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File:R-1745743253003.jpg (1.11 MB,3456x1944)

 No.5673

you guys parryin'?

 No.5674

Ohh is this that French "JRPG"? It seems quite interesting.

 No.5676

>>5674
Is it considered "JRPG"-esque because the characters are not made to look repulsively hideous?

 No.5677

File:4482902-screenshot2025-04-….png (933.96 KB,1063x594)

>>5676
No, it's because this kind of gameplay is typified as the domain of JRPGs. Well, we just called them RPGs when I was a kid.

 No.5679

>>5676
some people even call Witcher a jrpg

 No.5680

Very realistic looking character up until the face.

 No.5730

I'm enjoying it quite a bit. Combat, exploration, party building, and the silly extra stuff are all fun, music is great, and the setting and story so far are cool. Only real issue I have with it is a lot of the character writing is pretty bad, mostly the women. They're all pretty bland and dialogue just kind of drags on without actually saying much.
Mostly though it's just exciting to play a game that actually feels like a new thing instead of just tweaking something I've played before.

And to actually answer the question in the OP no I'm mostly just dodging because I'm a coward but the times I do parry the counters seem really strong so I probably should do it more.




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