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File:vX0O6sC5.jpg (138.04 KB,600x400)

 No.78046

What ever happened to difficult puzzles in games?

 No.78050

>>78046
you should play la-mulana

 No.78052

A lot of them were there to occupy time to give the game more longevity and weren't necessarily the good kind of challenge. The LucasArts point-and-click stuff was pretty crappy in this way

 No.78055

Play Shenzhen I/O or TIS-100. Pretty difficult puzzle games. But that's obviously not what you mena :P

 No.78081

>>78055
>Shenzhen
At this point I have to wonder why not just go the full way and get a degree in electrical engineering

 No.78163

>>78046
they had to be nerfed or removed entirely because of video game journalists

 No.78223

File:[Commie] Bishounen Tanteid….jpg (305.04 KB,1920x1080)

Could games like Factorio be considered a kind of logistic puzzle game? I mean, it's all about figuring out the ideal layout to move and make materials in a limited amount of time before aliens kill you.

 No.78230

>>78046
When point and click died it took them with it.




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