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File:erururururu.jpg (376.32 KB,640x480)

 No.38913[Last50 Posts]

Do you read them? I started reading .jpg related because of that one anon who loves it so much. I find it very soothing so far.
However this is not a thread for only this one, but for visual novels in general. I thought the board was kind of missing one.

 No.38915

File:7935b7a8261403ebcb00d338e2….jpg (138.62 KB,1200x1600)

If I ever have both time and no future anxiety I read them, but that occasion had become more of a rarity until recently. But whenever I do sit down to read and immerse myself in a VN the experience and feeling is the most gratifying and enjoyable feeling in the world, nothing else comes close. They represent the ultimate form of escapism and I can't wait until I've rid myself of all future anxieties so I can get back to reading them.

 No.38917

>future anxiety
If you're not planning on retiring soon I would suggest you to get used to that feeling and continue indulging in your hobbies anyway. Those "perfect days" to do so something just don't really come, at least in my experience. Just do what you can without waiting for the "right" moment. I used to have that, too, but I always ended up just doing nothing rather than being productive or enjoying myself.

 No.38918

File:__sakihata_rimi_and_nishij….jpg (141.84 KB,750x540)

>>38913
start them sometimes but rarely finish or do more than 1 or 2 routes. Honestly I don't really like the CYOA aspects that much, it's tedious to try every choice exhaustively so walkthroughs feel necessary. I think Chaos:Head is the only one I've ever actually 100% completed.

 No.38919

>>38913
I've started reading them a bit more often lately in raw japanese in an effort to learn the moon runes.
It's very hard to start reading these, especially raw, but once you get past the initial hurdle of starting it gets surprisingly easy to burn through the hours.
Latest one I've read is uh, Kakurenbo... Categorically speaking it's not exactly thought provoking, but it's easy to read and enjoyable both for its intended purpose and the daily life scenes.
Before that, I also read through Kami-sama no youna kimi e.
My advise for picking up VNs is to just see if you like any of the character designs or their tags match your tastes. My attention sharpens greatly when my favorite characters show up and I end up enjoying the story much more and manage to learn runes much easier as well.

 No.38922

>>38917
Oh, I meant to say that ever since I found nice work to do my future anxieties have waned. I have the time I want to do what I want, and the funds to keep myself and things I like afloat. All I need is to make sure I can secure a position and I'm probably set for life...

 No.38924

File:01 - The Uninvited.mkv_sna….jpg (222.05 KB,1280x720)

>>38913
>I started reading .jpg related because of that one anon who loves it so much.
Nice, it worked! Do keep in mind that it's not all soothing, but you'll find that out soon enough, but I guess there wouldn't be many battles in the game part of it that were the case.
I'm not sure if that image is yours or not, but are you playing the original or remaster? The original is eroge so there's some sex scenes, but they're minor and easily forgettable honestly. I'd still say it's the ideal experience, though.

/jp/ might not be a good idea for a slow thread like one for VNs, though. It could be moved to /qa/ probably, if desired

 No.38926

>>38924
>I'm not sure if that image is yours or not
It's my screencap. I don't mind eroge. I only have one concern: how bad is the translation?
>/jp/ might not be a good idea for a slow thread
If it dies, it dies.

 No.38927

>>38926
>how bad is the translation?
I can't say I remember anything bad, but it's been a while.

 No.38928

>>38927
well it's not like i'd notice it anyway, so whatever. should be fine.

 No.38933

File:heart.png (787.81 KB,800x600)

>>38918
>but rarely finish or do more than 1 or 2 routes.
I do the same thing. After I finish reading my favourite girls' routes I often lose the motivation to do the others. It's a bad habit of mine and I am missing out on a lot because of it.

 No.38937

File:白羽蘇芳X花菱立花.png (2.79 MB,1920x1966)

Been playing Flowers (FLOWERS 春篇) in Japanese to learn Japanese but it's taking a long time to finish since I can only rarely spend an hour a day playing it. But it's nice.

 No.38941

File:1643264709874.jpg (100.31 KB,600x800)

I happen to love them. For and through them I learned Japanese, and continue to pick up words when I read them, which is a nice bonus to the base fun they provide. They are a great way to stimulate the imagination...while there are others more passionate about them than me, who have read more VNs, I've gone through my fair share of stuff ranging from moege, romance, adventure, denpa/horror stuff (probably my favorite style), comedy, nakige. They strike a chord in me that isn't quite covered by anime, manga or traditional vidya, nor literature/film. I'm not the first to come up with this, but VNs almost constitute a new kind of Gesamtkunstwerk, total art, (forgive me if I'm using this wrong) blending story, visuals, text and sound/music into a cohesive experience. As silly as it sounds, as most VNs aren't exactly high art, but the good stuff DOES manage to evoke emotions when these elements of creation come together in just the right way.

I've also been enjoying the Utawarerumono series, specifically the second game which I complete recently. The world really comes to life as you interact with the characters in the capital of their empire, and see this country interact with its neighbors. Girls are super cute and loveable, guys are cool and bro-tier. It was really fun and I'm excited to play the third game which I hear nothing but praise for. OP, I highly recommend not stopping with the first game, and moving on to the sequels when you're finished.

Other games I played recently were Subarashiki Hibi, and Ciconia When They Cry. I could make separate whole separate posts about them there's so much to say. Unrelated but while /cry/ is pretty dead I wonder how a Kissu /vn/ board would play out, Tohno has one, and it certainly wouldn't be out of place here. Then again more VN threads on /jp/ would be nice too, no point in splitting traffic.

>>38915
When I was a teenbro with no responsibilities was also the time when I found reading them the most enjoyable. They are honestly amazing when you have the inner peace required to truly soak them in, aren't they? Good luck on settling your matters and clearing away the anxiety, Anonymous.

(I might have wrote too much, oh well!)

 No.38944

File:1613140084053.jpg (733.4 KB,2280x2836)

I wish I knew Japanese... But alas, I don't even know how to study the language.

 No.38949

Few things come close to the comfort I feel reading a VN on my Vita in bed. I'm going to read Steins;Gate 0 even though I heard nothing but bad things about it. Unfortunately I bought it, which makes me feel obligated to read through it at least once. And quite frankly, on my Vita I'll read anything.

 No.38950

>>38944
Surely you've seen itazuraneko.neocities.org < this site posted around, right?
Personally, my method that I more or less extracted from that guide is to just pick up a VN I wanna play and just read it with a text hook. Of course, not by reading the translation but by reading the kanji and trying to memorize it.
That being said, it's a lot easier for me because I already have like 500 MAL entries so I naturally picked up grammar and a bunch of the most common words.
My suggestion for is to try and watch an anime raw. Fully raw. Don't use subs for the show you picked, let your brain struggle. You'll end up using it as a crutch if you slip up. After a handful of shows that you attentively watch, you'd be surprised at how much you realize you know/learned.
Try starting with a CGDCT show or a show you wanna rewatch, knowing the context and connecting the dots helps.

 No.38951

>>38937
I was reading that. The flowery vocabulary is what seemed to make it a slow read for me. I need to try transferring my save file from my laptop.

 No.39047

File:1586638440368.jpg (776.08 KB,1250x889)

Have any of you read Sayonara wo Oshiete? I have heard that it's similar to Saya no Uta but much better.

 No.39139

I think I'm not even an hour into Steins;Gate 0 and I already want to stop reading it, which is what I'm going to do probably. I find it unbearable, but can't quite describe why.

 No.39143

>>39047
Nope. There's a lot stuff I really need to read, but I keep procrastinating. I did get part 1 of my reading-in-bed setup complete, though, so I think I'll be remedying that soon.

 No.39190

Which VN would you recommend to someone who's new to them or just recommendations in general?

 No.39193

>>39190
Baldr Force. https://vndb.org/v221
Not overly long but still long enough to feel satisfying, nice story with great pacing and very little filler or slice-of-life sections, locked route order so you don't need to think about which route to play and there's no risk of accidentally spoiling yourself, fun action gameplay to keep it from feeling too monotonous compared to your usual VN which is all reading. As a nice bonus, the PS2 version has an all-star voice cast if you can read Japanese and have a PS2 or don't mind emulating it.

 No.39208

File:She pouts.jpg (443.88 KB,640x480)

>>39193
>Baldr Force
Hey, this is fun. Thanks. I love the music.

 No.39233

File:Bachelor.jpg (371.14 KB,640x480)

This has to be one of the most annoying faggots I ever had to fight in a videogame. And I still have not beaten him. Holy shit.

 No.39234

File:rekt.jpg (379.83 KB,640x480)

There we go. I beat him right after I switched to controller..

 No.39280

File:pure_rage.png (235.44 KB,582x600)

Went to look up a guide to find out how to access the different routes. Scrolled down a bit and read THE major spoiler. Thanks, asshole. God fucking damn it.

 No.39283

Currently, I'm reading Saihate no Ima. On Category 2 Fueko right now. It's a very confusing ride, and one punctuated by very long lulls to be honest, but the central mystery is interesting enough.

 No.39292

>>39280
Ah, that sucks. There's been "spoiler-free walkthroughs" for a long time now that you could look out for in the future, but the best solution, although not the most time-friendly, is to always do one normal, blind run through a game first.

 No.39293

>>39280
Ah, that sucks. There's been "spoiler-free walkthroughs" for a long time now that you could look out for in the future, but the best solution, although not the most time-friendly, is to always do one normal, blind run through a game first.

 No.39304

>>39280
What was the spoiler?

 No.39326

File:mpc-hc64_nvo_2022-07-17_22….png (278.05 KB,720x540)

>>39280
Serves you right for relying on a walkthrough and not figuring things out for yourself like a true gamer.

 No.39331

File:MML_GwanLQ8ff4.jpg (508.36 KB,1920x1080)

I'm reminded that I never finished all routes in Magical Marriage Lunatics. Same creators as that Princess Evangline VN which I also loved with a similarly romantic focus. The girls in this are all supernatural and I did the witch's path first, and then was working on succubus path when my vita messed up and I couldn't stream to it from PC any more. (I think I could fix it now, but don't want to)

Interestingly the save files still work on a new windows installation, but realistically I'd need to start all over again because I forgot nearly everything.

 No.39373

File:1554806088289.webm (2.75 MB,872x480)

キタ───(゚∀゚)───!!

 No.39419

Whenever I really get into one it's almost as if I'm addicted to it and I can't stop reading. Experienced lots of sleepless nights thanks to VNs. Doesn't really happen with anime or manga for me.

 No.39422

>>39419
Yep, same thing with me. The immersion potential can't be beat, you really feel like you're there. Breaking that illusion is just too much, so I try to avoid it as much as possible until I'm done.

 No.39471

File:Bachelor.jpg (492.95 KB,640x480)

Finished it today. It was awesome. Really awesome. I loved it from beginning to end.
I got every ending, but I'm missing some weapons and one single CG, but I'm pretty sure I know how to get that one, too.
Survival and Hell Mode are really fun. "Hell Mode" really fits - it's a nightmare trying to fight the bosses. Besides that I think there's some more stuff I can unlock, but it's not that important.

As for the story and the characters: Bachelor ended up being my favorite character.
The story has nice twists and turns and I was wondering how it would end the whole time, always excited for what's coming next.
The "true" ending is also extremely satisfying and even though it might have been a bit predictable, it made my kokoro go doki doki.
Overall it really has great pacing and there's never a moment where I ever felt bored or thought it began to drag.
The way it switches from VN to gameplay and back keeps you engaged all the time.

I'm not really getting deeper into the story unless I have someone here to talk about it, though.
And I'm also quite glad that the only translated version is the Standard Edition, because the ero scenes in the original really suck.

>>39193
So yeah, thanks for the recommendation, Anon.
>>39293
>blind run through a game first
That's what I did. Finished the first girl's route and tried to look up how to access the other routes after that, is what I meant.
After I got spoilered I read the rest completely blind, too. It was actually quite easy to get to ther other girls.
>>39304
Why do you want to know?
>>39326
I managed to get some really neat combos on the final boss. Can I have my true gamer license back?

I'm going to have some more fun in Survival mode now.

 No.39611

File:caramel.gif (297.21 KB,300x225)

I think it is a bit weird that Popotan still hasn't been translated into english yet. Wasn't the game quite popular back then?

 No.39619

>>39611
no, not really. apparently it's not even very good. what was popular was its opening and some of the music.

 No.39623

>>39611
also the loli scenes cause problems for official translations. There was a big controversy over Demonbane. If you keep them in you run into trouble with activist groups or authorities, or if you take them out fans complain.

 No.39624

>>39623
What about Saya then...

 No.39625

>>38941
>I wonder how a Kissu /vn/ board would play out
Probably pretty poorly. I think most people see tohno's large amount of boards as more of a cautionary tale than something to emulate. The intermingling of multiple topics is a strength I think. I did tell OP that his thread might be better on the slower and more serious board of /qa/, though. People shouldn't stop making stupid threads on /jp/ for fear of archiving a serious one like this.


>>39623
Hmm, what kind of controversy with Demonbane? I haven't noticed anything with loli VN stuff getting sidelined, but I can't say I've been following VN news at all, much less for 20 years or whenever that might have happened.
I think stuff like Popotan or the one with the waha girl simply never managed to motivate anyone to translate them for hobbyist or commercial reasons.

 No.39627

File:025.jpg (Spoiler Image,86.34 KB,800x600)

whenever something gets cut it usually gets an uncensored/restoration release or patch on some other site anyway

 No.39628

File:1460331951819.jpg (206.64 KB,1920x1080)

>>39623
>There was a big controversy over Demonbane.
Did they remove anything? I just bought the game not long ago.

 No.39629

>>39627
Pretty much every time too, at least the publisher can sell their title at all with these changes.

 No.39632

>>39625
>>39628
Original JAST release had some censored scenes. I don't remember the details, but some people were really mad.

 No.39646


 No.39649


 No.39650

>>39646
even worse
it's an anime game

 No.39657

>>39649
not rude enough

 No.39661

File:[Commie] Call of the Night….jpg (287.3 KB,1920x1080)

>>39632
Oh, that's a shame. I wonder what they were

>>39646
t? t what?

 No.39663

File:1551997031599.png (170.9 KB,900x753)

>>39632
Presuming it was the H-scenes that got censored, the other release doesn't seem to have any ero in it whatsoever, so that's not any better either. God damn it.

The game is probably still good, but I don't like spending money on unfinished products. That's the reason why I didn't buy Majikoi.

 No.39695

why would you spend money on visual novels at all, anon?

 No.39697

File:0001.jpg (242.38 KB,800x600)

What are your favorite aesthetics and genres?
I like the (not-so-distant) FUTURE.

 No.39823

Is it really that fun to sit in front of a text box plus one or two characters and pressing enter for 40 or more hours?

 No.39827

>>39823
Yes. You don't play a visual novel, you read it. For the most part VNs are much closer to books than they are traditional video games.

 No.39828

>>39827
I quite enjoyed Muv Luv's 2D cutouts moving around on the screen.

 No.39829

File:smuggy.png (247.68 KB,355x449)

>>39823
Yes. It's amazing just how much more fun VNs are compared to traditional novels. I have tried getting into books before, but I just can't do it. Reading text on plain white paper for hours on end is something I find awfully boring.

 No.39830

File:easy.png (31.24 KB,1020x614)

>It's amazing just how much more fun VNs are
Yes.

 No.39831


 No.39832


 No.39835

>>39829
I like when they're fully voiced so you don't have to read anything at all. I hear they're even working on some new technology to have the characters more dynamically interact with each other instead of being constrained to set poses, it'll be like moving pictures! The future is going to be so cool!

 No.39836

File:[DameDesuYo] Utawarerumono….jpg (204.66 KB,1920x1080)

>>39835
I tend not to pay attention to voices unless they're really cute or really good and dramatic. My default behavior in video games is to go as fast as I can read which cuts out a LOT of time and I don't feel like I'm missing anything unless there's aforementioned cute or dramatic voices.
Maybe I'd feel different if I understood Japanese

 No.39844

>>39835
NO! Reading is fun.

 No.39925

File:cute.png (508.03 KB,800x600)

I wish a cute girl would sneak up on me and snatch my egg sandwich. (´・ω・`)

 No.39927

File:__kuon_and_haku_utawarerum….jpg (1.03 MB,1866x1181)

>>39823
I like to sit and imagine the scenes in my head. True, some VNs have a really simplistic setup but they're still immersive to me especially when coupled with good music, backgrounds and voice acting, not to mention CGs. The stronger a game is in each of these aspects the greater the immersion and enjoyment. It can actually get boring to slog through slow parts but that's why you gotta build a good tempo.

>>39836
I love Kuon's voice! kana

 No.39931

File:0091.jpg (168.46 KB,800x600)

Baldr Sky is pretty fun, too, but it sure likes to take its time.

 No.39942

>>39931
¥That dress
¥Those legs
¥Cute hair
That's a click from me

 No.39951

>>39942
You'll read it?

 No.39952

>>39951
no, i'll click on it.

 No.39953

>>39951
I'm not a fan of ideal life simulators. I prefer distopias such as Fate;s/n , muv, saya. Things with a world that rejects the good end

 No.39959

File:toh6.png (702.8 KB,800x600)

Making a portal to Gensokyo with Karin!!!

 No.39960

>>39959
Noxious fumes!??!?

 No.39962

>>39959
NO, THAT'S NOT HOW YOU CREATE A PORTAL TO GENSOKYO! THAT'S MUSTARD GAS!

 No.39968

File:1505994861042.png (72.94 KB,500x363)

>>39962
Nah, that's not mustard gas. The gas now has a yellow tint to it, so that means the portal is finally taking shape.

 No.39985

File:N'wah.jpg (349.26 KB,2317x1241)

>>39959
>N'wah!!

 No.39986

File:Chinatsu.jpg (109.16 KB,800x600)

>>39953
There's bad endings in Baldr Sky, too. What do you mean? In Baldr Force there were plenty, too.
And how is a cyberpunk world filled with cultists and warmongers, who are fighting over who gets to control or destroy the planet not dystopian?

 No.39994

>>39953
>Saya
>dystopia
?

 No.39995

>>39953
Only bad endings VNs are unsatisfying to read

 No.40002

>>39994
Would Saya not be considered dystopian?

 No.40005

>>39995
There are some VN which go out of their wy to please the viewer. Not a fan of those

 No.40006

>>40005
Overly pandering content always moves media into another bucket for me, suspension of disbelief goes out the window and I end up moving on to something else. Definitely subjective, and I'm mostly thinking of scenarios where it doesn't suit the setting or characters.

 No.40007

To add onto that, I think it took me at least 10 to 15 years to realize I was dropping media when this happened.

 No.40042

File:the little things.jpg (91.55 KB,265x366)

I'm done witht Baldr Sky Dive1 (the first three routes). What a ride that last one was.
It was awesome. Time for a break. Has anyone else on Kissu read/played Baldr Sky?

>>40005
>VNs which go out of their way to please the viewer
Can you elaborate? Do you mean fanservice that becomes so excessive that it starts to look desperate?

 No.40050

>>40042
gross image.

 No.40054

>>40005
It depends on how sexually it is meant to be taken for me. Wish fufillment stuff is fine when its like oniikiss where its porn for the right person

 No.40055

File:anal.jpg (45.29 KB,153x215)

>>40050
butthurt post. for whatever reason.

 No.40071

File:part of you.png (183.1 KB,1920x1016)

Might be polluting the thread by posting this, buuuuut...
Read through Psycholonials. It was interesting, under five hours.
If "Homestuck Joker" (with all of its implications (and i mean all of them)) sounds like a fun read, then check it out. Otherwise, don't.

 No.40072

it's a webcomic, doesn't even have novel in the name or it's format

 No.40073

>>40072
That's Homestuck, Psycholonials is an OELVN proper.

 No.40081

File:wide.jpg (639.48 KB,1920x1080)

>>40071
>>40073
I just looked it up. That's a hard pass from me, bub.

 No.40085

it is much too late for me to be getting into Homestuck

 No.40087

>>40085
To get into the community, yes, but it's still a damn good read. Same deal happened to me when getting into R07's stuff.

 No.40088

>>40071
I read Psycholonials and I was super mixed on it. It's good storytelling applied to a story I don't like. There's always been an underlying cynicism to Andrew Hussie's stuff, but it's usually balanced out with a lot of ironic humor; Homestuck for example has its fair share of miserable subject matter, but it plays it with a light enough touch that it never feels overly intense. Psycholonials strips away a lot of the humor and is a (comparatively) more earnest work, and I'm not really a fan of the results.

 No.40090

>>40088
I agree, I feel like you need a certain mindset going in to enjoy it. Often it's just political ranting that I simply glossed over because I'm not looking for deep geopolitical takes from the MS Paint webcomic dude. What I did want to see was his characteristic drawings and dialogue, and that was nice enough.

 No.40092

File:subarashiki_hibi_yuki.jpeg (163.12 KB,1000x749)

Started reading Subarashiki Hibi today

 No.40093

File:bad opinions.png (53.11 KB,1283x257)

>>40088
>>40090
Oh, yeah, forgot pic.

 No.40169

evns aren't vns

 No.40172

>>40169
It's got VN in the name though

 No.40173

>>40172
i can call an animation i make animu but that wouldn't make it so
evns are not and will never be vns

 No.40176

>>40173
>animu
kimo

 No.40182

File:edgeworth wag.gif (998.7 KB,500x299)

The Ace Attorney games are considered VNs, aren't they?
I've played through the ones on the DS like 3 times each, they're just such a nice hybrid of VN and I guess what you'd call an adventure game maybe? Point-and-click without the mouse? I know how everything will end, but the characters are just so lovable that I keep going back.
As for the recent and unproductive posts: I think EOLVNs can be considered VNs, although the quality is very rarely there. People liked KS, didn't they? Talking about things you like instead of things you hate really isn't a difficult concept.

Oh yeah, I think I'll have my VN reading setup soon. Hehehe.. I'm going to lay in bed and have the switch joycon in my hand to advance text and stuff. It's going to be great.

 No.40186

File:basuketoboru1kb.jpg (109.79 KB,589x433)

>>40173
In 1891 in Springfield, Masschusetts, Dr. James Naismith nailed a peach basket ten feet from the ground, creating the sport of basketball.

Shortly after, in a move considered vastly out of character, the Canadian-born Naismith did not remain in the United States. He did not help promote and refine his sport through YMCA organisations throughout the country. Instead, he self-diagnosed himself with yellow fever and travelled to Japan for health reasons. He brought with him his peach basket, creating the sport of basuketoboru.

In the United States, basketball gradually became widespread through drawcard players like Wilt Chamberlain, whose debut is now considered to have ushered in the Golden Age of basketball. Despite this, it was still considered less a sport than a game, played for entertainment at social gatherings rather than competitively. It was primarily played by children and teenagers, who moved onto more respected sports when they became of mature age. The stigma of basketball being a diversion for children rather than a sport of actual athletic merit continues even today.

In Japan, basuketoboru developed along similar lines until the postwar era, when a ban was lifted on non-state approved sports. After borrowing techniques from other sports and from basketball, basuketoboru exploded in popularity. Its following became larger and more diverse than basketball, spawning correspondingly diverse playing styles and techniques, such as the full court decompress. Although still primarily played by children and teens, it garnered some respect as a legitimate sport, as signified by its inclusion into the Olympics.

The Olympics standardised the rules between basketball and basuketoboru, but there were still major variations in the way it was played in either country. The uniforms worn in the U.S. were flamboyantly coloured spandex, whilst the Japanese basuketoboru uniforms were typically monochromatic, using high contrast to distinguish home and away. In basketball, the timer for each quarter would count down from 12 minutes, whilst basuketoboru's timer counted up to 12 minutes. Fans of one were unaccustomed to the other, calling it 'backwards'.

As time went on, it was in the United States that the first cracks begun to appear in the status quo. There were many of course, loyal to basketball since childhood. But from there the sport fractured into many subgroups.

Some grew weary of trying to change people's perceptions of basketball as a children's game. They split off from other leagues and formed their own. They also announced that although they were still playing basketball, their sport was no longer called basketball. It would now be called basket-based athletics.

Still other Americans agreed with the perception, and shunned basketball entirely. They begun to follow basuketoboru exclusively, and it fast gained its own niche. As some understood it, basuketoboru was not merely basketball but the way the Japanese played it. In short order, American basketoboru fans grew up wanting to be players. And riding the wave of popularity, the same local companies who broadcast basuketoboru from Japan to American fans sponsored the creation of a professional domestic league.

The debut was disappointing and universally panned. The standard of play was amateurish, perhaps college-level at the most for some teams. But nowhere near professional, and nowhere near Japan. Worse still, it exposed another fracture and yet another subgroup. The purists. As they understood it, basuketoboru was not merely basketball, and not merely the way the Japanese played it, it was basketball as played by Japanese people. They saw the domestic league as a cheap imitation, missing the point of basuketoboru entirely. It was just basketball in black and white uniforms with the clocks counting up.

American basuketoboru was an oxymoron, an impossibility. They called it 'wasuketoboru'. The term took off.

For years the league struggled. Their matches were poorly attended and those that were there were mostly aspiring players themselves. The purists had no such aspirations, and vindicated, waited with glee for it to die.

***

Michael James Jordan entered the domestic league as the third pick in the first round, and his impact was felt immediately. He had grown up around basuketoboru and played it all his life. For him it was as natural as breathing. His debut year saw him bag the Rookie of the Year award and a spot on the All-Star team, and people began to take notice.

The purists admitted yes, he was good, but what he was playing was not basuketoboru. No matter how good he was, it was still just basketball. Fans of the league hated people calling their sport 'basketball'.

In his fourth season Jordan became league MVP, All-Star MVP, won the defensive player of the year award and his second consecutive Slam Dunk contest.

Look, said the purists, he's clearly very good, but he can only recreate basuketoboru. Anything new he brings to the game will at best be considered basuketoboru-style.

Jordan asked to be traded to the JBL when his contract came up for renegotiation, where he was signed by a marquee team in Japan. He was immediately moved to the position of center, and led them to a championship trophy, where he clinched the finals MVP.

It was proof, said his American fans. They weren't pigeonholed into the childish trifle that was basketball by virtue of birth – Americans could play basuketoboru.

Soon Jordan's team began to rely on him to the point of predictability. To combat this, the assistant coach and Jordan developed a triangle offense strategy. It worked, and became the cornerstone offensive strategy for many teams, a tactical mainstay of the Japanese game.

ESPN named Jordan the greatest basketball player of the decade. NHK Sports named Jordan the greatest basuketoboru player of the decade.

Jordan was asked to weigh in on the debate.

Did he consider himself a basketball player, or a basuketoboru player? Or perhaps a basket-based athelete?

Could Americans play basuketoboru?

Could Japanese play basketball?

How did he define them? What if your team was Japanese, but you played in an American league, but you didn't wear spandex, and the clock counted -

He replied that he had not given it much thought and did not realise they were two different sports. The answer pleased no-one and was derided on the internet as simplistic and ignorant.

Jordan retired on a career high and was widely recognised as one of the greatest players ever.

 No.40206

tl;dr

 No.40218

File:gh8u0i.jpg (129.88 KB,640x480)

I do. It is a medium that is very dear to me, and offers an amount of immersion unlike any other I have ever experienced. Off the top of my head, I reread the original Tsukihime pretty often, and have a couple of dating sims I enjoy too. I also love older Key, and Higurashi of course.

 No.40241

>>40186
>basuketoboru
it's called basugay man

 No.40248

>>40182
the japs call visual novels adventure games, so yes you're right. in this case at least, since it's not an eroge.
i never really got into ace attorney, but it's been on my radar for a long time now. once i'm done with the vn i'm reading right now, i think i might just give it a chance.

 No.40250

>>40248
The only complaint I really have for the early ones is that some of the triggers to progress when you're in exploration mode are really annoying, kind of like old adventure games now that I think about it. You know, stuff like a person won't appear at Area C until you look at a trash can at area B. Just make sure to interact with everything

 No.40295

File:mi3.jpg (238.2 KB,1199x899)

This pose. This pose right here. This one single sprite. Her expression. The massive boobers. It's the lewdest thing in the entire game. I should go back and finish Majikoi soon.

 No.40300

File:33.jpg (65.6 KB,800x600)

>>40295
enticing, but this is my pick

 No.40302

File:mayo.jpg (223.85 KB,1199x899)

>>40300
Not a big fan of violent girls.

 No.40303

File:toh8.png (637.48 KB,800x600)

キタ───ヽ(w´∀`w)ノ───!!

 No.40316

>>40300
this image entices my prick

 No.40325

>>40302
big fan of violent girls
do you not want to get beat up by a pretty girl?

 No.40338

>>40325
I want a really cute little girl to get very angry and ball up her tiny little girl hands and beat them against my /qa/ belly...

 No.40341

Post some BGM. It's one of the easiest ways to get someone interested.
I really like this type of music. Ambient electronic or whatever.

 No.40342

>>40341
The most powerful theme to go along with the most powerful robot.

 No.40401

File:5r6ui7j.jpg (146.15 KB,640x743)

Have you ever played Comic Party? It's a really fun dating sim on the Dreamcast from the late 90's that celebrates doujin circles and Comiket. Since it was also made by Leaf, it also has a lot of fun references to To Heart.

 No.40405

>>40341
The opening song instantly got me hooked on this little meatball game.

 No.40410

>>40341
Obligatory.

 No.40415

File:1600117186533.png (237.56 KB,395x700)

>>40410
I really wish Umineko took a different direction. It got so bad near the end that I couldn't even finish the game.

 No.40418

>>40415
sighhhhh no love
still infinitely better than higu's twist

 No.40421

File:1655741664116.png (524.06 KB,512x421)

>>40418
Which one? Seacats had a twist in like every other episode.

 No.40422

>>40341
I love the Subahibi soundtrack dearly.

 No.40424

>>40421
all of them

 No.40426

>>40341
The prime routes really weren't necessary here, but Onoken=win.

 No.40428

>>40341
I love all of Clannad's soundtrack, but this one is by far my favorite. I love super reverbed ambient pads with soft bells so much.

 No.40434

>>40428
My favorite would probably be Ushio, the one that always plays on the main menu screen.
Maybe it's because I listened to it every time I opened the game, not sure.

https://www.youtube.com/watch?v=NJNzehpxAmY

 No.40483

File:Sayonara Zetsubou Sensei H….png (2.46 MB,1280x1633)

>>40401
Sounds fun, but it's only in Japanese from the looks of it.

 No.40485

>>40341
Yuri, summertime, and Japanese mythology. I recommend.

 No.40502

>BGM
The piano in this one is so sick.
Why aren't you reading/playing Baldr Sky right now, kissu?

 No.40508

>>40485
How is it compared to Akai Ito?

 No.40528

File:lolis.jpg (714.12 KB,800x600)

キタ───(゚∀゚)───!!

 No.40529

>>40528
moderately based

 No.40530

>>40529
Gross.

 No.40531

File:based.jpg (204.58 KB,1199x899)


 No.40532

>>40531
based on raep

 No.40535

>>40508
I've only read a bit of Akai Ito because my Japanese isn't good enough and the English translation still isn't 100%. In terms of style and themes, they are very similar. Mysterious visions, dreams, bloodlines, etc. all factor in. The yuri is fairly subdued. It's romantic, but the girls won't be slobbering over each other and kai-awase'ing. I think the atmosphere and structure of the routes is all very great as there is a clear divide between the relatively normal period and then the "point of no return" which is represented by the mainland and an island connected to the mainland by only a mile long bridge of stepping stones which disappear at high tide. I should also mention that besides the Japanese mythology talk, there is also a cool Zen priest who talks a lot about Buddhism and is just a general cool old man. There is a lot of erudite discussion besides the normal cute girl scenes that was very interesting to me, like a discussion of Zen dietary restrictions during a meal.

 No.40536

>>40531
heh, saving this one for later use

 No.40537

>>40341
I thought this and the remixed tracks from Dies Irae were pretty good.

 No.40540

>>40341
God, I love Sapporo Momoko's stuff. SayoOshi's OST is amazing as well.

 No.40541

This thread has more replies than I expected.
Where have you been hiding VN fags?

 No.40542

>>40541
You were the change you wanted to see.

 No.40554

File:Rude.jpg (52.7 KB,198x272)


 No.40557

>>39611
>still hasn't been translated into english
learning japanese is quicker than waiting an eternity for an unlikely translation that is probably mediocre at best. or use machine translation.
>>39619
>apparently it's not even very good
i'm reading it and it's pretty good so far, i liked the anime too but this is much better.

 No.40562

>>40541
In the void waiting for translations.

 No.40591

>>40341
Goddamn Nasu, keeping Sakurai away from making more WaB.
>>40541
Wandering.

 No.40592

>>40341
Higurashi overall has a very good selection of music, but if I were to pick a single track that had me most emotional, it would be this one

 No.40613

Don't be an EOP, learn japanese and never worry about translations again

 No.40615

>>40613
EOP is a very anglocentric term, isn't it?




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