No.3995
I'll probably get it just because hunting monsters is always fun but I wasn't really impressed by the first beta and even journalists seem to be complaining it's too easy which is concerning. No performance issues during the beta at least so not worried about that.
No.3996
>>3995I wouldn't take complaints over the difficulty very seriously. Base MonHuns are always easy and Rise was especially easy to the point where you really had to try to cart. I expect them to implement challenging hunts via updates and events like World did.
No.3997
>>3994>optimization fixesWith the actual release including Denuvo, I highly doubted it would be better than the beta.
No.4000
Tonight's the night.
No.4003
holy shit aiming TCS feels so good
No.4006
spider monster has some really nice looking armor
No.4007
why did they make it so piss easy im about to refund it there's zero challenge so disappointing
No.4009
>>4007Did you play Rise? It was also piss easy. You should've known a base monhun game wouldn't be difficult.
No.4011
Does this shit have Denuvo because if it does I'm not buying it
No.4013
How do I adjust the brightness settings so it stops looking like the ugliest fucking piece of shit game I've ever seen?
No.4014
dumb ugliestard
No.4015
>>4009This makes rise look like chess
No.4016
>>4013There's a bloom setting. Not sure about anything else. Might need to get ReShade going.
No.4017
>>4016Oh, and volumetric fog. I'm just now starting the game properly, but volumetric fog can be a HUGE contributory to a bright foggy mess of a game. I think it's something recommended to disable in MHW.
No.4019
>>4018I just use GS and it didn't do that for me. Did you enable beginner tutorials?
No.4020
>>4019I did "limited tutorials" and it doesn't feel like it. I'm fine with the stuff being explained, they just throw everything at you at once.
No.4022
>>4021Don't understand the squad thing. I saw it said somewhere that 16 people can join so I'm assuming its a clan?
No.4023
>>4022Not sure, it almost sounded like it played a part in lobbies. At the least it might be easier to make kissu lobbies if we had one of those going.
No.4025
>>4024I already logged out for a bit, too tired to play through all the walking and talking scenes and stay focused. Plus I've only done one quest so someone else more familiar with the game should do it.
No.4026
Hunting Hunt seems better than Rise, but seems less fun than World. The echo bubble thing lets you queue up buffs without needing to swing, so that's pretty cool.
Lance seems like it's a lot stronger and feels more fun with stuff like triple hits and small returned damage on block. It seems like there's less of a movement penalty on it. I think I'll be messing around with Lance for a bit.
No.4027
>>4026>Hunting Hunt bleh, Horn...
No.4028
Unlocked HR. Main story took me like 8 hours I think? Glad its over, hate stupid "look here" "follow me" quests.
No.4034
>>4026The wound system seems like simply a direct improvement over the clutch claw in every way imaginable, and I love engaging with it so that's good about this. Having two weapons helps as well since it allows some people to experiment a bit more with builds, though I just use the second slot for horn to buff my attack with GS.
Think I'm doing something wrong since I'm getting carted a lot more than I feel I should be for how easy others are saying the game is, but maybe it's just because of my suicidal "Get in the monster's face and TCS" style of play. Haven't fullly failed any mission yet though, and I think I'm approaching the end of low rank. Think I need to figure out how the upslash counter thing works since I haven't really found out how to use it outside of that first monster and I'm a bit worried about taking a hit if the move isn't counterable.
My favorite monster so far is easily
Jin Dahaad
No.4035
Although I have to say, when it goes right I fucking love my GS. Got to the Ebony Odoragon and just smashed his face in with how much I already knew of how to handle him from all the hours I sank into World. Getting the tackle perfect and then getting what feel like guaranteed boosted crits on wound TCS strikes is a lovely feeling, especially when you combine it with multiple wounds that you can then combo into direct TCS afterwards.
No.4043
>>4042i was using entry-level hr gear
my weapon was rank 6
my hands were cold
also my brother was playing so it doesn't actually count as my time
No.4050
>>4049Funnily enough, updates probably will fix this. Since the big DLC/Update they're planning in the future is G-rank.
No.4051
>>4050That will come in the expansion, which won't be out for a while.
No.4052
Uh, the update dropped btw. Just like I said though it won't help the game, already bored as fuck.
No.4055
>>4053I didn't make it far in Wilds because of all the talking. I skipped past the parts I could, but then they threw forced walking escort stuff at me. I do plan to go back, but it will probably be after some major updates or possibly a mod to remove this tedium. I killed a monster I wasn't "supposed" to but it turns out you're supposed to do quests for them so they drop Monster Awards that are a completely artificial thing to block you from straying from the preset path. Quite a bit different from the tokens from arena or event quests.
Oh, and speaking of paths all the "No don't walk there" forced turn arounds!
Well, they wanted appeal to the movie game Western audience and sadly the sales indicated that it worked. I was thinking of playing World again with a bunch of mods, I just love how beautiful it is and all the side stuff like taking pictures of cats or capturing rare animals.
4U was great, played it on release. Some very satisfying fights in it like, uh, the nickname was Steve but I can't remember its actual name.
>We should get a MonHun General going if there isn't one already.You could just treat this one as a general MH thread I'd say.