No.152732
VTubers are still 3DPD, but them hiding beside a 2D façade somehow tricks people into thinking they're something completely different. Don't let yourself be fooled.
No.152733
gn propaganda to desensitize pure jp netizens towards the latest 3DPD infiltration attempt into otaku culture
No.152756
vtubers are simulacra, anime girls only in image, but not in any (ironically) 'real' sense. the sort of value anime girls have as 'pure' images unfeasible in reality has been appropriated by real girls through live2d image to emulate the appeal that only a fictional girl could 'really' give. this can also be seen in the substantial influence anime has had on 'e-girls' and 'femboys' as internet erotica aesthetics, and may be analogous to the '2.5d' appeals of maid cafes and idols. the otaku rejection of reality has become so generally widespread (online) that real people appropriate the aesthetics of idealized fiction both as a way of piloting an idealized image of oneself, and as a method of hijacking the appeal that fiction has despite that appeal only being possible due to it being fiction.
(i'm realizing now that this is just a verbose version of what
>>152732 said -_-)
No.152759
>>152731vtubers are basically wrestling for weeaboos (moreso than wrestling is)
No.152760
>>152759Fuck you for being right.
No.152763
All of the above, plus the culture surrounding them is entirely based around what I assume are one-off jokes they made or donating money. I also dislike how Vtuber fans genuinely believe they go hand in hand with anime or other normal otaku stuff, and how Boorus are spammed with fanart even holding the attention of otherwise great artists who seem to be incapable of drawing anything but Vtubers.
>>152754I think Live2D or whatever it's called is responsible for the surge in popularity and for sculpting what they look like today. Kizuna etc were much more like anime or 3D animated idols because there was a boundary between the identity of the person behind the avatar and the character herself, with each video being produced and released one by one rather than a livestream format where there's fewer layers between the VA and viewer.
No.152765
>>152757Yeah I have to say the biggest reason I don't like idols and their ilk is that their fans are just unbearably annoying in specific ways that won't contain themselves to their communities.
No.152766
To me personally, everything depends on the content. I really enjoy watching Mario from time to time for his Touhou runs and the little bit of insight into doujin culture he provides during music streams or party games he plays with other creators. I say "little bit" because I don't understand Japanese and have to manually translate certain sections that I assume might be interesting. I compare this to intriguing posts or creative endeavours on Japan-focused imageboards, though I am also shielded from any potentially annoying community interactions that might be going on with the chat, which I never translate. Either way, the Vtuber model in this case is just a playful little addition to the content.
Even if the creator is female, I don't mind Vtubers so long as the model is just an addition to otherwise interesting content that isn't designed to encourage "simping" or tries to invade an unrelated space, though I am aware that we are most likely talking about the <0.1% here.
No.152777
>>152766Slapping a live2d avatar over your video is everything bad about obtrusive facecam overlays without any of the good.
No.152779
idols are /jp/ culture
No.152824
>>152763>Boorus are spammed with fanart even holding the attention of otherwise great artists who seem to be incapable of drawing anything but Vtubers.It's a shame, because some Vtuber designs are quite appealing. It's just that the person behind the mask and the culture surrounding them is cancer. If all the hololive characters were originally made as a manga or anime instead of Vtubers, I can imagine it would be quite enjoyable.
No.152828
>>152824I'd say their designs usually align more closely with gacha game characters (or, looking further back, to stuff like Vocaloid or even board/OS-tans) than what I'd expect from an anime/manga.
The design principles in the two are very different: most anime characters are created as iterations upon known archetypes, which help establish their role within the narrative and give viewers a preconception of what to expect from them; the Vtuber-type, on the other hand, are instead trying to be as distinctive as possible (usually through visual noise) so that they can stand out in an industry built around selling a character, and only a character.
No.152842
I always had an interest in vtuber stuff since Kizuna AI clips got posted around but never ended up watching more than a few highlights. I like the manic energy the fanbases have making OC and whatnot, and as far as idols go it seems more honest to simp for fictional characters you implicitly cannot fuck than real idols. Might be a waste of time either way but I'm not one to talk. I imagine it must be hard to organize anything with vtuber friends though, "Sorry, my oshi streams that day"
No.152843
>>152842Basically the same with me. I can see the appeal of vtubers, but I just have zero interest in watching livestreams, whether of vtubers or anyone else. I like to watch videos (Youtube/anime/etc.) when I'm in the mood for them, and to be able to freely pause and take breaks while doing so, not be constrained by streaming schedules.
No.153515
>>152780I suffer from this, in addition to negativity, how do I fix this, I cannot take initiative
No.153605
>>153515Fight pessimism with pessimism.
Anger over others == letting them control you, live in your head, etc. If you don't want internet strangers getting the better of you, keep your cool, and soon it'll become second nature.