why would you consider anything when you're starting a flamewar?
oh no don't discus 3d... kissu isn't mature enough to have such a controversial topic
What you just posted was a terrible example of that
(I do get what you are trying to say though, I think)
I don't agree with that. There are not anime artists who value realism over style, the format isn't a realistic one to begin with.
Even regarding more realistic art, they are still not aiming solely for realism. Now that we have cameras we can create photo realistic images with ease, but that does not mean that people now view classical art as inferior and ugly.
3d animations have their place as well and just as 2d anime is a style on it;s own, 3d animation is a style as well.
"3DCG saves time and effort so you can get the same result much more efficiently" but that actually strikes at the heart of the matter. I like watching animation that was expensive in time, effort, thought, and attention from talented and experienced animators. That's a big part of the appeal of animation in the first place. Circumventing that through technology makes it feel less rich.
>'anime then anime now' crowd
I agree with them just on that point. Otherwise almost all of my favorite anime is from the mid 00s and early 10s, not 'retro' stuff from the 90s and 80s.
You can't seriously tell me this looks good.
that's cost cutting, also it fits the role of horrific monster
I also think that that is an unjust way of thinking because it assumes they would have been able to make it better if they hand drew it
I don't think you noticed the lack of movement from it while it was drawn in 2D...
That's I meant. They can draw it but they can't animate. They must have trouble understanding how their 'anatomy' and how do they move, but older animators didn't.
Also, someone mistook the monsters in the new Underwater Ray Romano for CG in the stream. They're not actually. It gets my approval.
You didn't pay attention to what people were saying... Look at the gigiri or the boro giri when it's not in focus
Yeah, it's just cost cutting in that case then. I barely noticed it. They can actually animate them since there are plenty of scenes where they are animated in 2D unlike in Virgin Road.
I've always found the "effort" angle really insulting. Animation as a medium takes a ton of effort no matter what you're doing. You could be drawing literal sticks figures and it would still be a lot of work.
Meh. Anime as a whole is about cutting corners. The approach was developed to allow for good animation on the low budgets and tight schedules of 1960s television, and it really hasn't changed much since. Watch a 90s anime movie next to an American animated one from the same time and you'll really see the difference.
Not saying it's a bad thing, by the way. On the contrary; I think it's a big part of what gives anime its unique 'flavor'.
The fact remains that the only myaa myaa anime is 3D and cute.
I really hate that fluid style. It looks so weird and it's not like it makes it look better animated or more detailed or anything, it just looks dumb.
It's less about 'smoothness' and more the overall philosophy. Fully animated anime is still story-boarded and laid-out as if it were limited TV animation. Watch Future Boy Conan next to a Ghibli movie and you'll see what I mean.
The real issue is it doesn't even get the same result.
I love 3D. I love seeing Eastern takes on this animation style.
It's pretty amazing to see it progress. It's a strange art because as >>37161
has shown you're not depicting real 3D space but a bizarre nonsensical dimension that warps towards the camera. I think real 3D has a beautiful future ahead, but for the most part (and it's been mentioned in the thread) it is unfortunately used as a cost-saving measure and not for its potential.
I could have sworn Ousama Ranking had 3D in it, but a google search took me tohttps://myanimelist.net/forum/?topicid=2001096
which mentions that it used rotoscoping of 3D scenes in Blender and that's why I detected it as 3D. Unfortunately the tweet was deleted?>>37164>3D is always PD
I thought this was used by /a/ people for real life girls who they can never stop talking about for some reason
In fact, to add onto this, the 2D animation in the show wasn't at all anything to write home about. It was alright, but the cracks in the budget began to show around the latter half. In no way would the team behind this anime have had either the talent or budget to have pull this off in 2D. I'd imagine that if they tried the end result wouldn't have looked nearly as intense or given off the same sense of spectacle as what CG was able to accomplish. Instead of relying on your Dunning-Kruger brain that spots 3D and returns the association "Bad", you should consider if the team chose the best option using CG given the constraints that the project was working under.
I do agree that it'd be nice if everything could be Mushoku Tensei or a big budget OVA or whatnot, but unless you're saying that you're going to put up the funds for every anime to look like that then you'll have to deal with CGI being used for those intensive scenes.
i luv u
What I wonder is why they aren't trying the sort of toonboom-style 2D rigged animation that most western studios use now. It's even cheaper than 3D, and if you try hard enough it can do a decent job replicating hand-drawn stuff.
I'd assume there's some relation with why Adobe Flash never caught on with TV anime over there.
wouldn't it be less work to have a realistic model or does the anime style require form manipulation to look within the style?
Anime art is usually very
loose, and a realistic 3D model, being truly 3D, is gonna do a lousy job replicating that.
It'd be faster, but it wouldn't work if you want a 2D-like face from anything other than head on. Imagine where Mikan (right girl)'s mouth and eyes would be if it it existed in 3D space. Despite a 2D girl's face being as flat as a pancake, you can actually see deep into the side of her eyes. Also, her mouth is fully discernible from the side and if it was opened it's liable to form a snout like a horse.
I think 3D stuff in video games like Tales of Arise and the Trials of Mana have shown that you don't need to do it for very nice stylish faces, but for a more authentic "anime" look then you can't obey stuff like physics.
friends are for ero
I keep going back to watch this Serval video. It's hypnotic, and the Gameboy music adds to it. It's really... something. I really wish it was a loop, though.
I've been thinking that it'd be nice if there was a modern version of ytmnd that could take video and audio or something and produce a mp4 to share.
Or maybe I could stop procrastinating and learn da vinci resolve, but that wouldn't help other people create things
The most annoying part about the video is that you can tell with how the theme is progressing that it probably would lead into a perfect loop had the author of it just done a better job looping.
>>37706>I've been thinking that it'd be nice if there was a modern version of ytmnd that could take video and audio or something and produce a mp4 to share.
You just described TikTok...