No.9792
two weeks until goty is out
No.9793
Holy fug SOON no ™
No.9816
>>9813>Hollow Knight's map is obnoxiously largeIt’s not large enough. To peacefully rest I need this to be at LEAST twice if not thrice as large. Hollow Knight’s map was so amazing it just left me yearning for more and I haven’t been able to satiate that yearning for years.
No.10398
>>10397Don’t they sell those in the stores now
No.10399
>>10398>nowActually I’m pretty sure they’ve had them forever….
No.10400
>>10398No you don't understand I'm autistic and incapable of using anything other than the dualshock 2/3 controller, which is hard to find a replacement for because most of the ones on ebay or at pawnshops are also broken in some way
No.10401
>>10400Really? After using the DS4/5 ones I can't go back. The grip is just better on them.
No.10402
>>10401I've tried the DS4 and didn't like the sticks or the triggers as much, haven't tried a DS5 but the sticks look the same
I'm pretty sure it's just actual autism though, they're probably better but I'm just so used to the DS2/3
No.10448
dumb shopping cartard
No.10458
These rosaries... are they just one time pickups? I haven't died yet but the way they're placed makes me feel like it's not a good idea to lose them...
Also I wasted 30 of them on a bench so I'm an idiot.
No.10459
>>10458Oh, it's actually pretty interesting, in addition to the shell shards you pick up you're also able to pick up rosaries from some enemies, but these enemies don't seem to respawn until you hit a bench unlike the others that'll respawn with each new screen.
No.10461
Just beat the bell beast and was pleasantly surprised to see that he wasn't just a Moss Crawler reskin and now that I'm starting to get used to how Hornet controls differently from the Knight I'm really liking the flow of her moveset. Found this one area that seems like some sort of challenge area locked behind a simple key that kicked my ass at first but I'll go back again and beat it I think. A lot of enemies in this game are casually hitting for double which I didn't expect. Wonder if that means there'll be even heavier hitters later on.
No.10463
why play a game when you could watch a vtuber play it instead?
No.10466
>>10463this is a bad post, don't do this
No.10468
>>10463weeded out from the gamer pool
No.10470
>>10469biboo tax?!?!?!?!??!
No.10471
holy FUCK the dash/sprint feels so good
No.10478
>Played 10 hours
My head hurddss
Had a blast though
Favourite boss so far was the one you get the harp from
No.10484
Everything costs rosary beads I don't have.
Like you can't even use the map cmon guys.
No.10500
>>10484They give them out quite a bit when you start killing the Pilgrim enemies.
No.10507
I'm 6 hours in and really not having a good time, I don't understand why everything needs to deal 2 damage while taking 100 hits to kill.
No.10509
>>10507I'm having a bit of a tough time as well, but for me it's more refreshing to actually be challenged a little after I've become so good at Hollow Knight after the Pantheons and Radiant HoG that I'm actually not facerolling through the game. That and I think I'm probably really underleveled for where I am. Still only have 5 mask shards and I'm already in the Halfway Home and after going through a more secret area I'm fighting what seems to be a more extra boss that's kicking my ass.
No.10510
Although, I do have a feeling that there's some sort of nailsmith that I'm missing who'd make my weapon do some more damage to kill these enemies easier. I have a hard time believing that we're just supposed to stick with the base poker forever.
No.10514
I have to say, I've been pretty thorough in my exploration so far, and I haven't really found all that much in the way of normal upgrades like Masks or Silk, just a bit of toolbox ones. I have to wonder if it's just I'm kinda sucking at looking, or if there's really that much game left. I kinda feel like I'm getting close to the halfway point, but I really have no idea.
No.10517
>reaper
this thing fucks
by far the best of the 4 wep types ive got so far
No.10518
>>10517Yeah, and it's down slash is a nice combination of the classic and new slash that works really nicely.
No.10520
>>10517I don't think a martial arts style is within the set of things that are able to have sex.
No.10524
saw some people saying the beast crest has a homing downslash but I don't think that's true... seems like it sorta just propels you into an awkward jump that misses a lot in jumping puzzles
No.10528
>>10527They even look like fat ugly kimo ojisans
No.10530
>>10529Actually,
maybe it wasn't even a boss since he had no intro freeze or anything. Guess he was just a regular enemy there and because of my increased power he was supposed to be a lot easier. Although I think he'd be way easier if I could just figure out how to upgrade my nail... I don't get how I can't find it anywhere.
No.10537
neat a place i thought was initially empty actually has some quest purpose after unlocking some more stuff
No.10543
>>10542Easily the most
KINO boss I've seen so far
No.10545
>savage beastfly in Far Fields
why is this guy harder than every actual boss so far?
anyone know a trick to deal with this fucker? his mobs keep obliterating me
No.10546
>>10545Yeah the trick is just get lucky with his mob RNG, and if he's spawning in big guys try to bait him into smashing them because FUCK dealing with those while the boss is on you.
No.10548
>>10547>7What the FUCK kind of black magic did you use to get that many
No.10549
>>10548It's called playing 10 hours+ each day!
No.10550
>First clear
>22 hours
Feels about right, wonder how much longer it will take to find all the stuff for true end
Beat Lace 2 and Grandmother Silk both first try, both cool fights but a little disappointing they were so easy after the areas leading up to them
No.10551
>>10550I'm that long in and I'm still a ways away from the end I think, have
the 3 bosses to kill and then whatever else. Although I'm going for a 100% or close to that run with the hunter's journal completely filled and killed so that's taking me a bit more time.
No.10552
>>9789I'm really out of the loop. Why is this massively popular? Aren't roguelike metroidvanias relatively obscure?
No.10553
>>10552>roguelikehow in the FUCK is this a roguelike
No.10554
>>10553I did sai I'm out of the loop...
No.10555
>>10552>>10554The devs found an art direction that is adored by the genuinely mentally ill (Twitter, Reddit, etc.), the other mentally ill, and regular people. The gameplay also happens to be good.
No.10556
>>10507I mean it makes sense. This definitely feels like a game made for fans of the first who have conquered most of the challenges presented. The difficulty is there, but I dont think it's unfair. Hornet's moveset and tools are vastly different from the Knight's, with a lot more ways to change them. Takes practice and getting used to.
>>10552The first game was a huge hit. Good story and worldbuilding, pleasing artstyle, fantastic music, and just overflowing with personality from the characters and world design. Helped that the gameplay was very tight, easy to understand, and could challenge you greatly. So then this game was announced and hyped to the moon, and it stuck the landing.
No.10558
>craftmetal
AAAAHHHH WHERE THE FUCK IS ALL THIS SHIT I'M WAITING TO MAKE 6 FUCKING TOOLS WHERE IS IIIIIIIITT
No.10581
so is it supposed to be disappointing to find memory lockets? what do i even do with these? the only nail type im using is already maxed out and ive stocked 8 lockets
No.10583
>>10582FUCK this guy
Killed me more than
Lace1, Lace2, GM Silk, and Last Sinner combined
No.10585
>>10583THE FUCKING AD'S LAVA TRACKS YOU WHAT THE FUCK IS THIS BULLSHIT
No.10587
>>10585>tracks you>lingers on the ground and walls>2 hits of damageThey are the WORST motherfuckers imaginable
No.10588
>>10587All I have to say is thank god for thread storm because that kills those little fucks in one hit, as long as I have enough silk to use it and it's not already been used up on healing myself because he flew at me from off screen and now I took 4 hits of damage because I was trying to avoid a lava hole that he just hit me into....
No.10617
the forge boss is pretty tough too...
No.10618
The Path of Pain equivalent is a fucking freezing biome... They figured taking your time was a bad thing....
No.10619
>>10618I need more than 1 silk heart for this... where are they...
No.10620
Between having sprint and the trash mobs being much more threatening I think on the balance exploration is less fun.
No.10630
I'm glad they made the game so hard. I've gotten to the point where I can casually play Steel Soul without much of any worry in the original HK. Now I'm getting my ass kicked here and there in this game and it feels exhilarating to not just breeze through it. The High Halls fight was absolutely insane and probably clears everything but the TOTF, and even then now I'd probably have to go back and check if that really still is harder. Enemy attacks patterns here are just so much more sophisticated and less abusable. Gonna be such a good time to play this on Steel Soul.
No.10631
>>10618>Path of Pain equivalentYou don't mean the mountain area right? How was that a
Path of Pain equivalent?
I took hours to clear that in the first game but the mountain was pretty easy
No.10632
>>10631>played 30 hours total>20+ hours since my last craftmetal>suddenly 3 pieces of craftmetal found in 1 hourwhat the fuck is wrong with this game
No.10633
>>10631I haven't actually gone through it yet, I just got there and felt like I needed a bit more Silk Hearts because waiting for my ONE silk to rethread while doing jumping puzzles is hell.
No.10634
>>10632Seems like they're somewhat addressing an issue people had with the beginning-ish of Hollow Knight holding all the good upgrades and then you're sort of maxxed out for a good while after that.
No.10638
>>10636Haha don't play your harp next to him in that room haha
No.10639
>>10638I missed my chance...
No.10646
>>10633Yeah, I just tried it again and a single Silk Heart is just complete ass when I'm trying to go fast.
No.10650
>>10649so this is the toxic yuri kids these days keep talking about
No.10652
>>10618>>10619Welp, I ended up doing it with 1 anyways and it was doable. The reward wasn't another Silk Heart, but I have to say it's probably way better than I ever could have imagined.
No.10657
found the use of the cogwork heart and now I'm not exactly sure what to do but I think I'm supposed to be following the sentinel up and helping her out?
No.10690
(End end game spoilers)
>BLACK Lace
What the fuck is this phase 3
I thought there would be something after this but surely not right? This is insane
No.10698
>Removed float override input (down + jump, after player has Faydown Cloak).
Now do the double jump override input.
No.10701
>>10698That's what it's talking about, I think.
No.10715
Saw a spoiler for how to get the secret ending and now I'm trying to do that, and thank god Grandmother Silk has a simple enough attack pattern because this shit is AIDS, literally
No.10721
>>10720Would take this over another beastfly
No.10742
Done with the game for now, time to unhide the thread.
Gonna stop at 90% in 50-ish hours, but this is definitely a game I'll come back to for one reason or another.
Amazing game as expected, you get stuff like this once every few years on average.
First sinner was my favorite fight by a good margin too, really great stuff. Looking forward to fighting him again whenever boss rush is out. The hardest one was the ant lady. I think I missed some boss fights too, hopefully nothing too amazing in those but I'll see them eventually.
Played most of the game pretty basic style, just hitting with the nail and mostly with the reaper crest so I feel like the whole crest system was a bit wasted on me unfortunately. If you were to optimize it (which you'd have to if you were to do hardcore without too much pause-scamming) you'll definitely want to use different ones on different bosses though and you'd have to master most if not all of them. The part that sucks about them is that some have downward-forward attack and it fucks with platforming, might've used other crests more if not for that.
>>10517Used that one most of the game before switching to wanderer, that one is definitely stronger if all you want to do is hit with your nail. You could say it's harder but I'm not so sure, you get more damage in so you finish fights faster. If you get good at clashing (previous game didn't give you invuln frames on clash did it?) you could even go full unga-bunga style with that crest, preferably with flea drink.
>>10527Stuff like this was one of my favorites. It's a really nice change of pace.
No.10743
>>10742>(which you'd have to if you were to do hardcore without too much pause-scamming)dmc mod SOON
No.10763
>>10762And then the one way I think I can get in is blocked.
No.10767
Abyss escape is going to give me hell on Steel Soul...
Actually, most of the game is. Definitely not going to be a walk in the park like HK's was.
No.10776
Missing 3 spool fragments and a few tools.... On the plus side think I'm almost finished with the bestiary once I have the game complete.
No.10791
>>10784Did you find the new Path of Pain yet?
No.10809
I bought the game a fews days ago for PC. Is anybody else playing on Mouse and Keyboard? It says not to and I was doing okay ignroing it but know that I have unlocked dash/sprint I am finding it difficult to actually use it on keyboard.
No.10810
>>10809I use controller. Some things just aren't good on keyboard, and this game is one of them, though I know some speerunners will swear otherwise because of some frame perfect input you can't do on the controller or whatever.
No.10812
>>10809I can't imagine playing this M&KB but what's it bound to? I imagine if your playing WASD it would be easy enough to use binding it to shift
No.10813
>>10810I figured, I'll have to use a controller.
Z is jump, X is attack, left right arrow keys are left and right. The issue is that dash is C.
No.10815
>>10791I don't think this game has one. I haven't done path of pain but I did do white palace and from what I hear path is harder. In this game I haven't ran into anything harder or on par with white palace, there is somewhat hard stuff but it's all in short bits. It's definitely not nearly as hard as they could've made it.
No.10817
Sigh... My controller is at my mums.
I am going to try rebinding things to see if I can get it to work better.
No.10818
>>10817what is your mama playing
No.10819
It didn't work. I'll have to send my sister to pick up the controller.
>>10818Nothing...
No.10897
>>10820It's really not that hard in the original, or this. Well, this it's a bit hard if you're going for the true end, same with the original, but getting the first ending? That's easy.
No.10902
>>10899what game
i need something new to play now that im done with SS
No.10968
It just didn't live up to my expectations, particularly I think the core metroidvania map experience is worse this time around while I've always defended Hollow Knight's. I think things like gating progress by having things not spawned on the map until the quest is triggered are actually antithetical to the genre and it made for superfluous backtracking and punished me for thinking "but I've already been there".
They seem to have put most of their effort into making sure enemies are appropriately scaled to Hornet's increased movement options over everything else but it feels like the platforming isn't similarly scaled up.
No.10978
>>10968I'm going to save my critiques of the map experience for when I've actually started doing the 100% speedrun, but I can see and do think that the seemingly lack of anything in an area until a quest is triggered can be a bit annoying. Not so much with ones that involve NPC movement, but the ones in which you're tracking a hunt. Think ideally you'd gate those encounters naturally so that they can be encountered early on and before the quest, but maybe they're just too hard or need an upgrade to get to. Maybe it'll be something they address in DLC but I don't really think it's possible unless they revise the rosary system a bit so that it's more selling dropped enemy items that nets you beads instead of just being dropped by enemies so you can be collecting potential quest items before you've even started.
I think with stuff like
>>10975, we're going to see a bit more of the world start to open up as people really dig into it. Maybe in a year or a few months I'll come back to it and like I did with HK come to absolutely love it as I route out different paths towards the ending.
No.11008
i thought this game was about spines and exoskeletons but it's actually about floofs and snoofs?
No.11394
>>11007On fleatopia one of the fleas is sleeping on the bench. If you press the attack button the flea wakes up and gets out of the bench, so freaking cute.