No.10[Reply]
Do you have a game or show or anything else that you experienced when you were younger that has left a permanent impression on you? Not just nostalgia, but you feel as though it altered your way of thinking or what it is you desire.
I'm aging myself a bit with this one, but two prominent ones for me are the two Lunar games. They're JRPGs that I first played on the PSX. They originally came out on SegaCD, but it was wisely remastered for a console that more than 5 people had. I did go back and play the SegeaCD versions on emulator back in the day, though. I even had some Lunar avatars that I still have on my drive!
The main themes of the games are adventure and love. At its core the games are very simple both in gameplay and story scope, but its charm is the unmistakable purity of it. I think these two games gave me desire for the fairytale romance that you can only see in fiction, and of course the corny "defeating the bad guy with friendship and love" cliché. It's just so beautiful and pure. If someone were to ask me what paradise is like, I would point to this kind of thing. It is the pure idealization of human emotion.
Someone might have also noticed that the art looks familiar, and that's because the character designer eventually worked on Idolm@ster. Takane in particular really has the face, so she's a bit of a weakness of mine when it comes to 2D idols, even when I don't really partake in that culture.
Of course, the games do have issues. Today I can appreciate the fact that Working Designs went overboard with the localization process and should have been respectful to the source material. The main story is fine, but the random NPCs make jokes and references to pop culture that they really shouldn't.
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No.45
>>10>Do you have a game or show or anything else that you experienced when you were younger that has left a permanent impression on you? Not just nostalgia, but you feel as though it altered your way of thinking or what it is you desire.The novel
Blindsight by Peter Watts. The bleak outlook on life stuck with me. I don't mean the central idea of the novel
the notion that consciousness is an evolutionary dead end because non-conscious beings are massively more efficient at thinking, it's more the way that every character in his novels is some variety of cynical asshole or another. You would not be surprised to learn after reading his books that he's the kind of guy who says "Life is an eternal struggle at the expense of other life". But it's a cynicism that comes from caring too much for his own good---one of the formative experiences of Peter Watts' life was when he was a boy, seeing some schoolboys torment a snake, and he tried to stop them because he felt bad for the snake, and the other boys ganged up on him for it. Anyway, the worldview articulated in his fiction dropped into me like a paving stone matching a gap in a paved path.