No.122559
People rap on crypto. But it's legitimately the only way to actually have control over your money for foreign transactions
No.122560
>>122558a powerful move against
>>122357
No.122561
>>122560https://bitcash.org/ I'll buy my porn with monero
No.122563
>>122561driven to the dark recesses of society for the sake of games about suspicious men screwing other people's women
No.122564
>>122562It's actually a time old tradition. It stems a bit from abuse of stolen cards and a bit of CEOs trying to push morals on others
No.122566
>>122558>Visa and MastercardIrrelevant. JCB and cashless payments still work, so there is near zero effect in Japan.
No.122567
>>122566> in Japan.I don't live in Japan
No.122568
I was just in the comment section of a guy in ci-en who has a lot of talent but his day job is a Systems Engineer which takes up most of his time. If he had better market he could make it full time.
That's the reality of Visa/Mastercard bans. That guy makes worse games and others don't make them at all
No.122569
>>122559I mostly gripe on crypto for the community pushing more for scams and get rich quick schemes over actually trying to make the use of it more mainstream so that we can overcome the tyranny of payment processors. I feel like everything surrounding it has created a terrible image that makes most sites not want to accept crypto for some dumb reason or another.
No.122570
>>122568Oversea market for doujin stuffs is negligible (hardcore otaku only, everyone else pirates) compared to domestic market.
No.122571
>>122570Overseas is 10%.
China is another 25%
you don't know jack shit about what you're talking about
No.122572
Hell, I'd say the Chinese market is under 50% on some creators
No.122575
>>122571>10%Rounding error.
>China is another 25%You have no idea how Chinese pay for these things (protip: not Visa and Mastercard)
>>122573>>122574What's the point? YOU are a rounding error, period.
No.122576
>>122558>>122568I only see this accelerating the trend of Japanese eroge devs releasing their games on Steam. Which is a good thing for the Devs themselves if they do it as it's a much bigger market.
I have mixed feelings about it's impact on the games themselves though, but then
>>122064 did manage to get through(however I never played the steam release so I'm not sure if they changed it or not).
No.122577
>>122575I got it dude. 12,000$ is nothing to you. You must be fucking rich
No.122578
>>122577Insignificant compared to the other $120,000 from other markets. 10% is probably less than the tax charged.
No.122579
>>122578Do you even have a job?
No.122580
>>122579Yes, one which requires advanced degree.
btw $12,000 is like nothing nowadays, too much for a NEET yet too little to do anything useful with it.
No.122581
dumb argumentative shitposter.
No.122582
>>122580You're so delusional.
>>122581Bad thread for this
No.122583
>>122580YOU WOULD GIVE UP A FREE CAR WITH NO LOANS!
No.122585
... and bumping this thread so it's visible (moved posts don't bump)
No.122587
oh my god, you are so fucking stupid just because you want to defend the idea that your monitary contribution to an industry is pointless
No.122588
Your argument is based in no logical fact other than how you want to defend that you pirate your entertainment despite apparently making 6 figures
No.122589
If you're making 6 figures and think 12,000 is nothing. Go ahead and buy Kissu a server. I will pick it out for you and give you my address.
No.122591
>>122590Because that's where there's a lot of datacenters and you can get some good hosting in the desert through nuclear power prices, easy to dump heat into a dry desert and government subsadies
No.122603
>>122576It puts all their products at the mercy of a single American company.
Regardless of what their current policies are, you have to plan ahead for what their policies might be by the time you want to sell your game, and those policies might be mandated by American law.
This is not to say that either valve or the USA are evil. But whenever you thread a significant portion of your media through a single such outlet, the consequences will be visible.
No.122604
>>122578Let me just point out that profit is usually the result of a subtraction.
To visualize:
Revenue
-Costs
------
Profit
If you think that ~10% of your total revenue is meaningless, for most companies, such a percentage may very easily be greater than the actual profit. The majority of companies do not have profit margins in excess of 10%.
This is not a rounding error unless you are a terrible businessman.
No.122607
>>122576>I only see this accelerating the trend of Japanese eroge devs releasing their games on Steam. Which is a good thing for the Devs themselves if they do it as it's a much bigger marketMore western censorship. It's a horrible thing for everyone.
No.122608
>>122607You talk like this as if anyone who draws lolicon is actually a good artist and not just coasting off of an easy to market niche.
No.122610
Meanwhile your dumb take is forcing artists to release their games behind the worst mosaicing that destroys their art
No.122613
>>122612
yeah and that's the end of the list
No.122614
Don't delete your mistakes, I will see them
No.122615
I can pick about 5-8 lolicon artists who actually have tallent and the rest are just pure garbage. Then the ones that sell on DLSite charge 2x the cost of normal content
No.122616
>>122608>is actually a good artistnigger what?
¥Kinomoto Anzu¥Henreader¥Tanabe Kyou¥Rustle¥Higashiyama Show¥Onizuka Naoshi¥Quzilax¥Fuyutugu¥Hikoma Hiroyuki¥Tsubaki Jushirou¥Atte Nanakusa¥MUK¥Satuyo¥HaguhaguThis is just going off of h-manga I could distinctly remember and it took me a bit because I forgot the names of some of them. If I went through my art folders I'd certainly find more.
No.122620
also was debating whether to include ichihaya and sakamata nerimono but they probably deserve to be noted for their style
No.122622
forgot Sabaku too yoruko is amazing...
No.123668
This is another reminder to set your location to Japan on pixiv. Loli tags had already been blocked for people with a location set in in US/UK and other countries and now it's extending to other R18 stuff. This text looks like a boilerplate thing that companies like Patreon must comply with to not be erased by the almighty credit card monopolies:
https://www.pixiv.net/info.php?id=10830https://pixiv1.app.box.com/s/6uq41xs25m092e6co1vor3r98kr4embvI think a lot of this could have been avoided if pixiv and others would haven taken a stand against realistic AI stuff and the illegal stuff that happens in its comments, or AI in general since it's what opened the floodgates to all this stuff.
There really needs to be some sort of solution to this so people can still enjoy ero 2D stuff since a foul wind has only intensified...
No.123669
>>123668The solution would be for the western world to give up on regulating fictional pornography since nobody is physically affected by its existence. It's not Japan that needs to change for draconian laws.
No.123671
>>123670In that case artists and the wider world in general should really try to start making crypto payments a reality since then we'd no longer be constrained to the ridiculous demands of card processing companies.
No.123672
>>123668Is it even feasible to take a stand against all AI art in general? Feels impossible if people just remove the metadata from their stuff that gives away it being AI. Either way just another case of Japan splitting its net further from foreigners because of their annoying nature. Eventually we'll be back to when the jp and en web were mostly separated again.