No.138278
I'll probably get it just because hunting monsters is always fun but I wasn't really impressed by the first beta and even journalists seem to be complaining it's too easy which is concerning. No performance issues during the beta at least so not worried about that.
No.138279
>>138278I wouldn't take complaints over the difficulty very seriously. Base MonHuns are always easy and Rise was especially easy to the point where you really had to try to cart. I expect them to implement challenging hunts via updates and events like World did.
No.138280
>>138277>optimization fixesWith the actual release including Denuvo, I highly doubted it would be better than the beta.
No.138406
Tonight's the night.
No.138420
holy shit aiming TCS feels so good
No.138426
spider monster has some really nice looking armor
No.138438
why did they make it so piss easy im about to refund it there's zero challenge so disappointing
No.138458
>>138438Did you play Rise? It was also piss easy. You should've known a base monhun game wouldn't be difficult.
No.138462
Does this shit have Denuvo because if it does I'm not buying it
No.138464
How do I adjust the brightness settings so it stops looking like the ugliest fucking piece of shit game I've ever seen?
No.138465
dumb ugliestard
No.138467
>>138458This makes rise look like chess
No.138468
>>138464There's a bloom setting. Not sure about anything else. Might need to get ReShade going.
No.138469
>>138468Oh, and volumetric fog. I'm just now starting the game properly, but volumetric fog can be a HUGE contributory to a bright foggy mess of a game. I think it's something recommended to disable in MHW.
No.138472
>>138471I just use GS and it didn't do that for me. Did you enable beginner tutorials?
No.138473
>>138472I did "limited tutorials" and it doesn't feel like it. I'm fine with the stuff being explained, they just throw everything at you at once.
No.138475
>>138474Don't understand the squad thing. I saw it said somewhere that 16 people can join so I'm assuming its a clan?
No.138476
>>138475Not sure, it almost sounded like it played a part in lobbies. At the least it might be easier to make kissu lobbies if we had one of those going.
No.138478
>>138477I already logged out for a bit, too tired to play through all the walking and talking scenes and stay focused. Plus I've only done one quest so someone else more familiar with the game should do it.
No.138479
Hunting Hunt seems better than Rise, but seems less fun than World. The echo bubble thing lets you queue up buffs without needing to swing, so that's pretty cool.
Lance seems like it's a lot stronger and feels more fun with stuff like triple hits and small returned damage on block. It seems like there's less of a movement penalty on it. I think I'll be messing around with Lance for a bit.
No.138482
>>138479>Hunting Hunt bleh, Horn...
No.138484
Unlocked HR. Main story took me like 8 hours I think? Glad its over, hate stupid "look here" "follow me" quests.
No.138534
>>138479The wound system seems like simply a direct improvement over the clutch claw in every way imaginable, and I love engaging with it so that's good about this. Having two weapons helps as well since it allows some people to experiment a bit more with builds, though I just use the second slot for horn to buff my attack with GS.
Think I'm doing something wrong since I'm getting carted a lot more than I feel I should be for how easy others are saying the game is, but maybe it's just because of my suicidal "Get in the monster's face and TCS" style of play. Haven't fullly failed any mission yet though, and I think I'm approaching the end of low rank. Think I need to figure out how the upslash counter thing works since I haven't really found out how to use it outside of that first monster and I'm a bit worried about taking a hit if the move isn't counterable.
My favorite monster so far is easily
Jin Dahaad
No.138546
Although I have to say, when it goes right I fucking love my GS. Got to the Ebony Odoragon and just smashed his face in with how much I already knew of how to handle him from all the hours I sank into World. Getting the tackle perfect and then getting what feel like guaranteed boosted crits on wound TCS strikes is a lovely feeling, especially when you combine it with multiple wounds that you can then combo into direct TCS afterwards.
No.138569
>>138564ill join it later
No.138593
>>138592i was using entry-level hr gear
my weapon was rank 6
my hands were cold
also my brother was playing so it doesn't actually count as my time