No.8687
playing random FPS games, did start megaman zero but I really don't know what I am doing on that game
No.8689
Been playing the Factorio Space dlc on two different saves, solo
one and one with a friend. Gleba is incredibly confusing to me.
No.8690
I'm about to start a new solo Palworld game. Playing solo lets me customize it more to my liking, liking increasing XP gain until mid level but doubling damage taken from enemies and stuff like that. It's also time to delve into gameplay mods. It's a shame so many of them are broken due to patches, but hopefully I can find some interesting stuff. I'd like my base to be attacked much more often, but I'm not sure if there's a mod for that.
No.8692
Wasn't the whole point of this board being created so that there wouldn't be a general like this?
No.8693
Pissmin is gonna freak
No.8695
>>8692correct
but one of the mods is out so he hasn't nuked it yet
No.8696
I was playing Age of Wonders but I stopped and had a look at Helldivers 2 after all this time(I played it near release and then got bored of it). It does have new content but it's not that good and also the new progression is locked behind pay walls, so there isn't really any point in me playing the game, it just dopesn't feel rewarding.
So now I am playing PalWorlds.
>>8692I think na thread like this can have some use, so long as it's discussing games that are too minor to warrant a thread for, for example I don't think Age of Wonders or Helldivers 2 are important enough or popular enough here to bother making at thread.
Palworld is but I will talk about that somewhere else. But not sure where as it has a thread on /QA/ but it's a Game so should be here. Or maybe it should be in both places? I don;t know.
No.8697
A game I'm finding fun right now is Dominions 6. It's a kind of crunchy numbers autism game with a lot of bullshit strategies like you'd find in Heroes 3. The lore and descriptions of things is also top notch for a game like this.
Has a nice but busted Touhou mod if you're looking for that.
No.8719
>>8685Sannay wouldn't know what the Xbox 360 is, or even the Xbox.
No.8720
the underground bloggers
No.8722
>>8719But Marisa holding a Bad Apple disc case is suddenly okay? So much for dumb pedantictards...
No.8724
erm why are you saging
No.8726
>>8692>>8695I made the thread. People largely aren't willing to make video game threads so kissu went from a few video game posts every day to 0.2. Game blog thread coming back is better than discussion dying almost entirely, but I really hope people continue to make game threads now and then like the SMT and Oxygen Not Included ones recently.
Also Sanae wouldn't know 99% of the things she's depicted with in fan art, including breasts.
No.8727
File:X.jpg (353.48 KB,1433x2048)

Lately, I had been playing with IRL friends. Western mainstream stuff.
Baldur's Gate 3 - I repeatedly had a thought that I wish the Japanese were the ones to work with the premise instead. Not too bad with friends and a party expansion mod, otherwise. It's difficult to take seriously, so it's great it has options where you straight up mess around. Tried solo play with mods after we completed the game, and I think I wouldn't get past the Absolute goblin base without the nuclear grenade launcher - I'd get bored by then. Didn't buy it though. It felt less solid than Dragon Age 1&2. Lots of armor designs were really bland and uninspiring, with a huge lack of closed helmets - again, worse than DA1&2.
REPO - pretty good for what it is, if a bit dry and raw. We've yet to try mods.
Helldivers 2 - one of the best western games I've played, but generally worse than Titanfall 2. Playable even without friends. Feels like EDF 4/5 that sacrificed player-empowering jank for meatiness of the experience. It really could use more mobile and flexible mecha, if not the EDF style "place stationary shields, directional mines, and turrets on your mecha/vehicle and become unstoppable". Really could use to be a bit more sandboxy, otherwise it gets boring quick everytime you recall how to play with efficiency even with new loadouts you experiment with after you solo farmed for the warbond for long enough.
Split Fiction - p*r*t*d. Really lukewarm wet cardboard full of theatrics. Wasted potential on more than dozens of occasions. Worth it only if playing with a friend, for free. Notably, with all the pop-culture cliche and trope and stereotype juggling, you're never to pilot a robot, even though it has done okayish mecha designs. Typical mecha-allergic westerners. It really helps the game that the women weren't modelled to be extra hideous. The way it's casual with spamming you with checkpoints is a compensation for how the unintuitive the anti-freedom railroad corridor level designs are.
Ready or Not - sweet! Like the old Rainbow Six Siege experience, but with next to no cancer. But it's a bit too rigid in some places. Replaying the campaign in solo feels easier than in a pair with a friend, because you order 4 walking meatshield turret goons that do pixel hunting in rooms for you. We've been kinda stuck on the base campaign's mail center level for hours.
I feel like I should detox with quality experience Japanese games.
No.8728
Just playing Mario Kart World alone and by myself.....
No.8730
>>8728the ghost of 4taba will always be with you
No.8739
And I'd kill your generals on /qa/ again.
No.8740
Petty.
No.8741
Too many sagers in this thread.
No.8742
Not enough saggers in this thread.
No.8763
Noticed that tModloader has been up to date with Terraria for a while now, and I think soon will probably be a good time to start up the server again.
Think I want to host with this mod
https://terrariamods.wiki.gg/wiki/Gensokyo, but I'm not quite sure if I can combine it with one of those crazy game-expanding mods or not. Calamity would probably be too much, from my experience, and ruin the touhou items so probably wouldn't want that. Are there any other good ones that somewhat preserve the balance of the base game while really extending how long it is?
No.9097
>>8727Yeah Split Fiction was horrible in both writing and gameplay, my friend and I were baffled when we saw all the glowing praise it got. And we had already played and enjoyed the previous game It Takes Two. Somehow Split Fiction just took It Takes Two and made it much worse in every way possible.
No.9107
>>8763Have a bit experience with the mod, I'd imagine you could combine it with a game expanding mod as the touhou mod generally stays out of the way (besides the occasional kappa and fairy spawn) of most other things
Couldn't tell you an ideal mod to combine with it but I can say the touhou mod adds like a dozen or so bosses so that does add a decent chunk to the play time already
Oh and you should also totally grab this mod:
https://terrariamods.wiki.gg/wiki/Touhou_Little_FriendIt adds a bunch of touhou "pets" with wonderful sprite work
No.9109
Magia Exedra and Lost Word on mobile, Diablo IV, Touhou Library Survivors and Danmakai on pc.
No.9110
>>9107Those are really cute. I second their inclusion in a modpack.
No.9115
this doomer just doomed me
No.9116
>>8685600 for an Xbox 260??
I can find one on ebay for like 20€ with some games.
No.9121
Nintendo and Apple have more in common than one initially sees
No.9123
>>9120It's interesting in the NES/SNES/N64 Era emulation was very popular because everything was so expensive and people were skilled at making emulators, but something happened in the GC/DS/Wii era and people mostly moved on to flashcards or modchips. Now in recent years people have been returning to emulation again. Probably because it's a pain in the ass to hack a modern console and the prices have gone up a lot lately.
Anyways, for a 3DS if you have one you want custom firmware.
https://3ds.hacks.guide/indexFree games, original hardware.
No.9165
>>9123>but something happened in the GC/DS/Wii eraWhat happened is it was really cheap to buy a Wii, softmod it and hook up a large external HDD. So for like $100 all-in (after purchase of console) you had a machine that could emulate basically everything up to PS1-era games and run GC/Wii games natively. But sometime about halfway through the Wii's lifespan or around when the WiiU came out all of the people that were developing softmods and emulation started doing the
>we have softmodded the new console! But we refuse to release the exploit due to possible piracy and have already contacted Nintendo. They fixed the bug in the latest firmware for <console> before we announced this to the public.I'm convinced they were all getting paid off to do it or were hoping to get hired by Nintendo or something. I don't know why exactly but it got really annoying working with them around that time. They were all angry about the whole Wii softmodding as well. They released homebrew channel+exploits and then got angry when people figured out how to load games off the HDD/usb port instead of using discs. It took forever to get anyone to allow that for GC games. For the longest time you had to either burn them or use original discs.
I don't know how well modern GC/Wii emulation is through Dolphin. I always hear it's good and usually it was last I tried around 2016. But then my friend and I would try to play something like Tatsunoko vs. Capcom with it and it'd always randomly crash mid-fight without fail. I never tracked down exactly what was doing it. I think it was one particular character (probably Zero) or a combination of characters+effects for special moves. But it was so annoying and happening so often that we ended up buying adapters so we could play the game on real hardware using arcade sticks instead of classic controllers.
When I tried to report the bug and dispute the "100% working" tag that game had in the wiki/database or whatever the developers yelled at me and told me I must be doing something wrong. So I never bothered trying to track down the problem or fix the bug myself. I know I wasn't doing it wrong because I took extra care to verify I had all my ducks and settings in a row. I also tested it multiple times but the bug would trigger randomly and it was hard to trigger it without two real players playing together in vs. mode. I got it to trigger while playing the CPU a handful of times but it was rare because they refuse to use moves like a real human in a real fight.
Anyway, if you don't have an original Wii you should really get one. It's a great emulator machine and having access to all those Japanese exclusive games is great. I have a 1TB HDD hooked up to mine and it's filled with games and I still probably have 600GB free. It's even pretty decent as a media player if you're okay with not having true HD resolution. I also suggest buying the component cables. You can get true 480p out of it that way and it really improved the quality of the graphics for a lot of games.
No.9166
>>9120>Why the hell are 3ds games so expensive?It's the "retro gaming" thing becoming popular combined with people running the prices up on all the old stuff. Last I checked I could make an easy $10k if I sold off like half of my old 16-128bit era stuff. People are paying insane prices for anything and everything.
Really makes me sad I let someone borrow my old 32X+Genesis+SegaCD console and most of my cartridges about 15 years ago. I told him he could borrow it for a couple of days. Came back to find out he'd been kicked out of the place he was staying at (was renting bedroom from my friend). He took my console and games with him when he left. When I caught up with him a year later he told me that he'd pawned it all for like $20 and $1 per cartridge.
I should have murdered him.
No.9180
>>9123Hmm... you know what I think tomorrow I will head over to best buy and get myself a 64gb sd card and hack my 3ds. Not sure why I haven't done so sooner.
No.9181
>>9180It's worth it for sure. So many games that are impossible to buy now. Plus there are a lot of games with fan translations with patches available. I got into Fatal Frame series because of a fan translation patch for the Wii. I tried to buy the game later because I wanted a disc copy but they were so expensive I couldn't justify the cost. Tons of stuff I would have never gotten to play if I hadn't softmodded my consoles or installed mod chips.
No.9205
>>9192The hell? Might play this from friend's shared library
later.
No.9211
Brutal Legend is free on itch.io for a very short amount of time (666 minutes)
https://doublefine.itch.io/brutal-legend
No.9212
>>9211I played this on Xbox 360 almost two decades ago, it was pretty fun.
I'm guessing this is a tribute to Ozzy.
No.9249
I'm playing Age of Mythology.
Going to try the new Chinese faction. Plus they added a new challenge mode that's interesting.
No.9260
>>9259Personally I think the second game is much better because you can create your own character so you can play as a girl.
No.9261
>>9260I was enjoying the hilarity of not-geralt slaying all the local youkai but this is good news. Ready for the upcoming adventure of getting stuck in the character creation screen for a few hours adjusting eyebrow depth. ...names on platforms and character gens, my curse.
No.9268
>>9259Protip: make it a habit to always switch stances; don't ever sheathe unless you are about to do iaido.
No.9285
>>9261One of the neat things about character create is that you can export characters for others, so you can just take someone else's shab and modify her to your tastes. Like a face but not everything else? Change it quick and easy. It's also changeable anytime in between levels so you're not locked in for a VERY long game with that character.
And if you're fond of William you can switch to his skin if you have Nioh 1 save data.
Oh yeah, they really like their NG+ progressions such that the "real" game doesn't start until then. Though going into Nioh 2 should be a much easier time for you as it's both a little easier imo than 1 and you'd be experienced with the gameplay.
>>9267One of the best 40k games when it comes to atmosphere, and helps that gameplay is fun.
No.9291
I've been Age of Empireing 2 DE, even bought all the DLC because I'm a fucking retard like that.
It's really fun though, I like playing as the Goths.
No.9292
>>9283Do you get banned on World and Rise for modding? Modding for Wilds is extremely restrictive and gets you a permabanned.
No.9293
>>9292I dunno, looking at all the old posts it seems like they don't give a shit for world at least. I think World uses a different engine which might factor into how much they care.
No.9294
Right now I'm playing fault - milestone one which is a VN, so not really a game I guess...but so far it's pretty good.
No.9295
>>9292>Modding for Wilds is extremely restrictive and gets you a permabanned.Never heard of anyone getting banned for using mods. Do you have evidence for this?
No.9297
>>9295Nevermind, I recalled that a couple of months ago there was a big ban wave due to modding. Turns out it was due to the usage of DLC unlocker mods, not character appearance related stuff.
No.9356
Switching between playing Caligula Effect: Overdose and Zelda: Tears of the Kingdom. Why I have not learned of what they have to offer for years since their releases? They're right up my alley even with their flaws (too little enemy variety and too many side quests; too much stuff to find on your own for an open world this big). Like replacements for Your Only Move is Hustle and Xenoblade Chronicles X if you happen to have had enough of them but still want more of the flavor in some form.
No.9369
I've been playing the fuck out of Age of Empires 2 DE, I don't get why everyone is shitting on the new DLCs because the Khitans fuck.
No.9393
Hate age of empires 2.
Hate that I can't do anything right in it.
Hate that I can't play anything above standard difficulty.
Hate that I can't play multiplayer without getting my shit kicked in.
I want to fucking die.
No.9394
>>9369If I were to hate on it my reason would be that everything after the Conquerers expansion SUCKS!
Should play more of it, haven't played in a long time and haven't touched multiplayer apart from lan.
>>9393It takes some trial and error and playing to your civ's strengths. Armies are a big game of rock paper scissors with units hard countering others.
No.9399
>>9394Well after today I never want to play multiplayer in any capacity ever again.
No.9400
>>9399It's like with fighting games, most retards playing have been playing it nonstop since the 90s.
No.9401
>>9400And that changes anything? Like that matters? Like what's the point of telling me that? I never want to touch multiplayer ever again, I'd rather kill myself then ever play with other people.
No.9414
>>9399>>9401Andy (of yesterday) you are a fucking retard and a moron, just keep playing the game and try to get better at it.
Fuck sakes.
No.9424
I've forgotten most of Cave Story
No.9437
There is going to be a Japanese expansion for Age of Mythology next month, interesting.
No.9447
I think the part where you finally see the night sky and the moon outside the caves is my favorite part of this.
No.9460
I am playing a game called SCUM.
It's like Palworlds but much, much more realistic. It factors in nutrition, your character has to go to the toilet, stamina is realistically modelled, inventory management is realistic, you can only put items in things they would realistically fit in and can only carry as much as you realistically could.
It's been in development for a while and I have had my eye on it and played it for a bit every now and then but it didn't have much for me to do. But with the latest update they have added enough that I will have things to do. Before there were just zombies and animals but now there are mechs and human enemies too.
No.9462
>>9460https://www.vg247.com/scum-starvation-metabolism-diet-shitting>"I went for a dump at least five times a day," he says. "The best part, and why I felt so good, was my body was functioning fantastically.">"When you take a dump you have to take a look at what comes out of your ass. If you don't have to wipe your ass you're doing the right job. If you have to wipe your ass or it's too hard you're doing something wrong. You have to balance stuff. During that period I didn't have to wipe my ass at all. That's a huge amount of time and paper you save.">"When you take a dump you have to take a look at what comes out of your ass. If you don't have to wipe your ass you're doing the right job. During that period I didn't have to wipe my ass at all. That's a huge amount of time and paper you save"Good amount of dedication to bring to an interview.
I'd try the game out if it wasn't for the utter survival genre burnout. Food directly giving HP/stamina/buffs is ok, but I can't stomach as little as a hunger meter (pun intended) nowadays. Obsessing that my player character of the typical survival game is dying after 2 days without food as if playing precision tamagochi with my body isn't enough when I can keep peak functioning without food for 7 days as long as I munch on handpicked electrolytes.
No.9465
want to level a new character in dofus but don't want to play with randoms
No.9466
>>9462It's really not a game to try if you are burnt out by survival games I think.
Even starting a base is a huge pain with the amount of resources you need to find. I'm still trying to do it.
No.9494
alright...........
No.9497
sorry... I'm not a kid...
No.9498
>>9481Ehhh maybe? Is it free? I've seen it, it's some obstacle course thing, right?
No.9499
>>9497But Kissu also likes Terraria and Koupen..
>>9498It should be free, yep! Only did sloppy research just now, but apparently it is free on most modern consoles + PC and has full crossplay? The big downside to it is that it's loyal to the Epic Store, meaning it requires it on PC. Apparently you also can't add friends on the console versions if you don't log into an Epic account first, though I can't confirm this and also don't know if it might be possible to just share something like room codes regardless of being friends.
It's a bunch of challenges like obstacle courses and wrapped into an elimination style game. Only a limited number of players can progress to the next challenge until only the ultimate Fall Guy is left!
No.9517
>>9515You see there's the "final" boss, and then there's the postgame "final" boss, and then there's the postgame epilogue's "final" boss. That's just how these JRPGs work.
For sure they're dreadful to play when going through the series because they're designed to be the game you'd play the shit out of until the next entry comes out so you can do it all over again.
No.9518
>>9517Yeah that makes sense I guess. It's probably not for the best that I am marathoning them. I've already skipped a decent amount of content in order to just rush the ending scenes. In SJ:Redux I didn't even touch the extra dungeon (Womb of Grief) so I still have no clue who that Alex girl was. It's not going anywhere though, I have saves pre-final bosses so I can just go back to it later if I feel compelled.
No.9519
>>9518>marathoningBeen there before. Once I get to a certain level of "completeness" playing the game normally I just cheat to speed things along. There are more games to play and I really don't want to waste hours grinding away for the next part or NG+.
No.9529
I'm going top stop playing SCUM now and play another Palslike instead.
This game is called myth of Empires. I have to reinstall it and it's 54 gb download though, so I won't play it today. Modern game sizes are annoying.
Anyway, it's like PalWorld but set in ancient China, though they added Greece too who I want to try out. It has combat similar to Mount and Blade too.
It's more oreineted towards Multiplayer, so I actually played it online a while ago but was quite annoyed by what happened.
I joined a guild and while I didn't live in their base I was fairly active and helped gather supplies and such. Then this guild was getting raided by another guild that was much stronger than us, so I raided that guild back(I was much weaker than them so I couldn't do much damage) but then I got told that they apparently had organised a peace without actually notifying people(they must have done it on Discord shortly before my raid) so the strong guild told the other guild to kick me and they did.
This annoyed me for several reasons, firstly because of the way my guild turned on me like that, there was not even an attempt to defend me or reason with the other guild but secondly because of the how the stronger guild forced them to kick me even though I had done pretty much no damage to them(all I did was kill one servant but they can be brought back), their own raids caused far more damage.
It kind of brought home to me the nature of games like that, the people playing them are bullies. They force those weaker than them to do what they want not because it physically benefits them(I was much weaker than them and caused very little damage and only because I didn't know about the truce, I was not going to attack again afterwards) but because they can and it gives them a sense of power.
And my guild mates didn't stand up for me at all which reinforced the fact that whatever interactions we had at the end of the day we are all strangers and they will quite literally throw me under the bus without a second thought.
Anyway, I did get them back, I raided the strong guild killing another servant and said I would keep doing it(I never did but wanted to keep them on their toes) and I said I would raid my old guild too(but I never did, even thought they treated me terribly and I was one of the strongest out of us so easily could have, I still could't bring myself to actually do it).
This put me off multiplayer. So I probably won't play online. I'll play offline on my own server instead. Or I could play on a PvE world I guess. But then I may as well be playing by myself anyway.
No.9535
>>9529Well, what do you expect. You joined a guild that was probably started by a close group of norm buddies and even though you were a part of the guild, you were still an outsider to them since you weren't part of their super secret discord clique. This is how all multiplayer interaction is nowadays. Nothing spontaneous or unexpected just normals sucking each other off at every opportunity and putting down others for cheap laughs at your expense. No different than high school really. It kind of sucks for people like me because I like the idea of making friends through games but I've long given up on the idea. I've come to the conclusion that people are just fucking foul and not worth wasting your time on.
No.9536
>>9535I feel like you shouldn't look for friends while playing video games, you should play video games with friends.
No.9537
>>9536and how exactly are people supposed to make those?
No.9538
>>9537visit your local card games/tabletop venue, of course
No.9539
Has anyone played Hundred Line? I was enjoying it in the beginning, but it's turning into a real slog spamming the same VR missions to get BP cuz of the endless free time on this joke route I'm in. Wish there was more VR missions to unlock
No.9540
>>9539I found it such a slog that I didn't even finish the "prologue". Everything that could be a single conversation was padded out over multiple game days so there could be more time for the one-note characters to give their token reaction to everything.
No.9541
>>9540I was only put off by Shouma when it came to the characters since he was just genuinely annoying.
What kinds of conversations are you referring to? Don't recall having that issue with the story. Most of my issue w/ the story was after the 'prologue' where Kodaka seemed to have forgotten the characters' motives.
No.9542
>>9535I don't think they were close buddies(but the strong guild seemed like it) and I did actually join their discord chat thing. That's the annoying thing about games these days, if you play online you often need to use discord. When I played Hearts of Iron IV online even then you had to use discord.
>>9536That only works if you both have friends and have friends that are playing the same games as you at the same time. I don't have any friends and even if I did the chance that I would have a huge amount of them playing Myth of Empires would be low.
No.9547
Picked up osu! recently and have been having some fun with that, and I tried the battlfield 6 beta, which was decent.
No.9548
>>9547>battlfield 6 betaI mildly love-hate it. It's both too arcadey for anything remotely serious and not arcadey enough to be fun-compatible. Maybe I stopped being used to arcadey FPS after the longer TTK stuff. Turning my brain off really helps here. I should try the beta again today. Still better than the Counter-Strikes it seemingly tries to be more than ever before.
No.9550
>>9537Do you wanna be my friend on steam?
No.9553
>>9539I only fap to the girls.
>>9545The uma thread is two blocks down...
No.9587
I tried playing Ago of Mythology online, I never played RTS games online before. It didn't go well....
The other person put his temple right near my base and used a God power to destroy my temple before I could age up and then when he aged up he used the unit that he got to attack my villages so I resigned.
No.9589
I'm thinking about finally delving into VNs, I'd probably start with something like Higurashi because I've never finished the anime back then and always wanted to uncover the mystery.
It's really hard for me to get over myself and give this genre a go, primarily because I'm convinced something is extremely wrong with my imagination and I'm worried about ruining my experience. For example, I hate books and manga because I can't get anything out of them - I really enjoyed SNK when the anime was airing and I was intrigued enough to continue with the manga, but stopped when I noticed that none of the twists or emotional parts left an impact on me, like I had already anticipated from previous experiences. Even with panels I feel the same emotional response I do when reading boring Wikipedia articles, which is none. It frustrates me that I don't know what the issue is.
Anyway, VNs at least feature sound and are a couple steps above manga just in general, so I hope I get hooked once I got myself to start.
No.9591
>>9587Oh that's like the worst game to start off playing RTS online, especially with the God power stuff.
Play AoE2 and get mad at yourself for not microing better.
No.9592
>>9591It's not something that I plan to keep doing, I just wanted to try it.
The second match I played didn't go well either. There is a huge skill gap.
No.9595
started playing the Reminiscence modpack for Minecraft with some friends recently. it's trying to bring the feel of beta Minecraft to a newer version + some classic mods like the Aether. it's a fun time so far.
No.9602

Anyone here ever played Aion? It's your stereotypical P2W korean MMO from 2008, but I've always really enjoyed it for its combat and PvP from 2.0 to 4.7, so much so that I occasionally pick it up again on private servers or the Classic release.
I can't really compare the combat to anything because I don't play or like other MMOs, but each class has like 40+ skills that you have to use quickly and strategically to avoid getting stunlocked / trapped by the other player. I also like the world and music a lot, but it's total mess in every other regard, balancing included.
NCSoft recently revealed gameplay footage for the upcoming sequel, Aion 2, and I'm surprised to say that I'm very satisfied with how it looks. It seems like the combat will be very similar to the original game with lots of skills (which I wasn't expecting, as regular MMO players seem to consider this a dated system). The PvE finally looks fun with mechanics that require you to actually move around and not just spam skills in one place and read a guide beforehand to know about the single gimmick that is impossible to play around without having been told by someone else what to do.
I'm excited to try it out when it releases. Even if we ignore all the issues the original game has, another thing that makes it rough to play nowadays is that its community exclusively consists of veteran players that studied every single little thing, will solo steamroll your party in PvP if you're new and will immediately bully you in cooperative play if you aren't playing your class 100% efficiently. It's a hell hole.
No.9654
Ugh, I keep forgetting the games blog isn't on /qa/ anymore.
Anyways, all I have played recently is the BF6 open beta, this morning with my friend from Japan.
I used to know more games related vocabulary from playing these games in Japanese, but I've forgotten an astonishing amount already.
>>9589Maybe try a short VN first like Saya no Uta?
Or really short like Milk inside a bag of milk inside a bag of milk.
No.9655
>>9602I was addicted to some MMOs in the 00s and early 10s and even then I knew to avoid Korean stuff for its infamous grinding. The visuals are great, though.
Honestly surprised and kind of impressed to see another MMO in development as it largely seems to be a dead genre, for better or worse.
>>9589I second what the other guy said with Saya no Uta if you can tolerate horror stuff with a touch of sex. You should be able to tell if you can handle the format or not, although it's such a unique VN that it shouldn't inform you of the stuff you'll read.
No.9782
>>9655I had a similar situation with Ragnarok Online, and the experience getting addicted to one was enough to scare me for life. I haven't touched an korean MMORPG since then.
Years later I tried to get into WoW, but it was not compatible with having a life anymore, even if it was not really grindy
No.9798
I started shantae advance a day ago, very comfy with environment changing mechanics
>>9782I was addicted to that game and became irate and antisocial. I hate number minmaxing games like that and never want to play it ever again.
No.9812
>>9808I didn't really like Ryza myself, haven't played the 3rd one though. I've been wondering if this might mean I'd like the older Atelier games more or not.
Patty is a fucking adorable treasure though, a lot of scenes in 2 she's just the little sister hanging out reacting and hardly says anything. She also got me kinda obsessed with nagamakis, wasn't expecting her to have moves like that. It would cause me endless pain to find out she was originally going to be the protagonist of Ryza 2 before they switched Ryza to being the main character for the entire trilogy.
No.9814
Hollow Knight isn't fun
No.9815
>>9814Are Metroidvanias not your thing? It’s very heavily one, so if you don’t really care for them or the exploration/world-linking it’s not the greatest action game ever.
No.9825
>>9798Yeah, now I'm remember. Unless you did the exact builds it was impossible to survive past a point, much less solo. I have never been a fan of having to assign stat points (I was the kind of idiot that distributed the points equally among all stats in hopes of having a "balanced, all around character")
>>9814>>9815It's may be more of the soulslike + metroidvania thing. The first one tends to put away a lot of people. On top of that, at some point HK does what could be interpreted as a massive middle finger to the player.
When you finally feel strong and safe enough to steamroll through most normal enemies, the starting areas get a sudden difficulty increase with infected versions of the enemies and you have to go back to playing slow and careful again.Currently playing Pokémon Emerald, and I'm feeling a bit lost / confused. I picked Mudkip as the starter, I'm in front of the third gym (electricity) and I feel like I must have missed something on the way, because I haven't encountered certain types of 'mons in the wild. No rock or earth types, so this gym may be a bit complicated to deal with.
No.10050
>>10047Excellent work anon
No.10077
>>10047>>10048Any more to this kamige? I am intrigued.
No.10116
I used Windows XP virtual machine btw
No.10120
Completed Disco Elysium.
Not bad for the sale price I got it for, but not good enough for me to really try 100% achievement hassle in the meantime. Didn't expect myself to like a modern western game so much, though. Not sure what it was about some people's drama and/or pride over it being commie propaganda, since extreme right wing stuff was portrayed more positively than right wingers portray it themselves, and only the anarcho-capitalist stuff is made practically useful. Perhaps it's the all-too-common case of people "reading with their arse," so to speak.
You can tell the writers and directors did their practical psychology and ontology homework, although it's really raw at times. Reading around for what the IRL franchise books say shown the Pale to be a rather disappointing, boring concept for the uncanny ephemeral Lovecraftian mystery it's presented to be. What's more important is that the general handling is inspiring and gives food for thought.
I love when any games try to gameify the psyche (and the bits and flows of the very processes of social interactions themselves - way beyond "say the right thing->affection goes up!", I'm talking what you could use IRL at least in your own perception and mind for utility or entertainment that would not be detrimental) at large and scratch some metaphysics too. It's not where you look down on people even if they're incorrect, unless they're obnoxiously zealous.
I love how the body/mind got gamefied into the skills & thoughts, but it's really a messy overkill, and some can be argued to be interchangeable - at least insomuch that either should be able to pass the same check.
Inland Empire, Shivers, Endurance, Half-Light are intuition - "gut feel" - except that Endurance is also vitality (and the more literal gut's feel) and Half-Light is also the adrenal system.
Conceptualization is presented as a left brain hemisphere thing, but it isn't in psyche category, yet handles what logic and encyclopedia would handle (concepts have etymology, etymology has logics behind it, that kind of logics is derived from empirical stuff you'd receive by Interfacing or Perception or even the skills representing intuition). Reaction sometimes handles what Mind skills should handle, it's a mess and it would be frustrating if the stakes were anywhere higher.
I have been trying to develop an experimental psyche mapping framework of sorts myself before playing this, and, as I see it, the game tried to do a pragmatic catalogue of persona+archetype complexes - protagonist's mental and physical capabilities are actually always the same, it's only about how he taps into them (it's why wearing a wife-beater allows you to do strongman stuff even though all you keep doing is running around, not drinking water, and keep drinking alcohol). This could be an universal blueprint (and it seems like this was the intention) if you consider Esprit De Corps to be fellowship with professionals of your field. But I believe it's more accurate to say that this is an example of what your inner mapping would be if you're to make one for yourself thoroughly. This can not be not personalized.
One fun thing here is that DE's framework wouldn't be useful for a tabletop RPG sheet of a character you're to play, since it's bottlenecked by your sheet - you can't act through relatedness that wouldn't be there - e.g. playing an 8 Endurance character while your Endurance is 2 - you wouldn't differentiate what's up without improving your own Endurance first.
The game is also deeper where it shouldn't be. I'd rather have less drunks to interact with and more locations to explore or death cases to solve is what I mean.
Another thing I disliked. The game doesn't really test YOUR head much. It helps to figure out when's good to be cautious or sly where the skills wouldn't suggest, but there's no real logic puzzle stuff or detective work or intricate psychological interrogation for YOU to do. You'd never really have to use real paper and lay out real facts and interactions between them is what I mean, it's just enough to keep a few unaddressed facts in mind to not fuck up, and that's it.
...maybe I'll revv up an audiobook and do relax as I try an achievement mop-up hardcore run... Maybe I'll boot up some other crime solving stuff... Hmm...
No.10123
>>10122>do NOT play this game if you are ever at a low point in your life and want something to distract you, worst mistake i ever madeI did just exactly that and I was fine. It probably helped that I'm into this kind of stuff and/or I've already been through this thoroughly. I binged it so hard I skipped a few nights of sleep and fell asleep in the mornings. It was actually motivating in the superstar style, because, why not? Really unpredictable, I suppose.
No.10126
>>10125It's a mess, but mostly likeable mess. I hated the mandatory "cube labyrinth" boss you had to clean up through every run. I also hated farming the will of wisps that have to appear only during the red moon. Searching for the secret armor in the boundaries of the toxic alien planet was another ass moment. Quite okay otherwise. The asylum stage is my favourite.
No.10258
>>8685Just finished playing Theresia for the DS. Very weird point and clcik horror game, it was very fun but the story has many unexplained plot points.
There is a Theresia 2 but it is considered lost media so I guess I will never know the whole story.
I am going to start 999 on the ds.
No.10263
>>10258>I am going to start 999 on the ds.NO DON'T DO IT
The DS version is awful, because it doesn't have a timeline screen and requires you to manually go through a lot of stuff again without the ability to skip it. It's extremely tedious, believe me. If you want to play it, do it on PC.
No.10265
>999
I still haven't finished the third game. Something about the art style and how they made it look like a Telltale game that was a bit off putting to me.
No.10298
Tried Hogwarts Legacy from friend's library.
It's really bad and uninspiring. I think the franchise's magic framework is at fault for why the magic feels like wasted potential. Magic gameplay with no magic customization just sucks. Imagine making a magic focus game with more tedious chores with less magical utility shenanigans than the ancient Morrowind or even Skyrim. Also you have to re-enter clunky magic shortcuts (because ergonomic binding is haram for AAA studios) and gear menus and also manage your inventory to often look at loading screens as you're selling your trash clothing that can't be even discarded away outside the shop. This should've been a porn game.
No.10299
hermione should have been my girlfriend
No.10477
I'm playing Girls Frontline 2. I can't take a screenshot because it doesn't work for some reason though. Annoying...
No.10479
>>10404Cute outfit! Love the neck tie and the tasteful long sleeves with cuffs. The sweater tied around waste is really nice too.
I wish I could wear outfits like this without it looking horrible on me.
No.10598
I got screenshots to work in Girls Frontline 2.
No.10612
I've tried playing Tropico 6 but I can't even get past the first mission... it asks me to raise food happiness to 55 but I can't get it past 47/48 no matter how much food I provide. Plus the pirates attack all the time. I can't tell if I've become retarded or if they made 6 much harder than earlier iterations used to be.
No.10614
>>10599Still no Negev? Kusoge
If they add her, I still won't play though
No.10615
>>10614Not from what I can see, thought maybe she was in an old event.
I have Nagannt and Mosin-Nagant now. So it seems some girls do keep their names. Maybe it's something to do with naming rights? But then they still use the name of the guns in the game for the gun itself.
I still haven't figured out if I will keep going with it, I didn't play it much today, just logged on and auto battled to farm some stuff.
No.10621
I've been playing Final Fantasy 5 Advance and I just cheesed Omega. I don't know if it's bugged, but songs are supposed to work on him and three bards singing Romeo's Ballad didn't stop him before my fourth character got a second turn.
No.10645
>>10263>NO DON'T DO ITAlready did and I loved it. It is not really hard to get all the endings, you just need to think a little bit.
You can make the text go super fast if you have already read that text so it is not much of a problem.
No.10651
After watching a video of it (the sleepy game-playing channel I like) I became interested in Shadowrun on SNES. It's, well, actually just watch the first few minutes of the intro here:
https://youtu.be/lbBUKkJBVXc?t=5WRPG with a cyberpunk magic atmosphere with orcs and elves is pretty cool. Kitsune the kitsune is best girl.
It was pretty fun, but the controls were kind of bad at times understandably. Point and Click without a mouse. The irony of emulating it on PC. You unluck new conversations (and advance the story) by finding keywords. The combat is really lacking, though.
Apparently there's a Genesis one made by a separate team and also a third game made by the same people a decade ago, so I might look into that. I'm in a WRPG mood now. Maybe I should look into BG3...
No.10656
>>10651shadowrun is a very funny series to me because up until a few years ago i thought the xbox fps game was the only shadowrun game ever made
No.10751
Thinking about playing games without glasses on.
No.10778
the game runs out of space and deletes my old fish...
No.10779
Gonna play morrowind on my xbox 360. Had to use exploits to get it to start and it crashed when I tried changing the controls...
No.10913
>>10779Xbox morrowind goes well with a book to read during all the loading screens (and console reboots disguised as loading screens)
No.10914
>>10912I haven't heard about Snailiad before, I put it on my backlog!
No.10915
>>10912paste, luv snailiad
No.10928
Playing Severed Steel as it's on a 95% discount
It's an arcadey acrobatic shooter, think Hotline Miami meets Descent meets Titanfall.
I'm not sure environment destructibility was a good idea, especially when you don't get throwable explosives (aside from throwing barrels with grav gun), because during a good firefight you can just get stuck in a pothole during a slide or a wallrun and die if you're not careful. Also the tables being voxel static structures piss me off, half my deaths come from me losing momentum and being a sitting duck as I slide under a table at an awkward distance/timing/place. Also not having 3D person view mode is a shame, but I guess you'd need good animation flow system to show to the player.
Dev's spiritual successor Echo Point Nova looks empty in comparison, not getting ECP unless it gets a huge discount
No.10952
>>10951I think that's Morrowind on Xbox
No.10954
I was playing nitro express today, it has a very cute and stylized anime look, but it suffers from 30fps and honestly alot of shit on screen making it hard to handle. I kept dying and taking damage from stuff I couldn't properly guage.
No.10964
im playing eroge
ayura crisis is fun her legs are long and i cant beat hell mode
No.10982
Actually started Morrowind on Xbox today. Honestly, it's not that bad. PC is a better experience to be sure, but there's something nice about the "pure" experience that the xbox version provides. No mods, no modern hardware. Just TES III: Morrowind the way Todd intended.
No.11332
>>10263The DS version is the best if you care about the story (and why would you play 999 if you don't?), but I agree that having to skip through text every time you start over is a drag.
No.11469
>>11468This game and the Megaman games are the easiest NES games actually. They are challenging but not extremelly hard. Ghost and goblins, battletoads, fucking adventure island are like 10 times harder.
No.11483
>>11469>Megaman games are the easiest NES games actuallyMaybe the last two are relatively easy, but I wouldn't score the difficulty of the rest that low.
No.11484
>>11469>>11483Are you anons up to compete in Mega Man 9 Endless Mode? That would give me an excuse to play Wii again.
No.11485
>>11466I'm playing it too. I selected hard difficult not yet aware that my Xbone controller had stick drift...so now I'm doing all of this with a trackball mouse and keyboard.
I really wasn't expecting how fast some of these bosses can move, or how combat oriented in general it is.
No.11508
>>11483>>11469>>11484I happen to be an expert at Rockman. The key is holding right and NEVER stopping for anything.
No.11509
>>11468>>11508I'll try to explain what I mean since this applies to most NES games and arcade games of that era into the 90s Neo-Geo stuff. Which my little bro always called "quarter makers".
You see in the era of NES all we had was tidbits from magazines like Nintendo power and scam 1-900 charge by the minute numbers for help. Well that and school yard and arcade rumors. It wasn't like now where some fag datamines the game before it even gets a full release and has videos of perfect runs up the next day. You had to figure things out on your own and if you were really lucky maybe your Dad would help you or people that had older siblings might get some help that way. I was the oldest and my Dad was the beat you if you aren't perfect and refuses to give advice type. Although he did do things like hand draw maps for the first Zelda game which took him months to beat on his own. I'll never forget him beating that game after watching him play for months and getting all excited.
>WE DID IT!I exclaimed. To which he replied
>what do you mean "we"?This inspired me to git gud and impress him. I'm sure he regrets inspiring me in that way. It spawned my love of otaku hobbies.
Anyway, NES games and other games of that era are all about learning the stage layouts and patterns. Spawn patterns. Enemy patterns. Boss patterns etc.
The way those games are programmed 9 times out of 10 the best strategy is almost always speed running the fuck out of them. Why? Because it gives you the same pattern for spawns and where enemies will attack most of the time. Unless there is a random spawn/enemy attack arc. But those are typically rare and when they do happen they're very limited due to the lack of resources the programmers had to work with back then.
There are tons of NES games where if you attempt to take an area of a stage slow and play "safe" you'll just end up getting unlimited enemy spawns just off screen or similar bullshit. So the safest option is almost always to zerg rush and kill stuff as soon as possible. This is the key to games like Mega Man and the first Mario Brothers. Once you know the patterns and stages they become really really easy. You don't have to think anymore. You hold right (and maybe a run button) then the timing of all jumps is always the same. The enemies always spawn in the same location. You can nuke them with whatever weapon your character uses off screen or as soon as they come on screen. Many times you can avoid difficult sections all together because you've gone through them before half the enemies have spawned (or you prevent them from spawning all together).
This way the games become like this:
¥ Run like a mad man¥ Jump to dodge / attack enemy as soon as it spawns in¥ Run some more¥ Repeat until you get to boss area¥ Defeat boss like a pro because you know his patternYou will die a lot as you inch your way through the stage learning all the patterns. Then die a lot once you know the stage but haven't learned the boss pattern yet. Then you'll be able to do both like a pro and move on to the next area.
That was the replay value in those old games and what you were paying good money for. A challenge where at the end you could impress your friends that could never get past that one thing in stage 2-3 and maybe you got to unlock another stage or something (like Mario's second world).
Note these games are much harder to play these days than they were back then due to kuso display technology in the modern world. If you play them on CRTs, with a proper d-pad+buttons they are much easier than trying to play them emulated on a modern console with a shit d-pad and modern television/computer monitor. Even on 144hz+ displays they're much harder than they were on the CRTs we were using back in the day.
Oh and save states held a lot of course. Since back then you die you go all the way back. Then you get to that section giving you trouble and get one chance to pass it because you're already down to your last life. You don't have the Game Genie and cheat codes to help you out either. Since you're from a poorfag family and Dad won't allow it in the NES anyway because it's obviously a horrible idea with that shit cartridge slot.
The truth is the vast majority of people that were playing those games back then rarely got past the first two-three stages even if they were good. Since most of the time you were renting games for a weekend tops from a local shop that hardly ever kept good stuff in stock. So if you got one of those super difficult bullshit games like Battletoads most people gave up because by the time they'd retried the hard part over 9,000 times it was time to return the game and no one was interested in paying good money for a game like that.
I miss games being like they were back then. I miss most of the stuff contained within them being a mystery too. Gaming mags ruining that stuff was bad enough but now with the internet you don't even get a day or peace before people are spoiling and datamining everything. But I digress.
No.11510
>>11484You should be aware there are ROM hacks for most of the NES games that add endless mode to them. Its been over 10 years since I played them but I know one exists for 2 and I think 3. They're really fun.
I dumped a ton of time into Mega Man 9 when it released. Traded the world record on several stages with some guy called MegaDestructer9 or something like that for several weeks. But once people started using the concrete zipping glitch it got to be a lot less fun so we both gave up around the same time. Endless mode was really really fun too.
I still hate myself for not getting a disc copy for the Wii when it came out but at the time I'd just dropped several thousand dollars on school so I didn't have the cash laying around to buy it.
No.11511
>>11468>>11509>>11510Oh anon a helpful tip if you're using emulators. Take advantage of the tools people use for TAS runs. You can play a difficult area frame-by-frame to practice for a full speed run through it. I suspect a lot of modern "speed run records" are people simply submitting tool assisted runs and pretending they were playing at full speed by delaying button presses. I know many people got caught doing that in the past when I still cared about following such things.
Believe it or not there was a time when speed running and TAS speed runs weren't infested with the kind of people doing it now which have sucked all the fun out of them.
No.11514
>>11510Thank you for the info! I do know there are Endless hacks, but I have some sort of mental barrier that makes unofficial things unattractive to me, even if it's really good hacks like 4 MI. Though 9 is also my favorite entry in the Classic series, even though I grew up with 2 - 5.
I got my Wii only for 9 and 10 back then, in Time Attack I focused on Special Stages 2 and 3 and I think to remember this guy "KNEEMAN" snatching all the first places with super unrealistic times that had to have been hacked.
I think it would be really fun to compete with anons in 9 Endless!
>disc copy for the WiiThere was a physical release??
No.11516
>>11468SMB is easy, try beating the original Zelda or Metroid where it's a bunch of random shit that you need to discover to find the way to progression.
No.11517
>>11516Running around the entire overworld burning every bush was certainly frustrating
No.11523
>>11509>>11516I've beaten the game using save states as I said in my original post, now I want to beat it without it. I'm using warp zones this time and I don't know if I should feel guilty about it, I guess it kinda doesn't matter since the second half of SMB is just like the first one but harder.
After this I'll have a go at the other NES Marios (The Lost Levels can wait), then I'll go for Megaman, then Zelda, then Metroid and if I feel brave enough I might try Battletoads or the arcade Ghosts n' Goblins. I don't have much time for gaming though so it will surely take months to do all this.
No.11524
>>11523>BattletoadsRemember to support the devs and pick up a copy of that one from your local GameStop
No.11525
>>11523I think finishing a game with warp zones still counts as a proper clear, in my book at least. It's like using the screen-wrap ability in Touhou 11, you're making use of the options you're given and I don't think you need to feel guilty if you don't care tp check off personal challenges.
I've never beat NEStoads, but I finally beat the SNES remake just last year and it was a great feeling, so I'd say you're in for a good time.
No.11526
>>11523Try Kid Icarus and Ninja Gaiden
>>11514>There was a physical release??Yes a very limited physical release was made for the Wii. Not sure if it came out on Xbox 360 but I seriously doubt it. I forget how many copies there were up for grabs but I want to say it was around or less than 500. They were all gone pretty quickly and I've never seen one in the wild.
>I think to remember this guy "KNEEMAN" snatching all the first places with super unrealistic times that had to have been hacked.Yeah there was a lot of that going on after a couple of weeks. I was going to link to the guy's WR runs I was playing against for a couple of weeks. But the only ones that still exist are crappy edited videos with all the pausing for weapon switching removed. Which ruins them imo. Seems the guy has deleted his channel now or I can no longer find it via search results. He was uploading them himself as he stole records from me which was how I was quickly figuring out what he did to shave a couple of seconds then beating him. I uploaded some of mine back then but the channel they were on got banned long ago because I uploaded full episodes of a fansub that ended up getting licensed a couple of years later. I'll look around and see if I still have copies of them locally on an external HDD.
>Though 9 is also my favorite entry in the Classic series, even though I grew up with 2 - 5.9 is also my favorite. I didn't much care for 10 with the ability to switch weapons outside of the pause menu. Ruined the feel of things imho and made me disinterested in attempting to go for records again. If I wanted to switch weapons with shoulder buttons I'd play the SNES games...
>I do know there are Endless hacks, but I have some sort of mental barrier that makes unofficial things unattractive to me, even if it's really good hacks like 4 MI.I know how you feel but you shouldn't let that stop you from playing them. Been a long time since I tried any hacks for the classic Mega Man games but there were tons of fun ones back in the day that I played all of the time. One of my favorites simply replaces Mega Man with Roll-chan. I <3 Roll.
The Endless hacks were really good and really fun. I particularly enjoyed the one for Mega Man 2. There were some really good ones with original stages that weren't just super hard annoying frustrating for the sake of being hard hacks as well. I also love all the doujin games based on Mega Man too of course. Lots of really cute and fun stuff came out of Japanese internet around 2000-2010 or so.
Mega Man is by far my favorite platformer. Such a shame we'll never get another good one. My little brother bought me Mega Man 11 without knowing what had happened to the series and Capcom's decline. I felt so bad because he bought it for me on Steam so he can see I never played it more than 2 hours. I only did that because he gifted it to me and I did not enjoy it at all.
Never understood why they change the formula after Mega Man 9's success. Sliding and all is alright but everyone obviously enjoys Mega Man 2 style gameplay the most. The people that don't would rather play the SNES games (or God forbid the PSX version). I'd be okay with a modernized clone of Mega Man 2-6 with anime style graphics and all. But we're never going to get something like that in modern times especially not with the type of bosses and stages that made Mega Man interesting in the first place.
I also really enjoy Mega Man 1 both for the bad box art but also the game play. It's such a broken game that it becomes super fun once you know about all the broken stuff. Like being able to grab ladders at the top of the screen that are drawn at the bottom to skip entire areas.
While I'm ranting about it there was this amazing TAS of Mega Man 1 years ago that I can no longer find on youtube. Whoever did it did a lot of stupid stuff to break the game and ran through the entire thing in 5-10 minutes or so. It was really interesting but now all the latest TAS runs have broken to the point where they just zip straight to the final boss. It isn't entertaining at all. Which is one of the main reasons why I stopped following the TAS stuff about 10 years ago.
No.11527
>>11523Everyone has done a warp zone run. I still do them from time to time when I rarely play it. But you're robbing yourself of a lot of fun if you don't do a proper run through without them with no save states. It doesn't take that long.
Mario 2 for the NES (American version) has its own charm but it's by far the weakest game in the series. Mario 3 on the other hand is really really fun and I encourage you to do a warpless run blind. Once you've done that then go through it and try to find all the warp whistles without using a guide. Tons of hidden stuff in Mario 3. When that game first came out and my Dad brought it home on release day I thought it was the most amazing thing ever. I couldn't believe the graphics could be that good and up until then it was probably the nicest looking game I'd played on a home console. It wasn't long after that I got to see Sonic for the first time running on a Genesis. The asshole neighbor kid's family had stolen a copy somehow and he let us play it during one of the rare times my parents were visiting them and brought us over. His entire family was addicted to crack and they stole from my family often so our parents weren't on the best of terms (kid wasn't even allowed to come over and play basketball with us. I got a brutal ass whoopin' the one time I invited him over).
Sonic blew my mind back then. I couldn't believe a game could run that fast. I thought the Genesis was space age technology. I was all-in on Sega fanboyism after that. So I ended up never getting an SNES until around 1994 or 1995. My cousin had one and we had the Genesis. So when I'd go visit her I'd get to play SNES (mostly Mario Kart) and when she visited us we played Genesis. She told me a few years back that she was always jealous that we had the Sega console. Since the games were more "mature" and we had a version of Mortal Kombat with actual blood in it (ABACABB / DULLARD). I'll remember those two cheat codes until I die. Haven't thought about them in decades and I still know them off the top of my head.
Anyway, tons of fun stuff on the NES. Take your time trying all of the games out. Lots of obscure shit no one ever mentions that are really fun.
Oh if you're into wacky sports games and like emulating Genesis you should check out Mutant League Hockey. Greatest sports game ever can't believe no one has cloned it in all these years. They did a football game too but it isn't nearly as fun.
As for NES sports games if you like racing check out Ivan 'Ironman' Stewart's Super Off Road. It's a really good port of an arcade game that's also a lot of fun. Tecmo Bowl is also a must play. There is also a really good basketball game I can't remember the name of. Last but not least check out Excitebike. Really good dirt bike game. We spent hours and hours playing that when I was a kid.
No.11529
I just beat the new super bosses in FF5A and it's the first time I've bothered using Mixes. I never did when I played the SNES original and only heard it's super busted long afterwards. Dragon Power really makes a difference, especially since Rapid Fire/X-Fight is only viable with Enuo during his second phase and next to useless against Neo Shinryu.
Kind of funny flip with the two upgraded bosses. In the original I only beat Shinryu (with the Berserk strat) and didn't defeat Omega. I took down Omega Mk.II pretty easily with Blizzaga Spellblade + Dual Wield + Rapid Fire boosted with a couple of Dragon Powers, so it was eight hits for 9999 damage each. Fight with Neo Shinryu was drawn out and even with liberal use of Dragon Powers I had to be on my toes.
No.11530
>>11468shoutout to Kaizomario players they some real niggas
No.11531
>>11529I need to go back and explore the later RPGs in the SNES library. There was some really impressive stuff coming out for the SNES in the last year or two. Massive cartridges that cost $120+ because they had so much storage and custom chips.
I always laugh when people talk about games getting too expensive these days. It was really hard to build a library back in the early-mid 90s because a lot of the good games for SNES and even Genesis were shipping at outrageous prices because they had custom chips or a lot of memory in them. It was hard enough to come up with the $50-$60 for a regular game. A lot of games were double that. Even some of the N64 games were like that. I know I paid $120 or more for Resident Evil 2 on the N64 even though I already had the PSX version. I made the poor guy count out like $40 in pennies because I handed over everything I had for it. Did the same thing to some poor guy when I bought a keyboard+mouse combo for my Dreamcast.
No.11532
>>11523If you want to give yourself a non-masochistic challenge, go for Castlevania. That's an extremely tough one.
No.11533
>>11532Castlevania is great. I was going to mention it too but I figured he's already tried it. Part 2 is probably nearly impossible to clear without a strategy guide/help. I aimlessly walked around for months until I finally gave in and asked someone how to go forward. Part 1 is still my all time favorite though. Over the years I finally managed to get good enough to beat Death without too much trouble. He'd probably whoop me ass if I tried right now though because I haven't played the game in so long.
No.11538
>>11523Play the Japanese release of Battletoads, the American one is too hard, like I have never seen anyone beat that. Ghost and goblins is so good, very challenging, I have never beaten it, but also so good, definetily recommend.
For other fun games on the system try Kid Icarus, Ninja Gaiden 2 and 3 (1 last boss is annoying so I don't recommend) and Castlevania 1 and 3
No.11539
>>11538I actually know that since I searched revisional differences with Battletoads before downloading it (I do this with every single game) and I went with American because of it being hardest, I still haven't tried it though so I might regret it.
I see other anons have also posted insightful recommendations about NES games, I had most of the recommended ones except for Kid Icarus so I just added than one right now. This is what I have for the NES thus far, if anyone has more recommendations for old games I'm all ears, not just NES but also SNES Genesis or other consoles, preferably obscure good games since I have most of the well-known ones. I might also add the Final Fantasy games if I feel like playing them.
No.11540
>>11539There is little samson and Flinstones surprise at dinossaur peak are alright games. They are extremelly expansive and nobody should buy them, but they are fun to emulate.
No.11546
>>11536Thanks for reminding me I need to try this, especially with the little anime adaptation around the corner.
No.11547
>>11529Now I finished Cloister of the Dead and that's about all in the game. I don't really see the point of boss rush that late when almost all of the bosses there are weak compared to what you have to go through to unlock it in the first place, and if it wasn't for Wendigo, Omniscient, and Archeodemon, you could just spam Rapid Fire to blaze through.
No.11636
>>11539>Super Mario Bros. 3 (USA) (Rev 1).nesThis isn't the hardest revision, by the way. The Japanese version is more difficult because losing the tail/raccoon powerup brings you back down to small Mario rather than Super Mario.
I'd also suggest you check out Cocoron, Contra, Super Contra, and Punch-Out!!
Cocoron is a decent Rockman-like game for the Famicom directed by Rockman creator Akira Kitamura. Its main feature is a character customization screen that lets you select different body parts with different abilities for multiple playable characters. You can level up your weapons. There's a save feature, but it only works when you select "End" on the game over screen. It's got some catchy music. There exists a translation patch if you need it.
No.11665
>>8685Mostly been playing Omori and the Lucky Star VN. With how much busier I am nowadays I tend to prefer dialogue/story driven games
No.11668
>>11665Omori! I got it on a whim wondering why some RPGMaker game was so highly rated and loved it. Similarly did the same with The House in Fata Morgana, has bit of a weird slow start to it
It's a special vibe going totally blind into good shit
No.11674
>>11668Same! I got it after some random anon recommended it to me on an online jigsaw puzzle game
No.11677
I finished the new silent hill. The story kept me entertained enough to finish it but overall I didn't like it. I'm gonna start the Metroid Prime series for the first time now.
No.11678
>>11539Not sure if this counts as "obscure" but Bionic Commando is a game I quite like. It's a platformer without a jump button, you traverse levels by using a grappling hook to pull yourself up to platforms or swing across ceilings. There's different kinds of weapons and upgrades to collect throughout the game, so there's a nice sense of progression,
even if most of the weapons are crap aside from the rocket launcher.
It's worth noting that there are a few changes between the original Japanese version and the English versions of the game. Most notably, the antagonists in the Japanese version are an empire of neo-nazis who have swastikas plastered all over their bases. The English versions rename them to "the Badds" and replaces the swastikas with eagles. The gameplay changes amount to shuffling some items around and changing enemy placements. I've only played the US version, so I don't know how much easier or harder the Japanese version is.
If you're interested, here's a list of changes made in the English versions.
https://tcrf.net/Bionic_Commando_(NES)/Regional_DifferencesHere's a ROM hack of the US version that decensors the nazis but otherwise leaves most of the rest of the English script intact. Because it's a hack of the US version, it also has that version's gameplay changes. This is how I usually play the game.
https://www.romhacking.net/hacks/82/Here's a fan translation of the Japanese version that gives it a brand new English script. I haven't played this translation nor can I read Japanese so I don't know how faithful it is to the original script. It gives the nazi NPCs German accents which I find annoying, but your mileage may vary.
https://www.romhacking.net/translations/2031/
No.11679
>>11539Any reason you're downloading individual ROMs? The entire NES archive is pretty small.
No.11869
This got released today
https://store.steampowered.com/app/1794880/Ys_vs_Trails_in_the_Sky_Alternative_Saga/Basically a party fighter for Falcom games. Looks fun but $35 is way too steep for a game where you'll have to beg discord peoples to play with you.
No.11870
I'm playing Ghost of Yotei on lethal and it's kicking my ass
No.12383
>>12375how's the gameplay?
No.12384
>>12383If you've ever played Vampire Survivors it's somewhat similar to that, with dungeon-crawling aspects.
Go through rooms in a dungeon and clear enemies, upgrade skills/passives to give them different effects, fight bosses etc etc. You use a team of three girls with two being support summons and one being the girl you control.
Haven't seen another gacha with similar gameplay, so I'm glad it's not granblue clone #4538.
No.12397
>>12375Is it on steam? Tired of phone games or "install my launcher" games.
No.12403
>>12397Unfortunately not yet, have to install a launcher.
No.12460
>>12459>After skipping the second Mario game for not being worth itThe Japanese original or the American one?
If you're struggling to get over the fun of the first game you should play through the Japanese version of two as it's the same engine but with far worse level design, you'll hate it
The American version of two is pretty good actually but finishing it is pretty tedious
No.12461
>>12460I have issues with both versions. The japanese version is basically just the first game but harder, so a bit repetitive when it doesn't add anything new. The American version is technically not a Mario game but another game reskinned and you can tell when you play it.
My main issue with SMB 3 is that it feels too much like the American SMB 2 and that's why I can't enjoy it, at least SMB 2 has a good soundtrack. I'm thinking of beating these games with save states and then maybe without them if I end up liking them, but I'm also tempted to skip over to Super Mario World since I tested that one a bit and it looked more fun.
No.12479
Palworld update broke something with mods but I don't want to play without them... bleh
No.12517
I'm playing Genshin Impact at the moment.
>>12429They said they are coming out of Early Acess in January, not sure what that will entail
No.12582
>>12581It is a good ride, even if you keep picking the wimpy mecha transforming into a jet for the collateral minimization playthrough
Sandlot has other games like this, and iirc out of the translated there's the NDS one with unique control schemes for each of the dozens of robots. Thankfully their playstation entries are kid-level Japanese anyway
No.12592
>>12583>>12584I'd play Barotrauma with you guys, seems like fun. Also Labyrinth of the Demon king has been on my radar since I played it at the last Next Fest
No.12596
Also now that we're at week of Halloween I'd like to recommend Forbidden Siren 1 and 2. Made by Keiichiro Toyama (Silent Hill 1's director), the gameplay is similar to SH1's but interestingly they're also the games closest to RE3.5's scrapped Hookman build where there is a fixed camera angle that switches to over the shoulder when aiming. You also have a really cool mechanic where you can see through the eyes of your enemies in order to gauge where their location is. It's really dreadful when you have no idea where an enemy is so you use this mechanic and see they're directly looking at you.
>>12584Part of the fun (at least for me) is learning while being clueless. Barotrauma kinda reminds me of Space Station 13 but on a smaller scale and the funnest part of SS13 is how a couple of guys being a jackass can lead to complete obliteration.
>>12592Labyrinth of the Demon King is great. It plays like Fromsoft's Shadow Tower games (King's Field but featuring guns) but with a far more heavier horror atmosphere. It was pretty replayable but now that the new update features NG+ and some extra content, replayability is even greater now.
No.12607
>>12582I play in the way that is most fun. I don't mind destroying buildings because it's fun! I even knocked down MHI HQ with the alien because the one guy was being a little bitch.
I'm sticking with the balanced robot, but the other two seem pretty good too. The wimpy jet one punches really fast, which is real nice. The fat one is cool, and honestly seems to be the best of the three due to the mobile tank form. Nothing beats rocketto panchi though.
No.12610
>>12581I really like the fact that as the player you have to situate yourself in the right position to see your mech and the enemy, it's like you're playing director for a kaiju film
I remember thinking I was so clever when I got on top of the enemy to always be able to see my mech clearly
And then realized I was actually a dumbass when I punched myself off the enemy kaiju with my own mech
No.12612
>>12610Yeah, it's really neat and adds a layer of strategy to the game. I tend to use the strong punch a lot, so the enemies often get knocked out of sight. As a result I end up moving the player around a lot mid-combat.
It's also pretty funny when you step on yourself and get sent flying from an explosion of blood. Or you knock the enemy into the building ypu're standing on.
A friend who was watching me play it noted that this system lends itself to really cool camera angles, and I have to agree.
The game really does have a lot going for it. It was suggested to me for the comedically bad dub, but it ended up only being a pretty mild source of entertainment.
I will say, I was starting to get tired of all the dialogue and having to walk across the maps a bunch of times. Takes up a good chunk of time when I just want robot battles...
No.13090
I've been replaying Dark Souls 3 and something I noticed is the lack of sunbro NPC summons. DS1 had Solaire the OG, and I can't remember if DS2 had any.
No.13166
>>13165Oh. Yeah, 3 messages at the same time from 3 different IPs looked like organized spam to me.
Guess I can restore one of the posts now.
No.13167
playing minecraft rn whats up
UyjfIy0nOX
No.13170
Just started playing the remake of DQ3
No.13176
>>13170I played the snes version of DQ3 and I had to drop it, because the grinding was insane... Even more than DQ1 and DQ2 (and those are pure suffering).
No.13198
>>12596Hearing the very British English voices coming from the very Japanese cast gave me a good laugh but it really is a solid horror game. I liked it much more than playing through SHF.
Yeah the controls are a bit clunky at times though.
No.13207
I am having a lot of fun talking to AI about Oregon Trail II. It's like talking to a guy who knows a lot about the real life Oregon Trail and a mobile version with somewhat different mechanics. He does go a bit heavy on the praise, but I like it.
No.13219
>>13185>wakfu There is a game? How is it?
No.13264
>>13219So far pretty good actually, I've been enjoying it quite a bit. Comparable to dofus if not straight up better and dofus is the best mmo imo.
Exp rate on the new server is crazy high which irks some people but I don't mind. We could play together if you want; right now I'm on ogrest which is single-account (1 character at a time) but there's also rubilax which lets you play 3 at the same time (max party size is 6), although to do that you'd have to sub. Later on it's possible to sub with ingame gold which is what I did. Maybe I can get you a 7 day sub as well with ingame gold but I haven't looked into it.
No.13275
Vermintide 2 is free for keep until November 23rd.
You don't need the DLCs to play, just join a host that has the maps.
https://store.steampowered.com/app/552500/Warhammer_Vermintide_2/
No.13276
bf6 really is kuso, which sucks because it can really improve
No.13284
Played some Black Ops zombies. I haven't really played since I was a kid, and wow. It's kind of boring. I thought it was hard when I was a child, but today I made it to round 30 without any issue and killed myself because it was just tedious and stopped being fun.
No.13294
just realized theres no games to look forward to
No.13297
>>13284That's the last cawadoody I ever played.
Yeah I remember Black Ops zombies being really easy compared to WaW nazi zombies which was really freaking hard on certain maps.
No.13298
>>13296Never played 3. I played a little of BO2 and moved on. The later games have a lot more going on, right?
>>13297I never played them much, but I recall the maps being pretty small and tight. I can see why it'd be more difficult. I might try other maps later on.
No.13299
>>13298>The later games have a lot more going on, right?yeah, bo3s maps are a bit more easter egg focused compared to previous instalments, size wise they are a larger but I never felt lost or anything (shadows of evil is a REALLY good example of being large but easy to navigate after a match or two). My biggest complaint with the bo3 exclusive maps is that two out of the 6 non chronicles maps suck (zetsubo no shima's biggest flaw is that it forces you to the unfun Easter egg steps to do anything in that map and revelations feels a bit lazy with out they string all the maps together)
Bo3 really shines with zombie chronicles (a nice collection of the waw/bo1/bo2, visually pretty and the qol changes for solo players is a nice touch) and the steam workshop, I think custom maps make up half my bo3 play time alone
Outside of bo3 I never really bothered with the series that much, I played a bit of cold war zombies and I don't think it was bad but it wasn't exactly what I was interested in
>>13297To sound like a bit of a nerd here, waw is significantly harder because zombies in waw will knock you down in two hits, zombies in the series after waw knock you down in 3 hits, the lack of pack of punch on all maps besides der riese made higher rounds much harder to get (unless you are a trap
LEGEND and can reach round 11,482 on shi no numa without your game crashing!) and the perks weren't as strong compared to the later installments (double tap "1.0" just made you shoot and waste your ammo faster, quick revive did not revive you on solo, jug could be bugged if you accidentally tag yourself with the wunderwaffe)
No.13302
>>13294That means it's time to check out old games you haven't played yet.
No.13347
>>13294I am looking forwards anything interesting that Inti Creates, Grasshopper/Suda51, Levels and Kaizen Game Works puts out.
No.13361
Been playing a ton of EU5. Very alright, probably the best at-launch Paradox game in over ten years. Brings back memories of MEIOU in EU3.
No.13367
>>13365Play better games or try to find why you like the games you do
No.13369
>>8685Played Guevara / Guerrilla War for Famicom/Nes.
It's an Ikari Warriors Spinoff where you play as Fidel Castro and Che Guevara, storming Cuba to free the patria from an evil dictator while making use of all the weapons and power ups provided by Uncle Sam (for obvious reasons, the international version is a lot more generic and there was never a sequel involving the CIA as the enemies). And it simply does not work well with a normal controller.
The original version was a pseudo twin stick shooter that lets you aim by twisting a special joystick (it would be like playing Zero Gunner 2 and aiming with LR), but here you can only shoot in the direction you are facing. Diagonal shoots don't work while stationary, and you can't hold a shooting while walking. All you can do is die a lot, as shooting and dodging is nearly impossible, so thank god for the unlimited continues.
The crazy part was that the more I kept playing, the more I realised that it's a top-down Metal Slug prototype. Most of the MS mechanics are here: The main weapons are a gun and a grenade thrown in arc, tied POWs can be rescued for scores, and the power ups are big squares with letters inside that grand weapons very similar to Metal Slug. The flame thrower is particularly satisfying.
No.13382
Played RV There Yet as my friends convinced me to buy it for co-op. It's quite alright for the deranged improvised pseudoengineering you can whip up with a small hivemind. It'd be miserable to play alone though.
No.13383
Playing Space Marine 2 with my friends, and then some alone.
It goes great with Japanese dub.
I'm surprised how good the gameplay is for what it is. I'm even more surprised to find PvP to be enjoyable, even if I expected it to have more melee focus.
It felt rather casual on the WH40K lore though, and I'm saying this as someone far from being a committed fan knowing the gravest retcons.