No.9803
Dumping official art from the art books
The artist is Amaduyu Tatsuki and here is his twitter:
https://twitter.com/amaduyuI can't guarantee he hasn't posted Utwarerumono spoilers, so beware!Danbooru shows his name as "Amazuyu Tatsuki" and I've never really understood it. I mean, he chose the name for his twitter, didn't he, and it was 2010 so I don't think it's a "name was already taken" thing. I noticed danbooru does that with a few things and I never really bothered to see why. This artbook also shows his name as Amaduyu Tatsuki. Does danbooru know Japanese better than the Japanese?
No.9824
>>9815Here is an example of the scan of this image. Man, I don't know which images to use...
Also, historical image!
https://web.archive.org/web/20200126090717/https://kissu.moe/qa/res/23461
No.9846
if you JO to kuon a hairy ear starts to grow out of each of your palms
No.10600
>>10599She looks like the snake girl from that webcomic.
No.10601
>>10599really nice and pretty green skin
No.10606
>>10604>>10605These are coming out weirdly lewd
No.10608
>>10606Kuon is not lewd, Kuon is sensual!
True, but there's nothing sexual in my prompts. I think this stuff probably leans towards the suggestive by default. I even have "nipples" and "pussy" in the negatives. I guess I could put 'cleavage' and 'butt crack' in the negatives, too, but I'm worried that might contort the body somehow.
No.10609
>>10608oh wait, I had 'bikini armor' leftover from a previous prompt in the cat one and 'shell bikini' in the second. Yeah, that would explain it.
Would you like to make a donation?
No.10615
>>10612Oh, yeah the actual danbooru prompt does have an effect, but it seems to be influenced by the "Utawarerumono" tag so it's really random. I can upload the LORA I made for Kuon for you.
Although, I might need to explain how all this stuff works since LORAs are currently an outside extension and not native to the webUI.
Are you willing to learn this stuff? If not, here's a ZIP that contains the Kuon embedding. Extract the rar into the main folder and the thekuon.pt file will automatically go into the proper folder (embeddings).
Then in the prompt just type "thekuon" somewhere and it will call it. You will need to reduce the strength somewhat to have greater influence on her clothing, like (thekuon:0.7)
No.10617
>>10615Oh wait, I didn't put the folder in there, oops.
>>10616Yeah, it's very old hat by now. Anyone not hosting it on their own computer (or awkwardly using google collab) are hugely behind. But, it's also not going to be nearly as simple as the NovelAI website.
LORAs are
strong
No.10618
>>10617Bulging thighs...
She's a mother in this photo...
No.10641
>>10639This looks almost exactly like a gen 6 portrait!
No.10642
i did not realise how much those kind of eyebrows contribute to the feeling that I am looking at pokemon art
No.10676
kuon's boobs are not that big
No.10678
>>10677can you do kuon wearing bocchi's clothes
No.10681
>>10679Although the size is inconsistent, they're definitely not small! Smaller than some other Utawarerumono girls for sure, but not small. Those girls are MASSIVE! Although, when she has her regular clothes on they're practically not there at all.
I agree that they're too large in the images I generated. I see now what the problem was, I copied part of the prompt from a training image and it had "huge breasts" in it. When testing out a new model merge I was focused on the faces to see if it was tolerable and it turned out decently. I'm trying to make the faces as 2D as possible while still having fidelity on the hands and arms from the RL image merge. Oh, the pain of it all.
No.10684
>>10681Ok, guess she's canonically not
small.
No.10686
>>10685>CamyuIn the scene in the second VN where Camyu has arrived in Yamato and she is bounding up the stairs with Kurarin wrapped around her, Haku's narration says something to that effect. "The biggest so far yet.", roughly.
No.10721
You know all those masterpiece, high quality, etc. tags that people spam? I wonder how well they'd work as embeddings.
No.10722
>>10721I actually just today started messing with them again and I still need to do testing to see if they have any real effect on the merges I've made. They usually have a corrupting influence on newer models, but I switched to the 'Anything' model which is a couple months old so I figured I'd bring it back.
Man, I forget how bad the hands were on these. I still love how the 'Anything' model looks, but I've really become spoiled in having limbs.
No.10738
What about Kuon wearing kuma pantsu?
No.10741
>>10735She's in a palm tree costume!
No.10844
>>10843You've been getting your shabs from a disreputable Kuon breeder. Given the blue-green tinge to her hair, I expect that somewhere in her family tree you'll find a Boro-gigiri...
No.10879
>>10738Oops. I didn't see this earlier. Hmm, nope. It really doesn't work that well. It gives her bear ears, and sometimes bears (regular and anthropomorphic) appear in the background, though.
And for posterity I'll post Furry Patchy Kuon in this thread, too
No.10965
>>10962>Hatsune Kuon*Mikuon
No.10966
>>10963>>10964The hands look immaculate but now there's something else wrong with these images... when will we reach AI perfection?
No.11022
normal kuon from utawarerumono but with bigger boobs
No.11023
>>11022nekone with big boobies
No.12781
>>12776>Can you tell the style for a couple of these images?I presume this one is Higurashi? No idea about the others though.
No.12782
>>12781Yep, Higurashi.
>>12781This one is the Dragon Maid artist
>>12777This one is the artist that does the blonde, green sweater girl with the red eyes that's in all sorts of weird forms. It's not very apparent here, though.
No.12784
>>12782bleh, meant to say
>>12779 is the Dragon Maid artist
No.13446
>>13445for me this one's the best
i'd've gone with
>>13436 if it'd gotten the eye ring right but that may not be feasible
No.13447
>>13446Yeah, eyes remain a huge weakness as far as I'm aware. Well, that any of these work as well as they do on a model that is technically mostly furry data is pretty amazing in itself.
I do use something for shots with smaller heads and it helps a lot:
https://github.com/Bing-su/adetailer. I'll probably get that installed on kissu's SD thing soon
No.14346
Man I'm way behind on the AI image stuff. Last time I tried was a year or two ago and gave up trying to finagle it with my AMD card. The only successful use of it was with NovelAI, and I was using that along side their text stuff which my computer sure as shit cant do.
That last one came out pretty clear in places I'd assume the AI would get hung up on, at least in the middle. Are you doing any editing to it or just posting a cherry picked output?
No.14360
>>14357Thank you for pointing that out! Questions involving Kuon must be answered! I hope they're still here to see it!
>>14346Yeah, unfortunately this AI stuff is heavily reliant on CUDA and nvidia controls it. I've read occasional news about CPU stuff, but I wouldn't expect any great progress there.
>Are you doing any editing to it or just posting a cherry picked output?These images don't have any post-generation work put into them. Part of the reason I obsessed over the Kuon lora quality (
>>>/maho/324 ) is so I could be confident it would make good images that didn't require extra effort. To me AI loses its appeal the more work you put into the generations. I'd rather spend 50 hours ahead of time then spend the 50 hours spread out doing tweaking to generated images.
Cherrypicked? Somewhat. I generate 8 or so images before deciding on one to post here, generally. The Kuon LORA is bad at detailed clothing and backgrounds and that P3 LORA used there is zoomed in so I think it helps cancel out those weaknesses.
But, as a whole SDXL is just a whole lot better. Pony has its own weaknesses, but it's still far superior to SD 1.5 for almost all of my purposes. (SD 1.5 seems more "creative")
No.14929
File:bg.png (2.18 MB,1600x1136)
Oh, I guess there's this on that switch announcement page.