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What ever happened to difficult puzzles in games?


you should play la-mulana


A lot of them were there to occupy time to give the game more longevity and weren't necessarily the good kind of challenge. The LucasArts point-and-click stuff was pretty crappy in this way


Play Shenzhen I/O or TIS-100. Pretty difficult puzzle games. But that's obviously not what you mena :P


At this point I have to wonder why not just go the full way and get a degree in electrical engineering


they had to be nerfed or removed entirely because of video game journalists


File:[Commie] Bishounen Tanteid….jpg (305.04 KB,1920x1080)

Could games like Factorio be considered a kind of logistic puzzle game? I mean, it's all about figuring out the ideal layout to move and make materials in a limited amount of time before aliens kill you.


When point and click died it took them with it.

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