No.114676
>>114674>I'm not looking forward to play the sequelsWHAT?
She may not be a main character, but Utawarerumono 2 and 3 are so highly rated and fantastic that you should definitely look forward to them. Oh, to be able to look forward to experiencing it for the first time, you are so lucky!
The characters, the art, the music, the story, the Kuon!
No.114677
>>114674Honestly, yeah, I also feel the Uta1 cast is really strong, and that's probably the reason I didn't find 2+3 to be a lot better than 1 as seems to be the common opinion. I would rank them 3 >= 1 > 2.
No.114687
>>102417I've lost count to how many. Way too embarrassing to list off, I have a weird aversion to recommending anything because it made me cry. It feels way too personal to try and set an expectation for someone else. The staff all share some thought, pouring hours into something they want you to feel, and it resonates - it's the sort of stuff that makes media worth your time. Even better, the senses are all able to be overwhelmed with VNs/games/anime.
> I avoid stuff that's specifically labeled with that 'crying game' label, but maybe I shouldn't. > For me it's a strange thought to know a game will focus on sadness from the start and I think that people should perhaps not label them at all. What does /qa/ think?I've avoided all of the key games for this reason. Everything I've seen makes me think they're specifically written to punch you in the gut. Nothing to gain, nothing to learn from the experience, just a way to make you feel attached.
Clannad had its cute moments though.
No.114709
>>114687Im surprised they've never done NTR for that reason
No.115214
Okay, HOLD UP! You guys may remember that I made a thread(s) lamenting pic related entering licensing hell at 99% translation status due to a terribly managed company that went defunct after a guy took the money and ran.
Well...
IT GOT A REAL RELEASE!Who here is up to reading 'together'? By that I mean I'll make a thread and we can talk about it as we read it by ourselves. I still want to finish playing Dungeon Travelers 2-2 first so it will be a couple weeks, but
WOW!https://vndb.org/v22899 is the VN and yes it's ero. It became popular on futaba when it released and I was eagerly waiting its translation. Finally 4 years later it's here.
No.115215
>>115214This is a high holy commandment from Jesus Christ himself telling you to please use the improvement patch if you're going to read it.
No.115216
>>115215Looking at those notes on vndb, that does seem to be a requirement. Yeeessh.
No.115234
Was reading a vn with a black side character... I didnt know the "every black guy is named Bob" stereotype was still a thing.
No.115238
>>115237Impressive to be racist against the Japanese and foreigners at the same time
No.115239
>>115237>>115238Its not the faces that make japanese hard to tell apart, its that at any time an age group has like two haircuts popular
No.115796
I recently learned that a couple games I enjoyed are getting English releases, going to do brief writeups on them in case anyone is interested.
Criminal Border
This one was a nice surprise. The basic premise is that our protagonist, your average loner who spends a lot of time on the internet (wow, he's just like me), was making anime MADs when he accidentally develops a digital drug that makes the viewer uncontrollably horny. Sounds like a typical nukige setup, right? Here's the surprising part - despite the ridiculous subject matter, the game keeps a relatively serious tone and stays focused on the story, and we follow the MC as he explores the possible uses of his chance invention, and gets tangled up in some shady dealings involving delinquent gangs, yakuza and prostitution.
The art style is pretty divisive, can't say I'm much of a fan but you get used to it.
It's an episodic release in 4 parts, with each one being about 5-10 hours long and focusing on a particular character. Part 1 in English and part 3 in Japanese come out later this month. If you're familiar with 9-nine-, it's the same writer.
No.115797
Amazing Grace
This one seems be generally considered one of the better VNs in recent years. Sadly I can't give a 100% positive opinion, but I'll get to that later. The game starts with an amnesiac protagonist in an unfamiliar town that seems to be rooted in classical European culture, but he quickly realizes that something seems odd. Not only is the town surrounded by a barrier separating it from the outside world, it's also focused on the arts to an unnatural degree, with the only school being an art school where students are given an environment to learn and practice many kinds of art such as painting, sculpting and film. As a new transfer student he begins to adapt little by little, as he learns more about the town and its inhabitants. (it's in the synopsis, but mild spoilers:) On Christmas day, the town is struck by a fire that is reminiscent of the apocalypse that's said to have destroyed the outside world 101 years ago. The protagonist goes back in time to try to learn what happened and how to prevent it. Yes, it's a time loop game, with various mysteries and reveals and all that good stuff.
(not really spoilers but don't read if you want to go in completely blind:) So my main gripe with this game is the way it's written. I've read other games by this author, Fuyuakane Tom, and they also had this issue but to a lesser degree. The game repeats information way too often and goes out of its way to explain everything in detail. Nothing wrong with making yourself clear, but at the expense of good pacing and a sense of tension...? The feeling I get is that plot twists are a major focal point for him, and he does this to avoid making them feel like asspulls, but still. Rather annoying. Despite this I think the core mystery is pretty fun, and the game has interesting things to say about art and how we engage with it. Also a great game to read during the holiday season.
No.115829
>>115796>despite the ridiculous subject matter, the game keeps a relatively serious tone and stays focused on the storySounds interesting, I like my eroge with a good story behind them to get me hooked. Although just to make sure, it still has ero options right? Would be a shame to have such a premise and not a chance to take advantage of it for some prime H-material.
No.115861
>>11582320-30h
>>115829Yeah, of course. Speaking as someone who tends to skim through H scenes, the ones in Criminal Border were pretty high quality.
No.119558
>>119522The pouts are a big plus but if i understood the translations right, megumin has to wear clothes that make her the opposite of a loli? That doesn't sound good.
No.120035
I'm surprised this thread is still alive.
No.120036
I'm reading The Great Ace Attorney Chronicles right now
No.120044
>>120036How is that one so far? How does it compare to the older ones? I've read through the original trilogy and the 3DS stuff but haven't touched those newest ones.
No.120072
>>120044I played through them a few years ago. They were pretty fun overall, but I enjoyed the original trilogy + Rise from the Ashes and Investigations 2 more. Otherwise I think they're better than the rest of the series (4, Investigations 1, Professor Layton VS, 5, 6).
Chronicles is a port of the two Dai Gyakuten Saiban / Great Ace Attorney games on the 3DS. The first game was made with a sequel in mind, so it leaves a lot of plot threads hanging, which makes it feel lacking as a standalone game. In contrast, I think even if you stopped at 1 or 2 in the original trilogy you'd be able to feel satisfied.
The games take place in Meiji-era Japan but also in Victoria-era London. The main character is Naruhodou Ryuunosuke, a university student and ancestor of Naruhodou Ryuuichi / Phoenix Wright. シャーロック・ホームズ / Herlock Sholmes and Natsume Souseki also appear as characters. Personally I'm not familiar with Sherlock Holmes, but I think The Great Ace Attorney contains many references to the original stories that were written about him, but the games are still enjoyable even if you don't catch them. Natsume Souseki is caricatured as referring to himself in the first person as "wagahai" due to his famous novel Wagahai wa Neko de Aru.
In some respects they feel like a spiritual successor to the Professor Layton crossover. They share the same director/writer (the guy who also wrote and directed the original trilogy), the same main composer, London as one of the settings, and mob testimony.
The soundtrack is great overall but feels different from the other games except the Layton one because it relies on more period-appropriate instrumentation instead of, say, square waves and electric guitars. The tracks associated with Asougi and Susato blend Japanese and Western elements in an enjoyable way similar to what
>>119364 described for Utawarerumono.
Unfortunately the Western releases lack the option to set the text to Japanese while the Japan and Asia releases let you switch between Japanese and English as you please. The first three Japanese DS games were like this too, except that in those games each language gets its own save file, while here you can continue right from where you left off in the other language. Also the port doesn't feel like the definitive edition because it's lacking some of the 3DS DLC, such as a meta skit where the characters in the courtroom talk about buying the DLC, some videos of the developers talking to the camera, and two other neat bonus episodes where you get to play as some characters you don't get to use in the main story. There's also a part that I think originally might've made use of the 3DS's stereoscopic 3D gimmick that had to be re-adjusted here, but that's a minor issue.
Pic related is Iris. She makes some cute pouts.
No.120073
>>120044I like it, it's pretty fun. I think it's just as good as the originals. Also they turned Watson in a little girl
>>120072
No.121716
That feelio when almost none of the cute and fluffy VNs/dating sims without s*x are translated. Amagami got a translation recently however:
https://nishishitranslations.wordpress.com/ still in (beta) whatever that means though. I intend to play that soon.
No.123688
>>123687It is the simplest way of doing this because you just need to play the sound file when the dialog is displayed.
No.123699
>>123687Not unless you want a VN taking the max adorable memory
No.123706
catpicture just took max adorable memory
No.123864
>>123839I think that if people count things like Dating Sims as VNs then this should count as much as any as one. How long was it? Might give it a shot if I can spare some time.
No.123899
>>123840When I learned that my father liked Clannad, I was really shocked, until I learned that he was referring to the Irish folk band.
No.125078
>>123864Oops, I didn't see this post until now. It's not long, but hard to accurately gauge because of the resource thing. I tried to min-max before realizing that seeing everything in one or even three playthoughs was impossible. Probably like 5-8 hours if you don't do a bunch of experimentation and a host of save files at different points like I did. I imagine it will be hard to resist making a whole bunch of costumes even if it's not necessary, though, and for that you'll spend time messing around with gathering.
Sadly you can't just share a saved file for all the stuff either because the event gallery is only for the costumes and not all the other scenes.
The dating-like parts kind of run into the same problem as the Sword Art games- the story is already established so you know in your mind all of this is "fake". It's nice to hang out with Wiz in a first-person perspective, but I know that this is superfluous fluff that exists outside canon.
Anyway, I entered this thread again because I'm going to try reading Nekokawa (
https://vndb.org/v1320 ) after I saw a random /v/ thread mention it, but I'm having issues since it's old and certainly not meant for a modern OS with multiple monitor setup. I think I have Japanese locale installed, but I haven't done it since I reinstalled. The story is translated, but the error popup menu definitely is not.
I wonder if I can even use a controller for it without doing some awkward keyboard emulation which I again haven't set up since reinstalling windows a couple years ago.
I'll have to try again later after I get some sleep.
No.126552
>>126482It isn't my favorite controller ever but I've found PS4 controller to be a pretty good all-around PC gamepad. The touch screen is really helpful for when you need a mouse. I re-programmed the PCB in my joystick to emulate the PS4 touchpad. So now I can hold down the start button on it and navigate with the mouse pointer using the joystick itself.
https://www.brookaccessory.com/detail/06960737/I've found these PCBs to be really good for PC support on *nix and they're easy to work with. If you get one with the headers you don't even have to solder. I'd like to get a large shell and build a custom gamepad out of one of them. They're just small enough that they could fit in something comfortable.
You can force it to identify as dinput, xinput, switch/Wii controller and about 4 different other things. It works with both PC and every console since the Xbox 360 era. Steam support is really good.
Steam keeps taking over more of my gaming stuff. At first I really didn't want to rely on it for controller support. But it simplified configuration of all my fighting games when we're using more than one controller. So I've defaulted to it now for most stuff. I haven't used joy2key for anything in a long while.
No.131549
>>131544zundamon narration??? i think that could be fun
No.131551
>>131549Yeah, the reason Zundamon was originally brought up on kissu back in early 2022 was because it was a TTS voice used in some Japanese streams.
>>90430Sadly it's too difficult to use it in English, but you can use that thread if you want to try it.