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File:[MATSU] Maria Holic Alive ….jpg (147.82 KB,1920x1080)

 No.2977[Reply]

What do you look for when downloading an anime release? This seems to be a surprisingly divisive topic in some circles, with some wanting only the highest quality encodes regardless of size while others just want mini-encodes that save space while looking somewhat decent, like ASW or EMBER. I think there's a certain appeal to aiming to only get the highest quality, but at the same time I sometimes struggle to see the difference between that & a significantly smaller version. Maybe my eyes are bad, or it's because I'm just watching on a 1080p monitor?

Personally, I usually reserve those massive encodes for series I really enjoy and download "average" ones for anything else. I only have so much space after all, and I enjoy having a sizeable anime collection...
For example with pic related, I store the MATSU release rather than the Kagura release, which is supposed to be better but also around 13GB or so larger.
29 posts and 14 image replies omitted. Click reply to view.

 No.3089

For seasonals I just get whatever has the most seeds.

For old shows I look at the AB comment section and see if anyone has posted a comparison, otherwise I check seadex, nyaa comments, etc.

I delete everything after watching except for a few favorites that I find particularly rewatchable, like Azumanga Daioh, Galaxy Angel, PPD, Patlabor 2 and Gunbuster.

 No.3095

File:[deanzel] Noir - 22 [BD 10….jpg (233.2 KB,1920x1080)

>>2977
i do my best to avoid h265 because i think the grain looks better with a high bitrate h264, or even better h264 with 10 bit color profile aka 'Hi10p'. but generally speaking i go for filesize. i only minmax subs for anime i really care about, for example sora no woto i prefer chihiro subs.

 No.3127

>>2977
I completely agree though.
I'll get space-saving encodes at 720p with openings as seperate files for super long series and stuff I just kinda like and large HD stuff for the shows and movies I love the most.
If I happen to love a super long series, I'll either make space for the entire thing or just get my favourite episodes in HD.
I prefer when subtitles are in separate files so I can edit them or easily put them in a translator so people who don't speak English can watch with me.
I like hi10 for space-saving and erai raws for HD with multilanguage subtitles.
I like animencodes for dual audio stuff, but I only get it for certain shows.
...I don't actually know anything about this stuff myself, I just know that I can't torrent.
These days, I don't really download shows anymore anyway and just watch streams instead anyway...
...unless I want to do video editing or make gifs ofc

 No.3153

>>2980
if you're on private trackers, archiving suddenly becomes really important if you want to maintain your ratio

 No.3155

>>3153
Not the case at all on AB which is the main anime private tracker.




File:ff4a3e4539349bd779fb207b61….jpg (205.46 KB,1821x2048)

 No.3096[Reply]

Since it's such a hot button issue that's distracting from happenings, how about a thread for containing all your fights over AI and the acceptability of its usage. Don't really want to say it's a discussion that can't be had at all because it's something actually feel quite passionately about in a non-shitposting manner.
40 posts and 7 image replies omitted. Click reply to view.

 No.3148

Saw it.

 No.3149

>>3143
Yes, yes, but are you pro-skub or anti-skub?

 No.3150

>>3143
People with differing opinions exist, the world is doomed

 No.3152

I think 99% of AI discussion online comes from ill informed people who have not used the thing they discuss. Here, go to https://civitai.com/images and click on an image. You can "remix" the image on the site and edit the parameters. There you go, now you can generate porn of your favorite anime girls.

So the limitation of AI is that you are still limited by your own subjective taste and knowledge base. No, you don't get to skip ahead and use a data set trained on an artist to create good images. You still need to understand WHY images are composed a certain way. Too many AI sloppers don't understand this, and just create slop. AI cannot skip the designing process for you, and you still need to do actual research all on your own. As of this point, it's COMPLETELY useless for visual development. I can quickly draw out basic designs quicker than an AI can generate variations for me, and the AI cannot create designs that make sense. How does a piece of clothing pinch? Where do the straps go? These are answers you won't get from AI.

In terms of LLMs, it's basically the same as a more targeted google search if you know what you're doing. In my opinion, the only use LLMs have is in chatbots. When I have a question about something important, I still do my own research and try to compile a list of sources.

AI seems to only be useful for making low quality wank material catered specifically to the user, and since the services are open and available for everyone, there is NO REASON TO PAY FOR AI IMAGE GENERATION. The closest thing I can compare it to is if you recorded your own heavily modded skyrim playthrough and expected people to pay to see the videos.

 No.3154

half of you posters could be replaced by ai




File:dreamin.png (584.46 KB,886x720)

 No.2729[Reply]

Is anyone else thinking or already in the process of making their own video game? It's getting easier and easier with stuff like RPGMaker or Unreal and the knowledge is out there in many forms. Not to mention the AI assistance out there, although people shouldn't rely on that and should I think it should instead be used to plug holes with lots of supervision.
Of course the flipside of that is that there's a ton of them being released all the time so you need to stand out. Personally, I think kissu has people that could make such things.
If you are you can use this thread to blog or talk about things relating to it!
31 posts and 13 image replies omitted. Click reply to view.

 No.2912

>>2911
I doubt godot takes anything from you regardless of what you do with their engine since it's open source but I wouldn't really know.

 No.2918

>>2911
I wish Fusion offered a (real) free version, since I refuse to pay for an engine until I've released a game. In my experience, it's far and away the easiest game engine to work with, but the free version is so severely limited that I find myself going for GameMaker instead.

 No.2932

I have terrible choice paralysis so I just keep making crappy prototypes on a bunch of engines and will probably never commit to a first proper game...
So far the one tool that has most of what I look for is RPG Maker 2003 with the Maniacs patch. I don't have to make everything from scratch and the patched editor's ability to elegantly convert scripts to events and vice-versa is very nice, although not very documented.
I tried Wolf RPG today, also a very nice tool that stayed consistent over the years instead of bloating up like recent RPGM editions but the lack of a scripting engine is a deal breaker for me. Everything else is quite nice though, just need a Wolf RPG Maniacs...

 No.2936

>>2932
I used to be like this too, looking through the features of every engine, basically pretending I'd even be taking advantage of most of them as someone new to making games. At the very least, the engines you're looking at do seem to have different quality of life features. I was like looking at Unreal, Cryengine, Unigine, Unity, etc, trying to see which would result in the highest quality final product without even knowing how to use 90% of the features as I'd never made a game before.

 No.3151

File:blender_yLy2EeQO3M.png (232.87 KB,1258x841)

Hand topology makes me want to cry. I understand that humans hands are one of the most complex things in the known universe, but a 3D imitation shouldn't be this annoying.
I guess this just shows my inexperience of touching hands in 3D stuff since in my days of modding and sculpting for fun I focused on the more fun parts of the body. Do people even pay attention to hands in games? I'm not sure they do.




File:RC5JHcSguB.jpg (465.32 KB,2005x1246)

 No.391[Reply][Last50 Posts]

Do you use any software that other people may not know about that you like?
I started using (and eventually even bought!) this thing called Wallpaper Slideshow after trying a bunch of free ones and getting frustrated. https://www.gphotoshow.com/wallpaper-slideshow-pro.php
Basically, you give it folder(s) of your choice and it will assemble a collage image of them and make it your background. You can configure it with a timer that changes it and I have it set to 15 minutes. I had originally used John's Background Switcher that someone thankfully linked to me a few months ago: >>91800 https://johnsad.ventures/software/backgroundswitcher/
I liked this one more because there's less wasted space, more options, and it just generally seems to assemble the image better. I turn it off before I go to bed each night though because I'm worried that it's keeping my hard drive active all day, which probably isn't good. I should maybe research that sometime...

This pairs well with something like Grabber ( https://github.com/Bionus/imgbrd-grabber ) that can bulk download tags from booru sites.
Of course, this stuff is kind of wasteful if you don't have an extra monitor with a wallpaper that's largely visible, but I find myself like that sometimes so it's pretty nice.
98 posts and 45 image replies omitted. Click reply to view.

 No.2902

Hydrus is something I've been procrastinating trying for quite a long time now. I've heard talk of people AI tagging images and then sorting them with Hydrus so that's probably the efficient way to do things now if you have tens of thousands or more images to tag and organize.

 No.2909

File:tsoochee.jpg (9.04 KB,210x185)

>>391
THAT'S MY WIFE!!!!! (Deleted my previous post because it was low effort and spammy)
The only software I use that I haven't heard of anyone else using is Imagepipe from the F-Droid app store. Gonna be honest, it's a pain in the ass but it does work.

 No.2914

File:8ca4c7c90a1b6c31aaa7d0a70a….png (4.68 MB,3440x1920)

>>2909
You have a cute wife friend.

 No.2937

File:108902587_p0.jpg (4.51 MB,3360x1440)

>https://github.com/horsicq/Detect-It-Easy
Swiss army knife thing for executable files.

>https://hostsfileeditor.com/
GUI program to enable/disable or add/remove hosts file entries.

>https://www.kovaak.com/sensitivity-matcher/
Program for matching your sensitivity between games. Helpful for when you can't find a conversion online or when the mouse sensitivity slider values aren't granular enough but there's a config file with an exact value that you can tweak to get it exact.

>https://www.oo-software.com/en/shutup10
Tool for disabling a bunch of windows bloat features and telemetry datamining. Definitely back your shit up before using this, I had to reinstall because I was ticking things willy nilly.

>https://archive.org/details/flashplayer_32_sa_20210130
Legacy flash desktop player for when ruffle doesn't work. Was an official adobe product that they discontinued in like 2020 but still works fine.

Post too long. Click here to view the full text.

 No.3145

Flashpoint Archive is an easy way to play old flash games. They have a very good selection and I don't think they use ruffle so it's less buggy.




File:00353-2700800976-girl, fac….png (365.08 KB,512x512)

 No.843[Reply][Last50 Posts]

Anyone else been messing around with the stable diffusion algorithm or anything in a similar vein?
It's a bit hard to make it do exactly what you want but if you're extremely descriptive in the prompt or just use a couple words it gives some pretty good results. It seems to struggle a lot with appendages but faces come out surprisingly well most of the time.

Aside from having a 3070 i just followed this guide I found on /g/ https://rentry.org/voldy to get things setup and it was pretty painless.
360 posts and 189 image replies omitted. Click reply to view.

 No.2762

File:02897-score_9, score_8_up,….png (2.49 MB,1248x1408)

After installing a new OS I was reminded to disable hardware acceleration in browser because at my 12GB I can't generate on SDXL with browsers eating up VRAM. I couldn't figure out why it kept hanging at the 98% mark, but then I remembered that I am barely squeaking by.
I've moved onto illustrious/noobAI models, somewhat. I made a merge combining 4 different models and I'm somewhat happy with it and I'll throw it on mega if anyone wants to try it. I could throw it on civitai maybe to get some credits if people like it, although I should check permissions to see if that's okay with the model creators.

Illustrious/NoobAI aren't as good as pony in sex stuff, but quite good at "1girling" with characters and artist styles. It can generate a lot of characters and artist styles with a simple prompt, no lora needed (although LORAs are always better, just more work).
Older models would certainly not be able to handle "bird perched on hand" as it's not even a booru tag. Oh, and of course it clearly recognizes Kuon which is amazing in its own right!

 No.2763

File:02899-1girl, puniru _(puni….png (1.25 MB,960x1088)

>>2762
It's on mega now if anyone wants to mess with it locally instead of using kissu's prompting thing in /chat/ or irc (still trying to iron out the issue with the sampler there):
https://mega.nz/file/abw3jSTA#7fYEMUeF0qR07jj3h9cAgp8YNhKTI6zeDERJSBUNAfM
It's prone to making a splotchy appearance if you don't use the right 'Schedule Type', and it seems like Align Your Steps is the best at it, but I'm not sure since I haven't done a lot of testing yet.
I should do more merging tweaking, but I don't want to spend too much time on AI when I'm supposed to be doing 3D modeling stuff that's actual creative work.

 No.2764

File:ana.png (Spoiler Image,925.3 KB,798x894)

>>1191
Back in my day we had to DRAW boobie edits BY HAND!

 No.2765

>>1191
this just came out today but I haven't tried it, looks like it only works with comfyUI for now because everything else uses white masks instead of black masks apparently but surely someone will fix that soon
https://civitai.com/models/1376234/noobai-inpainting-controlnet

 No.3144

File:03698.png (2.82 MB,1536x1536)

https://www.unite.ai/civitai-tightens-deepfake-rules-under-pressure-from-mastercard-and-visa/
https://civitai.com/articles/13632

Our credit card overlords have decided civit.ai needs to make some changes. Currently it's for real life celebrities so it doesn't affect anything I care about, but once their claws are in a target they're not going to release them. They're going after civit.ai's monetization which is its ability to stay online so it might not be too crazy to start hoarding things in the near future.




File:R-1745535272886.jpg (495.09 KB,700x1006)

 No.3137[Reply]

Let's say you flip a coin twice and you want it to come up heads twice. You have a 25% chance of winning.
But what if you know extra information: one of the flips will come up tails. Now you have a 0% chance of winning.
But if you had covered your ears and screamed "LA LA LA I can't hear you"! Then you would still have a 25% chance to win. So you could "forget" that there will be a tails to increase your chances of winning.

 No.3138

You may not hear Lala, but Lala hears all.
As a cure, she's strong enough to take your coin.
She turns it heads up twice and smiles. What does she win?

The catch? Lala was the one who gave you the extra information. Why didn't you listen?

 No.3139

File:Star Twinkle Precure 17.mk….png (2.64 MB,1920x1080)

LALA LALA! I CAN HEAR YOU!




File:C-1745533992282.webp (10.02 KB,1024x576)

 No.3136[Reply]

How's Svelte doing compared to the hoard of other JavaScript frameworks?
Nothing else seems to have come out since then which is really any improvement over the old.
All the frontend devs are dying on the hill of WASM and stuff.



File:Da-Da-Da-DaVinci (Resolve).png (1.75 MB,1920x1080)

 No.3090[Reply]

I was thinking it'd probably be a good idea to have a thread for asking questions about video editing since they're generally one of the more tough ones to make. My own experience is limited to making a bit of funposts here and there of varying degrees of competency so I'm not really an expert myself, but I could help with stuff I know. For other things, I think I've seen people posting video edits before so hopefully they'd be more knowledgeable.

 No.3091

Nice coincidence that this thread just showed up after I spent a good half-hour bashing my head against MKVToolNix, Handbrake and Audacity. >>>/jp/93104

 No.3092

>>3091
Uh, dang yeah I'd just use Resolve for that and it'd be way easier.

 No.3093

Nice coincidence that this thread just showed up after I spent a good half-hour watching PriPara clips on Youtube

 No.3094

I've used Kdenlive the one or two times I've made a video for Kissu

 No.3124

Is there ever a reason to use anything besides Resolve aside from maybe ffmpeg for quick conversions?




File:C-1745456942737.png (27.74 KB,1394x420)

 No.3077[Reply]

KOWAI KOWAI KOWAI
5 posts and 1 image reply omitted. Click reply to view.

 No.3083

i think my OOM killer is broken

 No.3084

also
I put firefox in a 16 gb memory limit cgroup, must have fucked it up somehow, the WebExtensions process is using 13.5 GiB, firefox-bin is using 3.8 GiB, and there's a load of Isolated Web Content processes using a few hundred MiB apiece
the 13.5 GiB is I think because tree style tabs has a memory leak.

 No.3086

>>3077
It's a smart space heater, you can shitpost and stay warm!

 No.3087

dumb space heatard

 No.3088

File:1654282481911.png (103.26 KB,255x375)

>>3084
>tree style tabs




File:1529258606187.jpg (99.18 KB,720x450)

 No.3007[Reply]

Somebody told me that digitization will let us preserve things forever, but I feel like it's the opposite because of how complicated accessing digital data is and how fast technological systems evolve. Old formats get superseded by updated ones and niche platform-specific ones get abandoned when that platform does. We can look at a wall relief from 5000 years ago and work out an approximation of what it was saying just by looking at it, but how would you get any data out of a floppy filled with files for a program that hasn't been updated in 100 years?

Eventually the effort of maintaining compatibility with old things is going to cause data to be effectively lost, but some formats will obviously last longer than others. Personally, I think the humble .txt file will outlast most others because its simple, yet vitally important to many basic computing tasks so you can't easily get rid of it and there's not much incentive to improve the format. That said, I could also see a specialized format that is used for something like .nes which is used pretty much just to preserve old data being maintained by enthusiasts while more general-purpose formats get killed off to force people to adopt newer ones. Which ones do you think will pass the test of time and which will be be the quickest to die out?
15 posts and 4 image replies omitted. Click reply to view.

 No.3023

>>3010
very optimistic in the face of tradion

 No.3024

>>3020
>Portable Network Graphics (PNG, officially pronounced /pɪŋ/[2][3] PING
always pronounced it as PEE-en-JEE

 No.3025

File:img-fTr7DqnEGpLd9TW5oWdBn.jpeg (532.72 KB,1024x1024)

>>3022
So before that u wasnut curtain about "good use"

 No.3076

>>3007
The are multiple aspects to this, which have to separated.

First: If you have a byte array, how do you interpret the data to make sense of it? This is what you mean. I don't worry about it. As you say, .txt (ASCII) is very simple. Even if knowledge about very common file formats like PNG gets lost, descriptions of these formats exist in .txt form. This would make it relatively simple to recover. Before you get to the files, you need to know how filesystems work, which is part of the problem. Also some formats may virtually unrecoverable, like DRM protected shit, which most non-pirated commercial audio and video media will be in the near future.

Second: The robustness of physical storage. This is a huge problem. Floppy discs become unreadable after a very short time. When I still used them, this could be as little as weeks. Hard discs demagnetize. Optical discs rot. Flash storage loses electrical charge. None of that shit will survive. People who deal with archiving seem to have some ideas how to solve this. Also, digital media can be copied without loss. But that might not help. It requires someone to keep the media "alive" by copying it and backing it up all the time. Who says there won't be data centers, which burn down to the ground, which had the last copy of certain data?

Third: How to read digital media. Before you analyze a byte stream or a filesystem, you need to know how to get these bytes from a media. If you were given a hard disk but no computer with SATA ports, how the fuck would you read it? You could try to re-implement the SATA protocol. You could try to read the platters directly using some incredibly complicated method, then reverse engineer the proprietary, unknown layout the HDD vendor used, with yet unknown codes used to encode bits. Good luck with that. Better hope that this archeological data with 3000 year old furry porn is something you found on a forgotten cloud.

>>3010
APNG is actually just PNG with more than one image. PNG is extremely simple. It's just raw image data in its simplest form compressed with one of the oldest and most widespread compression algorithms. Which someone in the thread called complicated, which is ironic.

 No.3085

File:gelbooru_8534862_no_title.jpg (1.26 MB,1851x2434)

>>3018
this post is criminally funny




File:why don.png (16.05 KB,908x993)

 No.3054[Reply]

Since switching from IT to Dev Manager, I’ve realized the insane amount of bureaucratic processes we have to follow (this is just related to dev performance, I have hundreds of other processes I have to follow daily).

- Monthly self-eval: Devs must submit a detailed monthly self-evaluation
- Manager evaluation: Dev’s manager evaluates them monthly too.
- Weekly team evaluation: Dev's direct manager evaluates the "team" as a single unit every week.
- Quarterly upper management review: The direct manager’s manager steps in every quarter to assess the team as well.
- Each dev's “buddy” (more senior dev they're partnered with) performs a monthly evaluation of their performance too
- TL assesses sprint quality after each sprint.
- TL's manager reviews sprint quality too (non-technical manager)

Now, management expects me to sift through all this data weekly toghether with Jira to identify any "underperformers". They don’t see the redundancy—they just want more.
When I pointed out that the sheer volume of surveys and performance checks is beyond redundant, my manager brushed it off, accusing me of trying to "work less."
In his eyes, productivity means creating more processes. Only colleagues who add extra layers of bureaucracy get rewarded, never those who streamline.
Am I being a baby?
Feeling disillusioned... Is this really what management is supposed to be?
Because if so, I’m tempted to just go wild creating even more pointless processes—like they seem to want—and drown everyone in surveys and meaningless reports.
16 posts and 1 image reply omitted. Click reply to view.

 No.3071

>>3069
i really really wish that was the case
i stopped being one a year and half ago
while not a dev i work in IT support and this whole review corpo talk reminded me of my own reviews (i'm the one being reviewed though)

 No.3072

360 noscope reviews

 No.3073

>>3071
OP here.
You reminded me I also get reviewed:
- Every quarter: by the client, my manager, my peers, PMO, people from other areas (finance, IT, account managers, etc) and also by the devs that report to me.
(Also every week I'm audited by PMO for process compliance)

What a wonderful world!!!!

 No.3074

>>3073
That sounds like some strait up East German or Elan School petty control.

The few times I was ever given a self review I always would put just the maximum score for everything, because it was time wasting and they were going to knock me down a peg and tell me what they want me to do anyways.

 No.3075

>>3054
>The few times I was ever given a self review I always would put just the maximum score for everything, because it was time wasting and they were going to knock me down a peg and tell me what they want me to do anyways.
That's what I always do because I know for a fact that salary reviews are directly linked to these scores. I also know for sure that my manager never gives me full marks, no matter what because "nobody is perfect"




File:f7f8e7b8d497013bc717b0ba4e….jpg (5.23 MB,4780x2500)

 No.3026[Reply]

What are your thoughts on using multiple displays vs having one main one.

Having done the following:
- One widescreen monitor
- Two monitors
- One Widescreen + Laptop screen
- One TV monitor
I find that my ability to focus on tasks and get into the `zen` zone state of programming is much simpler when I only have one primary monitor to focus my attention on and then potentially an auxiliary one to play music or get outside notifications. Only one thing is the object of my focus at a time and this helps me get things done.
22 posts and 4 image replies omitted. Click reply to view.

 No.3049

File:desktop.png (14.55 MB,7680x1440)

I like having 3 monitors (each 27 inch and 1440p). one for videos, one for general internet browsing and 1 for any chat or side webpage I want up for information if I'm playing a game or something. I was using 2 monitors and a tv but having a big tv right in my face was pointless so I switched to a normal monitor.

 No.3050

>>3026
I used to have around 24 monitors for work a while ago so at home I've always just liked having one

 No.3051

I only use one monitor. I tried two but the second was just distracting and I really don't have a need for two monitors.

 No.3052

File:long archer.jpg (23.73 KB,600x600)

>multiple displays
A fancy way of ruining your focus and attention span for sure.

 No.3053

>>3026
On my side monitor, half is my music player and half is whatever else: chat, music from youtube, etc.




File:Screenshot_20240624_002929….jpg (130.5 KB,720x390)

 No.321[Reply]

do you really NEED those extra frames?
2 posts omitted. Click reply to view.

 No.327

This is stupid, you have two eyes so what you see are two frames _all_ the time.

 No.2872

I've played counter strike competitively for most of my life and cs players care a lot about frames and I've researched it a lot personally. My understanding of the facts is that the purely visual aspect of refresh rate (independent of frame rate) has diminishing returns past 240hz or for some people 360hz. I play at 240hz and can only see a slight difference between 144hz and 240hz, but 60hz is atrocious, suggesting a non linear falloff at least for my eyes.

The relationship between frame rate and refresh rate and how this affects the look/feel of a game can be confusing. The status quo used to be to never cap your frames and always get the highest frame rate possible and just ignore screen tearing, the advantage of this was that the game felt more responsive, although in some games the physics can break down after a certain point. In csgo I've had this happen at around 1000fps in 1v1 servers since the maps there can be comically small.

The problem with uncapped frames however is that, as someone just said, it stresses your hardware, and that can actually increase input delay. It can also mean your frames vary wildly from moment to moment which, for cs players, makes aiming feel inconsistent. Another related issue is poor 1% lows and frame time variance.

The new status quo is to always cap your frames slightly below the minimum that your pc can produce so it's always stable and doesn't incur input lag. Ideally using an external program like nvidia control panel or rtss, special k, etc. In CS your only option is nvidia control panel though.

However, adaptive sync entered the picture and changed things slightly. If you have gsync (nvidia) or freesync (amd) then you can sort of get 'the best of both worlds' meaning you can get the smoothness of vsync without the input delay. Personally I can still feel some delay with gsync, but CS2 for whatever reason is almost unplayable without it, looks like an episode of robot chicken all choppy and shit.

But there's more... the behavior of gsync is such that when the frames exceed its sync range it behaves like normal vsync and you get input lag again. So if you want an optimal experience you have to cap your frames below your refresh rate and force vsync off in nvidia control panel, but turn gsync on in-game, or whatever the amd equivalent would be.

 No.2971

>>321
>THE AI SAID SO SO IT HAS TO BE TRUE

 No.2975

For me it kinda doesn't matter as long as it's above 30 though I have played some games at 25 and it was fine-ish. 60 is the sweet spot for what feels smooth and anything above that while nice cost disproportionally to what you're gaining. Same goes for resolution. 4K is nice but honestly 1080p is enough.

 No.2976

i remember playing tfc and cs beta and seeing people discuss graphics settings. it seemed the consensus was you wanted around 90-100 fps. Its noteworthy because before native resolution people were more free to tweak resolution as just another video setting, so people felt that hitting 100 fps was worth lower resolutions, but that more than that was not worth lowering your resolution. This was how i always did it and when LCDs became capable of displaying higher refresh rates it held true. 100 definitely feels a lot more 'present' than 60, but i dont notice 140 over 100 so much.
For slower paced games ive always felt anything above 30 is good, the slideshow effect kicks in somewhere in the 20s




File:icon128.png (196 B,128x128)

 No.40[Reply]

Although I haven't done much development on 4chan X lately, bugs still crop up, and eventually I want to get around to making it work with the new Kissu UI. This is a thread where you can discuss problems with or suggestions for 4chan X. I'm thinking about linking this from the bug reporting page if Verniy's okay with it.
72 posts and 7 image replies omitted. Click reply to view.

 No.2883

>>>/qa/144608
Was just wondering if you're still around and if you've still got plans to make 4chan-x work for the new kissu UI. Or if you've moved onto other projects since.

 No.2884

>>2883
if anything it was going to be my project that I never got around to

 No.2885


 No.2972

>>2883
I'm still around but I haven't had as much time or motivation to work on 4chan X lately. I do have some other projects, which I don't want to link together with my ccd0 identity (I already have too much linked with that), and I've also gone from part time to full time employment so I have less time overall.

>>2885
I hope he starts testing more on imageboards other than 4chan. For example the transparent header thing wasn't just on Kissu and really needs a fix on the script's end. There was a little piece of code in Main.coffee (extension would obviously be changed in XT) which detected the background color of the posts and set the background of the header based on that. Somehow that must have gotten broken or removed in XT.

 No.2973

>>2972
First off, I do want to thank you for maintaining your fork on ccd0 after it was dropped, and it helped out a lot with my enjoyability of 4chan and altchans when I started browsing where I found the extension actually even worked and worked better than I expected.
Support for other imageboards is being discussed albeit not on a very frequent basis.
https://github.com/TuxedoTako/4chan-xt/issues/177
The maintainer's main issue is not knowing the script well enough to know where the stuff is located but it seems like it won't be planned. Not sure if you want to give him pointers on ccd0 and etc. as I cannot since I only have one identity for IRL reasons.




File:[SubsPlease] Fugukan - 04 ….jpg (286.91 KB,1920x1080)

 No.2552[Reply]

What video players do people use these days? I've been using mpc-hc, but the final version was released in 2017 so maybe there's something newer and better out. I know there's one some people here use with a similar name, but it has basically no UI so I don't like it.
46 posts and 22 image replies omitted. Click reply to view.

 No.2966

i use mpv after mpc-hc finally did not play something i wanted to play and my friend had been trying to get me to use mpv forever

 No.2967

I've been using mpv with smplayer as a frontend. I'd like a purely frontend and nothing else with gtk theming so it matches my desktop, but smplayer is fine for now.

 No.2968

>>2967
isn't that what celluloid is?

 No.2969

I never understood why people say vanilla mpv has no GUI. Do most people often use more than seeking and volume adjustment? Do they not know you can scroll on the volume icon to adjust it or something?

 No.2970

Switched from MPC-HC to mpv almost a decade ago and haven't looked back. What can I say? It just works.




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