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File:chuudoku.JPG.jpg (136.07 KB,1026x791)

 No.475

Have you ever spent money on gacha? Do you regret it?

 No.476

File:1457716792128.jpg (131.23 KB,1280x720)

I have spent money on gachapon, yes. I got a small Hachikuji figurine.

 No.477

>>476
post it

 No.478

File:C-1722369021300.jpeg (22.06 KB,200x240)

>>477
Too lazy to take a pic. It's also caked in dust.

 No.479

>>478
cute

 No.480

The only thing I gamble with is my life.

 No.481

File:dnplayer_pWtJWGrZ8W.png (699.58 KB,856x656)

I played Last Origin for a bit because I saw some webms of the combat and it looked fun and I liked how most of the girls had super curvy bodies instead of the usual P shapes. As is usual with gacha many of the characters are blatantly ripoffs of existing things. No one can convince me this girl wasn't inspired by Sachiko.
The ability to create and optimize parties to AFK fight in was quite interesting to me. With a phone emulator on PC and a macro program you could set up some simple button presses so you would repeatedly play the same mission, so it was fun to "beat the system" by fighting 500 battles when I wasn't there.
I bought some monthly membership thing once (for one month) that allowed you to do more things and I guess I don't regret it since it just let me do more stuff. It had no translation available so I was just doing it to mess around in combat more while having a wiki open to show what stuff did. I have no idea what the story was apart from boober cyborgs fighting against robots.
I also had fun looking at the files since it had some minor texture mod support (against dev's wishes I'm sure) so I guess I got more mileage out of it than most. Unfortunately people were not very good at creating edits, but I'm sure today people could do it easily with SD inpainting.

It was like $15 spent on the monthly membership thing and I played it for like 40-50 hours so it wasn't too bad.
But I wish it was an actual stand-alone game I could have just bought.

 No.482

File:[SubsPlease] Warau Arsnoto….jpg (54.36 KB,648x636)

>>481
>it was fun to figure out how to not have to play the game

 No.483

File:__roon_azur_lane_and_1_mor….png (1.28 MB,1282x1127)

I don't play gachaslop but I do enjoy the girls and making my own headcanon and its like playing with action figures but instead of action figures it's jpgs on like, Maptools.

 No.484

>>482
Who are you quoting?

 No.485

>>484
He was summarizing a post in quote formation.

 No.486

>>484
Paraphrasing is a form of quotation.

 No.487

File:1721430632400231.png (1.03 MB,1530x1080)

Just renewed my Genshi* sub.

 No.488

File:[MTBB] Oshi no Ko - 03 [E0….jpg (255.35 KB,1920x1080)

>>485
>>486
Look Kana in the face and say that again.

 No.489

>>488
>paraphrasing counts as a quote.

 No.490

>>488
>He was summarizing a post in quote formation.

 No.491

File:[MTBB] Oshi no Ko - 10 [0B….jpg (235.69 KB,1920x1080)

>>489
>>490
WHO WERE THEY QUOTING??

 No.492

>>488
>>491
the cutest

 No.493

>>475
I have never spent any money on gacha as I am not retarded to spend money on game they can just turn off next month. I have played f2p for 2 years and my game was shut down. I am glad I haven't spend a dime on this shit. The game was SIFAS they shut it down and SIF to to launch SIF2 the game famous for announcing that global is going live and is gonna shut down next month in the same twitter post. This made my realize that not even money but just spending time playing this is too much. That game demands you do kuso limited time events specifically when you not only don't want to play but when you don't have the time. It's not you who plays when you want but it's the game that plays you when it demands and it plays you like a fucking fiddle. Don't play any of this gacha crap.

 No.494

File:<3London<3.png (3.34 MB,2048x1652)

I have indeed spent money on gacha, and no I do not regret it. I bought cute outfits for my waifu, my laifu. And I used the gacha money to marry her, look at how cute she is.

 No.495

>>494
Instead of spending money on jpgs, you should of written your own self-insert fanfic.

 No.496

>>495
I don't need a self-insert fanfic because the game is already a self-insert fanfic. I self-insert as a commander and she is my assistant/waifu.

 No.497

>>494
Where's this lucky lady from? Azur Lane?

 No.498

>>497
Yep, Azur Lane.

 No.499

>>498
I played that for a while because of Roon but I don't like how auto-battley it is. Close to dropping Blue Archive for the same reason...

 No.500

File:C-1722451062220.png (154.93 KB,846x458)

PlanetSide 2 at one point introduced a gacha for implants, chips you could equip in sets of two at a time, and while it was often argued that they were secondary it's still the case that some of them were gamechangers, like Catlike 5's double jump height Carapace's full-HP for medic builds. Assimilate 5 was largely considered as close to BiS as there could be for heavies.
The system was very grindy, it sucked, and everyone hated it but reluctantly invested into it because some of this stuff was pretty important, though not as important as getting gear and upgrades that are guaranteed to be good. But, you know, the game can be quite janky when it comes to networking, and one day someone found out you could go to the menu, open the purchase panel, set an arbtrarily high number of units to buy, and, get this, if you disconnected your internet then spammed the purchase button, all your orders would go through! All of them! And you'd obtain a bajillion implants of all sorts of levels, dozens of the rarest ones, and also made you end up with an amount of held currency so low it'd show letters instead of numbers. This was kept secret, so it took a while to fix and when that happened everyone's wallet was reset to 0 muns but no implants were taken nor was any punishment meted out.

That was back in, not sure, maybe 2019? I forget. I did spend 10bux on an SMG, which wasn't necessary since I could've grinded it out with regular currency but it was the one time I wanted to get right there and then. Anyways, fun times.
>>494
How much?

 No.501

>>499
As you reach the latest levels you have no choice but to manually play it, but yeah I know what you mean. In fact, before the new levels (14 and over I think) came out, I got so accustomed to the auto battles that manual play feels like a drag now...

 No.502

PS2 is just grindy in general

 No.503

File:20240731144836.png (1.8 MB,1279x720)

I've been enjoying WuWa to the point where I might buy the pass thing. Changli is a big driver for my enjoyment in the game though, her design is complete sexo and her seiyuu is Chiwa Saito. I have such a weak spot for her characters...

 No.504

>>503
>WuWa
heh sounds like a joke nickname

 No.505

File:1719026053828576.gif (1.54 MB,200x200)

>>504
a wuuuuwa wuuwa awuuuwa

 No.506

File:1598307410390.png (87.79 KB,199x250)

spent money on fgo today

 No.507

No. I don't like getting things through buying them rather than through gameplay. It feels like cheating and it undermines the game in my opinion.

 No.508

>>506
Are you winning?

 No.509

File:castoria.JPG.jpg (130.02 KB,914x308)

>>508
maybe

 No.510

>>509
So uhhh... I have no idea what that means. Is more stars better or worse?

 No.511

File:1598307410390.png (68.73 KB,199x250)

>>510
5 stars = SSR, those are what youre looking for

in this case i spent $15 to get two duplicates of a character i already have

 No.512

>>511
Oh. Well, money well spent, huh. Can you 'sell' them or anything?

 No.513

File:d4a8002eb225eb70c3d7d39d00….jpg (1.97 MB,1420x1715)

>>512
i would never sell her even if there was an option

 No.514

>>513
Honestly you could have gotten more out of it if you just did a homebrew version of the game without having to pay for jpgs.

 No.515

>>500
>How much?
I don't know, don't keep track of it. But it's not much, maybe $200?
I wish my waifu was well known enough to have decent artwork of her, or even more official artwork but she has like maybe 10...
>>514
Some people are not blessed in the art department!

 No.516

>>515
You don't need to be artistic (but maybe a little autistic) to play a low-tech version of a game.

 No.517

File:GU_BCpXa4AIN5wo.jpg (174 KB,1714x1322)

I don't like gacha on principle. The idea of a forever game people sink most of their money into really repels me since it mostly means that people will just sink funds into a single product/company. Then instead of having the motivation from prior success to develop more games the incentive is to just work on adding new things to the old game until it's no longer as profitable then shutting it down for a new shiny one the dev can coast off name recognition to ensure some semblance of success. It's not like the gameplay or anything about them is really that complex or warranting continual development. It's just designs that people are in them for and for the company it's about maximizing the amount of money they can wring out of the userbase for the least amount of effort. NIKKE being the shining example of this IMO.

The only really good gacha is mahjsouls since it's more cosmetic sales overlayed atop a more complex game that's the main driver of its success. And there's one exception to 'forever games' that I can potentially understand and it's MMOs that are constantly trying to innovate and achieve a more ideal state. Though most of those eventually end up cruising on name recognition or established playerbases too (WoW being extremely egregious in this sense). I just can't wait until the industry blows up in gacha devs faces and people stop feeling the desire to pour endless amounts of their money into a fleeting product.

Probably the tipping point will be once AI progresses enough that these gacha stop feeling any reason to contract human artists to work on them. Then they'll become a completely parasitic existence that feeds back nothing into the community.

 No.518

>>517
>The idea of a forever game people sink most of their money into really repels me since it mostly means that people will just sink funds into a single product/company. Then instead of having the motivation from prior success to develop more games the incentive is to just work on adding new things to the old game until it's no longer as profitable then shutting it down for a new shiny one the dev can coast off name recognition to ensure some semblance of success.

I understand this, but some developers use the funds to fund other projects. FGO is so low budget that they've been using their gachabux to fund Tsukihime remake, Fate Extra Record, anime projects, and other stuff. NIKKE's devs also developed Stellar Blade.

 No.519

>>518
taxes with targeted advertising characteristics

 No.520

File:moners.JPG (105.01 KB,1072x603)

Genshin now giving away free Monas every anniversary.

 No.772

Where's the gaccha board

 No.1034

Gachashit NEEDS its own board.
Trust me.

 No.5813

>>475
i've never spent money on gacha but i would have spent money on PGR if payment from my country were supported.

 No.8116

File:R-1751586917413.jpg (186.08 KB,1920x1080)

Over the past couple months, steam has released the following:
¥Uma Musume
¥Blue Archive
¥Persona X
¥Wuthering Waves
¥Madoka (soon)

We are living in a gacha renaissance. There is no reason to play "real" games anymore...

 No.8118

File:1740598659555754.jpg (57.23 KB,640x647)

>>8116
I can't wait until the mold man has your heads..

 No.8122

>>8116
Sucks that japanese is not included in a lot of these (if not all).
The only reason I could see for playing this is to practice the language some.

 No.8124

>>8122
Nikke's PC client does have a Japanese language option, but it's not on steam unfortunately.

 No.8125

File:1751265389398530.png (157.52 KB,800x800)

I really like the horse game

 No.8126

File:7cc8ad3ad9fee5ad36f807e0dc….png (12.05 MB,2894x2039)

>>8116
>¥Madoka (soon)
Wait isn't this one dead?

 No.8127

File:1557096047844.gif (594.46 KB,800x450)

>>8116
More like a VN dark age. I don't support the killing of visual novels.

 No.8129

File:[SubsPlease] Apocalypse Ho….jpg (327.96 KB,1920x1080)

>>8116
Alas, part of getting older is watching the world change into a form you don't like. I am a bit surprised to see that stuff on Steam after so long, but maybe I shouldn't be. Drug cartels will expand into new territory to ply their wares to the unfortunate inhabitants, so why wouldn't it be the same digitally?

 No.8131

>>8122
Main reason why I'm not playing the Uma gacha right now.

 No.8136

File:[Kaleido-subs] Summer Pock….jpg (300.92 KB,1920x1080)

>>8127
They're even using them to learn Japanese! Ahh, VNs have truly been replaced.
There's still tons of them out there to read, and miraculously, still getting anime adaptations. Key was bought out by a Chinese giant (Alibaba or Tencent or something) because there was a Key gacha popular in China. But Key has an airing anime adaptation, so I guess they're licensing it out.
Cygames using their evil gambling money to fund stuff like Apocalypse Hotel or Bang Bravern makes me hate them slightly less.
It's not hard to avoid gacha stuff if you try, though, with some caveats. It's notable how the mass-produced girls in them from China or Korea has replaced a lot of the pop culture otaku psyche, though, like lolicons all gravitate towards Korea's Blue Archive.

 No.8139

File:IMG.jpg (132.29 KB,1280x1257)

>>475
Technically I did, because I had bought CS GO and Overwatch. The only premium currency I had bought were V-Bucks, but Fortnite isn't gacha (I just had to get migu).

 No.8141

>>8139
there's a dev in our team that has had migu as his outfit before she even released
every time we reset our accounts for a playtest, he grants himself the skin and equips it again
kinda paste

 No.8585

File:1752526593615445.jpg (479.38 KB,1920x1080)

The gacha hater

 No.8591

>>8141
Huh? Are you a Fortnight Dev?

 No.10318

I finally caved after years of holding out and downloaded some gachas last year. Even spent some money on monthly memberships. Though I always reached a point where I only logged in to do dailies to unlock new waifus, before burning out and uninstalling. They really are just regular video games but dumbed down and grindier.

>>8136
>It's notable how the mass-produced girls in them from China or Korea has replaced a lot of the pop culture otaku psyche
This era of otaku culture really is going to be defined by gacha games and VTubers, huh?

 No.10924

File:moner.png (1.54 MB,1600x862)

Started playing Gensh*n again.

 No.10925

>>10924
how f2p is genshin

 No.10926

>>10925
Well, there's a free five star (standard) selector you can obtain right now. There's also a huge amount of content to go through for newer players, probably wouldn't have to worry about endgame stuff for a while. But once you get there, there's a decent amount of powercreep/bloated HP pools. But that's only for endgame content which only sweats take part in.

 No.10927

Spent money on Clash of Clans when I played back in school with my friends. Don't regret it.

 No.11169

>>10924
I picked it back up myself. It seems the main story's ending soon so I want to see it through.
The new region seems ok for now I guess. Some of the new areas gives me a Destiny atmosphere at least when I was first playing that game. I think I will burn out sooner or later.

Going back to Inazuma feels so nostalgic now. It was always nostalgic but it feels moreso now that it's been finished for years. I think it was the best region in the game.
The region had a lot of problems but it reached heights the game hasn't reached before or since.
I think it's a shame that new players won't experience it the same way. The spotlight won't return and even if it did it wouldn't be the same way. All the events are unplayable. The meta has shifted. Dendro exists now.
It makes it a bit eerie to think about now, like it's empty

Inazuma was mysterious. It felt like the region held secrets. Dragonspine was like this too and they even managed to continue the momentum with the Chasm, which everyone knew was a filler region. There was danger and threats. There were secrets to discover and stories to piece together. It felt like a world.
The islands seemed like they could keep going on forever. Enkanomiya felt like it could keep going, like it could even reach the Chasm.
Even now it still feels that way. Like one day it could just pick back up and keep going.

Once the game got to Sumeru it felt like all the mystery was stripped away. Not at the start but the more you played it the more it disappeared. I don't know how.
One moment it felt like something more, like it was becoming something more, the other I became keenly aware that it was a grindy gacha game.
Now when I think back on it it seems silly, but it did feel that way, for a while anyways.

 No.11170

the market should make a gacha where you roll and get a 5 star job as your starter

 No.11175

File:20241202210835.png (2.42 MB,1920x991)

>>11169
For me it was Liyue. I remember traversing the mountains for the first time and seeing the sun rise over the other side and thinking it was pretty nice for a gachaslop. Inazuma was cool though and Signora's execution is still the peak of Genshin storywise, I don't think we'll ever see anything like that again. (game feels way too sanitized now)

Personally I think Sumeru is where everything started going downhill. They made up for it with Fontaine, but Natlan is when I dropped the game a second time. Absolutely abhorrent region.

I can't say much about the new region because I've only started exploring it. It's better than Natlan at least but that's not saying much.

 No.11178

gaccha memes are nice

 No.11183

>>11178
wtf man you tricked me




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