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/cry/ opens again for June soon! //(⁀ᗢ⁀) \\ nipah~



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File:C-1745533992282.webp (10.02 KB,1024x576)

 No.3136[Reply]

How's Svelte doing compared to the hoard of other JavaScript frameworks?
Nothing else seems to have come out since then which is really any improvement over the old.
All the frontend devs are dying on the hill of WASM and stuff.



File:Da-Da-Da-DaVinci (Resolve).png (1.75 MB,1920x1080)

 No.3090[Reply]

I was thinking it'd probably be a good idea to have a thread for asking questions about video editing since they're generally one of the more tough ones to make. My own experience is limited to making a bit of funposts here and there of varying degrees of competency so I'm not really an expert myself, but I could help with stuff I know. For other things, I think I've seen people posting video edits before so hopefully they'd be more knowledgeable.

 No.3091

Nice coincidence that this thread just showed up after I spent a good half-hour bashing my head against MKVToolNix, Handbrake and Audacity. >>>/jp/93104

 No.3092

>>3091
Uh, dang yeah I'd just use Resolve for that and it'd be way easier.

 No.3093

Nice coincidence that this thread just showed up after I spent a good half-hour watching PriPara clips on Youtube

 No.3094

I've used Kdenlive the one or two times I've made a video for Kissu

 No.3124

Is there ever a reason to use anything besides Resolve aside from maybe ffmpeg for quick conversions?




File:C-1745456942737.png (27.74 KB,1394x420)

 No.3077[Reply]

KOWAI KOWAI KOWAI
5 posts and 1 image reply omitted. Click reply to view.

 No.3083

i think my OOM killer is broken

 No.3084

also
I put firefox in a 16 gb memory limit cgroup, must have fucked it up somehow, the WebExtensions process is using 13.5 GiB, firefox-bin is using 3.8 GiB, and there's a load of Isolated Web Content processes using a few hundred MiB apiece
the 13.5 GiB is I think because tree style tabs has a memory leak.

 No.3086

>>3077
It's a smart space heater, you can shitpost and stay warm!

 No.3087

dumb space heatard

 No.3088

File:1654282481911.png (103.26 KB,255x375)

>>3084
>tree style tabs




File:1529258606187.jpg (99.18 KB,720x450)

 No.3007[Reply]

Somebody told me that digitization will let us preserve things forever, but I feel like it's the opposite because of how complicated accessing digital data is and how fast technological systems evolve. Old formats get superseded by updated ones and niche platform-specific ones get abandoned when that platform does. We can look at a wall relief from 5000 years ago and work out an approximation of what it was saying just by looking at it, but how would you get any data out of a floppy filled with files for a program that hasn't been updated in 100 years?

Eventually the effort of maintaining compatibility with old things is going to cause data to be effectively lost, but some formats will obviously last longer than others. Personally, I think the humble .txt file will outlast most others because its simple, yet vitally important to many basic computing tasks so you can't easily get rid of it and there's not much incentive to improve the format. That said, I could also see a specialized format that is used for something like .nes which is used pretty much just to preserve old data being maintained by enthusiasts while more general-purpose formats get killed off to force people to adopt newer ones. Which ones do you think will pass the test of time and which will be be the quickest to die out?
15 posts and 4 image replies omitted. Click reply to view.

 No.3023

>>3010
very optimistic in the face of tradion

 No.3024

>>3020
>Portable Network Graphics (PNG, officially pronounced /pɪŋ/[2][3] PING
always pronounced it as PEE-en-JEE

 No.3025

File:img-fTr7DqnEGpLd9TW5oWdBn.jpeg (532.72 KB,1024x1024)

>>3022
So before that u wasnut curtain about "good use"

 No.3076

>>3007
The are multiple aspects to this, which have to separated.

First: If you have a byte array, how do you interpret the data to make sense of it? This is what you mean. I don't worry about it. As you say, .txt (ASCII) is very simple. Even if knowledge about very common file formats like PNG gets lost, descriptions of these formats exist in .txt form. This would make it relatively simple to recover. Before you get to the files, you need to know how filesystems work, which is part of the problem. Also some formats may virtually unrecoverable, like DRM protected shit, which most non-pirated commercial audio and video media will be in the near future.

Second: The robustness of physical storage. This is a huge problem. Floppy discs become unreadable after a very short time. When I still used them, this could be as little as weeks. Hard discs demagnetize. Optical discs rot. Flash storage loses electrical charge. None of that shit will survive. People who deal with archiving seem to have some ideas how to solve this. Also, digital media can be copied without loss. But that might not help. It requires someone to keep the media "alive" by copying it and backing it up all the time. Who says there won't be data centers, which burn down to the ground, which had the last copy of certain data?

Third: How to read digital media. Before you analyze a byte stream or a filesystem, you need to know how to get these bytes from a media. If you were given a hard disk but no computer with SATA ports, how the fuck would you read it? You could try to re-implement the SATA protocol. You could try to read the platters directly using some incredibly complicated method, then reverse engineer the proprietary, unknown layout the HDD vendor used, with yet unknown codes used to encode bits. Good luck with that. Better hope that this archeological data with 3000 year old furry porn is something you found on a forgotten cloud.

>>3010
APNG is actually just PNG with more than one image. PNG is extremely simple. It's just raw image data in its simplest form compressed with one of the oldest and most widespread compression algorithms. Which someone in the thread called complicated, which is ironic.

 No.3085

File:gelbooru_8534862_no_title.jpg (1.26 MB,1851x2434)

>>3018
this post is criminally funny




File:why don.png (16.05 KB,908x993)

 No.3054[Reply]

Since switching from IT to Dev Manager, I’ve realized the insane amount of bureaucratic processes we have to follow (this is just related to dev performance, I have hundreds of other processes I have to follow daily).

- Monthly self-eval: Devs must submit a detailed monthly self-evaluation
- Manager evaluation: Dev’s manager evaluates them monthly too.
- Weekly team evaluation: Dev's direct manager evaluates the "team" as a single unit every week.
- Quarterly upper management review: The direct manager’s manager steps in every quarter to assess the team as well.
- Each dev's “buddy” (more senior dev they're partnered with) performs a monthly evaluation of their performance too
- TL assesses sprint quality after each sprint.
- TL's manager reviews sprint quality too (non-technical manager)

Now, management expects me to sift through all this data weekly toghether with Jira to identify any "underperformers". They don’t see the redundancy—they just want more.
When I pointed out that the sheer volume of surveys and performance checks is beyond redundant, my manager brushed it off, accusing me of trying to "work less."
In his eyes, productivity means creating more processes. Only colleagues who add extra layers of bureaucracy get rewarded, never those who streamline.
Am I being a baby?
Feeling disillusioned... Is this really what management is supposed to be?
Because if so, I’m tempted to just go wild creating even more pointless processes—like they seem to want—and drown everyone in surveys and meaningless reports.
16 posts and 1 image reply omitted. Click reply to view.

 No.3071

>>3069
i really really wish that was the case
i stopped being one a year and half ago
while not a dev i work in IT support and this whole review corpo talk reminded me of my own reviews (i'm the one being reviewed though)

 No.3072

360 noscope reviews

 No.3073

>>3071
OP here.
You reminded me I also get reviewed:
- Every quarter: by the client, my manager, my peers, PMO, people from other areas (finance, IT, account managers, etc) and also by the devs that report to me.
(Also every week I'm audited by PMO for process compliance)

What a wonderful world!!!!

 No.3074

>>3073
That sounds like some strait up East German or Elan School petty control.

The few times I was ever given a self review I always would put just the maximum score for everything, because it was time wasting and they were going to knock me down a peg and tell me what they want me to do anyways.

 No.3075

>>3054
>The few times I was ever given a self review I always would put just the maximum score for everything, because it was time wasting and they were going to knock me down a peg and tell me what they want me to do anyways.
That's what I always do because I know for a fact that salary reviews are directly linked to these scores. I also know for sure that my manager never gives me full marks, no matter what because "nobody is perfect"




File:Screenshot_20240624_002929….jpg (130.5 KB,720x390)

 No.321[Reply]

do you really NEED those extra frames?
2 posts omitted. Click reply to view.

 No.327

This is stupid, you have two eyes so what you see are two frames _all_ the time.

 No.2872

I've played counter strike competitively for most of my life and cs players care a lot about frames and I've researched it a lot personally. My understanding of the facts is that the purely visual aspect of refresh rate (independent of frame rate) has diminishing returns past 240hz or for some people 360hz. I play at 240hz and can only see a slight difference between 144hz and 240hz, but 60hz is atrocious, suggesting a non linear falloff at least for my eyes.

The relationship between frame rate and refresh rate and how this affects the look/feel of a game can be confusing. The status quo used to be to never cap your frames and always get the highest frame rate possible and just ignore screen tearing, the advantage of this was that the game felt more responsive, although in some games the physics can break down after a certain point. In csgo I've had this happen at around 1000fps in 1v1 servers since the maps there can be comically small.

The problem with uncapped frames however is that, as someone just said, it stresses your hardware, and that can actually increase input delay. It can also mean your frames vary wildly from moment to moment which, for cs players, makes aiming feel inconsistent. Another related issue is poor 1% lows and frame time variance.

The new status quo is to always cap your frames slightly below the minimum that your pc can produce so it's always stable and doesn't incur input lag. Ideally using an external program like nvidia control panel or rtss, special k, etc. In CS your only option is nvidia control panel though.

However, adaptive sync entered the picture and changed things slightly. If you have gsync (nvidia) or freesync (amd) then you can sort of get 'the best of both worlds' meaning you can get the smoothness of vsync without the input delay. Personally I can still feel some delay with gsync, but CS2 for whatever reason is almost unplayable without it, looks like an episode of robot chicken all choppy and shit.

But there's more... the behavior of gsync is such that when the frames exceed its sync range it behaves like normal vsync and you get input lag again. So if you want an optimal experience you have to cap your frames below your refresh rate and force vsync off in nvidia control panel, but turn gsync on in-game, or whatever the amd equivalent would be.

 No.2971

>>321
>THE AI SAID SO SO IT HAS TO BE TRUE

 No.2975

For me it kinda doesn't matter as long as it's above 30 though I have played some games at 25 and it was fine-ish. 60 is the sweet spot for what feels smooth and anything above that while nice cost disproportionally to what you're gaining. Same goes for resolution. 4K is nice but honestly 1080p is enough.

 No.2976

i remember playing tfc and cs beta and seeing people discuss graphics settings. it seemed the consensus was you wanted around 90-100 fps. Its noteworthy because before native resolution people were more free to tweak resolution as just another video setting, so people felt that hitting 100 fps was worth lower resolutions, but that more than that was not worth lowering your resolution. This was how i always did it and when LCDs became capable of displaying higher refresh rates it held true. 100 definitely feels a lot more 'present' than 60, but i dont notice 140 over 100 so much.
For slower paced games ive always felt anything above 30 is good, the slideshow effect kicks in somewhere in the 20s




File:[SubsPlease] Fugukan - 04 ….jpg (286.91 KB,1920x1080)

 No.2552[Reply]

What video players do people use these days? I've been using mpc-hc, but the final version was released in 2017 so maybe there's something newer and better out. I know there's one some people here use with a similar name, but it has basically no UI so I don't like it.
46 posts and 22 image replies omitted. Click reply to view.

 No.2966

i use mpv after mpc-hc finally did not play something i wanted to play and my friend had been trying to get me to use mpv forever

 No.2967

I've been using mpv with smplayer as a frontend. I'd like a purely frontend and nothing else with gtk theming so it matches my desktop, but smplayer is fine for now.

 No.2968

>>2967
isn't that what celluloid is?

 No.2969

I never understood why people say vanilla mpv has no GUI. Do most people often use more than seeking and volume adjustment? Do they not know you can scroll on the volume icon to adjust it or something?

 No.2970

Switched from MPC-HC to mpv almost a decade ago and haven't looked back. What can I say? It just works.




File:Gha3bNXbUAA0eBe.jpg (278.45 KB,2392x2755)

 No.2245[Reply]

Why did they design the Switch 2 like this? Are they stupid?
18 posts and 3 image replies omitted. Click reply to view.

 No.2299

>>2263
>handheld
>hand
>held
Think about this for a bit

 No.2300

File:de218479ba0f57b60788ce51b6….jpg (163.94 KB,1492x2048)

i am

 No.2870

>>2262
this pic proves the pic in the OP is not even possible

 No.2930

>>2245
more likely to break the blue on the joycon 2 than the little tab in the switch 2 itself
this is a non-issue compared to every other piece of retardation the switch 2 has going for it

 No.2964

sw2tch




File:R-1730897466199.jpg (114.45 KB,479x1000)

 No.1938[Reply]

stuff I would like in my image viewer

- way to quickly edit a lot of pictures
- by censoring out parts of a picture
- basic filters and image adjustments
- adjust levels
- red eye removal
- temporarily reflect pictures so they look new
- move pictures to new folder
- without a face
- with only male, furry faces

I'm too scared to open up issues for them though.
4 posts omitted. Click reply to view.

 No.2898

just use nsxiv

 No.2953

I use mspaint as my image viewer

 No.2954

File:1574043795236.png (217.04 KB,692x673)

>>1938
Aren't those features for an image editor not an image viewer? And the last one for an image tagger.
I've always wanted some automatic image tagging program. I know there's Hydrus but I think it's just manual. Would be cool if there were one that either used AI detection or that uses the MD5 hash to get the tags from boorus (or instead of hash, mass reverse search with iqdb. would get limited daily though).

 No.2960

File:959413905920110.jpg (197.42 KB,2371x1970)

>>1938
I got you! xnviewmp cover all your needs

 No.2961

>>2897
qView is the closest equivalent, I believe.




File:17450236997845033087264711….jpg (1.71 MB,4000x1848)

 No.2923[Reply]

In light of the hack I had a thoght in the shower that imageboards should be hashing information such as IP addresses, emails and so on.

But instead of a one way hash where the information is never retrievable, it's a 2way hash that does not hold the key on a server. Instead people who need to see the information would be give a userscript containing the key which would decrypt information on a need to know basis.

That means that a hack would have to break through two levels of security to obtain any useful information.

My biggest concern is performance. But maybe WASM can get around that or mods would use a dedicated desktop app with more processing power available.
6 posts and 1 image reply omitted. Click reply to view.

 No.2952

>>2950
yes but if everything had encryption the hack would have been a lot less severe

 No.2955

>>2923
*sneaks up on you while you''re in the shower*

 No.2956

only the admins should be able to decrypt the hash, store it completely off-site imo

 No.2959

>>2923
>My biggest concern is performance.
Just like run some tests. Decrypting a bunch of short strings shouldn't be that intensive anyway.

 No.2974

>>2923
Public key encryption is cheap especially when TLS uses it so even web browsers already have that function and there is a Web Crypto API. Why would it be expensive?
https://developer.mozilla.org/en-US/docs/Web/API/Web_Crypto_API
The only issue is making sure the user is not dumb and actually has the private key on demand. Good luck ensuring that. And because of that, I don't think it works.
I think doing a one way encryption with well known advanced algorithms is enough. Consider that PBKDF2 based on SHA2-256 is well known and used in the aforementioned Web Crypto API.
https://developer.mozilla.org/en-US/docs/Web/API/SubtleCrypto/deriveKey#pbkdf2
Just using basic principles to reason using thermodynamics means you have to use more energy than a supernova from an average sized star to brute force SHA2-256 has stood the test of time for 20+ years. Unless we get quantum computers worth something other than being able to generate citations in research papers, I expect it to keep standing the test of time.




File:media_GoleaH_W8AAbCUp.jpg (52.28 KB,680x621)

 No.2943[Reply]

has anybody tried running picrel?

 No.2944

Don't do it, I tried and it deleted System32, posting from my freshly formatted computer.

 No.2945

You'd find that most developers don't even know let alone want to touch PHP...

 No.2946


 No.2947

>>2946
And as expected from KF, it's just a bunch of retards not doing anything to make it run.
Why would you even share this link, you're just outing yourself as a retard.

 No.2948

If you want my honest opinion about the question, it's that I don't need to run it and see it at this point in time.
But I'm a fan of taking other people's ideas and making them better, so I will eventually, but not right now. There's too many other things happening in my life right now.

I'm mostly interested in seeing what there is to the moderation tooling for moderator coordination and how they went about managing the boards across multiple different servers.
But so much of their posting and user experience is way out of date. Their shadowbanning wasn't even real, just an RNG function that occasionally rejects your posts but doesn't tell you.




File:anime-manga-4chan-otaku-yu….png (306.8 KB,500x500)

 No.1393[Reply]

Should I turn off my computer using the power switch?
9 posts and 1 image reply omitted. Click reply to view.

 No.2916

File:345afd5eb5d46c2ca16a6ad71f….jpg (609.85 KB,1167x936)

Why not just unplug the power cable? That way you don't get any secret electricity running through it.

 No.2917

>>1406
>You've seen Lain I'm sure. My living room basically looks like her bed room.
Im fascinated. Any chance of a pic? What kind of machines are you running, what sort of OSes? Why have several computers in the first place, is it particular software or is it mostly for the aesthetic?

 No.2919

You should remove the battery whenever you're not using it. It's the only way to be sure.

 No.2920

>>1393
I just replace the fuses in my fuse box every time I turn off/on my personal comp

 No.2940

>>1393
Just paint your monitor black when you're finished using it




File:hexchat.png (397.48 KB,1918x1000)

 No.2933[Reply]

I'm not sure if this is the right board to ask but I can't connect to the Kissu IRC channels at sageru.org/6697. Tried with both HexChat and KVIrc, can't connect to either.
I'm using Windows 11 if that matters and no VPN.

 No.2934

Sometimes you need to use no ssl

 No.2935

>>2934
Thank you, it worked with no SSL at port 6667!




File:1668417187345-4.jpg (467.78 KB,1920x1080)

 No.1652[Reply]

16 posts and 14 image replies omitted. Click reply to view.

 No.1714

File:[ASW] Monogatari Series - ….png (5.21 MB,1920x1080)

Have a bunch of new monogatari screencaps in my wallpapers directory, but have been using this one for a while. Good screencaps.

 No.1715

>>1652
>reading

 No.1718

File:__kirisame_marisa_and_alic….png (2.86 MB,2000x1248)

>>1667
Very cute! I also have Alice in my wallpaper.

 No.1728

File:__yakumo_ran_touhou_drawn_….jpg (1.35 MB,3840x2160)

The only one I had that nicely fit my monitor resolution.

 No.2921

File:1578826381522.png (36.76 KB,3840x2160)





 No.2903[Reply]

It's possible to de-censor mosaics now!

 No.2904

before I watch, is this LLM based on an algorithm?

I'd imagine LLM based is making a lot of predictions that could go off

 No.2906

File:[SubsPlease] Summer Pocket….jpg (238.89 KB,1920x1080)

That's insane. Man, all this LLM really is making a new world for us and we need to be educated about it.
It kind of reminds me of how Japanese artists in the beginning of the digital works would censor using just darkened squares or inversed colors, but sadly it became public knowledge to everyone that you could easily reverse it. I think they knew it was reversible and it was a cheeky way to share it.
Maybe they have a few years to share mosaic hentai until the government realizes it.

 No.2907

>>2906
I doubt it will work on static mosaics. There'd need to be some sort of pattern to follow for process of elimination to occur. The best AI could do is approximate the most likely path an artist would take with brush strokes and color going off of what other artists have done. It could get really close unless the artist throws a curve ball and renders the censored portion differently.

 No.2910

you know how pachinko parlors get around anti-gambling laws by just building a hole in the wall outside where you can exchange random prizes for actual money?
maybe queen bee or some other hentai studio can separately offer pendrives with portable decensorers and finally secure a higher budget that way




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