stick for the c buttons feels weird, especially for games like Paper Mario where they're used for menus instead of camera controls.
54 posts and 21 image replies omitted. Click reply to view.

 No.5838

>>5837
Well I lose my brain cells too reading these filters too.

 No.5839

At least for old consoles, I don't think I've ever outright hated any first-party controller and never really thought about if I'd prefer a different one for a certain console. For everything else I prefer Dualshocks because I'm so used to both analog sticks being in the middle and the button layout is the only one I know by heart.

I find the two new "handle buttons" on the Switch 2 Pro Controller interesting. Perhaps in the future handle buttons could become a way to have both analog and digital triggers on the same controller? I feel like that's the only thing still missing for the ultimate controller that has every feature.

 No.5840

>>1742
>>1743
yeah it's probably just familiarity and nostalgia for me but they're my favourite controller designs

 No.5913

File:C-1746135420898.png (1.29 MB,1280x960)

Right now I don't have a favourite controller anymore. It's like everything I try has a bad flaw for me.
- Nostalgia pick: Snes. I always loved the shape and comfort. I picked one of those 8bitdo Pro 2 that are more or less the snes design with analog sticks and grips, but the d-pad is not great.
- All Around safe pick: Dual Shock 4. If I only could have one controller, it would be this. shape is acceptable, the d-pad is accurate enough and can works well with almost every game. The problem is that the d-pad is murder on thumbs, and well... the battery issue.

I may have a new favourite, though: The HVC-102 "dog bone" controller that comes with the AV Famicom. I have been trying it for 2 days, and the d-pad is something else. For years I have been worried about getting so bad at classic games that maybe I'm just too old, until I tried this one and found out that it's not me, but bad d-pads. Suddenly I hate the one on the Steam Deck.

 No.5971

File:some youtube thumbnail as ….jpg (13.32 KB,480x360)

>>1727
The peak game controller is whatever that has the buttons and ergonomics to offer you the advantages of using the double claw grip with ease for your hands and wrists.
I only ever used Chinese crap, some old Xbox, Logitech, DS4 gamepads, and the last one is the only one I still have and which I used for serious double claw grip.
It was rather uncomfortable even when I was younger, and I just instinctively exercised my hands at every pause.
I have minor wrist tendon pain nowadays (from a phone a bit too big, and not being careful enough at my job) and I wouldn't risk it to try a day of intense dual claw gaming session on DS4.
I always thought that controllers' general shape should be customizable to some extent, even if with a screwdriver.




File:__roon_azur_lane_drawn_by_….jpg (861.26 KB,2072x3277)

 No.4057[Reply]

Kissu should get into the habit of playing TTRPGs, even if its Solitaire

Resources: https://rentry.org/srpgg
https://tayruh.github.io/solo/solo-roleplaying-toolkit.html

Thread Question: Whats your current campaign?
14 posts and 6 image replies omitted. Click reply to view.

 No.4072

>>4070
I get ya, I made like 2 dozen last night for my gane and am hoping to finish making a proper setting soon. Any progress is play or so I am told, but I gotta get shit moving soon I think. So far I think I got an adventure about an escort through a supposed secret route through mountains to avoid tolls for some merchant who hired me. Just wanna make the land a but better defined and settle on which factions which

 No.5500

My idea for another Solitaire RPG.

Draw 2 cards from the deck. This is your enemy HP. Your enemy's attack strength is the HP remaining.

You start off the game with 20 HP and 20 MP.

Every turn, discard your hand and draw 5 cards. You must pick 2 cards to use.
In addition, you have room to save 1 card for later use.

A card's suit determines its function:
- Spades: Power attack. If you use a power attack, you cannot use any other cards for this turn.
- Clubs: Magic attack. The number is the attack power and mana cost.
- Hearts: Heals you for the number on the card.
- Diamonds: Restores your mana for the number on the card.

Post too long. Click here to view the full text.

 No.5915

I was thinking about how to record HP/MP without using pen and paper, and I think tokens (coins) could work

 No.5918

Should be able to easily make them by tearing out little pieces of paper and rolling them up

 No.5920

>>5915
If you're going for an alternate count with physical tokens, then I imagine the number of each is fairly low. Like DnD gets silly with HP counts so it's not viable there.
My crackjob idea is dice bottles. That could be interesting for a low count of each. Each MP point is a single blue die and you can roll them for modifiers on that spell. Taking damage makes you roll one or more red dice and you compare the result on an effect table. Like say a troll bonks you for 2 wounds, you roll the dice to see if you're okay, stunned, or get knocked unconscious; this means a large enough hit has guaranteed negative and likely severe results, where a light hit doing 1 wound leaves you okay or lightly impacted.




File:[Rmx] 1982 Otaku No Video….webm (6.03 MB,720x480)

 No.140[Reply]

I've noticed that there's a bit of talk here and there at times about big named directors like Shinbo or Ikuhara in threads about there respective anime. Similarly there's "the /qa/ voice" and a few threads in the past made about favorite seiyuu's. With the more recent Seiyuu Radio thread I got a bit more interested in asking /qa/, how much do you pay attention to who's making the anime you enjoy and how conscious of their work are you while watching?

For myself I mostly know seiyuu, studios, composers, singers, and directors since those are more the big in your face part of anime, but I also can recognize a few character designers like Akio Watanabe/Amazuyu Tatsuki. I also know a few (non-director) animators by name, though I can't really tell who's who from just watching an anime like it's occasionally possible to do with directors/studios. Not even sure if it is possible.

Maybe it's a bit meta for some people, but I think it can be valuable and give you a greater appreciation of anime you really enjoy or lead you to finding other works with them included that you may also love. It can also be an interesting experience to go through the catalog of a director to watch how they grew over the years. A similar thing applies to seiyuu, and with them there's also the feeling of hearing a new voice you don't recognize that absolutely hits it out of the park and astounds you, like Utena from MahoAko.
16 posts and 7 image replies omitted. Click reply to view.

 No.157

>>156
There's an official version on youtube of the short animation by the way. Give it a watch.

 No.5785

>>140
i thought that was a cute tomboy

 No.5787

File:__mizunashi_akari_aria_dra….jpg (201.92 KB,1840x1240)

The only director I have made any note of in my mind is Junichi Satou becuz I really like Aria and Princess Tutu and he directed both.

 No.5790

When I pick up a new show, I make sure to read the credits and spot connections to understand the industry a little better. So many people lay hands on every anime that just watching isn't enough for me to recognize the fingerprints of staff who aren't both of an eccentric style and playing an important role like director. Even people whose work I'm very familiar with and am a fan of can easily evade my detection. This season I would have never guessed that Xebec's Takami Akio contributed keyframes for RockLady's OP if I hadn't read the credits. Fun facts like that abound, so read the credits!

 No.5877

File:[SubsPlease] Kusuriya no H….jpg (165.86 KB,1920x1080)

>>142
I like when I hear new Seiyuu that impress me because sometimes anime becomes oversaturated with the same voices. Especially when they don't have much range or are being directed to use their recognizable voice. Aoi Yuuki being a victim of the latter because while I can recognize her as Maomao when I think about it she does a great job being Maomao and not Aoi Yuuki.

I think most recently some of my favorite new voices have been Bocchi (https://myanimelist.net/people/24269/Yoshino_Aoyama) and Utena (https://myanimelist.net/people/64390/Fuuka_Izumi)




 No.5871[Reply]

Huh, AquaPlus is putting up full episodes of ToHeart for a limited time on youtube now. Well, limited time for AquaPlus, I think I've seen other official channels with full episodes of anime just perpetually up.

 No.5872

File:Utawarerumono_Mask_of_Dece….jpg (420.04 KB,2560x1440)

Hmmm... what could it mean? Could they be working on the third? They already have their plate full with some other stuff I thought, but who knows.
Or maybe just another anime adaptation?

 No.5873

>>5872
I mean if you look at the channel it's probably part of promoting the remake that's coming out soon.
https://aquaplus.jp/toheart/

 No.5875

>>5873
Oh, I thought it had already come out in Japan a couple months ago? That would do it, yeah.




File:R-1745950943603.png (322.95 KB,640x480)

 No.5816[Reply]

I beat the game.
15 posts and 8 image replies omitted. Click reply to view.

 No.5848

File:1745368209505.png (71.39 KB,1000x784)

I was struggling with 1CCing some of the earlier games so I blindly jumped to LoLK seeing pointdevice and thinking it would be good as practice. After beating it, I pretty much could 1CC every early Windows game by my second or third try. It took me a month to beat pointdevice btw and Clownpiece almost did her job as a lampade in turning me insane.

 No.5849

File:1439536181442.png (1.24 MB,1149x1017)

>>5848
Pointdevice bootcamp will turn anyone into at least a skilled player.

 No.5850

File:__saigyouji_yuyuko_touhou_….jpg (169.35 KB,850x1700)

>>5847
I can't blame you... PCB's stage 6 is truly a beautiful experience. And I went through something similar: tried playing EoSD back when I was a teen and I just didn't have any patience for it. Only a decade later I picked the games up again and was determined to 1cc them. Those first clears felt so exciting and cathartic! I felt happier about those normal clears than about lunatic stuff later

 No.5851

>>5850
Really is! I feel similar about Orin following you through SA, Stage 5 of UFO and Stage 5 and 6 of LoLK.
It's funny how this sort of experience doesn't seem to be all that uncommon. The nostalgia bonus you get from revisiting the games years later is such a treat on its own.

 No.5853

File:hit and run.webm (2.15 MB,640x480)

Orin…




File:uta thread.png (3.22 MB,1986x1187)

 No.1427[Reply]

I'm reading through Uta 2 and 3 again with someone else in the VN thread planning to read it soon, so I think Utawarerumono deserves its own thread again! I did manage to take two previous Utawarerumono /qa/ threads to bump limit back when Season 3 of the anime was airing back in 2022 so let's go for a third!
88 posts and 56 image replies omitted. Click reply to view.

 No.5437

File:Utawarerumono.S02E10.False….jpg (296.57 KB,1920x1080)

REPLIES IN MY UTAWARERUMONO THREAD?!?!

>One thing I found quaint was how [spoilers]
Yeah, the people were very simple. I feel like the proxies were intentionally made dumber than humans in order to prevent them from repeating the mistakes of humanity. Can't nuke the world if you'll never be smart enough to build them. This is why it was a major thing in the story when Raiko used bombs, but it's unclear if he made them or if he was provided them by Woshis.


>I can only assume the localizers did a good job
Yeah, it's well known as a very high quality work. I remember a screenshot of one of the translators replying to something on youtube. They were clearly passionate about it.
And yes, Aquaplus is really, truly amazing at characterization! I greatly look forward to anything they write. It's not uncommon for people to complain about the "slice of life" moments in Utawareremono, but building up the characters during these scenes was very important.

And yeah, your last point is a common complaint as well. I feel like the combat system of 2 and 3 was really amazing with all the specialization of characters, but I feel like they didn't utilize them enough. Something that forced you to rely on those skills more like those bonus puzzle battles would be great.

>>5368
Yeah, the other post is something I agree with. The sex scenes were very awkward and forced, a strong contrast to something like ToHeart where it's the culmination of a character's arc and displays their personality. You're really not missing anything.

 No.5499

>>1433
It felt like Kuon had the slowest overzeal drain. She could just stay in overzeal forever which was a neat way to use that item that boosted stats while overzealing.

Ougi on the opposite end was pretty cool being the skillful ninja with a fitting skillful playstyle letting him instantly overzeal if you do the hidden timings, then it drained quickly letting you do it again.
One character I never really felt out was Nosuri, I know she's the nimble archer counterpart to Kiwru, but I never really knew what to use her for, just unga bunga bombarded with Kiwru instead.

 No.5803

File:[micon hnhn[[kuon (utaware….jpg (1.32 MB,2000x2000)

>>5499
I used Nosuri instead of Kiwru in my first playthrough. I'm trying to remember the differences between them, but I think Nosuri had superior range while Kiwru was better if you could pull enemies to him. I think she worked best as a compliment to Ougi (naturally) to pick a distant enemy to obliterate.
I never really got into Kuon's playstyle much, although I love her for being Kuon. I guess she can work alongside other characters to give you a bit of extra damage/healing/buffing, but I generally like hyper specialization. Then you lose her as a playable character...

 No.5810

>>5803
I like nekone because you can heal AND attack and she bites and scratches me

 No.5841

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>>5803
>I never really got into Kuon's playstyle much
WHAT
I liked using her as a filler unit, nearly impossible to waste a turn with ranged attacks and healing which also lets her keep overzeal going. I thought her stats were above average in most ways but maybe I was comparing her too much to Haku I don't remember for sure. And then later she can element shift to further get the advantage, although she was often in fire element for me because her no-counter attack forces fire

>>5308
I've heard the first ZAN is kinda mid but ZAN 2 is good? I'm not eager to spend money right now but it does look like it would be fun to play a musou recap of the story.




File:chuudoku.JPG.jpg (136.07 KB,1026x791)

 No.475[Reply]

Have you ever spent money on gacha? Do you regret it?
43 posts and 17 image replies omitted. Click reply to view.

 No.519

>>518
taxes with targeted advertising characteristics

 No.520

File:moners.JPG (105.01 KB,1072x603)

Genshin now giving away free Monas every anniversary.

 No.772

Where's the gaccha board

 No.1034

Gachashit NEEDS its own board.
Trust me.

 No.5813

>>475
i've never spent money on gacha but i would have spent money on PGR if payment from my country were supported.




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