>>73921It does well with dynamic body curves and on-model movements, so it looks good in dances or when they pose like this. Also, the legs really do it for me. The effects-heavy, movement-heavy dance in episode 2 is probably the best use of it so far and that part, at least, I feel is completely justified to be 3D. Of course, those strong points come at the cost of flexibility,, but frankly most 2D anime don't really make use of this beyond facial expressions either and that's the one place 3D can easily change things up. I think on the whole it's past "passable for 3D" and on to just plain "passable", but it still doesn't quite fit in standard use cases. Basically, it's good when it's directed in a way that plays to its strengths and underwhelming when it's directed like 2D anime.
Unfortunately, the show has so little substance that it really needs high quality character art to prop it up. Some cute Kayo screenshot moments would go a long way.