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File:^_^.jpg (1.14 MB,1892x1440)

 No.136312[View All]

Kissu's Palworld server is soon* online!

Nothing yet!


We last played in January and there's been some big patches since then. For those who don't know, it's a third person building/Pokemon capturing game. I think the term is "open world crafting survival" or something, but it's Japanese so it's cute and quirky. People called it "Pokemon with guns", which is kind of true for the atmosphere but it's more than that.
For those that did play last time, here's the patch notes for the second major patch: https://store.steampowered.com/news/app/1623730/view/518574472406499342
219 posts and 62 image replies omitted. Click reply to view.

 No.137318

>>137314
Hmmm... I'm not sure if anything can be done on my end. I guess I can see if there's any solutions mentioned online

 No.137319

File:Palworld-Win64-Shipping_Dw….png (3.68 MB,1455x1055)

Well, I can't fix it directly probably, but maybe adjusting the "ItemWeightRate" so items weigh like 0.001% will let you move again. I think it's just me and you still playing and it's not like weight matters at this point.

 No.137320

File:Palworld-Win64-Shipping_w9….png (3.79 MB,1685x1081)

Okay, weight was basically removed from the game. Hopefully that fixes your issue.
Unfortunately since I typed something wrong in the server file the pals per base setting reverted temporarily and apparently palworld's solution to that happening is to dump the extras on the ground.
This isn't a problem for people that stopped playing the game obviously, but for those that still are you should probably log on sometime soon and grab them from the ground if there's anyone important out working in your base past the first 15 slots.

 No.137325

File:R-1738040529054.jpg (673.35 KB,1920x1080)

>>137320
lmao you can pick up pals from other bases

 No.137326

File:R-1738040578356.jpg (197.53 KB,1524x523)

>>137325
creampuff is mine now

 No.137335

File:screw this.mp4 (5 MB,1280x720)

Finally fought the attack chopper. It was not worth it.
Could be fun if they reduced the health by a lot and gave a fighting arena to fight in it instead of needing to hide from its insta-gib rockets.

 No.137346

>>137178
Would you mind dumping that recipe somewhere if you've made it already? Now that I've spent time on the level 60 oil rig I never want to go back. It's just not fun. The level 55 one was, but not this one.

 No.137348

>>137326
T……..

 No.137349

>>137326
You're a sick fuck give his creampuff back to him

 No.137350

>>137346
top of the pagoda at 159 -393 check the flea market. requies an absurd amount of mats to craft though

>>137349
no im breeding her

 No.137352

>>137350
do you really think it's wise to cuck a guy that works in the US intelligence agencies

 No.137353

File:R-1738087691779.jpg (453.55 KB,1920x1080)

>>137352
its too late we have plenty of cake

 No.137392

File:ryu.mp4 (16.14 MB,1280x720)

I think I'm done. After a whole bunch of breeding and planning I tried Xenolord and he just wiped the floor with everyone. Teleported in the air so no abilities would reach him and then came down and killed 10 of them instantly. These were fully condensed pals with an additional +40%ish Defense/Health/Attack with strong passives. Maybe I'm supposed to run to the palbox and throw them all in when I see the charge up? Maybe, but that seems really awkward.
Blazamat Ryu was kind of cool, at least.
level 60 content is REALLY overtuned. Hopefully this stuff is improved in the next big patch, or at least the big final one.

 No.137393

File:it's time.mp4 (25.21 MB,1280x720)

>>137392
oops forgot the 'before' video

 No.137394

>>137350
pal goon[s |][/s]er

 No.137401

>>137392
Before you quit do you want to try fighting Xenolord glitched? I feel like its possible but I'd need another person with me...

 No.137402

>>137401
Do you have the legendary plasma cannon recipe? I could probably do Xenolord if I had that.

 No.137403

>>137402
Someone took it from my flea market earlier...

 No.137404

>>137403
I think Cool may have taken it, so I'll wait for him to get back on I guess and have him lend me it

 No.137405

File:Palworld-Win64-Shipping_WJ….png (8.7 MB,3440x1440)

>>137401
Sure, and yeah I do have the legendary cannon recipe. It's at my Japanland base on the second floor >>136641

 No.137418

>>137405
Let me know when you're ready to fight him

 No.137419

File:Palworld-Win64-Shipping_yK….png (10.89 MB,3440x1440)

>>137418
We could try it tomorrow maybe. I'd like to try it legit a couple more times before completely giving up, but it's kind of annoying because I built my arena base near my other one and after they got wiped out he moved to my main base and destroyed some things.
I'm thinking the way to do this, apart from mass breeding a pal he's weak to (ice) is building an entire rocket platform with all 15 base pal slots and then me and a pal keep its attention on the ground level.

 No.137420

>>137419
Tomorrows good. I've been logging in every now and then to catch some Frostallions. I haven't commited to mass breeding and condensing them because holy shit that is so too much effort for a kuso raid boss. Also gonna stock up on burgers.

 No.137496

>>137420
Er, oops, on Friday I ended up spending a lot of time in bed and forgot.
Are you up for doing it soon?

 No.137549

>>137496
Sure whenever you want

 No.137571

File:Palworld-Win64-Shipping_ml….png (289.16 KB,1427x794)

The pals in my raid base are bugged out. I managed to get half of them out by leaving and entering the base, but oddly 6 of them are still somewhere in limbo.
I'm pretty much done with the game for now so it's not a huge deal, but the one thing we were going to do is the Xenolord raid so it's affected.
Oh, well.

 No.137576

>>137571
Doesn't really change much for the glitch strat. Did you still want to try it?

 No.137578

I'd be up for it if Anonymous is

 No.137579

get on

 No.137582

Sorry was taking a nap, still feeling kind of sick.
We can do it now if you want.

 No.137583

ggs gonna miss my pals

 No.137584

File:Palworld-Win64-Shipping_6n….png (9.37 MB,3440x1440)

The endgame is way overtuned and not very fun at all. I was hoping to be able to beat it via breeding and rocket launcher pals and stuff, but as I've said before it's just wasted effort. Sadly it's a pattern held by the oil rig and presumably the hard mode bosses.
They're cool ideas, but definitely need balancing.
Looking forward to playing it again, although I can see myself logging in again to mess with my base some more.

 No.137652

server down :( almost got to a max stack of palsteel....

 No.137670

File:Palworld-Win64-Shipping_Ux….png (2.7 MB,1341x1218)

>>137652
It's back up. Sorry, been off and on the computer.

 No.137787

File:[MoyaiSubs] Mewkledreamy -….jpg (359.13 KB,1920x1080)

>>137652
Are you still playing? Do you have a cool base I can look at?
I think once people are done I'll upload the server files since I've seen people talk of converting them into things that can be loaded in single player. I still want to make a recording of my base for future reference.

 No.137845

>>137787
not really i haven't logged in for a few days

 No.156313

The new update comes out on the 25th btw. Should also move this thread to /amv/.

 No.156314

>>156313
Maybe we can play sometime in July then? I'd like to get some mods working like expanding the building area around bases and that might require some people to update the mods, which takes time.

 No.156316

>>156314
We played fine without mods...

 No.156322

File:Palworld-Win64-Shipping_Cx….png (8.39 MB,3440x1440)

>>156316
"Mods", no, but...
- Due to a bug/unforeseen effect of guilds we had to drastically increase the number of bases allowed per player. From 3 to something like 9 or 12.
- Others didn't want to maintain a lot of different bases (it IS kind of annoying), so we drastically increased the unlockable pal numbers per base. From 15 to like 30. Big balance change when it came to raids and farming/etc.
-But the farming didn't matter because others refused to create bases more elaborate than straight lines and squares of tiny paths, so their truck-sized Pals got stuck and they told me to reduce and then eventually remove the hunger mechanic instead of making a larger base.
- Egg timer was reduced from 72 hours for large eggs to 1 hour. Sane breeding, basically.

We didn't play the "intended" experience, not by a long shot.
The mod I'm thinking of would simply allow a wider berth to build things so you don't need skyscrapers. Maybe we could also get a mod to relax the build requirements so we could build on top of water or in the air, too, just for fun. I've seen pics of people doing that and it would be neat. A base over water is something I was disappointed that I couldn't do. This is far less of a gameplay change than what we were already doing last time.

 No.156324

File:Palworld-Win64-Shipping_6n….png (9.37 MB,3440x1440)

>>156313
>Should also move this thread to /amv/
I like the idea of /qa/ remaining the place for community-oriented events. It's not exactly an enforced rule or anything since there's stuff on /amv/, but it just feels more right to me.

 No.156487

fire up the server my pals need sex

 No.156536

Alright, it's out and it's bigger than I thought it would be. 3 new islands?!?! NPC bases randomly appearing that unlock new things to build in base? Fishing, swimming animations for Pals, Terraria dungeon??
HOLY CRAP!
I still don't know if we want to start the server immediately, though. Are there any reports of bugs or anything?

 No.156557

whats the point in waiting theres only gonna be like 2 or 3 people playing anyway just start it

 No.156558

File:[Erai-raws] Uma Musume - C….jpg (242.48 KB,1920x1080)

>>156557
The peak last time was about 5-7 people playing at once, and it was before kissu picked up a bunch of people with the 4chan downtime.
If I give people forewarning that the server is coming up soon then more people can make plans or at least be aware that it's coming. Last time we had a few people that didn't notice until most people were already winding down and they were clearly bummed out on missing out on it.

Maybe we can start it in a couple days, although it's not my server to boot up. It doesn't seem like there's any other multiplayer kissu stuff going on so it's probably a good idea to do it before the next anime season starts next week.

 No.156570

File:R-1750901738817.jpg (159.36 KB,1920x1080)

>>156558
i dunno i dont see much interest in this thread and its gonna be hard to convince people to come back to a game just for an update but whatever just wanted something to do tonight

 No.156572

File:[SubsPlease] Apocalypse Ho….jpg (246.22 KB,1920x1080)

>>156570
>i dont see much interest in this thread
That's a bit of a self-fulfilling prophecy if you just want to rush the server up for your own benefit instead of waiting for a time that's more convenient for everyone to play as a group.
I can say with confidence that it won't be happening today and I doubt tomorrow. The server has to be set up and I'm not the one that does it and don't know the schedule/free time of the person that does. I'm generally not a fan of the day 1 patch thing since bugs are inevitable.

 No.156581

does the old server still exist or would you have to make a new one

 No.156584

File:Palworld-Win64-Shipping_Pt….png (926.99 KB,1633x908)

>>156581
It should still exist and as long as you still have your local files your character probably does, too. Are you thinking of doing the Pal transfer thing? Come to think of it, we need to give people time to do that so that's another reason to delay the new server.
I thought about it, but that would also make the game really lame as it would eliminate much of the fun of becoming stronger and catching/breeding better Pals. I'm looking at ways to mod the game to make endgame less tedious, but they seem annoying to set up with third party scripting needed.

Also, I've decided to reach out to Wapchan and Hikari3 to see if they have anyone interested in playing Palworld! This seems like a good game for this, since you can play it for weeks, and it's quite casual and quasi-multiplayer with a chat interface. I'm thinking of starting the server next week, early in the week since July 4th (Friday) is Sven Co-Op and then the next day will be the opening of the Summer seasonal stream.But, I don't have exact day in mind yet so I wonder if anyone here has a preference before I make those posts over there.

 No.156585

>>156584
Oh, and the new content isn't all (or even mostly) max level. It's best to start a new world unless you just want to mow through everything with a god Pal to see new models for a split second before they die.




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