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File:asdfg.png (1.84 MB,1826x1307)

 No.8685[View All]

What games are you playing lately?
This thread is for lazy, noncommittal comments that people don't have the desire to turn into a thread.
245 posts and 76 image replies omitted. Click reply to view.

 No.12581

File:__tsukioka_yui_and_vertica….jpg (4.04 MB,4094x2894)

Tried Robot Alchemic Drive today. It's a super silly game with bad voice acting, but it's gameplay is really unique for a mecha game. It has it's issues, but it's quite fun all the same.
I'm having a blast with it, and I really recommend it if you want to try out something different.

 No.12582

>>12581
It is a good ride, even if you keep picking the wimpy mecha transforming into a jet for the collateral minimization playthrough
Sandlot has other games like this, and iirc out of the translated there's the NDS one with unique control schemes for each of the dozens of robots. Thankfully their playstation entries are kid-level Japanese anyway

 No.12583

File:__tatara_kogasa_touhou_dra….jpg (224.83 KB,1395x1566)

Steam Halloween Sale is up and I have a list of games to get now that they have a pretty good discount. I think Barotrauma is a game that could be pretty fun to play with Kissu.
I'm also getting Labyrinth of the Demon King since today it got a new update with extra content while also being at a discount.

 No.12584

File:Ghdf7scacAMtQFk.jpg (122.39 KB,1380x908)

>>12583
ive always wanted to play barotrauma but it seems like one of those games you need a lot of coordination to play

 No.12592

>>12583
>>12584
I'd play Barotrauma with you guys, seems like fun. Also Labyrinth of the Demon king has been on my radar since I played it at the last Next Fest

 No.12596

File:__rumia_toyosatomimi_no_mi….jpg (168.97 KB,1000x764)

Also now that we're at week of Halloween I'd like to recommend Forbidden Siren 1 and 2. Made by Keiichiro Toyama (Silent Hill 1's director), the gameplay is similar to SH1's but interestingly they're also the games closest to RE3.5's scrapped Hookman build where there is a fixed camera angle that switches to over the shoulder when aiming. You also have a really cool mechanic where you can see through the eyes of your enemies in order to gauge where their location is. It's really dreadful when you have no idea where an enemy is so you use this mechanic and see they're directly looking at you.
>>12584
Part of the fun (at least for me) is learning while being clueless. Barotrauma kinda reminds me of Space Station 13 but on a smaller scale and the funnest part of SS13 is how a couple of guys being a jackass can lead to complete obliteration.
>>12592
Labyrinth of the Demon King is great. It plays like Fromsoft's Shadow Tower games (King's Field but featuring guns) but with a far more heavier horror atmosphere. It was pretty replayable but now that the new update features NG+ and some extra content, replayability is even greater now.

 No.12607

>>12582
I play in the way that is most fun. I don't mind destroying buildings because it's fun! I even knocked down MHI HQ with the alien because the one guy was being a little bitch.
I'm sticking with the balanced robot, but the other two seem pretty good too. The wimpy jet one punches really fast, which is real nice. The fat one is cool, and honestly seems to be the best of the three due to the mobile tank form. Nothing beats rocketto panchi though.

 No.12610

>>12581
I really like the fact that as the player you have to situate yourself in the right position to see your mech and the enemy, it's like you're playing director for a kaiju film
I remember thinking I was so clever when I got on top of the enemy to always be able to see my mech clearly
And then realized I was actually a dumbass when I punched myself off the enemy kaiju with my own mech

 No.12612

>>12610
Yeah, it's really neat and adds a layer of strategy to the game. I tend to use the strong punch a lot, so the enemies often get knocked out of sight. As a result I end up moving the player around a lot mid-combat.
It's also pretty funny when you step on yourself and get sent flying from an explosion of blood. Or you knock the enemy into the building ypu're standing on.
A friend who was watching me play it noted that this system lends itself to really cool camera angles, and I have to agree.
The game really does have a lot going for it. It was suggested to me for the comedically bad dub, but it ended up only being a pretty mild source of entertainment.
I will say, I was starting to get tired of all the dialogue and having to walk across the maps a bunch of times. Takes up a good chunk of time when I just want robot battles...

 No.12657

File:minedog.mp4 (3.13 MB,1920x1080)

doing another run in xpiratez

 No.12796

File:C-1762383300648.png (992.38 KB,708x994)

I finally finished Gladius on the ps2 (It had ports to gamecube and xbox as well)
Pros:
¥For a squad based melee focused strategy game on the ps2 the mechanics are pretty solid and work like you'd expect
¥Game is hard carried by the crazy amount of classes. You'll think you've seen everything and then get an item and it says "Can only be equipped by Yetis and Minotaurs"
¥The game has that gimmick where you can time a button press to deal extra damage. For a strategy game this seems like a terrible idea but it's surprisingly well balanced and satisfying. If you've ever been infuriated at a game for missing a 95% chance to hit then you'll like that it puts your chance to miss into your own hands
¥Every class also has a bunch of different skills they can choose to learn further allowing you to build your party in different ways
¥The in universe lore is fairly well fleshed out and I like how they wrote lore for each town you visit which put the different gladiator challenges present there into context
¥There's two main characters with separate campaigns which is pretty cool. I only played one of the two so I can't comment on how different they are
Cons
¥The game is painfully slow, it begs for a speed up option that simply doesn't exist. Also it's apparently even worse on original hardware due to certain abilities taking up to a minute to load
¥The game is just padded to shit. I get it's trying to get the most use out of all of the fun classes they made but I'd say about 65% of the game felt dull
¥Despite gushing about the classes, I still wish there was a secret way to recruit the enemy only classes. Given the fact you can get items for classes you can never actually use, I assume this was planned originally but cut. Also I wish some of the playable classes weren't so damn obscure to find
¥In contrast to the lore, the plot is fucking abysmal. It's like there's a separate boring story happening in a different room through out the campaign. Also the main character has the personality of driftwood. It's not even like the story is worth getting invested in as it ends on a cliff hanger that is literally never resolved because the game never got a sequel

 No.12825

File:images (19).jpeg (22.64 KB,554x554)

I am kinda on a horror craze right now.
Finished Crow Country, started playing Balatro and beated it with 3 decks, then played Ikai, Fatal frame:mask of the lunar eclipse and finished Tormented Souls today.
All great games, heavy recommend all of them. I want to play Carrion and Signalis but I don't have the money right now.
Maybe I will just chill and play some Gunvolt now.

 No.13090

I've been replaying Dark Souls 3 and something I noticed is the lack of sunbro NPC summons. DS1 had Solaire the OG, and I can't remember if DS2 had any.

 No.13165

File:C-1763198871603.png (912.83 KB,1920x980)

>>13164
Context before one of us gets banned, we're posting from Minecraft's webdisplay mod
Just mentioning it now in case a mod is baffled by several different Ips making the same post

 No.13166

File:[Erai-raws] Alma-chan wa K….jpg (212.09 KB,1920x1080)

>>13165
Oh. Yeah, 3 messages at the same time from 3 different IPs looked like organized spam to me.
Guess I can restore one of the posts now.

 No.13167

playing minecraft rn whats up
UyjfIy0nOX

 No.13168

File:2a8064dbeff7f22c129b40703c….jpg (130.5 KB,550x550)

「whose treehouse is this?
oops it caught on fire!?」

 No.13169

File:20251102161942_1.jpg (411.6 KB,1920x1080)

It's gonna be one month playing the Ace Attorney Investigations remake. If I can finish it today, this will be last lengthy game I play in 2025. My Steam Deck needs a serious break after the amount of hours I have put in it.

 No.13170

Just started playing the remake of DQ3

 No.13176

>>13170
I played the snes version of DQ3 and I had to drop it, because the grinding was insane... Even more than DQ1 and DQ2 (and those are pure suffering).

 No.13185

File:1666977.png (574.29 KB,3000x3000)

playing wakfu on the new servers
it's alright

 No.13198

>>12596
Hearing the very British English voices coming from the very Japanese cast gave me a good laugh but it really is a solid horror game. I liked it much more than playing through SHF.
Yeah the controls are a bit clunky at times though.

 No.13207

I am having a lot of fun talking to AI about Oregon Trail II. It's like talking to a guy who knows a lot about the real life Oregon Trail and a mobile version with somewhat different mechanics. He does go a bit heavy on the praise, but I like it.

 No.13219

>>13185
>wakfu
There is a game? How is it?

 No.13258

File:theatre.4taba.net.mp4 (4.93 MB,1024x768)


 No.13264

>>13219
So far pretty good actually, I've been enjoying it quite a bit. Comparable to dofus if not straight up better and dofus is the best mmo imo.

Exp rate on the new server is crazy high which irks some people but I don't mind. We could play together if you want; right now I'm on ogrest which is single-account (1 character at a time) but there's also rubilax which lets you play 3 at the same time (max party size is 6), although to do that you'd have to sub. Later on it's possible to sub with ingame gold which is what I did. Maybe I can get you a 7 day sub as well with ingame gold but I haven't looked into it.

 No.13275

File:R-1763764228432.png (1.14 MB,1228x920)

Vermintide 2 is free for keep until November 23rd.
You don't need the DLCs to play, just join a host that has the maps.

https://store.steampowered.com/app/552500/Warhammer_Vermintide_2/

 No.13276

bf6 really is kuso, which sucks because it can really improve

 No.13284

Played some Black Ops zombies. I haven't really played since I was a kid, and wow. It's kind of boring. I thought it was hard when I was a child, but today I made it to round 30 without any issue and killed myself because it was just tedious and stopped being fun.

 No.13285

>>13275
Thanks desu

 No.13294

just realized theres no games to look forward to

 No.13296

File:yoshika at night.jpg (84.05 KB,768x991)

>>13284
maybe i am biased but I LOOOOOVE cawd zambies, whenever I'm bored I'll just boot up bo3 and play some music or something, the custom maps for bo3 are SUPER fun

 No.13297

File:[SavI0r] Strike Witches 50….png (79.33 KB,215x241)

>>13284
That's the last cawadoody I ever played.
Yeah I remember Black Ops zombies being really easy compared to WaW nazi zombies which was really freaking hard on certain maps.

 No.13298

>>13296
Never played 3. I played a little of BO2 and moved on. The later games have a lot more going on, right?
>>13297
I never played them much, but I recall the maps being pretty small and tight. I can see why it'd be more difficult. I might try other maps later on.

 No.13299

File:jugg.jpg (591.13 KB,1300x2021)

>>13298
>The later games have a lot more going on, right?
yeah, bo3s maps are a bit more easter egg focused compared to previous instalments, size wise they are a larger but I never felt lost or anything (shadows of evil is a REALLY good example of being large but easy to navigate after a match or two). My biggest complaint with the bo3 exclusive maps is that two out of the 6 non chronicles maps suck (zetsubo no shima's biggest flaw is that it forces you to the unfun Easter egg steps to do anything in that map and revelations feels a bit lazy with out they string all the maps together)
Bo3 really shines with zombie chronicles (a nice collection of the waw/bo1/bo2, visually pretty and the qol changes for solo players is a nice touch) and the steam workshop, I think custom maps make up half my bo3 play time alone

Outside of bo3 I never really bothered with the series that much, I played a bit of cold war zombies and I don't think it was bad but it wasn't exactly what I was interested in

>>13297
To sound like a bit of a nerd here, waw is significantly harder because zombies in waw will knock you down in two hits, zombies in the series after waw knock you down in 3 hits, the lack of pack of punch on all maps besides der riese made higher rounds much harder to get (unless you are a trap LEGEND and can reach round 11,482 on shi no numa without your game crashing!) and the perks weren't as strong compared to the later installments (double tap "1.0" just made you shoot and waste your ammo faster, quick revive did not revive you on solo, jug could be bugged if you accidentally tag yourself with the wunderwaffe)

 No.13302

>>13294
That means it's time to check out old games you haven't played yet.

 No.13303

File:1715000696555170.gif (365.72 KB,140x160)

TF2 Gold Rush came out and for the first time in many years I've had so much fun with this game. It helps that it graphically looks better with the lighting and shading being better while the game is optimized and doesn't run like shit while just being 1.89GB in size. The game feels and plays just like TF2 used to, a social organic team-based game with people just shooting the shit and bantering the whole round. Even to a new player, the experience this mod provides is far more pleasant than the vanilla game as it's very straight forward and easy to get compared to how convoluted it is nowadays in the vanilla version. All-talk voicechat, sprays, team scramble, team switching, spectate mode, 45 minute long games prior to changing maps, and the classic maps combined with new ones that feel exactly the old ones. It feels like when I was discovering the game for the first time all those years ago.

 No.13347

>>13294
I am looking forwards anything interesting that Inti Creates, Grasshopper/Suda51, Levels and Kaizen Game Works puts out.

 No.13352

File:c765eb44e8b71111035cd91356….png (41.15 KB,350x350)

>>13299
Don't think I've ever completed a single easter egg from black ops onwards... got BO3 zombie chronicles with the intent of playing with some friends but that never panned out, will see about getting at least one done this weekend or something

 No.13359

File:1875830_83.jpg (399.22 KB,1920x1080)

I have been playing Shin Megami Tensei 5. I am really enjoying the game so far.

 No.13360

File:R-1764396483626.jpeg (335.86 KB,1800x2400)

>>13359
I would die for Alice

 No.13361

Been playing a ton of EU5. Very alright, probably the best at-launch Paradox game in over ten years. Brings back memories of MEIOU in EU3.

 No.13362

File:1760894605250.png (157.55 KB,550x770)

>>13359
ALICE?

 No.13363

File:20251124111350_1.jpg (658.02 KB,1920x1080)

im glad gearbox didnt drop the ball with the new risk of rain dlc because its fun

 No.13365

File:1750786927165235.jpg (158.42 KB,524x507)

I wish I could still enjoy games but at this point they all just bore me. I've played every conceivable type of game and now it just feels like going through the motions. It's like Neo seeing the Matrix code. The magic is gone.

 No.13366

File:no thank you star sapphire.png (331.42 KB,875x639)


 No.13367

>>13365
Play better games or try to find why you like the games you do

 No.13369

File:R-1764433508447.png (195.35 KB,640x443)

>>8685
Played Guevara / Guerrilla War for Famicom/Nes.
It's an Ikari Warriors Spinoff where you play as Fidel Castro and Che Guevara, storming Cuba to free the patria from an evil dictator while making use of all the weapons and power ups provided by Uncle Sam (for obvious reasons, the international version is a lot more generic and there was never a sequel involving the CIA as the enemies). And it simply does not work well with a normal controller.

The original version was a pseudo twin stick shooter that lets you aim by twisting a special joystick (it would be like playing Zero Gunner 2 and aiming with LR), but here you can only shoot in the direction you are facing. Diagonal shoots don't work while stationary, and you can't hold a shooting while walking. All you can do is die a lot, as shooting and dodging is nearly impossible, so thank god for the unlimited continues.

The crazy part was that the more I kept playing, the more I realised that it's a top-down Metal Slug prototype. Most of the MS mechanics are here: The main weapons are a gun and a grenade thrown in arc, tied POWs can be rescued for scores, and the power ups are big squares with letters inside that grand weapons very similar to Metal Slug. The flame thrower is particularly satisfying.

 No.13382

Played RV There Yet as my friends convinced me to buy it for co-op. It's quite alright for the deranged improvised pseudoengineering you can whip up with a small hivemind. It'd be miserable to play alone though.

 No.13383

Playing Space Marine 2 with my friends, and then some alone.
It goes great with Japanese dub.
I'm surprised how good the gameplay is for what it is. I'm even more surprised to find PvP to be enjoyable, even if I expected it to have more melee focus.
It felt rather casual on the WH40K lore though, and I'm saying this as someone far from being a committed fan knowing the gravest retcons.




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