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File:eb102131812631b187dc3a6c12….png (940.4 KB,1464x1000)

 No.66481[View All]

i've seen dedicated drawthreads and writethreads here, but never once saw a music creation thread. considering you can post sound files here i wonder why it happens, because i did see several posters here said they made music. is it because many consider the stuffs they make have no merit to be posted? or because many have some musician profiles that they want no connection to this place...?
anyway, post some musics you made!
133 posts and 49 image replies omitted. Click reply to view.

 No.104137

>>104081
I've used UTAU before, it works. It's pre-AI and just fades pre-recorded phoneme pairs into each other, so it has a bit of a learning curve and requires a lot of fine-tuning. Because it's free there are lots of crappy voicebanks but lots of good ones too. The only thing I hate about it is each voice bank can use a different system, and some of the popular voicebanks are either difficult to use or just plain incomplete and choppy-sounding for English. You know what, don't use UTAU, it's a pain in the ass.

 No.104266

File:R-1677471582988.mp3 (600.61 KB)

Some nonsense I made in BeepBox, mostly to test it out. Seems cool, if a bit limited.

 No.104268

>>104266
Try Jummbus, it's an expanded version of BeepBox - https://jummbus.bitbucket.io/
In the past I would export each track separately and finish mixing in a DAW, with some effort you can get something that sounds decent and a little less flat

 No.104270

>>104268
Looks cool, I'll check it out.

 No.104398

File:test.mp3 (227.75 KB)

It seems all I had to do to fix my problems was use reaper, the one I was using before had some issue where it defaulted to stereo recording which doesnt work properly with windows or something, regardless I have got the recording side of things fully figure out though now its too late for me to be making alot of noise. Glad that watching bocchi earlier inspired me to give recording another try, now I am good to go to put down the track thats been in my head

 No.104449

File:1st try-2.mp3 (2.17 MB)

dekita!!!!!
well at least a poorly mixed rough sketch which is missing bass/keys and the vocal track, but its something!
skip to 1:30 for the actual interesting part since the rest is just the 2 main parts alternating to make up a verse and chorus
I was going to put real people vocals on it from the person who will do the other 2 parts, but I could just do them myself slap miku on it and call it a day.

 No.105689

File:Reaper Screenshot 2023-03-….png (97.36 KB,1611x971)

Just found out that Reaper can output some neat GRAPHS after rendering something!
I wonder if it saves them somewhere? Would be neat to compare graphs for all tracks in an album or ep. Definitely cool to so see how the breakdowns, build ups and climaxes compare in loudness.

>>104449
>from the person who will do the other 2 parts
will you be a band?

 No.106607

Loaded some drum loops into my granular synth, randomized some parameters and let it go! Makes for a super cool sound generator.

 No.106616

File:[MoyaiSubs] Reiwa no Di Gi….jpg (311.36 KB,1920x1080)

>>106607
Those drums kind of sound like rockets being launched.
Out of curiosity, are there other drum types you can mess with? What about Mario Paint sounds? That'd be cool.

 No.106691

>>106616
yeah it loads any samples in common audio formats

 No.116347

I have a 2nd Mini Album now, its called Sucide Machine!
It's inspired by the emotional cycle of elation self overestimation failure frustration and recovery.
it happens to me alot (I hope I'm not alone).
So that's 5 hardcore adjacent tracks in total, and what I have learned is that I don't know how people
make full length albums, this EXHAUSTED me. It wasn't any less painful (I'm exaggerating) than
my first mini album, and somehow it suffers from the same general problems too SIGH.
But I don't wanna think about problems now! onwards!
First track is attached

 No.116348

and I'm making another post just for this track, the last one.
Because it's the best! easily the best part of the album.
It's what makes me confident that the whole exercise was defenitely worth it
in the end. Its kinda more DnB so mabey I just feel this way because I'm not super
aware of what's going on in that space.
But it's definitely a significant track for me, from this album it influenced me the most going forward.

 No.118747

File:2024-01-17 19-05-08.webm (1.2 MB,939x528)

I have at times really wished effect plugins would come with a some basic midi support.
On the simplest level something like having a midi triggered ADSR that controls the wet.
Been wondering why that was such a no go. Without I'm stuck using manual automation,
or doing messy things with sidechain compression. Both I find fairly annoying and finicky.

But there might be a way, using Snapheap.

Snapheap is a sort of modular effects rack that lets you set up custom effects by
supplying effects like compression, delay, reverb etc in their most basic form as submodules.
The same with modulation sources. And guess what it has an ADSR and a midi trigger.

So yay, I can finally see if my idea of midi triggered effects is actually a good idea.
I just gotta make them in snapheap.
As an example, a kick triggered ducker.

Anyway snapheap is really cool and when I got it
it was free but it isn't anymore so that's weird

 No.118775

File:[MoyaiSubs] Mewkledreamy -….jpg (261.44 KB,1920x1080)

>>118747
That's cool.
What's the wet? What's a midi triggered effect?

 No.118840

>>118775
In this case wet is a measure of how much the audio signal is affected by the effect.
MIDI triggered means that the affect gets applied when there are incoming note signals

 No.120563

since suicide machine ended up being very exhausting and only debatably worthwhile
I decided to make a track with a more relaxed and take it easy kinda attitude.
And I'm very pleased with it yes. I should take it easy more often.

In other news, most of my visualizer code now runs on shader. that makes it go in real time, theoretically.
thats cool right?

 No.121923

File:snapSend.gif (786.12 KB,1090x898)

another thing that I like about snapheap is that I can easily set up effects on a parallel track and then have send and return controls for that without making an actual new track in the daw. Reaper can do on track parallel processing natively but I find it is much more convenient to do it in snapheap. Honestly I think all signal length changing effects like delay and reverb should have send and return natively but so far I haven't seen that...

 No.122370

File:Synthetic Escape.mp3 (1.42 MB)

ai music with sono what do you think?
its not overly censored yet I think so uhhh make what you can as long as the model is hot

 No.122384

File:[SubsPlease] Show by Rock!….jpg (110.73 KB,1280x720)

I don't like the genre to begin with so I can't judge it, but it feels extra noisy to me in an almost imperceptible way. I can't remember what it's called, but like the background noise that's really low or something.
AI music seems kinda meh to me so far. The fun will be inserting lyrics, but I don't expect it to sound good. The existing AI covers are alright to laugh at, but I don't think anyone listens to them for sheer enjoyment of the musical arts.
AI's main value to me visually is porn and AI's main value to me with text is porn, so with music... I guess there's joke-y moany doujin music but ehhh.

 No.123272

probably my best investment decision is abandoning art for engineering

 No.123273

haha, crazy. It just straight up ripped off Bach

 No.123274

And the "Dubstep" section is formulaic and vocally a complete copy of Infected Mushroom

 No.123275

>>122384
>>123273
>>123274
Yeah, that's kind of what I was wondering about with this stuff. I've listened to a bit of these and many of them sound 'familiar' but nothing that really stands out to me and wows me as a new and interesting sound. That's probably what makes it good for comedic stuff most.

 No.123278

>>123275
it's good for advertising. All of these AI tools are boiled down to a single concept: Advertise cheaper with similar impact.

 No.123279

creative tools anyways. Even in the case of generating art, people pay for the artist to do it, not for the art.

Pirate minded people don't understand this

 No.123289

File:[Piyoko] Himitsu no AiPri ….jpg (247.91 KB,1920x1080)

Audio AI will likely go through the same process the image and text stuff went through. Absolutely amazing sky-is-the-limit thinking and then people notice all the flaws and patterns and it becomes a lot less interesting over time while the crypto people and investors and CEOs hype it up so they can make money.
Anyway, I don't consider it to be music creation just like prompting images isn't drawing.

 No.123290

>>123289
the on topic sagey

 No.123685

I wonder if composition can actually be done by AI... as with all AI tools I've used so far I find them more of assistants to get you up to speed with the formulas and basic design of art faster than what you'd get without a mentor.

Can it imitate something weird blending 3 art styles into one like this...

 No.123686

Cosmograph's sound is too good

 No.124956

https://www.youtube.com/shorts/ktP-judV7-8?t=15&feature=share good advice. Really is easy in creating audio maximalizsm

 No.135152

File:Games_r1_2024-11-14.flac (10.07 MB)

Created something putting together cuts from https://www.youtube.com/watch?v=WZI1DiyNPUA using Ardour...

 No.135188

File:[Piyoko] Himitsu no AiPri ….png (1.41 MB,1920x1080)

>>135152
Neat! Although, it kind of feels like it's a song that's about to start but never does. This is just my own personal tastes speaking, though.
Well, it might also be my familiarity with the source song, too.

 No.135334

Really like the tobyfox synth pack

 No.136889

File:fun.ogg (749.92 KB)

Can't help but wonder if I unconsciously ripped this melody off something

 No.137381

Picked up a loop from another song, this sampling stuff is fun!
>>135188
>Neat!
Thanks!
>it kind of feels like it's a song that's about to start but never does
Yeah, I kind of hear what you mean. Probably just familiarity with the source...

 No.137423

>>137381
>Chickens in a Garden
It does sound like background music in a farming game. A very summer-ish theme I'd say.

 No.140971

Really had fun mixing this one!
Source is https://www.youtube.com/watch?v=GWvItCU4Vzo
Tried adding some drums to this one and some previous ones but my hardware isn't capable enough to do it apparently... Hydrogen crashes with hundreds of XRUNS.

 No.141422

>>136889
Neat music, what did you use to create it?

 No.141520

>>67403
favourite in this thread.

>>77687
i think that it's simple and barebones on purpose inorder to teach concepts about producing, rather than the unique styles possible through it. these concepts will eventually serve as the backbone for diving deeper and specializing in the sound you want to create. when you get a good enough grasp on the tools you're working with, it's then time to transition into a more comprehensive studying of those sounds, chords, and structures which you enjoy, and figuring out how to not only reproduce them, but incorporate them into your unique style of producing. in my mind, he is the "dance music manual" for a modern audience.

to understand his approach, you have to remember a time when you'd open up a daw and feel completely helpless because you didn't know what anything did. i'm not saying his approach is the best, but i do see the value in it. you've practically graduated his class, and now all you need to do is move on so you can be one step closer to that bigger picture. keep pushing yourself to not only learn more, but do more, and you will eventually hit your stride and take pleasure in every step. nobody is a noob because there is no right way when it comes to creation. only the righteous capacity for self expression.

 No.141712

File:Fizzy Psych Pop.mp3 (8.59 MB)

I made a song using Vocaloid sound banks (Oliver and Miku) but I definitely overused the beat skipping...
The lyrics are mostly nonsense outside of Oliver saying "I'm going to slip into your consciousness" because it sounds cute.

 No.141713

>>141712
Higher BPM version.

 No.141714

>>141712
>>141713
Nice, kind of a creepy vibe to it.

 No.141715

File:28eb648347d7b04f3648f0360c….png (428.41 KB,736x849)

>>141714
I'm glad the horror vibes were picked up on.
I usually don't go that subtle with them but I felt I needed to make the change after other people unrelated to here deemed the songs I did too "anxiety invoking" and "disturbing" but I can't help myself, at least some degree, have horror themes.

 No.143145

Rush E... AHHHHHHH

 No.146629

>>66481
i just play instruments, can't write music though. here's me just playing whatever.

 No.146663

>>146629
woops opus buggin out

 No.146668

>>146663
This is some pretty good strumming. Didn't even realize it was an at-home recording.

 No.146772


 No.146982

>>104054
your levels sound really low lol.
tbh i'd just pirate reaper.

 No.149015

>>101401
I love the little noises that aren't the notes... So beautiful. Idk how I'd go about doing sth like this with a DAW




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