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File:1606290276099.jpg (575.35 KB,2048x2048)

 No.83587

I know most people were playing other games when it happened, but the new Haven and Hearth world arrived recently. I wasn't thinking too much of it myself because I was playing factorio at the time, but funnily enough I happened to see this youtube video with a bit of a clickbaity title about it, https://www.youtube.com/watch?v=x7CAWUfhFKY. It's pretty interesting to see this relatively small game get so much attention. Makes me wonder what would happen if a bunch of people suddenly took interest since H&H is quite a scalable game the more people play it.

Although the pros would probably drive off all the noobs with their griefing.

 No.83853

File:[MoyaiSubs] Mewkledreamy -….jpg (285.06 KB,1920x1080)

Every time I played Haven my progress in the world stopped abruptly because someone PK'd me or our base was destroyed. It's a game about exploring and building, but you're supposed to be ready for combat against people with superior stats and gear, and usually numbers, at any time. It really kills the atmosphere.
You're wearing your cloth armor that enhances your gathering skills so you can pick flowers and then Gokutrunks420 and his posse shows up with his Axe of Death and your time in the world is done. Although, at a certain point the game REALLY slows down and it seems like most people stop playing after a month or two per world. It might last longer if so many people weren't screwed over by the powergamers.
Well, it's fun until that point at least.

 No.83857

>>83853
>You're wearing your cloth armor that enhances your gathering skills so you can pick flowers and then Gokutrunks420 and his posse shows up with his Axe of Death and your time in the world is done
Just like in real life.

 No.83858

File:yuuka bullying alice.png (243.09 KB,628x434)

>>83853
That's the problem with any game with PvP, especially when it comes to solo play. Always, without fail, there will be asshats who makes it their goal to be a murderhobo and bully everyone else out of their fun. Even better because in these games where you can put hundreds or thousands of hours into your character and base, it takes them ten minutes tops to tear it all down. Sandcastle kickers.

I'd rather play a game I or my friends can take at our pace. I don't want to log in only to find that the last hundred hours of painful grind went poof because some dick in australia saw my unattended base and decided I should restart from the beginning. That's not fun to me, "suffering builds character" is not a loop I want to be stuck in what's supposed to be my freetime.

 No.83859

suffering builds your villain arc
make the australians pay




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