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 No.23146[Reply]

https://[link-ommited][link-ommited]

Deleted by berun from >>>/qa/151827 Post No. 153472 from thread 151827



 No.23145[Reply]

why are you still bumping this crap with no value

Deleted by verniy from >>>/jp/94324 Post No. 95111 from thread 94324



 No.23144[Reply]

A real maid notices when her goshujinsama is having trouble. And his hand is in no condition to do things in the bath.

Deleted by verniy from >>>/jp/94324 Post No. 95110 from thread 94324



 No.23143[Reply]

lame ass fucking necro retard.
permasage

Deleted by cool-guy from >>>/jp/94324 Post No. 94721 from thread 94324



File:[MATSU] Maria Holic Alive ….jpg (147.82 KB,1920x1080)

 No.23112[Reply]

What do you look for when downloading an anime release? This seems to be a surprisingly divisive topic in some circles, with some wanting only the highest quality encodes regardless of size while others just want mini-encodes that save space while looking somewhat decent, like ASW or EMBER. I think there's a certain appeal to aiming to only get the highest quality, but at the same time I sometimes struggle to see the difference between that & a significantly smaller version. Maybe my eyes are bad, or it's because I'm just watching on a 1080p monitor?

Personally, I usually reserve those massive encodes for series I really enjoy and download "average" ones for anything else. I only have so much space after all, and I enjoy having a sizeable anime collection...
For example with pic related, I store the MATSU release rather than the Kagura release, which is supposed to be better but also around 13GB or so larger.

Deleted by cool-guy from >>>/qa/ Post No. 123349 (OP)
25 posts and 13 image replies omitted. Click reply to view.

 No.23138

>>23137
The point being that it's pointless to complain about people normalizing it.

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 No.23139

File:bloat.jpg (76.91 KB,1403x400)

>>23138
I feel like this will cause everyone to abandon torrents and just watch streams instead (already happened to some extent, nyaa used to be more popular).

Random comments I found there about this.

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 No.23140

>>23139
>abandon torrents and just watch streams instead (already happened to some extent
I believe that future to be inevitable to some degree. Anime being one of the few holdouts with a lot of people still downloading properly and using real players, contrasting western television that is almost exclusively watched on stream. I don't think that newcomers to anime will ever see a single reason to acquaint themselves with the tools that we use.

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 No.23141

echoing what was already said releases literally do not matter anymore since they're all just streaming site rips and fansubs have been dead for ages

the only thing i watch out is for hidive rips, as already mentioned in this thread they're bit starved garbage and they're immediately noticeable especially if you take screenshots, and what i usually try to get then is amazon rips, i dunno how licensing works but for some reason things tend to be available there when they're not on CR
>>23137
>Otherwise you're killing your poor SSD/HDD
modern ssds have vastly better endurance than when the first drives started hitting the market
i don't really think that was even an issue for those, but for the average 1 TB ssd drive nowadays you'd have to overwrite the entire drive every day for more than a year... on that account it's really a non issue

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 No.23142

Moved to >>>/maho/2977.

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File:1-8SlhbnSvTqIGNitvI6HZ0Q.jpeg (152.88 KB,800x800)

 No.23075[Reply]

Do you have a game or show or anything else that you experienced when you were younger that has left a permanent impression on you? Not just nostalgia, but you feel as though it altered your way of thinking or what it is you desire.
I'm aging myself a bit with this one, but two prominent ones for me are the two Lunar games. They're JRPGs that I first played on the PSX. They originally came out on SegaCD, but it was wisely remastered for a console that more than 5 people had. I did go back and play the SegeaCD versions on emulator back in the day, though. I even had some Lunar avatars that I still have on my drive!

The main themes of the games are adventure and love. At its core the games are very simple both in gameplay and story scope, but its charm is the unmistakable purity of it. I think these two games gave me desire for the fairytale romance that you can only see in fiction, and of course the corny "defeating the bad guy with friendship and love" cliché. It's just so beautiful and pure. If someone were to ask me what paradise is like, I would point to this kind of thing. It is the pure idealization of human emotion.

Someone might have also noticed that the art looks familiar, and that's because the character designer eventually worked on Idolm@ster. Takane in particular really has the face, so she's a bit of a weakness of mine when it comes to 2D idols, even when I don't really partake in that culture.

Of course, the games do have issues. Today I can appreciate the fact that Working Designs went overboard with the localization process and should have been respectful to the source material. The main story is fine, but the random NPCs make jokes and references to pop culture that they really shouldn't.

Deleted by cool-guy from >>>/qa/ Post No. 96100 (OP)
31 posts and 10 image replies omitted. Click reply to view.

 No.23107

File:[Pizza] Urusei Yatsura (20….jpg (404.13 KB,1920x1080)

Combining this thread with a pre-existing one of the same subject matter since OP was looking for it

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 No.23108

>>23107
Good idea

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 No.23109

The first Samurai Warriors game for the PS2 is what first got me into samurai and ninjas and eventually anime. I think what got me so hooked on this game was how exotic it was. I used to live out in the boonies and the only experience I had with Japanese media was through Pokemon and Moomins.

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 No.23110

>>23075
>Do you have a game or show or anything else that you experienced when you were younger that has left a permanent impression on you? Not just nostalgia, but you feel as though it altered your way of thinking or what it is you desire.
The novel [link-ommited]]Blindsight by Peter Watts. The bleak outlook on life stuck with me. I don't mean the central idea of the novel the notion that consciousness is an evolutionary dead end because non-conscious beings are massively more efficient at thinking, it's more the way that every character in his novels is some variety of cynical asshole or another. You would not be surprised to learn after reading his books that he's the kind of guy who says "Life is an eternal struggle at the expense of other life". But it's a cynicism that comes from caring too much for his own good---one of the formative experiences of Peter Watts' life was when he was a boy, seeing some schoolboys torment a snake, and he tried to stop them because he felt bad for the snake, and the other boys ganged up on him for it. Anyway, the worldview articulated in his fiction dropped into me like a paving stone matching a gap in a paved path.

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 No.23111

Moved to >>>/amv/10.

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File:88627497_p0.jpg (958.11 KB,1200x1697)

 No.22980[Reply]

https://[link-ommited][link-ommited]-classic-is-getting-official-hardcore-mode-servers/

What does /qa/ think about the idea of hardcore MMOs? Having seen a bit about this in my Youtube recommends, it looks kinda fun and engaing. Classic wow is by no means the hardest, or even that challenging an MMO, but I think that just lends itself very nicely to a hardcore mode. It encourages a bit more social interaction during questing to not die trying to solo along with encouraging better communication during dungeons/raids since nobody wants to lose their character. Also I'm a bit of a fan of hardcore modes myself, so I was wondering if kissu might be interested in giving it a shot once the servers come out?

Deleted by cool-guy from >>>/qa/ Post No. 108338 (OP)
89 posts and 33 image replies omitted. Click reply to view.

 No.23070

Phase 3 of WoW SoD launched with Nightmare Incursions, a new mechanic that just so happened to turn into the most profitable gold and xp source in the game. Blizz noticed and changes are already planned like a gold reward hotfix that came 8 hours after the patch launched, and an exp nerf to the incursion quests that'll come later today. Figuring this out, I decided to use it as an opportunity to easily level 2 of my chars to 50, and I spent all day today just running incursions over and over. Now my warrior is 50 alongside my rogue.

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 No.23071

File:[MoyaiSubs] Mewkledreamy -….jpg (461.52 KB,1920x1080)

>>23070
>Nightmare Incursion
What is that exactly?

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 No.23072

>>23071
Sort of like an instance thing that everyone takes part in, they're inside of the portals that the world boss dragons come out of. Inside you do quests and get mission letters from them that you then use to get another quest and an item that lets you share the quest with other party members. There's kill quests, pick up quests, boss quests, and profession-based quests. It's pretty fun to do as a one off event and feels very MMO-y with how many people are doing it at the same time and killing bosses and such. However, the issue is that it's much easier to just do bosses and pick up quests than it is to do any kill quests or profession ones, so people run them in loops of 5-man groups and refresh all the quests after turning them in by sharing with each other then do it again and again and again because it's the most efficient way to get both gold and xp. You do this from 40 to 50 unless you want to be left behind, and right now there's a rush to do them since it's getting nerfed hard in the next patch so it's super easy to get groups.

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 No.23073

File:2024_04_15_02-36__911.png (1.54 MB,1132x952)

No group for Blood Moon? No problem! Just play a rogue.

Heavy metal may/may not improve performance

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 No.23074

Moved to >>>/amv/46.

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File:8c9e8497155c72b8749d0f5ae8….png (7.91 MB,1920x1080)

 No.22750[Reply][Last50 Posts]

*shouts into the sky*

OJ OJ OJ OJ OJ OJ OJ OJ OJ
oj~

100% /qa/
friends

Deleted by cool-guy from >>>/qa/ Post No. 72101 (OP)
224 posts and 90 image replies omitted. Click reply to view.

 No.22975

>>22972
>old characters
*base game characters

>>22974
Sugu is just probability. If you crunched the numbers, you'd have seen she was the character most likely to win in the long run. Her victories just leave a mark because her results are almost always either winning big or losing big, which is what makes her fun to play.

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 No.22976

File:1626298432224.webm (1.66 MB,1920x1080)

IT'S BEEN A LONG TIME BUT...
IT'S UP
GET IN BEFORE SLOTS FILL UP

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 No.22977

>>22976
Nooo I just went to bed. (´・ω・`)

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 No.22978

File:100orange_fqeIqeP3Dh.png (1.19 MB,1833x1010)

I've still got it

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 No.22979

Moved to >>>/amv/3215.

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File:00053-1685280548-{nitori k….png (457.32 KB,704x512)

 No.22534[Reply][Last50 Posts]

Server is now UP:


[link-ommited][link-ommited]:34197


Legacy OP text We're fast-approaching the time of year where plenty of people are available, and there's a lull in media content to keep people entertained. So, I was thinking it'd be a great time to start up a Factorio server and play with Kissu! The plan is to play on a really big modpack known as Space Exploration which should ensure the server lasts a long while, and also that every person can be helpful even if they're new and it's late into the game. You see, this particular Factorio modpack revamps and expands Factorio beyond the typical endgame where you need to build a rocket out of the world, to where you will now need to escape the entire stellar cluster! Utilizing multiple planets and a space base in the process to reach this goal, Space Exploration forces the players to learn every aspect of it to keep their factory properly running. Especially with the added feature of bot decay which really changes the dynamic of the late game.

With all that said, I think it'd be good to get a head start and begin to discuss things related to Factorio related to optimizing Factories, or maybe even teaching new players/people that want to test things out how it all works. There's a lot to learn about the game and it can make it feel a bit daunting to new people at the start, so if you want to try starting up a world and seeing what makes sense and what doesn't initially I highly recommend it! Also remember that the server will be a group effort so there's no need to worry if you're not particularly good at one aspect since others should be able to help out as well!


FACTORIO SPACE AGE UPDATE!!!!


So it's been over a year since the expansion was announced on the Friday facts for Factorio >>113631 and ever since every Friday the team has had blog posts giving updates on the content and changes of the expansion. Some of them extremely promising and posted in this thread like >>114141 that shows how completely reworked everything is being to make base building an even more enjoyPost too long. Click here to view the full text.
210 posts and 121 image replies omitted. Click reply to view.

 No.22745

>>22744
Yeah, that's my plan for whenever I get back to it. I'm going to cut off the mines from the greater logistic network and instead have a bunch of bots dedicated solely to a patch that take ore and sort them out into different chests that transport into trains that will then take them to different areas that probably will connect to the rest of the logistic network. Will most likely take a bunch of energy though, but it'll be well worth it to have an efficient quality sorting method that doesn't get backed up all the time.

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 No.22746

File:1504237606913.jpg (40.77 KB,276x277)

So now that there's some /v/ people here. How the hell does anyone reach the shattered planet? Do you really need to do all legendary and if so did anyone figure out which planet was best for it? I thought initially Fulgora but that was a nightmare setting up and lead to me burning out.

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 No.22747

>>22743
i simply use a big ass load of splitters and exclude all non standard quality for "normal" work/maintenance/send to SPESS procedures the automate supply to cut entirely when it's close to backup.
quality is more efficiently managed by making a separate factory only for each. thing is, well, space.
a "can work everything" system requires a stupid quantity of redundancies and back-up delay procedures.

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 No.22748

>>22746
Reaching the shattered planet is more to flex your factorio skills than any gameplay benefit. But it's possible to do it without quality at all as shown by this guy who believe it or not is an engineering games general regular on /vg/. His videos are very educational for factorio stuff and just entertaining in general.

The main challenge is that the asteroid density grows so thick you need a seriously beefy ship with lots of guns and weapons upgrade research to charge on through.

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 No.22749

Moved to >>>/amv/3532.

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File:asdf.png (5.46 MB,1484x1100)

 No.22468[Reply]

It's time for the newest Monster Hunter game! We had lobbies for the last two games that came out on PC and this will be no different. I hope you like brown!
It's supposed to release on the 27th, but MH launches can be quite, uh... eventful.

Who's up for hunting some monsters?

Deleted by cool-guy from >>>/qa/ Post No. 138226 (OP)
60 posts and 24 image replies omitted. Click reply to view.

 No.22529

File:10301_1.jpg (227.8 KB,789x619)

Holy shit, a Wilds thread! They really have got everything here. Too bad I got bored of Wilds and went back to playing 4U. We should get a MonHun General going if there isn't one already.

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 No.22530

File:1644172268805.webm (213.72 KB,638x846)

>>22529
>I got bored of Wilds
Same, I couldn't take the constant slog of dailies with how easy it all was. Also we don't really do generals here, but if you put the title in the thread subject you can basically have a thread that acts as one.

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 No.22531

File:MonsterHunterWorld_sdxOLVp….png (230.38 KB,382x366)

>>22529
I didn't make it far in Wilds because of all the talking. I skipped past the parts I could, but then they threw forced walking escort stuff at me. I do plan to go back, but it will probably be after some major updates or possibly a mod to remove this tedium. I killed a monster I wasn't "supposed" to but it turns out you're supposed to do quests for them so they drop Monster Awards that are a completely artificial thing to block you from straying from the preset path. Quite a bit different from the tokens from arena or event quests.
Oh, and speaking of paths all the "No don't walk there" forced turn arounds!

Well, they wanted appeal to the movie game Western audience and sadly the sales indicated that it worked. I was thinking of playing World again with a bunch of mods, I just love how beautiful it is and all the side stuff like taking pictures of cats or capturing rare animals.
4U was great, played it on release. Some very satisfying fights in it like, uh, the nickname was Steve but I can't remember its actual name.

>We should get a MonHun General going if there isn't one already.
You could just treat this one as a general MH thread I'd say.

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 No.22532

File:R-1745086448076.JPG.jpg (673.11 KB,1920x1080)

Home...

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 No.22533

Moved to >>>/amv/3992.

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File:__roon_azur_lane_drawn_by_….jpg (861.26 KB,2072x3277)

 No.22451[Reply]

Kissu should get into the habit of playing TTRPGs, even if its Solitaire

Resources: https://[link-ommited]
https://[link-ommited][link-ommited][link-ommited]

Thread Question: Whats your current campaign?

Deleted by cool-guy from >>>/qa/ Post No. 143082 (OP)
11 posts and 5 image replies omitted. Click reply to view.

 No.22463

File:cc995571d03ff85d6c4640e0c9….png (653.74 KB,850x1134)

Okay so like, gangster dungeon core thing, right?
I need to figure out what gangs I should put in it, or should I be a hack and just copy from a video game.

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 No.22464

Alright so I ended up making a shitload of NPC characters in GURPS character sheet, I am making progress goddammit.

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 No.22465

>>22463
What are dungeons in your setting? Natural formations? Crafted structures? Why do people go into dungeons: fame, loot, adventure?
Use what they mean to figure out who would inhabit them.

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 No.22466

>>22464
I get ya, I made like 2 dozen last night for my gane and am hoping to finish making a proper setting soon. Any progress is play or so I am told, but I gotta get shit moving soon I think. So far I think I got an adventure about an escort through a supposed secret route through mountains to avoid tolls for some merchant who hired me. Just wanna make the land a but better defined and settle on which factions which

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 No.22467

Moved to >>>/amv/4057.

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File:C-1745046580466.png (130.19 KB,498x373)

 No.22437[Reply]

Why do people ignore 60's and 70's Anime so much? I've been on a kick of older Anime and Showa Era Tokusatsu, and I've always been so confused as to why people would ignore these great shows. Mazinger Z, Dororo, Ashita No Joe. and others. I feel as if this is an underrated time period for the art form.
The Real question is Why Haven't YOU Checked out something from the 60's and 70s.

Deleted by cool-guy from >>>/qa/ Post No. 146882 (OP)
8 posts and 1 image reply omitted. Click reply to view.

 No.22446

>>22442
I tried watching that too after I had seen the 2019 version and it was confusing, it seems to assume that you had read the manga already since a lot of stuff is just not explained.

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 No.22447

>>22441
Yeah Ultraseven is pretty great although I did find it a bit harder to get into as Ultraman at first. Lots of forgettable episodes but when it did shine it shined real fucking hard, like alien metron, robot planet and that one ep where the aliens troll the shit out of that astronomer

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 No.22448

>>22447
For me what really set Seven apart was the enemies being sentient, I felt like this really shifted the focus away from kaiju battles and opened the doors for a wider range of interesting plots. There was even an episode with no fights or kaiju that turned out to be one of the best in the series. Sadly, from what I've heard from other tokufags, Seven is an anomaly in this regard. I did watch later installments like Return and Ace, and while they were good and had some standout episodes, they didn't quite capture the same magic.

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 No.22449

My mom grew up in Hawaii and tried to sell me on Ultraseven as a kid but I could never really get into it.
I think I like stunts more than toku, so I like older Kamen Riders and the Space Sheriffs more.

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 No.22450

Moved to >>>/amv/4200.

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File:[SubsPlease] Slime Taoshit….jpg (303.51 KB,1920x1080)

 No.22406[Reply]

Tell me about your experiences with Yu-Gi-Oh, be it the manga, anime, card game or the various video games.

Deleted by cool-guy from >>>/qa/ Post No. 148047 (OP)
25 posts and 12 image replies omitted. Click reply to view.

 No.22432

File:C-1745296371877.png (7.74 MB,2871x1896)

>>22425
I know from working on Fortnite that it has a certain design philosophy when it comes to releasing skins: it has quotas, that some must be goofy, some manly, some girly, in the same way that gameplay items are designed to appeal differently to different demographics (casual, competitive, clueless, etc.), and I think Yugioh does achieve something comparable with its mechanic and visual design, but that this wouldn't really be applicable for your run of the mill waifubait gacha. The two prior games have lots of elements that all come at the same time, in batches, while the lottery machine releases its new prizes one or two at a time, and creating a SHAB requires more work than creating a card. I don't think this level of diversification would work as well, Mihoyo already does a lot just by adding men instead of just girls.

>>22424
I should add that the alternative Eldlich art also has some insane levels of swagger. A golden conquistador necromancer sitting idly in his throne of ruins, his whole theme perfectly tickles all of my fancies. In fact, I bought this one card just to have it next to my monitor because it's that cool.

>>22428
>>22429
Triple pasted: for dodging the grind, for pubstomping, and for doing so with the power of cute.
Although I understand why they'd get you banned like that, local card game matches are tabletop-adjacent in that the level of fun very much depends on what the people are collectively willing to set as the standard of play. Lots of stories out there about kicking out optimizers or cheeselords.

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 No.22433

>>22432
cant believe we have a Fortnite dev in kissu!

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 No.22434

File:gelbooru_8490004_7566c8fc4….png (2.52 MB,1600x944)

The most meta thing to do is not playing Yu-Gi-Oh at all and just fapping to the porn. Konami doesn't want you to play the game anyway.
And I say that as somebody who has played on and off since the very beginning, dueled people in the streets, and been to tournaments.

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 No.22435

File:C-1745332512945.jpeg (102.91 KB,600x600)

>>22428
>>22429
As a longtime player who burnt out on it shortly after Tearlament (this is peak yugioh gameplay btw:
https://[link-ommited][link-ommited]=sGVM0Yfw4d8), I think this percpetion of the game is sort of "wrong". Of course, it's a competitive game, of coure you play what you know works best. This is one of the key factors about yugioh that causes a lot of friction. There is not really a "casual yugioh", you can play old formats, but you're still playing old format meta. You can play lower tier decks against each other, but those decks are bad, precisely because the anti-meta tools every deck plays impact them much more severely.
The game is fun if you play it properly, the game stops being fun when you play bad decks against good decks. And most people unfortunately are casuals and don't know what the good decks are or how they play. It all just looks very unfair (it is, but you also ought to be doing unfair things).

Yugioh is a fun game, if you get to play it, but it is also a game centered around not letting other people play yugioh.

>>22429
Live Twin Spright sure was one of the ways to play the deck. It was far from the best one, because Trouble Sunny didn't come out on time, but it was one of the ways. Live Twin on its own is unfortunately quite bad.

>>22426
Here's to another thousand years of Sky Striker.
She really is the new Aleister.

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 No.22436

Moved to >>>/amv/4428.

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File:ps2_mobile_suit_gundam_zeo….jpg (293.16 KB,1123x1600)

 No.22351[Reply]

Let's talk about mecha here anons

The 2026 Ghost in the Shell Show Teaser: https://[link-ommited]=mgKmuI7bG4A4M3DM

Anilist mecha 2025 Category: https://[link-ommited]=Mecha&year=2025

Deleted by cool-guy from >>>/qa/ Post No. 143270 (OP)
49 posts and 15 image replies omitted. Click reply to view.

 No.22401

>>22398
>best way to get the story
It's the only one, rather. But you should still watch the OVAs after reading the manga, they're all excellent.

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 No.22402

File:Getter Robo Go v04 - 192.png (404.42 KB,806x1300)

>>22398
Yes. The "closest" faithful animated adaptation of the mangas is New Getter which is a reimagining amalgation of OG, Getter G and Shin Getter. It's still largely original and deviates a lot from the stories but I think it's a great introduction to get the idea of what Getter is about, plus a pretty good tribute to the author.
I recommend to read all the way til Shin. Arc isn't bad at all but what happened to it is the equivalent of Dragon Ball abruptly ending when Goku turns Super Saiyan because Toriyama suddenly had a heart attack and never gave notes on how to end the story.

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 No.22403

>>22399
>>22400
>>22401
>>22402
Thanks bros

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 No.22404

New /amv/ board so we're moving stuff there!

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 No.22405

Moved to >>>/amv/4478.

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File:7a24fe6c0257e3f3ecc519f801….jpg (1.04 MB,1600x1200)

 No.22341[Reply]

Are any anime adaptations of VNs worth watching in particular if you haven't read the VN (but promise to one day)?

Deleted by cool-guy from >>>/qa/ Post No. 145072 (OP)
4 posts and 3 image replies omitted. Click reply to view.

 No.22346

File:046.jpg (281.06 KB,1200x1697)

>>22341
Shuffle! is the only one I've seen that surpasses its source material.
The Galaxy Angel anime is great too but it's so different from the VN that it barely counts.

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 No.22347

>>22341
I didn't read a lot of VNs but anime adaptations never appealed to me. The only one I watched until the end was the Planetarian one. It was fine but I still preferred the VN.

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 No.22348

There's just too much lost in adaptation. They're better watched after reading the source material.

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 No.22349

Amagami and Clannad work well in my opinion for adaptations of route based VNs and they both do it in the exact opposite ways. Amagami uses about 4 episodes for each girl's route, and Clannad mainly uses Nagisa's route as the through line for the entire show with plot points taken from the other routes and adapted into the story. The pros of the Amagami style is allowing each girl their own time to shine with the MC within their own episodes and their own conclusions. With Clannad we get the experience the main ideas and themes wrapped around one romance, but still get the experiences of the other routes without disrupting that.

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 No.22350

Moved to >>>/amv/4683.

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