REPLIES IN MY UTAWARERUMONO THREAD?!?!
>One thing I found quaint was how [spoilers]Yeah, the people were very simple.
I feel like the proxies were intentionally made dumber than humans in order to prevent them from repeating the mistakes of humanity. Can't nuke the world if you'll never be smart enough to build them. This is why it was a major thing in the story when Raiko used bombs, but it's unclear if he made them or if he was provided them by Woshis. >I can only assume the localizers did a good jobYeah, it's well known as a very high quality work. I remember a screenshot of one of the translators replying to something on youtube. They were clearly passionate about it.
And yes, Aquaplus is really, truly amazing at characterization! I greatly look forward to anything they write. It's not uncommon for people to complain about the "slice of life" moments in Utawareremono, but building up the characters during these scenes was very important.
And yeah, your last point is a common complaint as well. I feel like the combat system of 2 and 3 was really amazing with all the specialization of characters, but I feel like they didn't utilize them enough. Something that forced you to rely on those skills more like those bonus puzzle battles would be great.
>>5368Yeah, the other post is something I agree with. The sex scenes were very awkward and forced, a strong contrast to something like ToHeart where it's the culmination of a character's arc and displays their personality. You're really not missing anything.