No.1428
Utawarerumono ZAN (1) is currently scheduled to hit Steam in 2025!
https://store.steampowered.com/app/3074840/Utawarerumono_ZAN/It's a bit strange that it exists, but it's a musou game retelling the story of Utawarerumono 2! I believe there might be some different story elements, like some different SoL things or something, but it's been stuck on the PS4. I've heard some people prefer ZAN's scenes over the VN's for some moments, so I'm eager to see them myself.
There is a a ZAN 2 that is the story of the third, but it was never translated so I'm not sure what the plans are for that. I would assume it's going to come to Steam eventually, though. Aquaplus has been quite good in bringing stuff over these days. (although they still hate the idea of selling merchandise in any reasonable manner)
No.1434
>>1433Here is why Ougi and Atuy are cool. Well, this one doesn't really show how awesome Ougi is, but it at least shows his high damage and status effects. He's so fast that he gets more turns than anyone else, and he's got the 50% chance to
nullify received short range damage (VERY rare skill) and his Counterattack rate is 75%! I give him two pieces of equipment and send him behind the front line: One that increases his damage by 30% when below 25% Health and another that prevents death and leaves him with 1hp once. It's really fun!
Meanwhile Atuy has a polearm so her attack range is higher
and her Enhanced Formation skill lets her attack again after killing something
and she can move twice in a turn if the second choice is to attack, which means she can Move, Kill, Move, Attack in one turn! (I'm really bad at timing the crit of her attacks though)
Hopefully as I describe this stuff people will start to understand why I think this gameplay is better than Disgaea and similar games. It's just so cool to see the characters play so differently from each other.
No.1439
>>1438fatardmily to the rescue
>>1434>people will start to understand why I think this gameplay is better than Disgaea and similar gamesyeah i loved paper mario and i can see it's quite similar, with the kind of extra mechanics that make fights more vivid though still keeping jrpg specialization
No.1440
nekone can floof and snoof in the same turn
No.1447
>>1442Nice! You're in for a treat! The beginning of it all!
>>1444Nice!
Great to see! I won't comment on any potentially spoiler story stuff of course!
Prelude is quite simple and easy. 2 is more difficult, especially the post-game bonus battles. 3 is where it really finds its stride and gets difficult, though. 2 and 3 can be regarded as the same game and it's normal for games to only get difficult in the second half.
I'm purposely avoiding any spoilers in my posts, but I'll make use of spoiler tags and stuff in the future since I plan to make some videos of scenes. Unfortunately there is no scene selection thing, so I'll have to make use of my strategic saves. I thought it did have it, but I must have confused it with Prelude.
No.1449
>>1447>Unfortunately there is no scene selection thing, so I'll have to make use of my strategic saves.Huh? uta 2 and 3 have scene selection...
No.1450
>>1449???
Where? I'm referring to the thing that usually unlocks after you finish a VN and there's a menu where you can select events to watch and not the Utawarerumono thing where there's locations to select to advance the story.
No.1455
>>1453I answered that in the VN thread a little bit ago: >>133067
But the short answer is that they're tacked on.
No.1456
>>1455No loss then. If I wanted porn I'd go take my pick of 2hu doujinshi. Sex is best when—like you said—it's natural and has the relationship built up behind and backing it. Otherwise it's just sex and they forget about it two seconds later; it was an excuse along the way and not a foregone conclusion.
No.1460
That blond one from Uta 1 named something like Urutory has so much MILF appeal
No.1463
>>1460Yeah, Utawarerumono in general is pretty good with the mature women, although the young ones are really great too. It should be impossible not to find one of them that's extremely attractive to one's tastes I would think. Well, maybe.
>>1461I think I know that scene! (re-reading 3 soon!)
No.1465
>>1463Oh wait, that must be Utawarerumono 2... I think? Bleh, hard to remember each sentence. That must be when they're packing to
travel to the capital in 2? Maybe...
No.1466
I can't believe she saw my ween. Kuon really is a kimo fujoshi.
No.1467
I'm playing Uta3 for the first time. Really like the mood and setting. Also, Nekone is such a good, strong girl...
I was also pleased to find that I could run it on my laptop through proton experimental.
No.1468
>>1467Nice! Since you finished 2 you have a general feel for the emotional experience that you're going to get with 3. Ah, what a (Uta 2)
brutally painful and emotional "to be continued" ending it was. It's hard to read through that part knowing it all beforehand. Suffering everywhere... I don't know whether to feel worse for Nekone or for Kuon. Nekone is indeed a strong girl! It's hard to not love all of the characters, but Nekone is certainly a stand-out. I'm limited in what I can say now since you only have 2 under your belt, but Nekone is easily a highlight of Utawarerumono's writing. Since you beat 2, what did you think of what is essentially Kuon's theme,
Koi Yume? (that plays during the epilogue with her return home)? It's one of the songs that are guaranteed to make me cry.
https://www.youtube.com/watch?v=E4aq57YZbVgUtawarerumono 2 does a really great job of endearing you to the characters; their highs are your highs and their lows are your lows.
Remember to watch the anime adaptations when you can! Season 2 has a lot of great SoL moments that really shine in anime form. Quite a few unique scenes while VN scenes are enhanced by the silly faces. There are also a couple story elements that are switched around, especially in Season 3 (Uta 3) when they unfortunately had to compress it a bit.
Ah, I'm really looking forward to reading through 3 again soon.
No.1469
>>1468Yes, the ending of 2 is a total rollercoaster of emotions. Oshtoru ;_;7 deserves his place as one of the top bro-tier characters in fiction. Haku's attempt to mimic Osh magnifies the void of his absence so masterfully. Everyone mourning Haku instead just drives that dagger deeper into Haku's heart, which in turn forces him to progress past his lazy bum personality into a capable leader, even against his own instincts. As for the adopted imouto, I enjoyed Nekone in 2 but my respect for her tripled in light of the current events. Really looking forward to seeing how her relationship with Haku grows with their shared secret. I've heard great things about 3, but I've done well to avoid spoilers.
The other thing I'm fired up about is the setting where all the odds seem against the cast, tasked with protecting a remote shangri-la and saving the kingdom. It sounds like a standard fare tale, but the intensity is all there. Hoping to see some cool keikaku doori style stuff and epic battles.As for the music, koi yume is good. I really like the OP's: Nuedori has this mystical, ancient and earthy feel, while Hikari is pure hype and wonder. Suara is just insane. Good thing to hear the anime is good as well, I think I will look into it eventually.
One thing I don't like as much is the gameplay, it's not bad but I feel like 3 especially would have been really cool as a Sengoku Rance/KR style TRPG given the armies at war setting. Starting with Ennakamuy as a base and conquering up to the capital would have been satisfying. It's not a deal breaker and I find myself enjoying it when I get into the groove, but I also just want to continue on with the story and see what happens next...
No.1471
I'm glad the stupid image was deleted so we don't have to look at it anymore, but also saddened people will not see that my onomatopeia spitting also spells out the name of the now deleted character that was being spat on.
No.1473
>>1469>Yes, the ending of 2 is a total rollercoaster of emotions. Oshtoru ;_;7 deserves his place as one of the top bro-tier characters in fictionI thought it was very touching how
he spoke as both of his selves at the end. There was a scene a while earlier when he wondered to Haku about which was his true self.>One thing I don't like as much is the gameplay, it's not bad but I feel like...Hmm, I guess that makes sense. But, I think it's really good! Each character's specialties really start to shine as you need to use them strategically in different areas. I also really like the mid-battle banter between the characters and it's hard to imagine that in a more 'grand' setting. It really wouldn't feel the same to command a bunch of faceless soldiers.
No.1474
>>>/jp/81552
>Is Kuon really that old? It feels more like she's in her early 20s to me.
In Utawarerumono great care is taken to not actually indicate the passage of time via stuff like dates or ages, so you basically need to theorize this stuff.
Well... [Utawarerumono 1 spoiler]
The Proxies are said to have great longevity, but I can't remember if their specific lifespans were given. I think it might be twice the human lifespan? Not sure if that's accurate, but it's what's in my memory. It's never really elaborated upon if that means they spend twice as long in each stage of life, like an adolescent being 30 years old. It's not something given much weight in the story, but it's something that makes the age of each character unknowable based on their appearance. But, at the least you can say that they look much younger than they actually are.
Utawarerumono 2 and 3 medium spoiler:
Kuon's older moms (Karu-so-many-different-spellings and Touka) by the time of Utawarerumono 2 and 3 are probably in their 60s. Karukaluralilelulau in particular is notably "mature" and insecure about her age and speaks of "the next generation". She's still monstrously strong and demonstrates her abilities alongside Touka, though. Appearance and personality wise people would probably assume Kara is in her 30s and Touka is late 20s in Uta 2 and 3, but that's certainly not the case. Camyu and Aruruu don't seem any older than Kuon despite being her younger moms. Enough time has passed for Kuon to be born and reach an age of what I would guess is mid 20s in human terms. Kuon is such an extraordinarily skilled apothecary and it's emphasized that it takes significant training and experience to reach her level, and that takes time. She is not a savant and has difficulty studying, so it's not something she did like a super genius.
Utawarerumono 2 and 3 MAJOR spoiler:
REMEMBER THIS IS A HUGE SPOILER! But Kuon's situation is a bit different. Being 50% Proxy, 25% Human and 25% God means that gauging her age would be even more difficult. But, I simply assume she has grown at the typical Proxy rate. With hints of immortality it's possible she has a 'settled' body for the rest of existence.
So, with all this in mind I think Kuon's age is early 30s at youngest, but there's a range of possibilities.
No.1475
>>1474So what you're saying is, Kuon is entering Hag territory?
No.1477
>>1476I just found out that Kuon knows how to make aphrodisiacs.
No.1479
>>1478Why yes, yes indeed.
No.1480
>>1477Kuon's body is a natural aphrodisiac.
No.1484
>>1482want to press my cheek and hands up against that tummer as she lifts her massive hunk of a sword, feel the muscles and tendons shifting like taut steel cords under the skin
No.1486
>>1485Forgot about the laser beam SFX heheheh
No.1490
I think I found the effect and it really is a laser gun:
https://soundideas.sourceaudio.com/track/7557299Compare this with 0:53 I am super confident it's exactly this one
No.1491
>>1490......................
..
No.1494
>>1493Wait, what does
Munechika mean?
Her younger self is also very cute in Monochrome Mobius. I do prefer her more mature look, but it was nice to see more of her.
No.1495
>>1494Mune is how you say chest in Japanese. Although I see that her name is written in katakana, so it
probably doesn't mean anything.
No.1500
>>1499>you can't even choose what you're gettingyou can choose post facto by buying it all then selling the rest
No.1503
>>1502Relying on an IRC chatgpt translation so I had to copypaste chunks, but:
In the announcement, the latest installment in the "Utawarerumono" series, titled "Utawarerumono: Shiro e no Michishirube" (Path to White), was revealed. It is scheduled for release in fall 2025. The supported platforms are yet to be determined.
As a work bearing the "Utawarerumono" title, it is the first in nine years since "Utawarerumono: Futari no Hakuoro" (The Two White Emperors), excluding "Utawarerumono: Lost Flag." At the event, the title logo and opening footage were revealed, along with the announcement of the production staff.
On stage, voice actors Kentarō Tone and Yuko Minaguchi made an appearance. Tone-san hinted intriguingly, "It seems to continue the story of 'Monochrome Mobius.'"
As an episode from the recording sessions, Minaguchi-san shared, "We're still in the middle of recording, but there have been some incidents. There was a session where we all had to say something together on cue—'Ready, set, go!'—but when Tone-san said it..."
"...it was 'Go!' (laughs)," sharing an anecdote about how the distinctive cue threw off their timing.
Additionally, a message from Naoya Shimokawa, the producer of the series, was read out. He commented that "this work is the culmination that encompasses everything in the 'Utawarerumono' series." The system is said to be based on "Monochrome Mobius: Rights and Wrongs Forgotten," but will be more evolved.
The original "Utawarerumono" was a PC game released in 2002. It was later subtitled "Utawarerumono: Chiriyuku Mono e no Komoriuta" (Lullaby for the Fallen) and released for home consoles. A version titled "Utawarerumono PORTABLE" was also made available for the PlayStation Portable.
In 2015, the second installment, "Utawarerumono: Itsuwari no Kamen" (Mask of Deception), was released, followed by the third installment, "Utawarerumono: Futari no Hakuoro" (The Two White Emperors), in 2016. Spin-off works such as the "Utawarerumono Zan" series,"Gizoku Tantei Nosuri,"Monochrome Mobius: Rights and Wrongs Forgotten" have also been developed.
Additionally, it was announced that development has resumed on the project "Jasmine," which had been previously announced as canceled in 2015.
No.1504
>>1503In the pic I posted there the girls on the side are obviously meant to be Touka and Karura, but it's strange. They look so young, so
when is this going to take place? Is it maybe going to skip around in the timeline to show different moments? It's weird to see them drawn in such a different style, but the huge image gallery of 3 360p images mentions that there was an OP video so I guess that would align. I hope the OP video is uploaded soon!
>Additionally, it was announced that development has resumed on the project "Jasmine," which had been previously announced as canceled in 2015.I wonder if this means a true VN
sequel that moves the story forward. The producer up there said this
Path to White game is the culmination of Utawarerumono, so that's a weird thing to say if they're already working on something else. But, I guess it could be the culmination of the current Utawarerumono story.
No.1505
>>1504Although.. hmm... maybe it's not Touka, but a relative of hers? Obviously they can retcon minor stuff from 20 years ago, but I don't think the two were aware of each other in the first Utawarerumono.
No.1506
>>1504Jasmine is not related to Utawarerumono, it was a new Aquaplus IP that was cancelled.
No.1507
>>1506Oh, nice. That's great news, too.
No.5308
The first real
Kuon post of /amv/ history!
I checked Steam, and there's still no release date for ZAN apart from "2025"
https://store.steampowered.com/app/3074840/Utawarerumono_ZAN/ . I'm hoping it sells enough for them to translate the second one, as that one was never translated and both of these games were stuck on that system.
I'm not expecting it to be a very complex game since Musous tend to be quite budget-y, but it's always good to experience the story in new ways!
It seems the Monochrome Mobius sequel, which will bear the Utawarerumono name, has a 2025 release date! Famitsu says December 31st which might be official, but I'm unsure. Twitter is retarded and I can't actually see chronological posts from the account so who knows?
No.5309
>>5308oh wait someone else replied! The SECOND real /amv/
Kuon post!
No.5310
>>1943Hmm that wouldn't be mine, I do like generating AI stuff but I'm of the opinion they shouldn't clog the tubes of the internet.
Please report back in the thread as you play through it!
No.5342
Too bad I wasn't on Kissu back when I played this, my thoughts on Uta1/2/3 are stale and moldy now. I'm a pre /amv/ oldfag now though, don't mess with me
One thing I found quaint was how post-post-apocalyptic things were, all kinds of anomalies from the previous world that nobody cares about like strange weather patterns, or Ennakamuy having a reference to 'naturally defensive terrain' and in the background artwork it looks like a giant bomb crater right? What I like is that they never really linger on any of this, the world already moved on and has its new problems.
I'm no writer or translator but I can only assume the localizers did a good job for me to love it this much cause I ended up loving most characters within 30 minutes, and the dynamics of characters were so endearing.
Kuon starts off motherly and protective before falling in love, and when her family shows up she code switches to being a child whenever dealing with them. I like when she was finding Haku his first job and Haku was a total weakling, not only appropriate for a character like Haku, but the funny irony is that he isn't necessarily weak, the people are just much stronger demi-humans, I guess Kuon never studied human anatomy
Nekone goes through the tsun to dere pipeline becoming a sworn sister, the end of Deception was wild. The scene where people are celebrating Haku being alive was a bit awkward, cause now they must conversely realize Oshtor is dead but they're still celebrating, someone show Nekone some pity god damn.
Kiwru my artillery boy is adorable, especially when Shinonon comes in to start dunking on him, I know he wants Nekone but I think it's funnier if Shinonon becomes his pity wife.
Even rough Mikazuchi is a wild one with his absurd candy seller shit, I didn't even notice, it was too absurd.
Gotta say Atuy ditching her fiance felt a bit odd, especially when you find out demi-humans are naturally drawn to humans like Haku, also makes you think twice when you remember Oshtor saying he had a good gut feeling about Haku. I remember an interview saying Haku was supposed to be a likeable guy in his own right though.
Thanks to being part VN so many characters got time to interact in a variety of combinations and plot points were able to simmer and evolve to give context for the gameplay sections, really enjoy the VN/Game hybrid.
If there's one thing bad I have to say it's gotta be near the end of Mask of Truth with Woshis, having to do like 3 fights, almost in a row I think, against his teen boy squad was obnoxious, so late in the game to be dealing with sidekicks multiple times, they brought me back with Kuon focus at the end thankfully.
No.5368
Any gameplay or narrative differences between the original and remakes?
No.5436
>>5368Sex scenes were removed from Prelude to the Fallen(original remake), the original was made back when VNs had sex scenes hamfisted into them that hardly meshed with the rest of the story, so not much of a value was lost(I could see an argument for 1 particular baby-making sex scene being somewhat important though). Curiously they preserved the more mid gameplay in Prelude despite the fact it was released after Mask of Deception/Mask of Truth, so if you play Prelude first it's not a gameplay downgrade going forward.
I actually forgot most about the original/Prelude when I played Deception and the game still worked good on its own as a starting point(amnesiac MC to relate to), but I'd recommend playing Prelude before Truth
No.5437
REPLIES IN MY UTAWARERUMONO THREAD?!?!
>One thing I found quaint was how [spoilers]Yeah, the people were very simple.
I feel like the proxies were intentionally made dumber than humans in order to prevent them from repeating the mistakes of humanity. Can't nuke the world if you'll never be smart enough to build them. This is why it was a major thing in the story when Raiko used bombs, but it's unclear if he made them or if he was provided them by Woshis. >I can only assume the localizers did a good jobYeah, it's well known as a very high quality work. I remember a screenshot of one of the translators replying to something on youtube. They were clearly passionate about it.
And yes, Aquaplus is really, truly amazing at characterization! I greatly look forward to anything they write. It's not uncommon for people to complain about the "slice of life" moments in Utawareremono, but building up the characters during these scenes was very important.
And yeah, your last point is a common complaint as well. I feel like the combat system of 2 and 3 was really amazing with all the specialization of characters, but I feel like they didn't utilize them enough. Something that forced you to rely on those skills more like those bonus puzzle battles would be great.
>>5368Yeah, the other post is something I agree with. The sex scenes were very awkward and forced, a strong contrast to something like ToHeart where it's the culmination of a character's arc and displays their personality. You're really not missing anything.
No.5499
>>1433It felt like Kuon had the slowest overzeal drain. She could just stay in overzeal forever which was a neat way to use that item that boosted stats while overzealing.
Ougi on the opposite end was pretty cool being the skillful ninja with a fitting skillful playstyle letting him instantly overzeal if you do the hidden timings, then it drained quickly letting you do it again.
One character I never really felt out was Nosuri, I know she's the nimble archer counterpart to Kiwru, but I never really knew what to use her for, just unga bunga bombarded with Kiwru instead.
No.5803
>>5499I used Nosuri instead of Kiwru in my first playthrough. I'm trying to remember the differences between them, but I think Nosuri had superior range while Kiwru was better if you could pull enemies to him. I think she worked best as a compliment to Ougi (naturally) to pick a distant enemy to obliterate.
I never really got into Kuon's playstyle much, although I love her for being Kuon. I guess she can work alongside other characters to give you a bit of extra damage/healing/buffing, but I generally like hyper specialization.
Then you lose her as a playable character...
No.5810
>>5803I like nekone because you can heal AND attack and she bites and scratches me
No.5841
>>5803>I never really got into Kuon's playstyle muchWHAT
I liked using her as a filler unit, nearly impossible to waste a turn with ranged attacks and healing which also lets her keep overzeal going. I thought her stats were above average in most ways but maybe I was comparing her too much to Haku I don't remember for sure. And then later
she can element shift to further get the advantage, although she was often in fire element for me because her no-counter attack forces fire>>5308I've heard the first ZAN is kinda mid but ZAN 2 is good? I'm not eager to spend money right now but it does look like it would be fun to play a musou recap of the story.