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Please use this thread at your leisure to discuss random thoughts you might have that may not necessarily warrant their own threads.
>>1103
As I said there is a variety of everything, But I seem to recall that percentage wise there are not actually that many. I'm not sure if it was here or on a /jp/ spinoff but somebody was complaining about just that as well as Ryona and something else and how much there was so somebody else did the numbers and looked at a doujin site to see just how many there were compared to other genres and found that this was overblown.
It's very strange, and slightly depressing, to ponder the rate of infrastructural progress that took place during the 20th century and the relative complete lack thereof during the now 21st.
It also makes me contemplate the efficacy of our economic system. I don't think it could be argued to the contrary that the loss of passenger rail, or intercity tram networks, were advantageous or socially beneficial other than the economic advantage it posed to automobile companies and then airlines. So, the bankruptcies of the various rail companies and their discontinuing of passenger rail services because of the inherent lack of profit motive (in fact, passenger rail services being very costly, and not just unprofitable) makes me think that the need for a profit motive in the first place is detrimental to society in certain industries and sectors. Medicines and healthcare is another example where privatization seems especially harmful to society.
There seems to be some rumors saying that Creative Assembly is planning on making a new historical Total War game. And while many of the series' "tue" fans are starting to get hyped, I doubt CA will be able to live up their expectations, seeing how the battles in the post-Shogun 2 titles are much more focused on stats rather than tactics.
>I think a large part of the problem was the Engine although Shogun 2 was done on that engine.
In my opinion, Shogun 2 has the best battle gameplay in the whole series, so I don't think the engine is the reason why the newer games are so stat-focused.
Agh how I hate seeing my favourite game franchise getting dumbed down like this. And I can't blame the Warhammer fags for this either because they started doing this crap all the way back with Rome 2.
>>1119
Maybe but I think the Warscape engine focuses on individual entities and that plays into that it worked in Shogun 2 and failed in Rome 2. Japanese warfare was more focused around the kind of singular fighting that the engine provided with the exception being Ashigaru pikes but even then they still don't use shields and you only have to worry about thrusting. The factions in Rome 2 generally relied heavily on close shield based formations and the engines just doesn't do that well.
They didn't even bother attempting to make formations in Warhammer.
>>1120
It's hard to say, I think it's just much bigger than other imageboards of it's kind so you get more varied posters and many of those retain that kind of 4chanism. But it's not new, you see it regularly enough.
>the nature of blogs turns man into the uncouth
It might be an unpopular opinion, but for me, the web was at its peek in the late 2000s/early 2010s.
The late 90s/early 2000s were cool too, but a lot of the content made back then was kind of garbage. It's easy to forget now, but back then the general expectation was that stuff made for the web was automatically worse than "real" media being made by professionals for TV and print and the like. By the late 2000s, you still had a lot of that web 1.0 sensibility, but standards started to get higher. New people were coming in fast, increasing competition, and the guys who were already there were experienced enough that they were getting to the point that they could rival and in many cases surpass professionals.
Every now and then I look at light bending around a hot surface, like off the edge of a car, or on hot concrete, and it always makes me wonder: why hasn't there been some sort of design to make something invisible by creating some sort of heated surface to bend the light around it?
Wait, are they selling nukige on Steam now? I thought sexual stuff was not allowed. Publishers had to censor VNs for the Steam release and now they allow porn on the platform.
I'm not complaining here, I just find it a little strange that Valve did a complete 180 on the matter.
People make up literary rules like Show don't tell but I don't think these actually mean anything. When people are complaining about a show telling them not showing them something they are not actually complaining about being told the thing but about being told it in a way that makes no sense and/or is long winded and not entertaining. But a lot of media has a protagonist who is a child or entering a world for the first time so he asks questions and is told the answer not shown it and because it is done in a natural and organic way it makes sense and people do not complain.
>>1263
I think the trope can be reduced down to:
Worldbuilding should be done in a way that makes the reader understand why people have a certain culture and not be told that this is their culture
The difference is establishing an understanding between the author and the reader. A kid might be asking a lot of questions, but their failures to adapt to the culture and the awkward situations of one learning to adapt to their surrounding would be more compelling than infodumps
I hate nostalgia. Or, at least, the type of nostalgia that drives people to whine about how great things were then and how everything sucks now.
It was annoying when I was a kid seeing people badmouth everything I liked because it wasn't like the stuff they grew up with, and it's even more annoying now seeing people my age do the same thing to the next generation down. 2012 was a decade ago! Get over it!
Been seeing more Korean products pop up in not just Asian shops but in chain supermarkets as well lately. I wonder if pop culture has something to do with it. Not complaining, as I am all for more variety in food. And I even got to try kimchi for the first time.
>>1286
The nostalgia back then was better than what we have today
I just remembered that season 2 of Vinland Saga is coming out next year. It will be interesting to see how the shounen kiddywinks over at /a/ will react to the farming arc and the complete 180 of Thorfinn's personality. I also heard that the manga became crap recently.
I can't understand what people get out of arguing over every trivial thing. It can't be healthy to worked up over nothing all the time.
I know someone who's always engaging in random Twitter arguments and recently got suspended and yet she wants to go back to posting on Twitter. I just don't get it.
The drive towards artificial intelligence is very interesting. I don't mean neural networks and the like, but true general artificial intelligence. It's asking that we take something as locally intelligent as piece of software for the end result of creating something as stupid as human. Its kind of funny.
World of Tanks is such a funny game
You literally can't damage certain tanks in matchups without premium/paid ammo
I saw another video about the Pluto debate and they laid down the case that Pluto should be a planet and some of what they said seemed to make sense but seeing this one it clarifys the matter allot more and also explains what is meant by clearing the neighbourhood which was a big point in the other one.
Also something that surprised me is that Atlas/Astro pro is only 24.
I know this might be an unpopular opinion, at least here, but I think gatekeeping is pathetic, especially with media. I kind of get it with web communities (although I still think it's the job of the mods, not the users), but when you're at the point that you've tied so much of your identity to the entertainment you consume that you get personally offended when people you dislike also enjoy it, you have serious issues and should probably seek help.
>>1464
>you have serious issues
I think most imageboard users do regardless.
Most imageboard-type anime fans have given up on trying to gatekeep and just don't bother with trying to talk with other western anime fan and aside from imageboards and irc they tend to just lurk futaba and 2ch.
The most gatekeeping I see is in multiplayer gaming and is trying to help the new player more than anything by refusing to spoonfeed. Having your community labeled as "toxic" keeps certain annoying types away, ironically.
What I think is more interesting is western musicians/social media celebs etc cribbing japanese stuff for their music, video games, tiktaks etc is never called out as cultural appropriation.
>>1464
Somewhat agree, somewhat disagree. As long as those people stay in their lane and don't interfere with the communities I'm a part of or try to change things then I can't complain too much. For better or worse most people on the internet just follow passing fads and things will get annoying temporarily, but then they'll move on to the next big thing. The temporary loss in sincerity really does bum me out, though
>>1535
>>1536
I have no idea what you're trying to describe... Vtubers I guess? Sure, if you only care about mocap then VR isn't necessarily going to be all that important, but the thing about VR is the feeling of presence which is completely lacking from normal flat screen games and such. Besides, how would people even interact with one another in your example?... By having a giant TV and using Xbox kinect style controls or something? That sounds awful.
>>1541
I remember the Kinect "hype"(?), and the videos following the development/innovation of the device made it seem more like a medical/physical therapy device instead of a gaming accessory. (Which is what development of the device ultimately became).
Weirdly enough, it was not a commercial failure and found a periphery audience despite 360 users seeming like the least interested in motion controls
>>1542
>it was not a commercial failure
It was included with the Xbox 360 Slim so it was kind of assured to have at least a bit of market, but there was really only a few games of note. Mostly the ones targeted at kids that would otherwise be interested in a Wii, I think. The few motion Kinect controlled games that were targeted at a more mature audience like Steel Battalion were received very, very poorly from what I remember.
>>1552
How do you propose touching someone? Picking things up? Truly interacting with things? Just standing around in front of a TV conveys none of the same level of presence at all. At best, it'd be no different from standing on a weather broadcast set with a chroma keyed background. How real do you feel the weatherman on TV is? You're comparing the closest thing to a holodeck to 80s technology as if they're at all comparable. Maybe if you want to have Skype meetings that's fine enough, but there's more to VR than just sitting around and talking.
>>1559
What you're describing is a novelty. The actual act of strapping a 1000$ headset on your head can be removed for just a screen and motion controls.
By making this adjustment you create a much more affordable alternative to VR that is actually beginning to resemble the building blocks of AR... a much more convinient system which integrates your reality into other people's
I suppose what you like about VR is that it provides you with a room that can have things in it... however I see this as a problem because inside of that VR you can do such a slim set of real world activities that it sounds to me like a novelty rather than a revolution.
Lets consider an alternative. The following is my computer setup. I have a good quality TV(350USD), an old 1080p 30FPS Huawei which I use for a webcam(200USD?) and Kinect(150USD) and then lets consider a hypothetical 200$ progenitor AR software which allows for two people to share things among one another... Looking at 900USD.
Rather than with VR where the limitation is hardware, here is writing a good software which allows for users to use gestures to get files sent from them and display them on the monitor. The camera could be set up to track the user as he moves around on the house... If you wanted to you could even have the camera hooked up to drone... But here's the big difference, you can do anything in reality without it being programmed.. the only issue is how to transfer physical information into a represenation for the other person.
And the number of ways for us to transmit physical information into digital information is far more numerous and easier than doing this in VR plus having to actually program the devices we interact with as well.
It is just so much more practical to be orienting one's future and ideas around AR.
>>1563
>It is just so much more practical to be orienting one's future and ideas around AR.
You can do AR through VR you know... That's how most consumer AR works currently. Practical applications for AR, however, are few and far between. Realistically, there's very little that you could do through AR that you could not do with VR camera passthrough.
Also, need I mention that most of what you're describing is and HAS BEEN very much possible through VR for quite a long time already.
Like, I can just sit here and have a webcam on my TV and capture split with another webcam on my hands, then talk to you using a microphone, then when I want to pick up some food from the fridge, I can transfer the feed into a camera connected by wifi or blutooth into my PC.
Meanwhile you've got your headset here and you're doing all of this except you have to interface yourself behind a restrictive software that only allows you to operate within the confines of the software.
Maybe you want goofy avatars for games or to be part of a live event? Well that's fine, but it's not really anything that interesting from a buisness aspect. If it's for entertainment and for casual communication then that's fine, but there's really no money in this for a management team
>>1570
Video chats still have room to get much better. Drone based video chats is a concept that hasn't been done yet.
There is no reason for the concept of VRChat to be done through a virtual location with an expensive headset. It can all be done with two parties controlling webcam drones in their respective locations
>>1576
i would still rather drones because they can be used by people with headsets or people with screens to have dynamic conversations and for people to transmit real world things between one another.
You can find pictures of poor equatorial countries making drones out of a set of sticks. Said people, and even people in America who don't have a ton of money, would rather this option... in my opinion
>>1574
I don't think that would change much. The idea behind AR/VR is that you can interact with others in a 3d environment.
For the record, I think that video chats are probably fine for most applications(though I am a NEET so don't have any real experience of this). I think that most interactions will be simple question and answers or conferences and that video chat is probably better for that as you can read the faces of the people you are talking too which you would not be able to do if they were furry avatars, that and furry avatars would be distracting, you probably don't get much out of the 3d environment part from that either.
However, it does have some uses. One example is architecture, being able to interact with planned a structure in 3d could be quite useful, this stadium in Korea is being designed using VR.
Also, I mentioned furry avatars being distracting before, but for some work places that might be a good thing like if they are making a furry game, then that could create an atmosphere that benefits the project.
>>1593
that's what I thought, after sleeping on it. India's population is so huge that in an equal representation platform it's only natural that the Indian Ocean countries, with their higher populations, will end up very prevalent in mainstream internet. The only thing a bit odd is that it requires them to be communicating in English for me to see them, but it's common sense to anyone who wants to use US knowledge to be competent in English.
>>1421
They've made some more changes recently. Now the channel pages are a bit different and the density of videos is way lower, only 4 per row with much larger thumbnails. This change is pretty annoying because if you watch any channels that upload frequently you need to do a lot more scrolling. This seems like a change that pretty much exclusively benefits tablet users or something. I have no idea why else they would do this to desktop browsers.
The like button now has a flashy animation.
Videos without chapters now have automatically generated "key moments". This is actually a pretty neat feature because it takes advantage of the automatically generated captions to determine what should be a key moment.
It's only sort of recently that I've realized that a lot of different questions about certain statistics I've had are actually answered by certain US government websites. The problem is that these websites never actually feature near the top of search results because they're covered up by hundreds up hundreds of pointless search engine optimized websites that have borderline AI-style text and surface level copy-paste answers.
This would be like if Wikipedia was only ever on page 12 of search results. What the HECK.
My country keeps putting up interests rates to cool inflation and part of what this is meant to do is reduce house prices and nationwide it has but I was looking at statistics for my area and house prices have actually still gone up in a 12 month period, in some areas near me they have gone up as much as 20%.
Bleh......
Sometimes media is released to certain people like Youtubers early so they can give a review and advertise it and then once the public gets a hold of it they hate it and call these people shills.
I think that often they probably are not trying to be biased but I think that if people are contacted by a company and given early access to something they are more likely rate it positively as they have more of a connection to the product and the people making it.
This happens on F95 all the time, average Japanese games will get critisced and get average reviews but a worse western game will get 4-5 stars, particularly if the devs use F95 as well, because there is a connection and people try to be more lenient and constructive whereas they would not to a random Japanese guy they will never interact with.
AR/VR in combination with AI would seem like it has huge potential for terrible and corporate manipulation.
Algorithms are naturally going to benefit from AI anyway but all they can tell you at the moment is what a person is watching not why he is watching it. It could not tell you if they are watching it because they enjoy it or they are baited into watching it due to political content. If they are enjoying it it will not tell you what exactly they enjoy about it and what parts of what they are watching make them feel what emotion.
But, VR headsets already exist that can track eye movement and facial expressions, they could monitor what reaction you have to something and at what point in the video and then feed that back to an algorithm to cater content towards that. Maybe one day AI will be so good that it can even create content or modify existing content, so the algorithm could pick up what you react to and make content based on that or cut content in certain ways around that.
This has huge implications for advertising as well. I have never brought something based on a Youtube sponsor, I just skip or ignore them, because I know they are just ads to make money. But, if a headset could monitor my reaction it could also monitor my reactions to subtle subliminal advertisements and create algorithms based on what the best ways are to get people to buy a product without them even knowing that they are being advertised to.
One day I hope that AI reaches a level where it can think and play games for itself, not just one game but you could get a bot and make it play any game, so that I could play multiplayer games that require a lot of cooperation with bots instead of people and they would follow my instructions and no what to do and I would not feel self conscious when I communicate with them.
Either that or I hope one day I am rich enough to hire a team of maids to play games with me.
What annoys me most about the social media age is that there's this implicit idea that being into something also means being part of this giant, homogeneous, global "community" of people who also enjoy it. For a lot of my interests, I hate a sizeable chunk of the people who share them, and I resent that they're often the ones who define the discussion of them online.
I'm definitely not treading any new ground, but it's struck me how introversion has risen generationally. An acquaintance of mine was lamenting something that someone else had done and when asked, "well, have you talked about it?" an unsurprising, "no," was their response. It seems like a lot of modern issues are wrapped up in this dynamic where things go awry for one reason or another that ultimately stem from people apathetically hoping things will improve because they're too anxious to do anything themselves or even speak up about the issues that they might have.
>>1685
I was thinking just yesterday how much more reclusive overall people seem to be. It's easier than ever to trap yourself in your own shell and simply convince yourself that your problems will go away with time. The internet exasperates this issue because it allows people the bare minimum effort of social interaction with one another and the ability to cut off ties easily.
I think a lot of problems could be solved if people could only communicate better.
On a mildly off-handed note, I've been wondering lately if something like a government-appointed friend/spouse system would really be that outlandish. Maybe something like an opt-in system where you can apply to be "paired" with someone that you're likely to be compatible with, like those matchmaking algorithms but not necessarily just for romantic relationships. You wouldn't be able to back out of it once you applied though, there'd need to be some manner of enforcement to not go against it once you were paired with somebody.
Maybe it sounds absurd but I wonder if it's really such a bad idea. Forced to spend enough time with somebody, and you're bound to eventually find some kind of common ground even if you don't initially like each other. I think something like this would be good for recluses or people who otherwise struggle with relationships of any kind. Maybe you could even use the improvements in AI lately to sort out people who would be good fits for eachother.
>>1686
>On a mildly off-handed note, I've been wondering lately if something like a government-appointed friend/spouse system would really be that outlandish. Maybe something like an opt-in system where you can apply to be "paired" with someone that you're likely to be compatible with, like those matchmaking algorithms but not necessarily just for romantic relationships. You wouldn't be able to back out of it once you applied though, there'd need to be some manner of enforcement to not go against it once you were paired with somebody.
>Maybe it sounds absurd but I wonder if it's really such a bad idea. Forced to spend enough time with somebody, and you're bound to eventually find some kind of common ground even if you don't initially like each other. I think something like this would be good for recluses or people who otherwise struggle with relationships of any kind. Maybe you could even use the improvements in AI lately to sort out people who would be good fits for eachother.
That's what patriarchy is for
>>1686
>You wouldn't be able to back out of it once you applied though, there'd need to be some manner of enforcement to not go against it once you were paired with somebody.
Why?... This would just create lots of social problems. Imagine the only way to break out of one of these relationships was due to abuse, well then you're basically setting up a government-mandated spousal abuse program...
>>1685
>>1686
The average number of friends a person has is 2.5 from what I heard many years ago. People just assume that they have less than what is normal and are therefore less social because of it, my siblings do this all the time even though they all have more than the average number of friends. Social media probably makes this worse as like many things in social media, people are only seeing what they want them to see, which will be them partying all the time and looking like they have lots of friends.
>>1689
Probably so that the friends or spouses don't just leave each other right away, which is what would be very likely to happen in a program like this.
I don't think enforcement is the right way, I think it should be through some kind of reward instead.
>>1689
Well, the problem is it's highly likely people would try to flake out, especially if they're awkward hikkiNEETs which would render it pointless, or at worst have people try to game the system. It's just a hypothetical to give people a sense of commitment - maybe a reward system would be better like that other anon said.
Also I'm not saying this is just a forced spousal system mind. You'd have to opt in to it, you're not forced to apply or anything and it could be either for a romantic relationship or a strictly platonic one.
It seemed like a good idea in my head anyways, I think it'd be good for people who are lonely or otherwise socially awkward but still want legitimate human interaction and just don't know where to start. As technology progresses (especially stuff like VR) I think people will become more inclined to introversion because it's easier than ever to just stay in your bubble all the time and avoid things you dislike. If you want to break up with someone or kill a friendship, all you have to do is send a text message and ignore them - you don't even have to see the person or hear their reply.
>>1696
It's more complex than that. It's not enough for people to share in their interests, they also need to have compatable personalities, and no deal-breaking ideological differences that would tear them apart.
Like, there's a reason multiple imageboards dedicated to the same subject matter exist. Kissu and GNFOS are conceptually not that different, but the sort of people who use them are as far apart as you can get.
>>1697
There is still overlap with these sites, there are people here that post in a manner similar to GNFOS and there are people that do talk about that site here in a way that suggests they come from it. Many image board spin-offs are fairly similar to each other as well.
I think that broadly speaking people can be placed within a spectrum with two opposite poles. Civilised and populist.
Populist comprises the majority of people particularly on the internet, these people swear often, they are crude and they are quick to adopt trends and to adopt vernacular which in today's times often comes in the form of memes and they are also quite vocal about political and other topical affairs and being that they are cruder and more abrasive they are likely to get into fairly mean spirited arguments over them. Imageboards in general are on the far end of the populist side of the spectrum. But Some of the spinoffs lean towards the civilised part like Kissu and I would say that on the far end towards the civilised side would sit Nen.
But I think we are unusual and we also are on a site that is quite niche to begin with.
I would say that average people that have average interests would have shared interests with most other people and if they are on the populist side of the spectrum they would have matching personalities with a great many people as well(though idealogical issues would be more likely to tear them apart than would be the case on the civilised side of the spectrum).
>>1699
Will you use it? If the choice is to learn something new or do nothing at all, then learn something new. But, there could be many things that could prove more enjoyable or useful to you that might be better instead.
I wish I learned at least a second language when I was younger, but now I think I need to spend my time learning other things instead
>>1709
Putain is that one Canadian dish with chips gravy and cheese right?
I find a bit hard to believe that people in the 60's and 70's actually liked eating aspic. I just tried some and it wasn't very good.
November is the worst month. Everything is so dark and depressing, I hate it.