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File:remmings.png (771.02 KB,512x512)

 No.5462

Have you ever completed the original games? I recently went back to the first one and finished the first difficulties quite easily. Some levels are way harder than the others in those ones though.

What's the appeal of these games? They seem quite simple as you only have a few options to pick from. But you usually need to find a way to delay the lemmings, build bridges and dig tunnels precisely while exploiting some behaviors like interrupting a digger with the builder skill.

I recommend using SuperLemmix as it adds QoL features like rewinding, turbo fast forward, hotkeys and replay saving while having a nice interface. It also includes all original levels released with the different versions of the game and retains classic gameplay. New skills like "swimmer" and "grenadier" are also available on NeoLemmix/SuperLemmix but they're made for custom levels, like the Lemmings 2 inspired ones, and are not available in the originals. For more information, read the official threads on Lemmings Forums!

Note: you might have fullscreen issues when playing through Wine, use a virtual fullscreen or play in windowed mode to avoid that issue.

Unofficial ports

SuperLemmix
https://www.lemmingsforums.net/index.php?topic=6180.0
https://github.com/Willicious/SuperLemmixPlayer
https://github.com/Willicious/SuperLemmixEditor
NeoLemmix
https://www.lemmingsforums.net/index.php?topic=6985.0
https://bitbucket.org/namida42/neolemmixplayer/src
https://bitbucket.org/namida42/neolemmixeditor/src
Lemmix
https://www.neolemmix.com/?page=download_list&program=42
https://github.com/ericlangedijk/Lemmix

 No.5463

File:C-1745580188305.png (6.06 KB,160x144)

I remember clearing the first 25 levels of the original (Fun), but I can't remember how far I got into the other three sets of levels. It simply was not a great experience, given which version I played and in which hardware model.

Nowadays i would go for the Snes version, or PC Engine with the Reedbok audio music.

 No.5472

>>5463
>It simply was not a great experience, given which version I played and in which hardware model
Was it the Gameboy version?
>Nowadays i would go for the Snes version, or PC Engine with the Reedbok audio music.
I only played the Atari ST, Amiga and DOS versions so I can't recommend those. Otherwise, I recently found about the PC-98 version. The UI looks nice but the SFX are bad, even worse than the Atari ST ones.

 No.5473

I'm not sure I ever played the original game, but I played some clones of it. Stuff like Krusty's Fun House on SNES. It's certainly a unique "genre". I think I remember being annoyed that it would take time to get back to the spot where you failed in later levels.

 No.5474

>>5472
Yep, and with an original DMG, so it was extremely hard to see anything. Some years later I got my first PC, but I recall that game being a bit of a pain in the ass to run. I can't remember if it was the EMS memory, or the mouse drivers in pure DOS mode. No internet or anyone to teach me the basics of editing autoexec.bat.

 No.5476

>>5473
>I remember being annoyed that it would take time to get back to the spot where you failed in later levels.
That's why I'm happy to have those modern features like rewinding and fast-forwarding. The last one was already present on some versions but it wasn't that fast.
>>5474
>Yep, and with an original DMG, so it was extremely hard to see anything
Damn, I couldn't stand playing on that kind of screen. The PSP screen was already a pain to me...
>I can't remember if it was the EMS memory, or the mouse drivers in pure DOS mode. No internet or anyone to teach me the basics of editing autoexec.bat.
I never played this version on bare metal but DOS gaming seemed to be a pain.

 No.5479

File:DOS4GWbanner.svg.png (27.12 KB,1280x329)

>>5476
Well, the older games were a real pain. But by the time of stuff like Warcraft II and Duke Nukem 3D with DOS/4G solving the memory problem, it was a breeze and you would get better performance than on Windows. Which was a godsend when you could not afford a new PC and Snes9x would laught at your kuso Pentium MMX but Zsnes for Dos would never let you down.

Lemmings for Dos was a bit of a weird game. Played at 320x200, but menus displayed at 640x400 rather than 640x480, which tends to look weird on a modern screen.

 No.5559

>>5479
>DOS/4G is a 32-bit DOS extender developed by Rational Systems [...].It allows DOS programs to eliminate the 640 KB conventional memory limit by addressing up to 64 MB of extended memory on Intel 80386 and above machines.
Interesting, I didn't know it was a thing. My only experience with DOS was through DOSBox and I never really fiddled with the default settings.

 No.5560

File:C-1745683037705.png (753.53 KB,800x600)

>>5559
I have used 86box more than Dosbox since you can define specific hardware to emulate, although it can be fiddly with sound sync compared to Dosbox.

I usually do real hardware... When it does not break down and I need to hunt for parts again. This is where I played the original Lemmings, some years after the gameboy one. I got an active VGA to HDMI adapter for using it with OSSC, so that I can linedouble those 320x200 games. But I better stop derailing or the thread will end getting moved to /maho/

Going back lemmings, is it worth playing the PSP era remake, or is it too casual?

 No.5565

>>5560
>is it worth playing the PSP era remake, or is it too casual?
At the time, it was probably the best way to play the original game. It has a zoom feature, fast-fowarding and you can assign skills to lemmings when the game is paused (which is a welcomed QoL feature as you don't have to restart the level that often). The PSP-exclusive levels are also nice and fit the original game nicely. It also includes a level editor but I never tried to share my levels with others. So, except if you consider Lemmings 1 easy or if you really hate features that avoid wasting your time, the game isn't casual.

Nowadays, I'd play the unofficial ports mentioned in the OP as they have even more features than the PSP version and they including a level editor. The only things I miss from the PSP version are the nice backgrounds/textures and the much more relaxing OST. It's still a good game to play on the go, on original hardware or on your phone.

 No.5678

>>5462
Does any of the ports have decent local multiplayer? I was looking for neat games to emulate with my brother

 No.5691

>>5678
According to the SuperLemmix forum page, it supports 2 players levels. Never tried to play with a friend though.
https://www.lemmingsforums.net/index.php?topic=6180.0
>DMA Compilation Packs

 No.5693

>>5691
Cool, thank you

 No.5720

>>5462
I have vague memories of playing the DOS version as a kid, was not very bright so I struggled quite a lot. Guess I don't have an excuse to have it remain unfinished, appreciate the resources!




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