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File:nostalgic kurisu.png (146.47 KB,900x530)

 No.5227[Reply]

what VNs have you played recently?
I played steins;gate, chaos;head, robotics;notes, and chaos;child recently and I'm currently playing muv-luv
81 posts and 42 image replies omitted. Click reply to view.

 No.6057

File:4614cd4f-aa8b-4a4e-adc4-1a….png (1.74 MB,844x1512)

I have been playing Clannad for the first time, but when I found out it may take around 80 hours to finish I got discouraged and I have not advanced a lot. Not to mention that I feel extremely uncomfortable playing it in the train with people looking.

Other than that, does Metal Slader Glory count as a Visual novel?

 No.6060

File:__noumi_kudryavka_little_b….jpg (131.76 KB,850x850)

I just completed the true end on After Story (Clannad). I really really liked it, it was sad and though at times, and the themes of the game hit me hard - as issues Clannad focus on - is very much where I am at in life atm. Family, change of time, and love. The first bit, before After Story is a rather long one, but I would still say I enjoy most of the routes. It took me 80-90h~

I did see the anime around 2012, and well - i liked it back then, but i would say Clannad is even better as I 've matured.

I also finish Lttle Buster before Clannad, and that game was insane - took me 160h for some reason... The cropped art was a little annoying at first but i got used pretty fast. I did little buster, but i would say i liked Clannad a lot more. Nagisa vs. Rin, and i find Nagisa 2 be cuter ^^

That said, Wafuu~~ Kud is cutest!

 No.6061

none, i just hate vns
sorry

 No.6062

File:1509691490393.jpg (55.83 KB,377x381)

>>6056
>Sanarara
Those are some wide looking girls.

On vndb it says the game is fully translated and edited, but they are currently "waiting on build", whatever that means.

 No.6067

File:o0800044812992535138.jpg (99.56 KB,800x448)

>>6062
Yeah, it's been like that for years I'm pretty sure. I don't know if it will ever be released. I'm open to reading it in Japanese but it seems like I'd have to find a way to buy the actual physical version or find an official download wherever you could buy it on a Japanese site.

Though I also saw that it has mosaic censoring, because of course it does, and as far as I can tell it doesn't have an uncensored version.




 No.6025[Reply]

Get out of here Touhou Nyaggers, this is a Tyrian board



 No.5887[Reply]

At what point of beating Touhou Lunatic would people say you’d be ready to take on Bloody Jitterbug in Deathsmiles? I really want that achievement…
5 posts and 3 image replies omitted. Click reply to view.

 No.5896

File:1430037098171.png (63.24 KB,159x159)

>>5895
Yeah, I'll probably need to keep this thread bumped consistently for a while since it'll probably take me like... a year or so of practice to get that done. The best I've done so far has been getting to Volcano last on all LV3.

 No.6000

>>5890
How far have you gotten yourself towards it?

 No.6006

>>5894
Getting a normal 1cc in Deathsmiles felt easier than most Touhou games.
There're a lot of ways to clear bullets and the slowdown helps a lot. It's by far the easiest cave game if you're not going for the super hard stuff.

 No.6007

There is an achievement in the original Suguri which is pretty awful to get: No damage win against the final boss on hard mode.

 No.6015

>>6000
99% of my playtime was on 1.1 going for Virtuoso so I'd have to relearn Lv 3 with standard controls first. But on Lv999 1.1 it's over for me in the first two stages anyway.




File:1715506401788451.jpg (862 KB,3000x3600)

 No.1727[Reply]

What are your favorite controller designs? Are there any old, system-specific controllers that you prefer to use over modern ones? Or do you like being able to use the same controller for everything now?

I generally enjoy the better ergonomics of the modern ones, but I always feel weird playing N64 games with new controllers because using the right analog stick for the c buttons feels weird, especially for games like Paper Mario where they're used for menus instead of camera controls.
54 posts and 21 image replies omitted. Click reply to view.

 No.5838

>>5837
Well I lose my brain cells too reading these filters too.

 No.5839

At least for old consoles, I don't think I've ever outright hated any first-party controller and never really thought about if I'd prefer a different one for a certain console. For everything else I prefer Dualshocks because I'm so used to both analog sticks being in the middle and the button layout is the only one I know by heart.

I find the two new "handle buttons" on the Switch 2 Pro Controller interesting. Perhaps in the future handle buttons could become a way to have both analog and digital triggers on the same controller? I feel like that's the only thing still missing for the ultimate controller that has every feature.

 No.5840

>>1742
>>1743
yeah it's probably just familiarity and nostalgia for me but they're my favourite controller designs

 No.5913

File:C-1746135420898.png (1.29 MB,1280x960)

Right now I don't have a favourite controller anymore. It's like everything I try has a bad flaw for me.
- Nostalgia pick: Snes. I always loved the shape and comfort. I picked one of those 8bitdo Pro 2 that are more or less the snes design with analog sticks and grips, but the d-pad is not great.
- All Around safe pick: Dual Shock 4. If I only could have one controller, it would be this. shape is acceptable, the d-pad is accurate enough and can works well with almost every game. The problem is that the d-pad is murder on thumbs, and well... the battery issue.

I may have a new favourite, though: The HVC-102 "dog bone" controller that comes with the AV Famicom. I have been trying it for 2 days, and the d-pad is something else. For years I have been worried about getting so bad at classic games that maybe I'm just too old, until I tried this one and found out that it's not me, but bad d-pads. Suddenly I hate the one on the Steam Deck.

 No.5971

File:some youtube thumbnail as ….jpg (13.32 KB,480x360)

>>1727
The peak game controller is whatever that has the buttons and ergonomics to offer you the advantages of using the double claw grip with ease for your hands and wrists.
I only ever used Chinese crap, some old Xbox, Logitech, DS4 gamepads, and the last one is the only one I still have and which I used for serious double claw grip.
It was rather uncomfortable even when I was younger, and I just instinctively exercised my hands at every pause.
I have minor wrist tendon pain nowadays (from a phone a bit too big, and not being careful enough at my job) and I wouldn't risk it to try a day of intense dual claw gaming session on DS4.
I always thought that controllers' general shape should be customizable to some extent, even if with a screwdriver.




File:__roon_azur_lane_drawn_by_….jpg (861.26 KB,2072x3277)

 No.4057[Reply]

Kissu should get into the habit of playing TTRPGs, even if its Solitaire

Resources: https://rentry.org/srpgg
https://tayruh.github.io/solo/solo-roleplaying-toolkit.html

Thread Question: Whats your current campaign?
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 No.4072

>>4070
I get ya, I made like 2 dozen last night for my gane and am hoping to finish making a proper setting soon. Any progress is play or so I am told, but I gotta get shit moving soon I think. So far I think I got an adventure about an escort through a supposed secret route through mountains to avoid tolls for some merchant who hired me. Just wanna make the land a but better defined and settle on which factions which

 No.5500

My idea for another Solitaire RPG.

Draw 2 cards from the deck. This is your enemy HP. Your enemy's attack strength is the HP remaining.

You start off the game with 20 HP and 20 MP.

Every turn, discard your hand and draw 5 cards. You must pick 2 cards to use.
In addition, you have room to save 1 card for later use.

A card's suit determines its function:
- Spades: Power attack. If you use a power attack, you cannot use any other cards for this turn.
- Clubs: Magic attack. The number is the attack power and mana cost.
- Hearts: Heals you for the number on the card.
- Diamonds: Restores your mana for the number on the card.

Post too long. Click here to view the full text.

 No.5915

I was thinking about how to record HP/MP without using pen and paper, and I think tokens (coins) could work

 No.5918

Should be able to easily make them by tearing out little pieces of paper and rolling them up

 No.5920

>>5915
If you're going for an alternate count with physical tokens, then I imagine the number of each is fairly low. Like DnD gets silly with HP counts so it's not viable there.
My crackjob idea is dice bottles. That could be interesting for a low count of each. Each MP point is a single blue die and you can roll them for modifiers on that spell. Taking damage makes you roll one or more red dice and you compare the result on an effect table. Like say a troll bonks you for 2 wounds, you roll the dice to see if you're okay, stunned, or get knocked unconscious; this means a large enough hit has guaranteed negative and likely severe results, where a light hit doing 1 wound leaves you okay or lightly impacted.




File:[Rmx] 1982 Otaku No Video….webm (6.03 MB,720x480)

 No.140[Reply]

I've noticed that there's a bit of talk here and there at times about big named directors like Shinbo or Ikuhara in threads about there respective anime. Similarly there's "the /qa/ voice" and a few threads in the past made about favorite seiyuu's. With the more recent Seiyuu Radio thread I got a bit more interested in asking /qa/, how much do you pay attention to who's making the anime you enjoy and how conscious of their work are you while watching?

For myself I mostly know seiyuu, studios, composers, singers, and directors since those are more the big in your face part of anime, but I also can recognize a few character designers like Akio Watanabe/Amazuyu Tatsuki. I also know a few (non-director) animators by name, though I can't really tell who's who from just watching an anime like it's occasionally possible to do with directors/studios. Not even sure if it is possible.

Maybe it's a bit meta for some people, but I think it can be valuable and give you a greater appreciation of anime you really enjoy or lead you to finding other works with them included that you may also love. It can also be an interesting experience to go through the catalog of a director to watch how they grew over the years. A similar thing applies to seiyuu, and with them there's also the feeling of hearing a new voice you don't recognize that absolutely hits it out of the park and astounds you, like Utena from MahoAko.
16 posts and 7 image replies omitted. Click reply to view.

 No.157

>>156
There's an official version on youtube of the short animation by the way. Give it a watch.

 No.5785

>>140
i thought that was a cute tomboy

 No.5787

File:__mizunashi_akari_aria_dra….jpg (201.92 KB,1840x1240)

The only director I have made any note of in my mind is Junichi Satou becuz I really like Aria and Princess Tutu and he directed both.

 No.5790

When I pick up a new show, I make sure to read the credits and spot connections to understand the industry a little better. So many people lay hands on every anime that just watching isn't enough for me to recognize the fingerprints of staff who aren't both of an eccentric style and playing an important role like director. Even people whose work I'm very familiar with and am a fan of can easily evade my detection. This season I would have never guessed that Xebec's Takami Akio contributed keyframes for RockLady's OP if I hadn't read the credits. Fun facts like that abound, so read the credits!

 No.5877

File:[SubsPlease] Kusuriya no H….jpg (165.86 KB,1920x1080)

>>142
I like when I hear new Seiyuu that impress me because sometimes anime becomes oversaturated with the same voices. Especially when they don't have much range or are being directed to use their recognizable voice. Aoi Yuuki being a victim of the latter because while I can recognize her as Maomao when I think about it she does a great job being Maomao and not Aoi Yuuki.

I think most recently some of my favorite new voices have been Bocchi (https://myanimelist.net/people/24269/Yoshino_Aoyama) and Utena (https://myanimelist.net/people/64390/Fuuka_Izumi)




 No.5871[Reply]

Huh, AquaPlus is putting up full episodes of ToHeart for a limited time on youtube now. Well, limited time for AquaPlus, I think I've seen other official channels with full episodes of anime just perpetually up.

 No.5872

File:Utawarerumono_Mask_of_Dece….jpg (420.04 KB,2560x1440)

Hmmm... what could it mean? Could they be working on the third? They already have their plate full with some other stuff I thought, but who knows.
Or maybe just another anime adaptation?

 No.5873

>>5872
I mean if you look at the channel it's probably part of promoting the remake that's coming out soon.
https://aquaplus.jp/toheart/

 No.5875

>>5873
Oh, I thought it had already come out in Japan a couple months ago? That would do it, yeah.




File:[SubsPlease] Kijin Gentous….jpg (182.31 KB,1920x1080)

 No.5854[Reply]

This Kijin Gentoushou show is pretty good. The premise is a basic format, but the characters make it good. There's a mystery behind the source of each demon for each episode which adds a bit of mystery. It should be a boring show about a guy killing a demon-of-the-week with his Megaman powers, but it's actually not. The combat parts aren't very amazing, but that's not the focus. There are too many good shows this season.

 No.5858

>>5854
It's definitely better than I was expecting. I thought it would crash and burn after the crazy first episode, but it's staying pretty grounded and telling good stories. I'm glad they give each case at least a couple episodes so we can dig in to the emotions of the situation before the action resolves things.

It really says something that it can pull a "humans are the real demons" and not have me immediately drop the show.

 No.5859

>There are too many good shows this season.
There really was. The saturday streams are loooooong.




File:R-1745950943603.png (322.95 KB,640x480)

 No.5816[Reply]

I beat the game.
15 posts and 8 image replies omitted. Click reply to view.

 No.5848

File:1745368209505.png (71.39 KB,1000x784)

I was struggling with 1CCing some of the earlier games so I blindly jumped to LoLK seeing pointdevice and thinking it would be good as practice. After beating it, I pretty much could 1CC every early Windows game by my second or third try. It took me a month to beat pointdevice btw and Clownpiece almost did her job as a lampade in turning me insane.

 No.5849

File:1439536181442.png (1.24 MB,1149x1017)

>>5848
Pointdevice bootcamp will turn anyone into at least a skilled player.

 No.5850

File:__saigyouji_yuyuko_touhou_….jpg (169.35 KB,850x1700)

>>5847
I can't blame you... PCB's stage 6 is truly a beautiful experience. And I went through something similar: tried playing EoSD back when I was a teen and I just didn't have any patience for it. Only a decade later I picked the games up again and was determined to 1cc them. Those first clears felt so exciting and cathartic! I felt happier about those normal clears than about lunatic stuff later

 No.5851

>>5850
Really is! I feel similar about Orin following you through SA, Stage 5 of UFO and Stage 5 and 6 of LoLK.
It's funny how this sort of experience doesn't seem to be all that uncommon. The nostalgia bonus you get from revisiting the games years later is such a treat on its own.

 No.5853

File:hit and run.webm (2.15 MB,640x480)

Orin…




File:uta thread.png (3.22 MB,1986x1187)

 No.1427[Reply]

I'm reading through Uta 2 and 3 again with someone else in the VN thread planning to read it soon, so I think Utawarerumono deserves its own thread again! I did manage to take two previous Utawarerumono /qa/ threads to bump limit back when Season 3 of the anime was airing back in 2022 so let's go for a third!
88 posts and 56 image replies omitted. Click reply to view.

 No.5437

File:Utawarerumono.S02E10.False….jpg (296.57 KB,1920x1080)

REPLIES IN MY UTAWARERUMONO THREAD?!?!

>One thing I found quaint was how [spoilers]
Yeah, the people were very simple. I feel like the proxies were intentionally made dumber than humans in order to prevent them from repeating the mistakes of humanity. Can't nuke the world if you'll never be smart enough to build them. This is why it was a major thing in the story when Raiko used bombs, but it's unclear if he made them or if he was provided them by Woshis.


>I can only assume the localizers did a good job
Yeah, it's well known as a very high quality work. I remember a screenshot of one of the translators replying to something on youtube. They were clearly passionate about it.
And yes, Aquaplus is really, truly amazing at characterization! I greatly look forward to anything they write. It's not uncommon for people to complain about the "slice of life" moments in Utawareremono, but building up the characters during these scenes was very important.

And yeah, your last point is a common complaint as well. I feel like the combat system of 2 and 3 was really amazing with all the specialization of characters, but I feel like they didn't utilize them enough. Something that forced you to rely on those skills more like those bonus puzzle battles would be great.

>>5368
Yeah, the other post is something I agree with. The sex scenes were very awkward and forced, a strong contrast to something like ToHeart where it's the culmination of a character's arc and displays their personality. You're really not missing anything.

 No.5499

>>1433
It felt like Kuon had the slowest overzeal drain. She could just stay in overzeal forever which was a neat way to use that item that boosted stats while overzealing.

Ougi on the opposite end was pretty cool being the skillful ninja with a fitting skillful playstyle letting him instantly overzeal if you do the hidden timings, then it drained quickly letting you do it again.
One character I never really felt out was Nosuri, I know she's the nimble archer counterpart to Kiwru, but I never really knew what to use her for, just unga bunga bombarded with Kiwru instead.

 No.5803

File:[micon hnhn[[kuon (utaware….jpg (1.32 MB,2000x2000)

>>5499
I used Nosuri instead of Kiwru in my first playthrough. I'm trying to remember the differences between them, but I think Nosuri had superior range while Kiwru was better if you could pull enemies to him. I think she worked best as a compliment to Ougi (naturally) to pick a distant enemy to obliterate.
I never really got into Kuon's playstyle much, although I love her for being Kuon. I guess she can work alongside other characters to give you a bit of extra damage/healing/buffing, but I generally like hyper specialization. Then you lose her as a playable character...

 No.5810

>>5803
I like nekone because you can heal AND attack and she bites and scratches me

 No.5841

File:ss_91094a750cccdd035ecf87e….jpg (506.17 KB,1920x1080)

>>5803
>I never really got into Kuon's playstyle much
WHAT
I liked using her as a filler unit, nearly impossible to waste a turn with ranged attacks and healing which also lets her keep overzeal going. I thought her stats were above average in most ways but maybe I was comparing her too much to Haku I don't remember for sure. And then later she can element shift to further get the advantage, although she was often in fire element for me because her no-counter attack forces fire

>>5308
I've heard the first ZAN is kinda mid but ZAN 2 is good? I'm not eager to spend money right now but it does look like it would be fun to play a musou recap of the story.




 No.5208[Reply]

Hey bros, new here! Post your favorite AMVs!
16 posts and 4 image replies omitted. Click reply to view.

 No.5796

File:[SubsPlease] Apocalypse Ho….jpg (281.21 KB,1920x1080)

>>5794
Apocalypse Hotel OP

 No.5797

>>5795
>>5796
Oh right, Apocalypse Hotel. Thank anonymous!

 No.5814

i think lain is one of the most amv-worthy anime, it has a wonderful aesthetic.

 No.5815


 No.5828





File:chuudoku.JPG.jpg (136.07 KB,1026x791)

 No.475[Reply]

Have you ever spent money on gacha? Do you regret it?
43 posts and 17 image replies omitted. Click reply to view.

 No.519

>>518
taxes with targeted advertising characteristics

 No.520

File:moners.JPG (105.01 KB,1072x603)

Genshin now giving away free Monas every anniversary.

 No.772

Where's the gaccha board

 No.1034

Gachashit NEEDS its own board.
Trust me.

 No.5813

>>475
i've never spent money on gacha but i would have spent money on PGR if payment from my country were supported.




File:[SubsPlease] Slime Taoshit….jpg (263.4 KB,1920x1080)

 No.5738[Reply]

What's it called when you watch something and enjoy it the first time around but for the sequel it's the exact same thing but you're just not feeling it. Because that's how I feel with Slime 300 part deux. It's getting me to watch it enough I guess but I'm not really feeling all that much. Is it just that there's increased competition this season that's pushing it out of mind or has the anime reclined without me realizing it? I think I should be enjoying this more.
10 posts omitted. Click reply to view.

 No.5774

File:C-1745852487300.png (70.11 KB,760x513)

>>5772
I don't think my taste has changed that much... but looking at the season it wasn't as though it was anything exceptional. Spring 2021 was a pretty solid season.

 No.5775

>>5774
Actually it's crazy that it's been 4 years now since 4.0... Still feels like it came out just yesterday.

 No.5782

>>5775
I'll never forget making a scene in the theater when they started namedropping "the neon genesis" and having to be escorted out.

 No.5808

>>5738
happened with me with yuru yuri

 No.5809

File:[SubsPlease] Slime Taoshit….jpg (243.09 KB,1920x1080)

I'm still greatly enjoying it. I guess with the ever-growing cast it sort of hinges on which characters you like, since some of them barely get a minute of screentime per episode. I'm a Beelzebub guy so I'm happy.

>>5774
Oh god, why did you have to remind me about Osamake?




File:[SubsPlease] mono - 03 (72….jpg (36.07 KB,389x493)

 No.5570[Reply]

Mono is really reminding me of Joshiraku where half the episode (the JK SOL part) is really high quality and the other half (the hag tourism part) is super boring. It just feels like filler that doesn't make use of any of the characters they set up. Yuru Camp had the same problem too, but at least it spent the early parts building up the characters more and had a greater emphasis on atmosphere so it wasn't as pronounced. A couple cameos don't make me want to sit through a procession of location cuts with girls going "ohh, look at that."
4 posts and 1 image reply omitted. Click reply to view.

 No.5589

>>5587
>I've never really understood the praise it gets
I can only assume it's the production values (of the first season) propping it up because it's a very mid-tier Kirara in all aspects other than the scenery and soundtrack.

 No.5590

Yuru Camp is good because Nadeshiko is cute.

 No.5591

File:[SubsPlease] Hibi wa Sugir….jpg (115.71 KB,1280x720)

Sugiredo actually had a similar setup, but I think it worked a lot better because it was focused on one trip and devoted time to character interaction segments between the sightseeing slideshows. My opinion on the two shows' relative standing has basically flipped this week.

 No.5789

File:[ASW] mono - 03 [1080p HEV….jpg (870.63 KB,1920x1080)

I get the impression that the third episode was something of an outlier. There was minimal focus on photography with the entire episode acting as fanservice. The issue is that people who are watching Mono have probably watched Yurucamp, so it just ends up being an episode of the latter minus actual camping. Maybe I get this impression a bit more because I'm rewatching Yurucamp cocurrently.

Did you guys like Super Cub? I should probably rewatch that too because it fell victim to my bad habit of watching 11/12 episodes then never watching the last.

 No.5791

>>5789
>Maybe I get this impression a bit more because I'm rewatching Yurucamp cocurrently.
No I felt the same thing. That episode was for the Yurucamp fans. I was thinking that they basically go camping in Mono, and they take photos in Yurucamp, so really they're like the same show but with different characters.




File:1494098264084.jpg (298.45 KB,1028x575)

 No.2266[Reply]

What are your reasons for watching anime or playing games when you can't physically gain anything from them? I know what mine are, but I'm curious what other people would say.
22 posts and 8 image replies omitted. Click reply to view.

 No.5495

File:GpXwOTKbYAA1Y_B.jpg (175.16 KB,1200x1242)

>>5492
Everyone's been yelling and screaming about it, so I'm afraid to admit it. But I'm probably getting a Switch 2 as well just to enjoy playing the new games on it. I don't want to think about all the difficult thoughts and lose myself in gaming.

 No.5496

>>5495
Funny you would say that, I was worried about the topic for the same reason. I pre-ordered it with Mario Kart World, so if you're getting that one as well, maybe we can smoke some rubber!

 No.5497

File:4fadcea63a092b8d63a169979d….jpg (84.2 KB,311x495)

>>5496
I-I did actually also I'd be up for it.

 No.5786

>>2266
they allow me to forget the miserable state of my life.

 No.5788

File:nytxmk80t3981[1].jpg (57.36 KB,1080x722)

>>2267
Couldn't have said it any better.
>>2269
This is also true.




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