No.121634
>>121633aren't her hands too short
the wrists are supposed to be at the same level as crotch if i remember correctly
can't be assed standing up to check...
No.121645
>>121634it's his first thingimajig. Wouldn't be concerned with anything more than completing a project
No.121648
framebuffer would mean like.. he's rendering a window on top of the window
No.121653
>>121647if you want to do what you said in x11, there is the xshape extension exactly for that
in my video there are no windows at all and all programs (including the linux console) render to an area of the screen directly, so any rendering overwrites whatever is on the screen previously even for contents from other programs
No.121655
>>121633Looks like she's tensing her shoulders quite a bit
You also have the classic problem with the breasts; the nipples should not be pointing straight ahead, but away from the torso in an angle.
Otherwise, great work! You got farther than I ever did
No.121662
>>121634>>121655The two are related, getting the shoulder right is tricky. as you can see here her right arm which has not been rotated is fine.
I did try to move them apart a bit but because I started with two half spheres for breasts the nipples were just the apex of that and so moving the apex to be inline with my reference image would have distorted it a lot. But yes, it certainly is something that needs to be done in the future.
No.121672
>>121540You're basically running into the thing I did when I started out (and probably what most people in this niche do) and that's using 2D images as a direct reference instead of learning anatomy. 2D generally looks horrendous when it's not 2D because it doesn't make sense in 3D space.
Tamamo's breasts here
>>121397 don't really form a coherent shape if you compare the front and side views.
Anyway, the thing with breasts is that they start from the shoulders. Above the pink line in this image this girl looks exactly the same as someone that's completely flat, and that's the main problem. Even if you ignore the anatomy issue, for purposes of animation they should start way higher than they do there because that's where their movement needs to start.
In the left part of this image is the side view of the breasts. The top of breasts are a straight line when seen from the side and the perkiness determines the angle of that straight line. From the front, breasts form two 6's and the ligaments extend up and to the shoulders and armpits.
Anatomy is fun!
No.122599
>>121642>>121653Any reason why you'd want to remove windows?
No.122690
>>122599it's not really about "removing" because in the framebuffer backend there is no window system in the first place
but because of the abstraction used by my gui system, the program code doesn't know about this fact and still thinks it's in a window even though there isn't any
No.122982
>>122961Where can I get Chino-anon's software?
No.122992
>>111607 >>118027Great work! Cute set of tools
ikachan is a great little booru browser. While it's nice that it lists tags alphabetically, as far as I could see it unfortunately omits the tag categories like Artist, Character, and Copyright (the first and most useful (imo) things I look for when browsing Danbooru, for example). Just a small thing, though, all the info is still there. That aside, it's quite a functional and convenient tool~
I got
ikatube to browse, but somehow couldn't get it to play. It's probably because I didn't use
ikafb+pwm-xft. I've ZERO confidence that I can use ikafb and
not bork my system lol
ikamp is great! This is something I'll be keeping for sure. Played with the config a bit and it looks nice. The new borderless option looks good. I likely don't have whatever compositor (probably
ikafb+pwm-xft) is needed to draw border around the window, but nothing wrong with rectangles! haha
Thanks for these, Chino-chan ^-^
No.122995
>>122982Linked in the replies of the comment I made just before seeing yours. For ease, it's
https://chino-chan.gitlab.io/programs
No.123012
just released a new version of ikamp with spectrogram support!
>>122961for ikatube you can use the same theme file included with the ikachan distribution (ikachan_colortheme_bo
cchi.json), you can use that as a template
i actually have worked on a gui theme editor for my programs, so you can use it once it is released, just need some polish
>>122992>as far as I could see it unfortunately omits the tag categories like Artist, Character, and Copyrightthis is unfortunately a limitation of some other boorus ikachan supports, like gelbooru, so they're not always available
>I got ikatube to browse, but somehow couldn't get it to play.do you have mpv in your path? it should work with that
>I likely don't have whatever compositor (probably ikafb+pwm-xft) is needed to draw border around the windoware you using the native wayland version? window border is not supported on gnome in this case
No.123014
>>122992>>123011>ikafb+pwm-xftikafb is a library that my programs use to draw ui and is already bundled in, and pwm-xft is an old window manager that i used previously
so they should'nt have any effect on the operation of the ika* programs
No.123020
>>123012Wonderful. Looks great, thanks for that ikamp update! I got the spectrogram working on my end and did some other small tweaks in the UI file to make it look pretty without being
too cluttered. Took a while, but I finally understand how to use it properly now.
>>123011 >>123014I actually figured out what my issue with ikatube was. It was in the .json file where I overlooked the default program was
mpv! My $PATH was all correct, but ikatube was looking for a program that just wasn't there. I've used VLC exclusively for
everything for the past 15+ years. I didn't even consider that it'd default to another program that I've never used haha
I usually use FreeTube on desktop and NewPipe on Android since they're privacy-focused YT front-ends, but this one works fine now. Nice to have some more fun tools~
No.123021
>>123020 >>123012 >>123014I also forgot to mention that I'm on GNOME yep. I got a new laptop recently and can't be arsed to do any ricing lol. Pop!_OS does exactly what I need for daily tasks and it's been good for many years ^^
Cheers!
No.126375
>>73454I have been meaning to make a database of Scottish computer science exam questions tagged by topic to make my tutoring job easier, but I haven't found the energy.
No.126390
>>126387>all the site contentdo you mean displaying contents from all booru sites at once or something else?
No.126393
>>126392ikachan already displays all contents on gelbooru by default
No.128872
>>128867You have very good taste in aesthetics!
No.128991
>>128987I forgot to mention that one of the main things I'm hoping to eventually do is provide a seamless client to server interface. Basically, you can send off projects to a powerful encoding server that would spit out finished encodes in various formats. In other words; batch processing.
Right now the situation is you have to track down a bunch of stuff manually. The existing repos are a bit garbage. No one has properly collected all that stuff together and documented.
The core of this project is basically an IDE for video editing/scripting. In time I'll provide a GUI for common filters and an easy way for other people to do the same through python scripting. When I started this was basically a text editor with syntax highlighting + mpv to display the results in real time. Then I moved on to providing a GUI for ffmpeg and the codecs it supports.
So instead of loading a .VOB in one application. Splitting out chunks of it. Saving that as its own file. Importing it into my script. Editing it in another application. Saving the script. Opening that in ffmpeg and having it spit out an h.264/265/whatever encode. Which I open in yet another application for muxing. While doing a similar process separately for each audio track. Then another round of editing for subtitles in yet another application. Then muxing it all together. Then testing in mpv. I do most/all of it from one application.
As I said before ultimately my goal is to provide an all-in-one solution to mastering video and audio. With the recent changes in the Linux landscape like pipewire this is finally becoming possible without many hours of configuration to each individual system. Linux finally got something akin to Video for Windows in the last couple of years. So it's ready to take on the role Windows has been required to use for decades now. An application like this is badly needed for both sides of video before and after the editing step. Meaning it would be useful for making clean video to work with from traditional sources (IVTC/color correction/deblocking/lots of other common errors) and the final step before distro (encoding into different formats for distro/creating a true lossless master to store the video long term).
There are a lot of great applications for editing video already. But no one has really bothered to make an application for producing good sources to use within such applications. They all pale in comparison to the filtering you can do with the *synth scripting. I've noticed most "professionals" don't even bother with cleaning up video proper. Since the tools they use for editing are so badly lacking proper filtering.
I think if I work at this hard enough over the next year or so I might be able to turn it into a full time job. I plan to release it for free. But I feel like people would happily donate for something like this. I see so many people requesting fixes and features for applications like MeGUI, Staxrip, Vdub and things like DGIndex all of the time. Most of those haven't been touched in years now.
I'm kind of amazed that we're halfway through the 2020s and most of the serious video work is still being done in 20-35+ year old software. When I said "XP era" software before I was wrong. A lot of this stuff is Windows 98-era software. A lot of it is still 32-bit only!
It's a pipe dream. But if I had the money I'd love to make something like a modern Amiga system. Where my own Linux distro came pre-installed with a suite of video/audio editing software. It'd have some custom hardware to do stuff like rip raw data from Laserdiscs and a proper capture card to get at analog sources. It'd be powerful enough to do all the processing locally. But if the end user wanted they could also purchase a powerful server from us that they could offload the processing work to (or rent a server from us). It would be very useful for studios that process a lot of video and re-master old video for release on modern formats like BluRay or the web. If I could offer that I think I could turn it into a thriving business and compete with the existing players in the market. I'm not kidding when I say no one is offering this and hasn't since the late 80s-early 90s. Professional studios only very recently got away from analog formats and went all-digital. So the market is ripe for someone to swoop in and offering an all-in-one solution to these problems.
I plan to spend the next year or two working on this full time. I'm hopeful that my choice to use Qt won't come back to bite me in the ass. One of the reasons I picked it was the fact that I could build cross-platform GUI using python. Since python is what is used for modern *synth scripting. Similarly, I'm building it on Gentoo right now since python is used by portage. I've been building it on Gentoo and testing it on Arch, Fedora and Windows 10. I want to throw an Apple device into the mix but I can't afford one right now. I'm hoping one comes up on the used market for cheap soon.
Sorry to ramble.
No.133337
>>133294>>133295>>133296>>133298>>133301>>133302>>133303>>133304>>133305>>133308>>133331I have access to AnimeBytes and I downloaded the raw BD, but for the torrent
https://nyaa.si/view/507347 it's still stuck at the metadata download so I can't actually consolidate the files. Surely my client's connectable... private trackers I'm on report a green light
No.133483
wow... im finally seeding
https://nyaa.si/view/507347 to someone... sorry my upload speed is so slow
No.133534
>>121642didn't know ikaanon posted here
No.133735
>>133727looks good but if your really going to one day take it seriously, study anatomy and don't fall into the trap of "drawing everyday = progress"
study and observe the artists that you like and incorporate it in to your art
No.133736
>>133727better than I could ever imagine my first day turning out
looks like you really like 90s anime from it though
No.133737
>>133735>>133736Thank you. I don't want to treat it as something that I have to spend hours practising instead of just drawing for enjoyment - before I purchased my tablet I was drawing on paper and a friend linked me a website with drawing exercises that quickly sucked the fun out of it. I do intend to do some, although I'd rather learn by trying to emulate artists I like, and there are plenty of those.
For this picture I was just following some guides I found on Pixiv, although I do like his art style.
https://www.pixiv.net/en/artworks/56572916https://www.pixiv.net/en/artworks/56546373Getting used to the tablet is another factor and I've already damaged my pen nib while trying to draw clouds
No.133756
>>133727I'm using my tablet that sat for too long as well; still can't get into a regular habit of daily usage yet. I find that if I stop for any reason it's so hard to get back into the rythm. Been working on Pippa in my own style off and on for two weeks now.
I had a face I liked more and all her hair decorations done but somehow I hit something I don't quite understand that deleted or covered my page and I accidentally closed it without saving which was a huge demotivator.
Lets goooo self improvement!
No.133757
>>133756pippa the self-ripper
No.133967
>>133737if you open up the pen there are nibs inside
No.135228
>>111607just released my youtube client as a mpv plugin!
now i can search and play youtube videos in the player